Maintenance: August 12, 2026 12:00 AM – 3:00 AM PDT

★ Doom Aporia Raid Solo Mode

  • Doom Aporia Raid Difficulty will be changed to Solo/Normal Mode.
Type Req. Combat Power # of Players Entry Count Equipment Requirement Available Weekly Reward Count
Doom Aporia
(Solo Mode)
1.2 mil 1 No Limit
(Full Time Open)
Tenebrous Armor or Higher 1
(Per Character)
Doom Aporia
(Normal Mode)
1.4 mil 6
  • Upon selecting Solo Mode, the ‘Queue for Dungeon (F8)’ button will be changed to ‘Enter Dungeon (F8)’.
  • The solo raid will share the same reward opportunities with normal mode, allowing players to acquire the same rewards as what was previously Doom Aporia Raid Stage 3.
  • The Solo Mode will share the Weekly Reward Count with Normal Mode.
  • Normal Mode Repeat Rewards will provide the repeat rewards of what was previously Doom Aporia Raid Stage 3.
  • Repeated clears of Solo Mode will not reward players with Accessories, System Chip Reset Ticket, or Core Data Backup Module.
  • Players will receive a buff when playing solo raid mode.
  • Weapon Advancement Quest Stage 6 cannot be completed in Solo Mode.
  • Players can enter Nightmare: Reset Room, Queen’s Throne Hall, and Wilting Tower: Flight regardless of the mode used to clear the previous dungeon.
    • Example: Cleared Cornerstone of Prophecy (Solo Mode) → Can Enter Nightmare: Reset Room (Normal Mode)
  • Players can only enter Wilting Tower: Fall of the same mode as the mode that the player cleared Wilting Tower: Flight with.
    • Example: Cleared Wilting Tower: Flight (Solo Mode) → Cannot Enter Wilting Tower: Fall (Normal Mode)

★ Dungeon Improvements

  • Certain Doom Aporia Raid mechanics will be adjusted.
    • [Nightmare: Reset Room]
      • Reduced the damage of Bifron’s Slash Attack in Phase 1.
      • Reduced the damage of Bifron’s Slam Attack after Slash in Phase 1.
      • Reduced the damage of Bifron’s Powerful Slash Attack in Phase 1.
      • Reduced the damage of Hallucination Area in Phase 1.
      • Reduced the damage of Specter in Phase 1.
      • Reduced the damage of Bifron’s Specter Sphere Attack in Phase 1.
      • Reduced the damage of Specter Swarm’s Swipe Attack in Phase 2.
      • Reduced the damage of Specter Swarm’s Specter Summon in Phase 2.
    • [Queen’s Throne Hall]
      • Reduced the damage of Apollyon’s Swipe Attack in Phase 1.
      • Reduced the damage of Apollyon’s Breath Attack in Phase 1.
      • Reduced the damage of Apollyon’s Slam Attack in Phase 1.
      • Reduced the damage of Tarith’s Shot Attack in Phase 1.
      • Reduced the damage of Tarith’s Vertical Laser Attack in Phase 1.
      • Reduced the damage of Sephirot Fantasma’s Aimed Shot Attack in Phase 1.
      • Reduced the damage of Haures’s Tornado Attack in Phase 1.
      • Reduced the damage of Tarith’s Shot Attack in Phase 2.
      • Reduced the damage of Tarith’s Vertical Laser Attack in Phase 2.
      • Reduced the damage of Type-Q Steel Queen’s Sephiroth Fantasma Attack in Phase 2.
      • Reduced the damage of Type-Q Steel Queen’s Mull Darkness Attack in Phase 2.
      • Reduced the damage of Type-Q Steel Queen’s Haures Swing Attack in Phase 2.
      • Reduced the damage of Type-Q Steel Queen’s Abyssal Invite Attack in Phase 2.
    • [Wilting Tower: Flight]
      • Reduced the damage of Jabberwock’s Slam Attack in Phase 1.
      • Reduced the damage of Jabberwock’s Laser Attack in Phase 1.
      • Reduced the damage of Jabberwock’s Bite Attack in Phase 1.
      • Reduced the number of interactions needed with the lightning rod to complete the Final Attack pattern in Phase 1.
      • Reduced the damage of Opinionated Barkat’s Specter Release in Phase 2.
      • Reduced the damage of Opinionated Barkat’s Wing Spread Attack in Phase 2.
      • Changed so that the mechanic immediately ends if all 6 members are alive and are standing on correct magic circles for the Magic Circle mechanic in Phase 2.
  • Certain mechanics for Defense System in Henir’s Time and Space – High Entropy and Serpentium Tower will be adjusted.
    • Changed so that the guided missile will have the Lock-On fixed when aiming at the character, firing the missile at the fixed Lock-On marker in High Entropy.
    • Changed so that the guided missile will have the Lock-On fixed when aiming at the character, firing the missile at the fixed Lock-On marker in Serpentium Tower.
    • Increased the cooldown for the Pillar Laser Mechanic in High Entropy.
    • Reduced the damage for the Pillar Laser Mechanic in High Entropy.
    • Increased the cooldown for the Guided Sentry Laser Mechanic in High Entropy.
    • Reduced the damage for all Sentry Laser Mechanic in High Entropy.
    • Reduced the damage for the Mine Explosion Mechanic in High Entropy.
  • Reduced the potency of the debuff Golden.
    • Improved so that the Golden debuff from Palace of Gold Medovine does not reduce Movement Speed, Jump Speed, or Action Speed.

★ Additional Master Class Portrait Improvements

  • Upon Master Class advancement, the portrait will automatically update to match the current class.

★ New PvP Map ‘Puppet Theater’ and ‘Torta Arena’

  • New PvP Map, ‘Puppet Theater’ and ‘Torta Arena’ will be added.

★ Other Improvements

  • Improved so that certain equipment that applies a buff to all nearby allies will apply buffs to all party members regardless of the distance.
    • Changed so that the buff is now labeled ‘Party Members’ instead of ‘Nearby Party Members’.

★ Raid Party Assemble! Rollout! Quest Tooltip Change

  • With the addition of Doom Aporia Raid Solo Mode, Raid Party Assemble! Rollout! Event Quest Tooltip will be changed.
    • Before:
      • [EVENT] Raid Party Assemble! Rollout!
        • Clear Doom Aporia ‘Wilting Tower: Fall’ at Difficulty Stage 3 or Above 1 Time
    • After:
      • [EVENT] Raid Party Assemble! Rollout!
        • Clear Doom Aporia ‘Wilting Tower: Fall’ 1 Time (Normal Mode)

★ Character

  • [Raven]
    • [Blade Master]
      • Fixed a bug where sometimes hits were not made when the skill ‘Cut Tendon’ was used.
  • [Add]
    • Fixed a bug where Armor Combination Command would not activate after using certain dash commands if the player had high Action Speed.

★ Dungeon/PvP/Field

  • Fixed a bug where the boss would not be defeated in Phase 1 of ‘Blooming Mineral Field [Solo Mode]’ if the player quickly skipped the cutscene.
  • Fixed a bug where the screen would scroll if the player moved the mouse after selecting maps as not preferred.
  • Fixed a bug where the Core Data Backup Module would be marked as [Luriel] in the reward window for Doom Aporia Raid Wilting Tower: Fall.

★ Item

  • Fixed a bug where the weapon acquired from ‘[Ariel] Prof. Pho’s +10 Submergence of Abyss – Phantom Weapon Cube’ would not have the afterimage effect applied.
  • Improved so that the amplified circuit cube icon from ‘High Entropy’ Rewards would be easier to be distinguished based on type.

★ ETC

  • Fixed a bug where the dye color would not display in the weapon slot if the dyed weapon was previewed in Magic Wardrobe or on the Board.
  • Fixed a bug where the image ratio of the preview was different than the actual for custom items (Skill Cut-In, Portrait).
Character Mod Skill Before After
El Search Party Collection Synergy Instinctual Movement Activation Condition will be changed.
2 → 1
El Search Party Collection Synergy 1st Path – Diffusion Wonder Wall The area of effect for Diffusion Wonder Wall will be greatly increased.

The duration of Diffusion Wonder Wall will be increased.
7 sec. → 20 sec.

The cooldown of Diffusion Wonder Wall will be adjusted.
30 sec. → 10 sec.

El Search Party Collection Synergy 3rd Time – Broken Seal of Time The area of effect for Broken Seal of Time will be greatly increased.

The duration of Broken Seal of Time will be increased.
40 sec. → 60 sec.

The cooldown of Broken Seal of Time will be adjusted.
30 sec. → 10 sec.

Support Position Character Party Synergy Changed so that Dius Aer, Surya, Overmind, Demersio, Bluhen, Radiant Soul, Nyx Pieta, and Avarice would share speed related synergy effects.

Changed so that certain party synergy buff/debuff effects from Dius Aer, Surya, Overmind, Demersio, Bluhen, Radiant Soul, Nyx Pieta, and Avarice would provide shared super armor effects.

All speed buffs and super armor buffs from support characters will not stack.

Rune Slayer Lodestar [Dungeon]
Lodestar (Magical): 204% Multi Hit

[PvP]
Lodestar (Magical): 82% Multi Hit

The speed of the rune after summoned will increase. 

[Dungeon]
Lodestar (Magical): 408% Multi Hit

[PvP]
Lodestar (Magical): 163% Multi Hit

Infinity Sword Sharp Sword Based on Skill Level 4

[Dungeon]
Bleeding Chance: 6%
[Sharp Sword]
Ignore Defense: 42%
Ignore Defense Duration: 10 sec. (10 sec. Cooldown)

[PvP]
Bleeding Chance: 6%
[Sharp Sword]
Ignore Defense: 10%
Ignore Defense Duration: 10 sec. (10 sec. Cooldown)

Based on Skill Level 4

[Dungeon]
Bleeding Chance: 6%
[Sharp Sword]
Ignore Defense: 30%
Ignore Defense Duration: 10 sec. (10 sec. Cooldown)

[PvP]
Bleeding Chance: 6%
[Sharp Sword]
Ignore Defense: 10%
Ignore Defense Duration: 10 sec. (10 sec. Cooldown)

Immortal Master of Combat [Dungeon]
Conwell Skill Attack Increase: 27%

Successful hit with Conwell skills will activate [Sharp Wound] debuff
– Movement Speed Reduction: 50%
– Received Physical/Magical Damage Increase: 20%
– Duration: 10 sec.

[PvP]
Conwell Skill Attack Increase: 13.5%

Successful hit with Conwell skills will activate [Sharp Wound] debuff
– Movement Speed Reduction: 50%
– Received Physical/Magical Damage Increase: 10%
– Duration: 10 sec.

[Dungeon]
Conwell Skill Attack Increase: 20%

Successful hit with Conwell skills will activate [Sharp Wound] debuff
– Movement Speed Reduction: 50%
– Received Physical/Magical Damage Increase: 20%
– Duration: 10 sec.

[PvP]
Conwell Skill Attack Increase: 10%

Successful hit with Conwell skills will activate [Sharp Wound] debuff
– Movement Speed Reduction: 50%
– Received Physical/Magical Damage Increase: 10%
– Duration: 10 sec.

Immortal Memory of the Sword [Dungeon]
Conwell Activation Chance: 50%
Conwell Strike (Physical): 1560%
Cooldown: 2 sec.

Use Conwell skills 3 times to summon Phantom Blade
– Phantom Blade (Physical): 462% Multi Hit

Use Conwell skills 2 times to increase the attack power of next Conwell skill
Attack Power Increase: 20%

[PvP]
Conwell Activation Chance: 50%
Conwell Strike (Physical): 156%
Cooldown: 2 sec.

Use Conwell skills 3 times to summon Phantom Blade
– Phantom Blade (Physical): 184% Multi Hit

Use Conwell skills 2 times to increase the attack power of next Conwell skill
Attack Power Increase: 10%

[Dungeon]
Conwell Activation Chance: 50%
Conwell Strike (Physical): 1560%
Cooldown: 2 sec.

Use Conwell skills 3 times to summon Phantom Blade
– Phantom Blade (Physical): 462% Multi Hit

Use Conwell skills 2 times to increase the attack power of next Conwell skill
– Attack Power Increase: 15%

[PvP]
Conwell Activation Chance: 50%
Conwell Strike (Physical): 156%
Cooldown: 2 sec.

Use Conwell skills 3 times to summon Phantom Blade
– Phantom Blade (Physical): 184% Multi Hit

Use Conwell skills 2 times to increase the attack power of next Conwell skill
– Attack Power Increase: 7.5%

Oz Sorcerer O [Mod] Abysmal Field [Dungeon]
Angkor Impact (Magical): 676% Multi Hit

[PvP]
Angkor Impact (Magical): 147% Multi Hit

For optimization, certain effects on Angkor have been simplified. (Number of hits and hitbox will remain unchanged.)

[Dungeon]
Angkor Impact (Magical): 575% Multi Hit

[PvP]
Angkor Impact (Magical): 124% Multi Hit

Wiz Magician Arche Based on Skill Level 4

[Dungeon]
Physical Attack Power Increase: 15%

Arche
– Aer Elemental Activation Chance Increase: 3%
– Mater Physical/Magical Defense Ignore: 5%
– Merus All Speed Increase: 5%
– Duration: 15 sec.

[PvP]
Physical Attack Power Increase: 6%

Arche
– Aer Elemental Activation Chance Increase: 3%
– Mater Physical/Magical Defense Ignore: 5%
– Merus All Speed Increase: 5%
– Duration: 15 sec.

Based on Skill Level 4

[Dungeon]
Physical Attack Power Increase: 15%

Arche
– Aer Elemental Activation Chance Increase: 3%
– Mater Physical/Magical Defense Ignore: 5%
– Merus All Speed Increase: 5%
– Duration: 60 sec.

[PvP]
Physical Attack Power Increase: 6%

Arche
– Aer Elemental Activation Chance Increase: 3%
– Mater Physical/Magical Defense Ignore: 5%
– Merus All Speed Increase: 5%
– Duration: 15 sec.

Wiz Magician Mystic Flask [Dungeon]
White: Critical Damage Increase for 30 sec.: 5%
Blue: Natural MP Recovery Increase per sec. for 30 sec.: 30
Yellow: Super Armor for 20 sec.
Violet: Confused for 2 sec.

[PvP]
White: Critical Damage Increase for 5 sec.: 2.5%
Blue: Natural MP Recovery Increase per sec. for 5 sec.: 3
Yellow: Super Armor for 5 sec.
Violet: Confused for 2 sec.

[Dungeon]
White: Critical Damage Increase for 30 sec.: 5%
Blue: Natural MP Recovery Increase per sec. for 30 sec.: 15
Yellow: Super Armor for 20 sec.
Violet: Confused for 2 sec.

[PvP]
White: Critical Damage Increase for 5 sec.: 2.5%
Blue: Natural MP Recovery Increase per sec. for 5 sec.: 3
Yellow: Super Armor for 5 sec.
Violet: Confused for 2 sec.

Mystic Alchemist Quintessence [Dungeon]
Upon awakening, acquire all Arche: 30
Upon using Arche Skill, Arche Gain Increase: 2 times
While awakened, Arche Increase upon acquiring Homunculus: 2 times

[PvP]
Upon awakening, acquire all Arche: 30
Upon using Arche Skill, Arche Gain Increase: 2 times
While awakened, Arche Increase upon acquiring Homunculus: 2 times

[Dungeon]
Upon awakening, acquire all Arche: 100
Upon using Arche Skill, Arche Gain Increase: 2 times
While awakened, Arche Increase upon acquiring Homunculus: 2 times

[PvP]
Upon awakening, acquire all Arche: 30
Upon using Arche Skill, Arche Gain Increase: 2 times
While awakened, Arche Increase upon acquiring Homunculus: 2 times

Mystic Alchemist Compatibility Based on Skill Level 4

[Dungeon]
Damage Increase to Enemies with Poison Debuff: 5%

[PvP]
Damage Increase to Enemies with Poison Debuff: 2.5%

Duration of compatibility buff in dungeons will increase.
15 sec. → 60 sec.

Duration of compatibility buff will be added to tooltip.

Based on Skill Level 4

[Dungeon]
Damage Increase to Enemies with Poison Debuff: 5%
Compatibility Duration: 60 sec.

[PvP]
Damage Increase to Enemies with Poison Debuff: 2.5%
Compatibility Duration: 15 sec.

Mystic Alchemist Philosopher’s Stone [Dungeon]
Physical/Magical Attack Increase: 5%
– Duration: 15 sec.
Quick Slot Cooldown Adjusted to 15 sec.
– Duration: 8 sec.

[PvP]
Physical/Magical Attack Increase: 5%
– Duration: 15 sec.

[Dungeon]
Physical/Magical Attack Increase: 5%
– Duration: 60 sec.
Quick Slot Cooldown Adjusted to 15 sec.
– Duration: 8 sec.

[PvP]
Physical/Magical Attack Increase: 5%
– Duration: 15 sec.

Mystic Alchemist Homunculus’s Support When the homunculus hits the enemy, gain Arche type that is currently active.

Using Mystic Flask while the homunculus is summoned will create the flask that matches the type of the homunculus.
The homunculus will create an additional flask with Aisha.
– Merus: White Flask
– Aer: Blue Flask
– Mater: Yellow Flask

Using Mystic Flask while the homunculus is summoned will additionally create all flasks.

The size of the flask created by the homunculus will increase.

When the homunculus hits the enemy, gain Arche type that is currently active.

Using Mystic Flask while the homunculus is summoned will create the flask that matches the type of the homunculus.
The homunculus will create 3 additional giant flasks with Aisha.
– Merus: White Flask
– Aer: Blue Flask
– Mater: Yellow Flask

Lord Azoth Pluvia Aurea Stage 3 [Dungeon]
Golden Tree (Physical): 1663% Multi Hit
Crystalize (Physical): 7740% Multi Hit
Golden Area (Physical): Arche Skill Damage Increase 10%
– Duration: 15 sec.

[PvP]
Golden Tree (Physical): 221% Multi Hit
Crystalize (Physical): 1029% Multi Hit
Golden Area (Physical): Arche Skill Damage Increase 5%
– Duration: 15 sec.

[Dungeon]
Golden Tree (Physical): 1663% Multi Hit
Crystalize (Physical): 7740% Multi Hit
Golden Area (Physical): Arche Skill Damage Increase 10%
– Duration: 30 sec.

[PvP]
Golden Tree (Physical): 221% Multi Hit
Crystalize (Physical): 1029% Multi Hit
Golden Area (Physical): Arche Skill Damage Increase 5%
– Duration: 15 sec.

Lord Azoth Pluvia Aurea Stage 4 [Dungeon]
Golden Tree (Physical): 1663% Multi Hit
Crystalize (Physical): 7740% Multi Hit
Golden Area (Physical): Arche Skill Damage Increase 20%
– Duration: 15 sec.
Explosion (Physical): 3870%

[PvP]
Golden Tree (Physical): 221% Multi Hit
Crystalize (Physical): 1029% Multi Hit
Golden Area (Physical): Arche Skill Damage Increase 10%
– Duration: 15 sec.
Explosion (Physical): 514%

[Dungeon]
Golden Tree (Physical): 1663% Multi Hit
Crystalize (Physical): 7740% Multi Hit
Golden Area (Physical): Arche Skill Damage Increase 20%
– Duration: 30 sec.
Explosion (Physical): 3870%

[PvP]
Golden Tree (Physical): 221% Multi Hit
Crystalize (Physical): 1029% Multi Hit
Golden Area (Physical): Arche Skill Damage Increase 10%
– Duration: 15 sec.
Explosion (Physical): 514%

Grand Archer Stigma Shot The movement distance during skill use will be reduced.
Poetic Ranger Literacy [Literacy]
Using the right type of skill in combination will apply [Literacy] effect depending on the combination.
– Tenacious Courage: Tenacity + Strength
– Strong Will: Strength + Bravery
– Brave Heart: Bravery + Strength
– Tenacious Echo: Tenacity + Tenacity
– Strong Echo: Strength + Strength
– Brave Echo: Bravery + Bravery
Literacy Skill Combination will be improved.

[Literacy]
Using the right type of skill in combination will apply [Literacy] effect depending on the combination.
– Tenacious Courage: Tenacity + Special Active Skill
– Strong Will: Strength + Special Active Skill
– Brave Heart: Bravery + Special Active Skill
– Tenacious Echo: Tenacity + Tenacity
– Strong Echo: Strength + Strength
– Brave Echo: Bravery + Bravery

Poetic Ranger Literacy Based on Skill Level 4

When recording the voice of the spirits, an unknown, but familiar power was felt.
It was the power contained in words.
When you understand the words, and when those words meet other words to become sentences with clear meaning, a wonderful world began.

Max MP and Magical Attack Power increased.
All skill’s physical damage will be converted to magical damage.
Using certain grade skills consecutively in a combination will apply [Literacy] effect depending on the combination.

[Literacy – Tenacious Courage]
Skill Cooldown Acceleration when using Strength Skill after using Tenacity Skill.

[Dungeon]
Max MP Increase: 100
Magic Attack Increase: 15%

[Literacy – Tenacious Courage]
Skill Cooldown Acceleration: 1.3 times
Duration: 8 sec.

[PvP]
Max MP Increase: 100
Magic Attack Increase: 6%

[Literacy – Tenacious Courage]
Skill Cooldown Acceleration: 1.2 times
Duration: 5 sec.

The activation requirements for [Literacy – Tenacious Courage] will be changed.

Physical/Magical Defense Reduction effect will be added to [Literacy – Tenacious Courage].

Based on Skill Level 4

When recording the voice of the spirits, an unknown, but familiar power was felt.
It was the power contained in words.
When you understand the words, and when those words meet other words to become sentences with clear meaning, a wonderful world began.

Max MP and Magical Attack Power increased.
All skill’s physical damage will be converted to magical damage.
Using certain grade skills consecutively in a combination will apply [Literacy] effect depending on the combination.

[Literacy – Tenacious Courage]
Upon using Special Active Skill after using Tenacity Skill, the following effects will take place.
– Skill Cooldown Acceleration for Caster
– Physical/Magical Defense Reduced for Nearby Enemies

[Dungeon]
Max MP Increase: 100
Magic Attack Increase: 15%

[Literacy – Tenacious Courage]
Skill Cooldown Acceleration: 1.3 times
Physical/Magical Defense Reduction: 10%
Duration: 30 sec.

[PvP]
Max MP Increase: 100
Magic Attack Increase: 6%

[Literacy – Tenacious Courage]
Skill Cooldown Acceleration: 1.2 times
Physical/Magical Defense Reduction: 5%
Duration: 15 sec.

Tale Spinner Song of Courage Based on Skill Level 4

Long time ago, when everyone lived with spirits…

The noble elf quietly continued.
This is a story of a courageous person of that time.
Her voice, relaying the story, resonated with listeners and gave them courage.

Caster’s Special Active Skill Damage increase when [Literacy] effect is activated.
[Literacy – Strong Will] is now available.

[Literacy – Strong Will]
Allies’ Magical Attack Power Increase for a set duration when using Bravery Skill after using Strength Skill.

[Dungeon]
Special Active Damage Increase: 25%
Duration: 20 sec.

[Literacy – Strong Will]
Physical/Magical Attack Increase: 5%
Duration: 30 sec.

[PvP]
Special Active Damage Increase: 12.5%
Duration: 20 sec.

[Literacy – Strong Will]
Physical/Magical Attack Increase: 2.5%
Duration: 30 sec.

The activation requirements for [Literacy – Tenacious Courage] will be changed.

Boss Damage Reduction effect will be added to [Literacy – Strong Will].

Based on Skill Level 4

Long time ago, when everyone lived with spirits…

The noble elf quietly continued.
This is a story of a courageous person of that time.
Her voice, relaying the story, resonated with listeners and gave them courage.

Caster’s Special Active Skill Damage increase when [Literacy] effect is activated.
[Literacy – Strong Will] is now available.

[Literacy – Strong Will]
Upon using Special Active Skill after using Strength Skill, the following effects will take place.
– Physical/Magical Attack Power Increase
– Boss Damage Reduction

[Dungeon]
Special Active Damage Increase: 25%
Duration: 20 sec.

[Literacy – Strong Will]
Physical/Magical Attack Increase: 5%
Boss Damage Reduction: 15%
Duration: 30 sec.

[PvP]
Special Active Damage Increase: 12.5%
Duration: 20 sec.

[Literacy – Strong Will]
Physical/Magical Attack Increase: 2.5%
Boss Damage Reduction: 15%
Duration: 30 sec.

Tale Spinner Fickle Blessing Dearest, Rena
May you and your friends be blessed with……..
Hm……..What shall it be this time?

Maximize is Increased.
Use Special Action key to give an unknown blessing to allies. (Using the Special Action key again will remove the previous blessing.)

[Fickle Blessing]
Randomly obtain 1 of the following effects.
– Upon Allies using Master Skill, Physical/Magical Attack Power +1% (PvP: 0.5%) (Max 5 stacks)
– Upon using Special Actives, recover 10% of Max MP (PvP: 1%)
– Upon using Active Skill, Action Speed +1% (PvP: 0.5%) (Max 10 stacks)
– Upon Allies using Hyperactive Skill, Damage to Boss +2.5% (Max 4 stacks)
– Upon Awakening, Physical/Magical Defense +1% (PvP: 0.5%) (Max 10 stacks)
– While awakened, Max MP +40 (PvP: 20)

[Fickle Blessing]

Dearest, Rena
May you and your friends be blessed with……..
Hm……..What shall it be this time?

Maximize is Increased.
Use Special Action key to give an unknown blessing to allies. (Using the Special Action key again will remove the previous blessing.)

[Fickle Blessing]
Randomly obtain 1 of the following effects.
– Upon using Special Active Skill, Physical/Magical Attack Power +1% (PvP: 0.5%) (Max 5 stacks)
– Upon using Special Active Skill, recover 10% of Max MP (PvP: 1%)
– While awakened, Max MP +40 (PvP: 20)

Tale Spinner Awakened Will: Tale Spinner Improved so that if one effect is at max stacks, the next literacy effect will 100% activate the other side effect.
Tale Spinner Sincerely You can’t just say it, you have to say it sincerely.
Let the melody carry the sincerity in your voice and lend the noble power to overcome trials.

While awakened, reduce all special active skill cooldown.
[Literacy – Brave Heart] is now available.

[Literacy – Brave Heart]
Remove 1 debuff for allies immediately and Allies’ Physical/Magical Defense Increase for a set duration when using Strength Skill after using Bravery Skill.

[Dungeon]
Special Active Cooldown Reduction: 20%

[Literacy – Brave Heart]
Physical/Magical Defense Increase: 15%
Duration: 30 sec.

[PvP]
Special Active Cooldown Reduction: 10%

[Literacy – Brave Heart]
Physical/Magical Defense Increase: 7.5%
Duration: 30 sec.

The activation requirements for [Literacy – Brave Heart] will be changed.

Shield Generation and All Damage Increase effect will be added to [Literacy – Brave Heart].

You can’t just say it, you have to say it sincerely.
Let the melody carry the sincerity in your voice and lend the noble power to overcome trials.

While awakened, reduce all special active skill cooldown.
[Literacy – Brave Heart] is now available.

[Literacy – Brave Heart]
Upon using Special Active Skill after using Bravery Skill, the following effects will take place.
– Remove 1 debuff immediately
– Physical/Magical Defense is increased for a set duration.
– Generate Shield
– All Damage Increase

[Dungeon]
Special Active Cooldown Reduction: 20%

[Literacy – Brave Heart]
Physical/Magical Defense Increase: 15%
Shield: 10% of Max HP
All Damage Increase: 7%
Duration: 30 sec.

[PvP]
Special Active Cooldown Reduction: 10%

[Literacy – Brave Heart]
Physical/Magical Defense Increase: 7.5%
Shield: 5% of Max HP
All Damage Increase: 3.5%
Duration: 30 sec.

Prophetess Echo A glance that sees through the truth.
An arrow that pierces the world.
The song of light that echoes in the great flow of time.

Using the same grade skill consecutively will activate [Literacy – Echo].

[Literacy – Tenacious Echo]
Using Tenacity Skill after using Tenacity Skill will reduce Physical/Magical Defense of enemies within range and increase the caster’s Tenacious Skill Damage.

[Literacy – Strong Echo]
Using Strength Skill after using Strength Skill will reduce damage from Boss for allies and increase the caster’s Strength Skill Damage.

[Literacy – Brave Echo]
Using Bravery Skill after using Bravery Skill will create a barrier on allies and increase all damage, and also increase the caster’s Bravery Skill Damage.

[Dungeon]
[Literacy – Tenacious Echo]
Physical/Magical Defense Reduction: 10%
Duration: 30 sec.
Caster’s Tenacity Skill Damage Increase: 25%
Duration: 30 sec.
[Literacy – Strong Echo]
Boss Damage Reduction: 15%
Caster’s Strength Skill Damage Increase: 25%
Duration: 30 sec.
[Literacy – Brave Echo]
Shield: 10% of Max HP
All Damage Increase: 10%
Caster’s Bravery Skill Damage Increase: 25%
Duration: 30 sec.

[PvP]
[Literacy – Tenacious Echo]
Physical/Magical Defense Reduction: 5%
Duration: 15 sec.
Caster’s Tenacity Skill Damage Increase: 12.5%
Duration: 30 sec.
[Literacy – Strong Echo]
Boss Damage Reduction: 15%
Caster’s Strength Skill Damage Increase: 12.5%
Duration: 30 sec.
[Literacy – Brave Echo]
Shield: 5% of Max HP
All Damage Increase: 5%
Caster’s Bravery Skill Damage Increase: 12.5%
Duration: 30 sec.

Physical/Magical Defense Reduction effect will be removed from [Literacy – Tenacious Echo].

Boss Damage Reduction effect will be removed from [Literacy – Strong Echo].

Shield Generation and All Damage Increase effect will be removed from [Literacy – Brave Echo].

A glance that sees through the truth.
An arrow that pierces the world.
The song of light that echoes in the great flow of time.

Using the same grade skill consecutively will activate [Literacy – Echo].

[Literacy – Tenacious Echo]
Using Tenacity Skill after using Tenacity Skill will increase the caster’s Tenacity Skill Damage.

[Literacy – Strong Echo]
Using Strength Skill after using Strength Skill will increase the caster’s Strength Skill Damage.

[Literacy – Brave Echo]
Using Bravery Skill after using Bravery Skill will increase the caster’s Bravery Skill Damage.

[Dungeon]
[Literacy – Tenacious Echo]
Caster’s Tenacity Skill Damage Increase: 25%
Duration: 30 sec.

[Literacy – Strong Echo]
Caster’s Strength Skill Damage Increase: 25%
Duration: 30 sec.

[Literacy – Brave Echo]
Caster’s Bravery Skill Damage Increase: 25%
Duration: 30 sec.

[PvP]
[Literacy – Tenacious Echo]
Caster’s Tenacity Skill Damage Increase: 12.5%
Duration: 30 sec.

[Literacy – Strong Echo]
Caster’s Strength Skill Damage Increase: 12.5%
Duration: 30 sec.

[Literacy – Brave Echo]
Caster’s Bravery Skill Damage Increase: 12.5%
Duration: 30 sec.

Reckless Fist Power Bomb [Dungeon]
Shockwave (Magical): 2978%

[PvP]
Shockwave (Magical): 1075%

[Dungeon]
Shockwave (Magical): 3158%

[PvP]
Shockwave (Magical): 1140%

Rage Hearts Relentless Power Using Nasod hand skills consecutively will increase damage. Using skills in midair will reduce cooldown.

Relentless Power
– Using Nasod hand special active skills consecutively will increase skill damage of the skill that follows.
– Target Skills: Maximum Cannon, Cannon Blade, Seven Burst, Close Impact, Guardian Strike, Earth Crush, Wild Charge, Ground Crusher, X Crash, Maximum Dive, Power Bomb, Devastating Strike, [Mod] Power Assault: Uppercut

Air Combat Specialist
– Using skills in midair will reduce Special Active Skill Cooldown
– Target Skills: Valkyrie’s Javelin, Close Impact, Guardian Strike, Maximum Dive, Power Bomb, Devastating Strike, [Mod] Seven Burst: Heartless Fist

[Dungeon]
Consecutive Skill Use Damage Increase: 15%
Cooldown Reduction: 30%
Cooldown: 4 sec.

[PvP]
Consecutive Skill Use Damage Increase: 7.5%
Cooldown Reduction: 15%
Cooldown: 4 sec.

The special active cooldown reduction activation requirements will be changed.

Using Nasod hand skills consecutively will increase damage. Using Relentless Attack Skill while awakened will reduce skill cooldown.

Relentless Power
– Using Nasod hand special active skills consecutively will increase skill damage of the skill that follows.
– Target Skills: Maximum Cannon, Cannon Blade, Seven Burst, Close Impact, Guardian Strike, Earth Crush, Wild Charge, Ground Crusher, X Crash, Maximum Dive, Power Bomb, Devastating Strike, [Mod] Power Assault: Uppercut

Relentless Attack
– When using target skills while awakened, reduce Special Active Skill Cooldown
– Target Skills: Valkyrie’s Javelin, Close Impact, Guardian Strike, Maximum Dive, Power Bomb, Devastating Strike, [Mod] Seven Burst: Heartless Fist

[Dungeon]
Consecutive Skill Use Damage Increase: 15%
Cooldown Reduction: 30%
Cooldown: 3 sec.

[PvP]
Consecutive Skill Use Damage Increase: 7.5%
Cooldown Reduction: 15%
Cooldown: 3 sec.

Veteran Commander [Enhanced] Ignition Crow – Napalm Final Enhanced Skill
– Cast Speed Increased
The cast speed increase effect will be applied to the base skill.

Final Enhanced Skill
– Damage increased by 1.2 times

Veteran Commander [Enhanced] Ignition Crow – Incinerator Final Enhanced Skill
– Cast Speed Increased
The cast speed increase effect will be applied to the base skill.

Final Enhanced Skill
– Cooldown reduced by 3 sec.

Nova Imperator O [Mod] Ignition Crow – Incinerator Skill cooldown will be adjusted.
15 sec. → 12 sec.
Code: Electra Code: Recovery – Breaker [Code: Recovery – Breaker]
– Consume 40 MP to recover 5% HP
– Cooldown: 30 sec.
– All Force Field skills ignores enemies’ defense by 30% for 15 sec. (PvP: 1.5%)
– Force Field prioritizes mid bosses and bosses within a set range for 30 sec.
[Code: Recovery – Breaker]
– Consume 40 MP to recover 5% HP
– Cooldown: 30 sec.
– All Force Field skills ignores enemies’ defense by 30% for 30 sec. (PvP: 1.5%, 15 sec.)
– Force Field prioritizes mid bosses and bosses within a set range for 30 sec.
Code: Battle Seraph Thousand Star Skill cooldown will be adjusted.
20 sec. → 15 sec.
Code: Battle Seraph Ultra Optical Investigation Based on Skill Level 4

[Dungeon]
Critical Increase: 20%
Critical Damage Increase: 15%
Damage to Boss/Mid Boss Increase: 15%

[PvP]
Critical Increase: 20%
Critical Damage Increase: 15%
Damage to Boss/Mid Boss Increase: 15%

Based on Skill Level 4

[Dungeon]
Critical Increase: 20%
Critical Damage Increase: 15%
Damage to Boss/Mid Boss Increase: 20%

[PvP]
Critical Increase: 20%
Critical Damage Increase: 15%
Damage to Boss/Mid Boss Increase: 20%

Code: Sariel O [Mod] Thousand Star Skill cooldown will be adjusted.
20 sec. → 15 sec.
Iron Paladin Rapid Guardian [Dungeon]
Shout (Physical): 4934%

[Rapid Guardian]
Skill Cooldown Acceleration: 1.6 times (Excludes Hyperactive/Bond Skills)
MP Recovery when attacking: 200%
Action Speed Increase: 8%
Duration: 12 sec.

[PvP]
Shout (Physical): 1879%

[Rapid Guardian]
Skill Cooldown Acceleration: 1.3 times (Excludes Hyperactive/Bond Skills)
MP Recovery when attacking: 150%
Action Speed Increase: 8%
Duration: 6 sec.

[Dungeon]
Shout (Physical): 4934%

[Rapid Guardian]
Cooldown Accelerated by 2 times (Hyperactive/Bond Skills Excluded)
MP Recovery when attacking: 200%
Action Speed Increase: 8%
Duration: 12 sec.

[PvP]
Shout (Physical): 1879%

[Rapid Guardian]
Skill Cooldown Acceleration: 1.3 times (Excludes Hyperactive/Bond Skills)
MP Recovery when attacking: 150%
Action Speed Increase: 8%
Duration: 6 sec.

Comet Crusader O [Mod] Aceldama: Bethel Rain down lightning upon enemies with a thunderous roar. (Can also be used in midair.)

[Dungeon]
Bethel (Physical): 1293% Multi Hit

[PvP]
Bethel (Physical): 245% Multi Hit

Ignore Defense effect will be added.

Rain down lightning upon enemies with a thunderous roar.
Lightning deals damage that ignores a part of enemy’s defense.
(Can also be used in midair.)

[Dungeon]
Bethel (Physical): 1293% Multi Hit
Ignore Defense: 50%

[PvP]
Bethel (Physical): 245% Multi Hit
Ignore Defense: 5%

Deadly Chaser Intense Showtime Based on Skill Level 4

[Dungeon]
While Berserk, Skill MP Cost Reduction: 40%
Reduce Skill Cooldown during Berserk: 35%

[PvP]
While Berserk, Skill MP Cost Reduction: 12%
Reduce Skill Cooldown during Berserk: 14%

Based on Skill Level 4

[Dungeon]
While Berserk, Skill MP Cost Reduction: 30%
Reduce Skill Cooldown during Berserk: 25%

[PvP]
While Berserk, Skill MP Cost Reduction: 15%
Reduce Skill Cooldown during Berserk: 15%

Fatal Phantom O [Mod] Aceldama: Gehenna [Dungeon]
Gehenna (Magical): 492% Multi Hit

[PvP]
Gehenna (Magical): 89% Multi Hit

[Dungeon]
Gehenna (Magical): 449% Multi Hit

[PvP]
Gehenna (Magical): 81% Multi Hit

Shelling Guardian Reload Mastery Based on Skill Level 4

[Dungeon]
Cooldown Reduction: 10%
80% chance to reload 2 cannonball every time you reload your cannon
25% chance to reload 2 cannonball when attacked

[PvP]
Cooldown Reduction: 10%
80% chance to reload 2 cannonball every time you reload your cannon
12.5% chance to reload 2 cannonball when attacked

Based on Skill Level 4

[Dungeon]
Cooldown Reduction: 20%
80% chance to reload 2 cannonball every time you reload your cannon
25% chance to reload 2 cannonball when attacked

[PvP]
Cooldown Reduction: 10%
80% chance to reload 2 cannonball every time you reload your cannon
12.5% chance to reload 2 cannonball when attacked

Divine Phanes Feather Crest [Dungeon]
Fluttering Crest (Physical): 3165%
Movement/Jump Speed Increase: 15%
Action Speed Increase: 15%
Duration: 60 sec.

[PvP]
Fluttering Crest (Physical): 1072%
Movement/Jump Speed Increase: 15%
Action Speed Increase: 15%
Duration: 12 sec.

[Dungeon]
Fluttering Crest (Physical): 3165%
– All Speed Increase: 10%
Duration: 60 sec.

[PvP]
Fluttering Crest (Physical): 1072%
– All Speed Increase: 10%
Duration: 12 sec.

Divine Phanes Pioneer’s Prayer Based on Skill Level 4

Special Active Skill Damage Increase.
Every time Pioneer’s Crest activates, recover Ally HP/MP.
Pioneer’s Crest also applies to allies.

[Dungeon]
Special Active Damage Increase: 18%
Pioneer’s Crest Ally HP/MP Recovery: 5%

[PvP]
Special Active Damage Increase: 9%
Pioneer’s Crest Ally HP/MP Recovery: 0.25%

HP recovery is removed.

MP Recovery will be changed from percent base to flat number.

Based on Skill Level 4

Special Active Skill Damage Increase.
Every time Pioneer’s Crest activates, recover Ally MP.
Pioneer’s Crest also applies to allies.

[Dungeon]
Special Active Damage Increase: 18%
Pioneer’s Crest Ally MP Recovery: 5

[PvP]
Special Active Damage Increase: 9%
Pioneer’s Crest Ally MP Recovery: 0.5

Divine Phanes Shining Justice Based on Skill Level 4

Skill Cooldown Reduction during Sanctification State.
Also increase Pioneer’s Crest’s Explosion damage and HP, MP Recovery effect.

[Dungeon]
Skill Cooldown Reduction during Sanctification State: 15%
Pioneer’s Crest Damage Increase during Sanctification State: 10%
Pioneer’s Crest HP/MP Recovery during Sanctification State: 10%

[PvP]
Skill Cooldown Reduction during Sanctification State: 15%
Pioneer’s Crest Damage Increase during Sanctification State: 10%
Pioneer’s Crest MP Recovery during Sanctification State: 0.5%

HP recovery is removed.

MP Recovery will be changed from percent base to flat number.

Based on Skill Level 4

Skill Cooldown Reduction during Sanctification State.
Also increase Pioneer’s Crest’s Explosion damage and MP Recovery effect.

[Dungeon]
Skill Cooldown Reduction during Sanctification State: 15%
Pioneer’s Crest Damage Increase during Sanctification State: 10%
Pioneer’s Crest MP Recovery during Sanctification State: 10%

[PvP]
Skill Cooldown Reduction during Sanctification State: 15%
Pioneer’s Crest Damage Increase during Sanctification State: 10%
Pioneer’s Crest MP Recovery during Sanctification State: 1%

Dius Aer Transcending Declaration [Dungeon]
– Super Armor State
– Duration: 20 sec.

[PvP]
– Super Armor State
– Duration: 10 sec.

[Dungeon]
– Super Armor State
– Duration: 30 sec.

[PvP]
– Super Armor State
– Duration: 3 sec.

Sakra Devanam Awakened Will: Sakra Devanam [Dungeon]
[Attack Stance]
– Damage Increase: 23%
– Duration: 10 sec.

[Defense Stance]
– Defense Increase: 43%
– Duration: 10 sec.

[PvP]
[Attack Stance]
– Damage Increase: 11.5%
– Duration: 10 sec.

[Defense Stance]
– Defense Increase: 20%
– Duration: 10 sec.

[Dungeon]
[Attack Stance]
– Damage Increase: 23%
– Duration: 30 sec.

[Defense Stance]
– Defense Increase: 43%
– Duration: 30 sec.

[PvP]
[Attack Stance]
– Damage Increase: 11.5%
– Duration: 30 sec.

[Defense Stance]
– Defense Increase: 20%
– Duration: 30 sec.

Sakra Devanam Orchid Fall The skill cast speed will increase by about 40%.
Sakra Devanam Valor and Devotion [Dungeon]
[Valor and Devotion]
– Active/Special Active Damage Increase: 15%
– Movement/Jump Speed Increase: 20%
– Action Speed Increase: 10%
– Duration: 30 sec.

[PvP]
[Valor and Devotion]
– Active/Special Active Damage Increase: 7.5%
– Movement/Jump Speed Increase: 20%
– Action Speed Increase: 10%
– Duration: 30 sec.

The Damage to Boss Increase effect will be added.

[Dungeon]
[Valor and Devotion]
– Active/Special Active Damage Increase: 15%
– Damage to Boss Increase: 15%
– Movement/Jump Speed Increase: 20%
– Action Speed Increase: 10%
– Duration: 30 sec.

[PvP]
[Valor and Devotion]
– Active/Special Active Damage Increase: 7.5%
– Damage to Boss Increase: 15%
– Movement/Jump Speed Increase: 20%
– Action Speed Increase: 10%
– Duration: 30 sec.

Apsara Flow of Chi With new found understanding of how chi flows, the body becomes lighter.
Gaining or recovering energy through skill will activate [Flow of Chi] buff which in turn gives more power to your attacks.

[Dungeon]
Action Speed Increase: 5%
Movement Speed Increase: 5%
Jump Speed Increase: 5%

[Flow of Chi]
Ignore Defense Chance: 4% (Max 5 Stacks)
Ignore Defense: 60%
Duration: 10 sec.

[PvP]
Action Speed Increase: 5%
Movement Speed Increase: 5%
Jump Speed Increase: 5%

[Flow of Chi]
Ignore Defense Chance: 4% (Max 5 Stacks)
Ignore Defense: 6%
Duration: 10 sec.

Special Active Skill Cooldown Acceleration effect will be added upon gaining energy or recovering energy.

With new found understanding of how chi flows, the body becomes lighter.
Gaining or recovering energy through skill will activate [Flow of Chi] buff which in turn gives more power to your attacks and accelerate Special Active Skill Cooldown.

[Dungeon]
Action Speed Increase: 5%
Movement Speed Increase: 5%
Jump Speed Increase: 5%

[Flow of Chi]
Ignore Defense Chance: 4% (Max 5 Stacks)
Ignore Defense: 60%
Duration: 10 sec.

Special Active Skill Cooldown Acceleration: 1.3 times
Duration: 5 sec.

[PvP]
Action Speed Increase: 5%
Movement Speed Increase: 5%
Jump Speed Increase: 5%

[Flow of Chi]
Ignore Defense Chance: 4% (Max 5 Stacks)
Ignore Defense: 6%
Duration: 10 sec.

Special Active Skill Cooldown Acceleration: 1.15 times
Duration: 5 sec.

Surya O [Mod] Suppression: Pummel [Dungeon]
Pummel (Magical): 2797% x 2
Stun Duration: 3 sec.

[Moon Rabbit]
– All Speed Increase: 15%
– Duration: 60 sec.

[PvP]
Pummel (Magical): 506% x 2
Stun Duration: 3 sec.

[Moon Rabbit]
– All Speed Increase: 15%
– Duration: 12 sec.

[Dungeon]
Pummel (Magical): 2797% x 2
Stun Duration: 3 sec.

[Moon Rabbit]
– All Speed Increase: 10%
– Duration: 60 sec.

[PvP]
Pummel (Magical): 506% x 2
Stun Duration: 3 sec.

[Moon Rabbit]
– All Speed Increase: 10%
– Duration: 12 sec.

Surya O [Mod] Fox Shadow [Dungeon]
Fox Shadow (Magical): 499% Multi Hit
– Super Armor State
– Duration: 20 sec.
– Debuff Immunity and Removal
– Duration: 8 sec.

[Fox Shadow]
– Duration: 5 sec.

[PvP]
Fox Shadow (Magical): 142% Multi Hit
– Super Armor State
– Duration: 10 sec.
– Debuff Immunity and Removal
– Duration: 8 sec.

[Fox Shadow]
– Duration: 5 sec.

[Dungeon]
Fox Shadow (Magical): 499% Multi Hit
– Super Armor State
– Duration: 30 sec.
– Debuff Immunity and Removal
– Duration: 8 sec.

[Fox Shadow]
– Duration: 5 sec.

[PvP]
Fox Shadow (Magical): 142% Multi Hit
– Super Armor State
– Duration: 3 sec.
– Debuff Immunity and Removal
– Duration: 8 sec.

[Fox Shadow]
– Duration: 5 sec.

Saber Knight Triple Sonic Sword Aura display timing will be improved.

The skill cancel window will be adjusted.

Grand Master War Prelude [Dungeon]
Flaming Spirit (Physical): 2071%
Burning Spirit (Buff)
– Command/Active/Special Active Damage Increase: 10%
– Debuff Immunity
– Duration: 10 sec.
Overpowering Presence (Debuff)
– Special Active Damage Reduction: 10%
– Max MP Reduction: 50
– Duration: 10 sec.

[PvP]
Flaming Spirit (Physical): 492%
Burning Spirit (Buff)
– Command/Active/Special Active Damage Increase: 4%
– Debuff Immunity
– Duration: 10 sec.
Overpowering Presence (Debuff)
– Special Active Damage Reduction: 10%
– Max MP Reduction: 50
– Duration: 10 sec.

[Dungeon]
Flaming Spirit (Physical): 2071%
Burning Spirit (Buff)
– Command/Active/Special Active Damage Increase: 5%
– Debuff Immunity
– Duration: 10 sec.
Overpowering Presence (Debuff)
– Special Active Damage Reduction: 10%
– Max MP Reduction: 50
– Duration: 10 sec.

[PvP]
Flaming Spirit (Physical): 492%
Burning Spirit (Buff)
– Command/Active/Special Active Damage Increase: 2%
– Debuff Immunity
– Duration: 10 sec.
Overpowering Presence (Debuff)
– Special Active Damage Reduction: 10%
– Max MP Reduction: 50
– Duration: 10 sec.

Grand Master Sword of Victory [Dungeon]
Shockwave (Physical): 6260%
Sword of Victory
– Physical Attack Increase: 20%
– MP Recovery Upon Attacking: 10%
– Duration: 30 sec.
Light Sword
– Dodge and Slash cooldown becomes 2 sec. and costs 0 MP
– Saber – Extinction’s projectile size by 40%
– Juggernaut Buster ignores enemy’s defense 50%/damage reduction/monster guard

[PvP]
Shockwave (Physical): 1339%
Sword of Victory
– Physical Attack Increase: 7%
– MP Recovery Upon Attacking: 5%
– Duration: 15 sec.
Light Sword
– Dodge and Slash cooldown becomes 2 sec. and costs 0 MP
– Saber – Extinction’s projectile size by 40%
– Juggernaut Buster ignores enemy’s defense by 25% and ignores monster guard

[Dungeon]
Shockwave (Physical): 6260%
Sword of Victory
– Physical Attack Increase: 25%
– MP Recovery Upon Attacking: 10%
– Duration: 30 sec.
Light Sword
– Dodge and Slash cooldown becomes 2 sec. and costs 0 MP
– Saber – Extinction’s projectile size by 40%
– Juggernaut Buster ignores enemy’s defense 50%/damage reduction/monster guard

[PvP]
Shockwave (Physical): 1339%
Sword of Victory
– Physical Attack Increase: 8.75%
– MP Recovery Upon Attacking: 5%
– Duration: 15 sec.
Light Sword
– Dodge and Slash cooldown becomes 2 sec. and costs 0 MP
– Saber – Extinction’s projectile size by 40%
– Juggernaut Buster ignores enemy’s defense by 25% and ignores monster guard

Grand Master The Knight-Captain [Dungeon]
[Tiger Spirit]
– Increase Allies’ Critical/Maximize/Action Speed/Additional Damage and further increase Attack Power for self.
– Self: 15% each
– Ally: Number of Allies x 1.5% (Max 4 Stacks)

[Captain’s Skill]
– Sword of Victory: All Attacks Ignore Guard
– War Prelude: Can also be used in midair.

[PvP]
[Tiger Spirit]
– Increase Allies’ Critical/Maximize/Action Speed/Additional Damage and further increase Attack Power for self.
– Self: 7.5%
– Ally: Number of Allies x 1.5% (Max 4 Stacks)

[Captain’s Skill]
– Sword of Victory: All Attacks Ignore Guard
– War Prelude: Can also be used in midair.

[Dungeon]
[Tiger Spirit]
– Increase Allies’ Critical/Maximize/Action Speed/Additional Damage and further increase Attack Power for self.
– Self: 15% each
– Ally: Number of Allies x 1.0% (Max 3 Stacks)

[Captain’s Skill]
– Sword of Victory: All Attacks Ignore Guard
– War Prelude: Can also be used in midair.

[PvP]
[Tiger Spirit]
– Increase Allies’ Critical/Maximize/Action Speed/Additional Damage and further increase Attack Power for self.
– Self: 7.5%
– Ally: Number of Allies x 1.0% (Max 3 Stacks)

[Captain’s Skill]
– Sword of Victory: All Attacks Ignore Guard
– War Prelude: Can also be used in midair.

Empire Sword O [Mod] War Prelude [Dungeon]
Flaming Spirit (Physical): 2485%
Burning Spirit (Buff)
– Special Active Damage Increase: 10%
– Received Damage Reduction: 15%
– Duration: 30 sec.

[PvP]
Flaming Spirit (Physical): 591%
Burning Spirit (Buff)
– Special Active Damage Increase: 4%
– Received Damage Reduction: 6%
– Duration: 30 sec.

[Dungeon]
Flaming Spirit (Physical): 2485%
Burning Spirit (Buff)
– Special Active Damage Increase: 5%
– Received Damage Reduction: 15%
– Duration: 30 sec.

[PvP]
Flaming Spirit (Physical): 591%
Burning Spirit (Buff)
– Special Active Damage Increase: 2%
– Received Damage Reduction: 6%
– Duration: 30 sec.

Doom Bringer O [Mod] Stasis Field [Dungeon]
Electrostatic Field (Magical): 410% Multi Hit
Magnetic Field (Magical): 396% Multi Hit

[PvP]
Electrostatic Field (Magical): 148% Multi Hit
Magnetic Field (Magical): 142% Multi Hit

[Dungeon]
Electrostatic Field (Magical): 410% Multi Hit
Magnetic Field (Magical): 436% Multi Hit

[PvP]
Electrostatic Field (Magical): 148% Multi Hit
Magnetic Field (Magical): 157% Multi Hit

Doom Bringer O [Mod] Void Breaker: Burst Rush (E) [Dungeon]
Energy Explosion (Magical): 4649%

[PvP]
Energy Explosion (Magical): 706%

[Dungeon]
Energy Explosion (Magical): 4843%

[PvP]
Energy Explosion (Magical): 736%

Doom Bringer O [Mod] Particle Accelerator: Brutal Quake [Dungeon]
Energy Explosion (Magical): 1060% Multi Hit
Ignore Defense: 40%

[PvP]
Energy Explosion (Magical): 161% Multi Hit
Ignore Defense: 10%

[Dungeon]
Energy Explosion (Magical): 1113% Multi Hit
Ignore Defense: 40%

[PvP]
Energy Explosion (Magical): 169% Multi Hit
Ignore Defense: 10%

Arc Tracer Hypernova [Dungeon]
Laser (Physical): 1707%

[PvP]
Laser (Physical): 455%

[Dungeon]
Laser (Physical): 1773%

[PvP]
Laser (Physical): 473%

Arc Tracer Panzer Buster [Dungeon]
Particle Energy (Physical): 1012% Multi Hit

[PvP]
Particle Energy (Physical): 404% Multi Hit

[Dungeon]
Particle Energy (Physical): 1054% Multi Hit

[PvP]
Particle Energy (Physical): 421% Multi Hit

Dominator Dynamo Factory Add-on – Flotilla Stage 4 Summon Flotilla, a floating support dynamo factory addon that follows you for a certain duration and assist you. Flotilla increases all skill damage and enhances install skill efficiency.

Flotilla
– Power Enhancement: All Skill Damage Increase
– Boosting Mutation: Install Skill Dynamo Mutation Point Effect Always Active
– Fusion Factory: Can activate Install Skill without entering Factory Mode or Action (Limit: 8 Times)
Using all Fusion Factory use will reset All Skill Cooldown for the caster. (Excludes Quantization/Hyperactive/Bond Skills)

Master Skill is not affected by skill power increase effects other than Master Skill specific effects.

[Dungeon]
Plasma Energy Release (Physical): 1950% Multi Hit

Power Enhancement, Boosting Mutation
– All Skill Damage Increase: 20%
– Duration: 20 sec.
Fusion Factory
– Use Count: 8
– Duration: 20 sec.

[PvP]
Plasma Energy Release (Physical): 226% Multi Hit

Power Enhancement, Boosting Mutation
– All Skill Damage Increase: 10%
– Duration: 20 sec.
Fusion Factory
– Use Count: 8
– Duration: 20 sec.

Changed the effects of Fusion Factory.

Summon Flotilla, a floating support dynamo factory addon that follows you for a certain duration and assist you. Flotilla increases all skill damage and enhances install skill efficiency.

Flotilla
– Power Enhancement: All Skill Damage Increase
– Boosting Mutation: Install Skill Dynamo Mutation Point Effect Always Active
– Fusion Factory: When Flotilla is summoned reduce cooldown for all Install Skills to 1 sec.
Afterwards, using Install Skills will reduce that skills’ cooldown to 1 sec. (Limit: 5 Times)

Master Skill is not affected by skill power increase effects other than Master Skill specific effects.

[Dungeon]
Plasma Energy Release (Physical): 1950% Multi Hit

Power Enhancement, Boosting Mutation
– All Skill Damage Increase: 20%
– Duration: 20 sec.
Fusion Factory
– Reduce Install Skill Cooldown to 1 sec. (Limit: 5 Times)
– Duration: 20 sec.

[PvP]
Plasma Energy Release (Physical): 226% Multi Hit

Power Enhancement, Boosting Mutation
– All Skill Damage Increase: 10%
– Duration: 20 sec.
Fusion Factory
– Reduce Install Skill Cooldown to 1 sec. (Limit: 2 Times)
– Duration: 5 sec.

Time Tracer Seal of Time [Dungeon]
Cooldown Reduction: 12 sec.
HP/MP Recovery: 100%
Duration: 20 sec.

[PvP]
Cooldown Reduction: 3.6 sec.
HP/MP Recovery: 1%
Duration: 10 sec.

[Dungeon]
Cooldown Reduction: 12 sec.
HP/MP Recovery: 20%
Duration: 20 sec.

[PvP]
Cooldown Reduction: 3.6 sec.
HP/MP Recovery: 1%
Duration: 10 sec.

Mad Paradox Event Horizon Stage 1 The skill cast speed will increase by about 20%.
Mad Paradox Event Horizon Stage 2 The skill cast speed will increase by about 20%.

Reduced the time it takes for 2 high-energy particles to fuse.

Mad Paradox Event Horizon Stage 3 The skill cast speed will increase by about 20%.

Reduced the time it takes for 2 high-energy particles to fuse.

Mad Paradox Event Horizon Stage 4 The skill cast speed will increase by about 20%.

Reduced the time it takes for 2 high-energy particles to fuse.

Dissembler PCA Create an energy field so the affected party members feel less pain and increases All Skill Damage, All Skill Cooldown Acceleration for a set duration.
(Can also be used in midair.)

[Dungeon]
PCA (Physical): 436% Multi Hit

[PCA]
– Received Damage Reduction: 20%
– All Skill Cooldown Acceleration: 1.2 times
– All Skill Damage Increase: 12%
– Duration: 60 sec.

[PvP]
PCA (Physical): 104% Multi Hit

[PCA]
– Received Damage Reduction: 10%
– All Skill Cooldown Acceleration: 1.2 times
– All Skill Damage Increase: 6%
– Duration: 12 sec.

Added Super Armor effect.

Create an energy field, reducing damage received for allies and applying super armor effect. Also, apply All Skill Damage Increase, and All Skill Cooldown Acceleration effect.
(Can also be used in midair.)

[Dungeon]
PCA (Physical): 436% Multi Hit

[PCA]
– Received Damage Reduction: 20%
– All Skill Cooldown Acceleration: 1.2 times
– All Skill Damage Increase: 12%
– Duration: 60 sec.

– Super Armor
– Duration: 30 sec.

[PvP]
PCA (Physical): 104% Multi Hit

[PCA]
– Received Damage Reduction: 10%
– All Skill Cooldown Acceleration: 1.2 times
– All Skill Damage Increase: 6%
– Duration: 12 sec.

– Super Armor
– Duration: 3 sec.

Dissembler Immunity Scan the surrounding area and apply Action Speed Increase effect on allies.
Additionally, control the immunity state for scanned targets.

[Dungeon]
Immunity (Physical): 693% Multi Hit
– Action Speed 15%
– Duration: 60 sec.

[Immunity]
– Debuff Immunity and Removal
– Duration: 8 sec.

[PvP]
Immunity (Physical): 156% Multi Hit
– Action Speed Increase: 15%
– Duration: 12 sec.

[Immunity]
– Debuff Immunity and Removal
– Duration: 8 sec.

Scan the surrounding area and apply All Speed Increase effect on allies.
Additionally, control the immunity state for scanned targets.

[Dungeon]
Immunity (Physical): 693% Multi Hit
– All Speed Increase: 10%
– Duration: 60 sec.

[Immunity]
– Debuff Immunity and Removal
– Duration: 8 sec.

[PvP]
Immunity (Physical): 156% Multi Hit
– All Speed Increase: 10%
– Duration: 12 sec.

[Immunity]
– Debuff Immunity and Removal
– Duration: 8 sec.

Catastrophe O [Mod] Soul Infest: World Ender Improved the skill effects. (Demon God speed, dark aura generation)

The skill cast speed will increase by about 70%.

Emptiness Heartless ID The power of ID seeks out Lu’s enemies nearby and attack. Deal damage and apply all elemental resistance reduction debuff to enemies but apply All Skill Damage Increase, Movement Speed Increase, and Action Speed Increase buff to allies.

[Dungeon]
Strike (Magical): 2851%
All Skill Damage Increase: 12%
Action Speed Increase: 15%
Movement Speed Increase: 15%
All Elemental Resistance Reduction: 150
Duration: 60 sec.

[PvP]
Strike (Magical): 915%
All Skill Damage Increase: 6%
Action Speed Increase: 15%
Movement Speed Increase: 15%
All Elemental Resistance Reduction: 75
Duration: 12 sec.

The power of ID seeks out Lu’s enemies nearby and attack. Deal damage and apply all elemental resistance reduction debuff to enemies but apply All Skill Damage Increase and All Speed Increase buff to allies.

[Dungeon]
Strike (Magical): 2851%
All Skill Damage Increase: 12%
– All Speed Increase: 10%
All Elemental Resistance Reduction: 150
Duration: 60 sec.

[PvP]
Strike (Magical): 915%
All Skill Damage Increase: 6%
– All Speed Increase: 10%
All Elemental Resistance Reduction: 75
Duration: 12 sec.

Emptiness Abyss Scatter Scatter the abyss by exploding the sphere of abyss with the power of ID.
The scattered abyss will reduce the amount of damage allies receive and reduce the MP cost of all skills.
All Skill MP Cost Reduction effect will increase depending on Combination Gauge used.

[Dungeon]
Sphere of Abyss (Magical): 793% Multi Hit
Strike (Magical): 1743%
Explosion (Magical): 1376%
Damage Reduction: 20%
All Skill MP Cost Reduction: 1%
All Skill MP Cost Reduction increases by 0.5% per Combination Gauge used (Max 5%)
Duration: 60 sec.

[PvP]
Sphere of Abyss (Magical): 226% Multi Hit
Strike (Magical): 500%
Explosion (Magical): 393%
Received Damage Reduction: 10%
All Skill MP Cost Reduction: 1%
All Skill MP Cost Reduction increases by 0.3% per Combination Gauge used (Max 3%)
Duration: 12 sec.

Added Super Armor effect.

Scatter the abyss by exploding the sphere of abyss with the power of ID.
The scattered abyss will decrease the amount of damage allies receive and reduce the MP cost of all skills.
All Skill MP Cost Reduction effect will increase depending on Combination Gauge used.

[Dungeon]
Sphere of Abyss (Magical): 793% Multi Hit
Strike (Magical): 1743%
Explosion (Magical): 1376%
Received Damage Reduction: 20%
All Skill MP Cost Reduction: 1%
All Skill MP Cost Reduction increases by 0.5% per Combination Gauge used (Max 5%)
Duration: 60 sec.
Super Armor
– Duration: 30 sec.

[PvP]
Sphere of Abyss (Magical): 226% Multi Hit
Strike (Magical): 500%
Explosion (Magical): 393%
Received Damage Reduction: 10%
All Skill MP Cost Reduction: 1%
All Skill MP Cost Reduction increases by 0.3% per Combination Gauge used (Max 3%)
Duration: 12 sec.
Super Armor
– Duration: 3 sec.

Demersio O [Mod] Abyss Scatter Open a large dimension of Abyss and grants Damage Reduction and All Skill MP Cost Reduction effect to allies for a set duration.
All Skill MP Cost Reduction effect will increase depending on Combination Gauge used.

[Dungeon]
– Abyss (Magical): 737% Multi Hit
Received Damage Reduction: 20%
All Skill MP Cost Reduction: 1%
All Skill MP Cost Reduction increases by 0.5% per Combination Gauge used (Max 5%)
Duration: 60 sec.

[PvP]
– Abyss (Magical): 252% Multi Hit
Received Damage Reduction: 10%
All Skill MP Cost Reduction: 1%
All Skill MP Cost Reduction increases by 0.3% per Combination Gauge used (Max 3%)
Duration: 12 sec.

Added Super Armor effect.

Open a large dimension of Abyss and grants Damage Reduction, All Skill MP Cost Reduction, and Super Armor effect to allies for a set duration.
All Skill MP Cost Reduction effect will increase depending on Combination Gauge used.

[Dungeon]
– Abyss (Magical): 737% Multi Hit
Received Damage Reduction: 20%
All Skill MP Cost Reduction: 1%
All Skill MP Cost Reduction increases by 0.5% per Combination Gauge used (Max 5%)
Duration: 60 sec.
Super Armor
– Duration: 30 sec.

[PvP]
– Abyss (Magical): 252% Multi Hit
Received Damage Reduction: 10%
All Skill MP Cost Reduction: 1%
All Skill MP Cost Reduction increases by 0.3% per Combination Gauge used (Max 3%)
Duration: 12 sec.
Super Armor
– Duration: 3 sec.

Crimson Rose Saw Blade Based on Skill Level 4

[Dungeon]
Cooldown Reduction: 15%

[Weaken Wound]
– Physical/Magical Defense Reduction: 20%
– MP Recovery Upon Attack/Attacked Reduction: 25%

[PvP]
Cooldown Reduction: 7.5%

[Weaken Wound]
– Physical/Magical Defense Reduction: 10%
– MP Recovery Upon Attack/Attacked Reduction: 25%

Based on Skill Level 4

[Dungeon]
Cooldown Reduction: 20%

[Weaken Wound]
– Physical/Magical Defense Reduction: 20%
– MP Recovery Upon Attack/Attacked Reduction: 25%

[PvP]
Cooldown Reduction: 10%

[Weaken Wound]
– Physical/Magical Defense Reduction: 10%
– MP Recovery Upon Attack/Attacked Reduction: 25%

Crimson Rose Frenzy When [Bloody Carnival] is at max stack, receive a [Frenzy] buff.
Entering [Frenzy] will activate [Over Strike] mode and active skills can be used without any ECP consumption.
Also increases the damage of special active skills and damage reduction, while successful active skill hits will reduce the cooldown of all special active skills.
[Frenzy] buff is removed when [Over Strike] mode is deactivated.

[Dungeon]
[Frenzy]
– Special Active Skill Damage Increase: 28%
– Damage Reduction: 30%
– Special Active Cooldown Reduction upon successful Active Skill hit: 30%
– Frenzy Cooldown: 3 sec.

[PvP]
[Frenzy]
– Special Active Skill Damage Increase: 14%
– Damage Reduction: 12%
– Special Active Cooldown Reduction upon successful Active Skill hit: 30%
– Frenzy Cooldown: 30 sec.

– Special Active Cooldown Reduction upon successful Active Skill hit will be removed.

Special Active Skill Cooldown Acceleration effect will be added to Frenzy state.

When [Bloody Carnival] is at max stack, receive a [Frenzy] buff.
Entering [Frenzy] will activate [Over Strike] mode and active skills can be used without any ECP consumption.
Also increases the damage of special active skills and damage reduction and special active skill cooldown will be accelerated.
[Frenzy] buff is removed when [Over Strike] mode is deactivated.

[Dungeon]
[Frenzy]
– Special Active Skill Damage Increase: 28%
– Damage Reduction: 30%
– Special Active Skill Cooldown Acceleration: 1.5 times
– Frenzy Cooldown: 3 sec.

[PvP]
[Frenzy]
– Special Active Skill Damage Increase: 14%
– Damage Reduction: 12%
– Special Active Skill Cooldown Acceleration: 1.2 times
– Frenzy Cooldown: 30 sec.

Black Massacre O Bloody Carnival [Dungeon]
Petal Bullet (Physical): 1472% Multi Hit
Bloody Storm (Physical): 552% Multi Hit
Ignore Defense: 30%

[PvP]
Petal Bullet (Physical): 351% Multi Hit
Bloody Storm (Physical): 131% Multi Hit
Ignore Defense: 10%

[Dungeon]
Petal Bullet (Physical): 1472% Multi Hit
Bloody Storm (Physical): 552% Multi Hit
Ignore Defense: 70%

[PvP]
Petal Bullet (Physical): 351% Multi Hit
Bloody Storm (Physical): 131% Multi Hit
Ignore Defense: 20%

Black Massacre Target Elimination Relentlessly attack all enemies in sight with sharper, more aggressive attacks.
Enemies at low HP will receive more damage from Chain Skills.
A bloody explosion occurs upon hitting enemies affected by bleed effect.

Chain Skills
– Chain Snatch, Bloody Carnival, Kill Point, Bloody Road, Bloody Spike, Bloody Chain, Rushing Dance, Punishment, Chain Viper, [Mod] Barbecue!: Swift Skewer, [Mod] M-3 Flamethrower: Chain Flames

[Dungeon]
Chain Skill damage increases against enemies at less than 30% HP 10%

Bloody Explosion (Physical): 2400%
– Cooldown: 3 sec.

[PvP]
Chain Skill damage increases against enemies at less than 30% HP 5%

Bloody Explosion (Physical): 324%
– Cooldown: 3 sec.

Damage to Boss Increase effect upon awakening will be added.

Relentlessly attack all enemies in sight with sharper, more aggressive attacks.
Enemies at low HP will receive more damage from Chain Skills and damage to boss will increase while awakened.
A bloody explosion occurs upon hitting enemies affected by bleed effect.

Chain Skills
– Chain Snatch, Bloody Carnival, Kill Point, Bloody Road, Bloody Spike, Bloody Chain, Rushing Dance, Punishment, Chain Viper, [Mod] Barbecue!: Swift Skewer, [Mod] M-3 Flamethrower: Chain Flames

[Dungeon]
Chain Skill damage increases against enemies at less than 30% HP 10%
Damage to Boss Increase: 15%

Bloody Explosion (Physical): 2400%
– Cooldown: 3 sec.

[PvP]
Chain Skill damage increases against enemies at less than 30% HP 5%
Damage to Boss Increase: 15%

Bloody Explosion (Physical): 324%
– Cooldown: 3 sec.

Erbluhen Emotion Vertrauen Melodie Gather energy from your surroundings and protect your allies with El’s Blessing.

Vertrauen Melodie
– Give [El’s Blessing] buff to the party members within the area of effect of [Atmospheric Waves]
– Gain 5 MP per ally applied with [El’s Blessing] (Max 15)
– [El’s Blessing]
– Received Damage Reduction: 20% (PvP: 10%)
– Generate a shield that absorbs 10% of caster’s HP
– Duration: 60 sec. (PvP: 12 sec.)

Swaying El Keim
– Upon successful hit with [Atmospheric Waves], apply [El Keim] debuff

Added Super Armor effect.

Gather energy from your surroundings and protect your allies with El’s Blessing.

Vertrauen Melodie
– Give [El’s Blessing] buff to the party members within the area of effect of [Atmospheric Waves]
– Gain 5 MP per ally applied with [El’s Blessing] (Max 15)
– [El’s Blessing]
– Received Damage Reduction: 20% (PvP: 10%)
– Generate a shield that absorbs 10% of caster’s HP
– Duration: 60 sec. (PvP: 12 sec.)
– Super Armor
– Duration: 30 sec. (PvP: 3 sec.)

Swaying El Keim
– Upon successful hit with [Atmospheric Waves], apply [El Keim] debuff

Bluhen Shining Presence [Dungeon]
[Edel Eid Effect]
– Applied to all allies
– [Edel Eid:Mut] Physical/Magical Attack Increase: 12%
– [Edel Eid:Rein] MP Recovery Increase: 40%
– [Edel Eid:Wille] All Speed Increase: 15%
– Duration: 60 sec.

[Cycle Power]
– Ally Stat Increase excluding self: 5%
– Target Stat: Movement/Jump Speed, Additional Damage, Awakening Charge Speed, Awakening Duration, MP Recovery Attack/Attacked Increase

[PvP]
[Edel Eid Effect]
– Applied to all allies
– [Edel Eid:Mut] Physical/Magical Attack Increase: 6%
– [Edel Eid:Rein] MP Recovery Increase: 20%
– [Edel Eid:Wille] All Speed Increase: 15%
– Duration: 12 sec.

[Cycle Power]
– Ally Stat Increase excluding self: 5%
– Target Stat: Movement/Jump Speed, Additional Damage, Awakening Charge Speed, Awakening Duration, MP Recovery Attack/Attacked Increase

Removed Movement Speed, Jump Speed effects from Cycle Power Stats.

[Dungeon]
[Edel Eid Effect]
– Applied to all allies
– [Edel Eid:Mut] Physical/Magical Attack Increase: 12%
– [Edel Eid:Rein] MP Recovery Increase: 40%
– [Edel Eid:Wille] All Speed Increase: 10%
– Duration: 60 sec.

[Cycle Power]
– Ally Stat Increase excluding self: 5%
– Target Stat: Additional Damage, Awakening Charge Speed, Awakening Duration, MP Recovery Attack/Attacked Increase

[PvP]
[Edel Eid Effect]
– Applied to all allies
– [Edel Eid:Mut] Physical/Magical Attack Increase: 6%
– [Edel Eid:Rein] MP Recovery Increase: 20%
– [Edel Eid:Wille] All Speed Increase: 10%
– Duration: 12 sec.

[Cycle Power]
– Ally Stat Increase excluding self: 5%
– Target Stat: Additional Damage, Awakening Charge Speed, Awakening Duration, MP Recovery Attack/Attacked Increase

Sparky Child Kapow Punch [Command Activation Skill]
Using the skill will register to its own skill slot.
After registering, use Walk or Stand + Z key to activate
Uses all Sentimental Points upon use and each point will ignore defense by 10% (PVP 5%).(Max 10 stacks)

Laby’s ultimate skill that she learned from Bellonde that was changed to her liking!
Fire dangerous power forward and enemies hit by the energy will be hit by Kapow explosion.(Can be used 2 times)

[Command Activation Skill]
Using the skill will register to its own skill slot.
After registering, use Walk or Stand + Z key to activate
Uses all Sentimental Points upon use and each point will ignore defense by 8% (PVP 4%).(Max 10 stacks)

Laby’s ultimate skill that she learned from Bellonde that was changed to her liking!
Fire dangerous power forward and enemies hit by the energy will be hit by Kapow explosion.(Can be used 2 times)

Eternity Winner O [Mod] Kapow Punch [Command Activation Skill]
Using the skill will register to its own skill slot.
After registering, use Walk or Stand + Z key to activate
Uses all Sentimental Points upon use and each point will ignore defense by 10% (PVP 5%).(Max 10 stacks)

Cause a consecutive Kapow explosion.(Can be used 2 times)

[Command Activation Skill]
Using the skill will register to its own skill slot.
After registering, use Walk or Stand + Z key to activate
Uses all Sentimental Points upon use and each point will ignore defense by 8% (PVP 4%).(Max 10 stacks)

Cause a consecutive Kapow explosion.(Can be used 2 times)

Shining Romantica Reflection [Need Help, Laby?]
Push enemies approaching the zone of light and apply a buff to allies with Damage Reduction, Debuff Immunity/Removal, and All Skill Cooldown Acceleration.

[Dungeon]
Sparkle (Magical): 2595%
Light Zone (Magical): 265% Multi Hit

[PvP]
Sparkle (Magical): 838%
Light Zone (Magical): 86% Multi Hit

[Need Help, Laby?]
[Dungeon]
Sparkle (Magical): 2451%
Light Zone (Magical): 251% Multi Hit
All Skill Cooldown Acceleration: 1.2 times
Received Damage Reduction: 20%
Duration: 60 sec.
Debuff Immunity and Removal duration: 8 sec.

[PvP]
Sparkle (Magical): 703%
Light Zone (Magical): 72% Multi Hit
All Skill Cooldown Acceleration: 1.2 times
Received Damage Reduction: 10%
Duration: 12 sec.
Debuff Immunity and Removal duration: 8 sec.

Added Super Armor effect.

[Need Help, Laby?]
Push enemies approaching the zone of light and apply a buff to allies with Damage Reduction, Debuff Immunity/Removal, All Skill Cooldown Acceleration, and Super Armor.

[Dungeon]
Sparkle (Magical): 2595%
Light Zone (Magical): 265% Multi Hit

[PvP]
Sparkle (Magical): 838%
Light Zone (Magical): 86% Multi Hit

[Need Help, Laby?]
[Dungeon]
Sparkle (Magical): 2451%
Light Zone (Magical): 251% Multi Hit
All Skill Cooldown Acceleration: 1.2 times
Received Damage Reduction: 20%
Duration: 60 sec.
Debuff Immunity and Removal duration: 8 sec.
Super Armor Duration: 30 sec.

[PvP]
Sparkle (Magical): 703%
Light Zone (Magical): 72% Multi Hit
All Skill Cooldown Acceleration: 1.2 times
Received Damage Reduction: 10%
Duration: 12 sec.
Debuff Immunity and Removal duration: 8 sec.
Super Armor Duration: 3 sec.

Shining Romantica It’s Windy [Need Help, Laby?]
[Dungeon]
Cool Wind (Magical): 543% Multi Hit
Movement/Jump Speed Increase: 20%
Action Speed Increase: 15%
Physical/Magical Attack Increase: 12%
All Skill Damage Increase: 12%
Duration: 60 sec.

[PvP]
Cool Wind (Magical): 147% Multi Hit
Movement/Jump Speed Increase: 20%
Action Speed Increase: 15%
Physical/Magical Attack Increase: 6%
All Skill Damage Increase: 6%
Duration: 12 sec.

[Need Help, Laby?]
[Dungeon]
Cool Wind (Magical): 543% Multi Hit
– All Speed Increase: 10%
Physical/Magical Attack Increase: 12%
All Skill Damage Increase: 12%
Duration: 60 sec.

[PvP]
Cool Wind (Magical): 147% Multi Hit
– All Speed Increase: 10%
Physical/Magical Attack Increase: 6%
All Skill Damage Increase: 6%
Duration: 12 sec.

Radiant Soul O [Mod] It’s Windy [Need Help, Laby?]
[Dungeon]
Breeze (Magical): 684% Multi Hit
Blowing Wind (Magical): 573% Multi Hit
Movement/Jump Speed Increase: 20%
Action Speed Increase: 15%
Physical/Magical Attack Increase: 12%
All Skill Damage Increase: 12%
Duration: 60 sec.

[PvP]
Breeze (Magical): 181% Multi Hit
Blowing Wind (Magical): 151% Multi Hit
Movement/Jump Speed Increase: 20%
Action Speed Increase: 15%
Physical/Magical Attack Increase: 6%
All Skill Damage Increase: 6%
Duration: 12 sec.

[Need Help, Laby?]
[Dungeon]
Breeze (Magical): 684% Multi Hit
Blowing Wind (Magical): 573% Multi Hit
– All Speed Increase: 10%
Physical/Magical Attack Increase: 12%
All Skill Damage Increase: 12%
Duration: 60 sec.

[PvP]
Breeze (Magical): 181% Multi Hit
Blowing Wind (Magical): 151% Multi Hit
– All Speed Increase: 10%
Physical/Magical Attack Increase: 6%
All Skill Damage Increase: 6%
Duration: 12 sec.

Daydreamer Mirror Shield Create a sturdy wall that will protect Laby from all things.
(Can also be used in midair.)

Defense Mechanism
– Received Damage Reduction for 10 sec.
– Physical Attack Power Increased for 20 sec.

[Laby’s Friend?]
– Summoned Memory of the Forest will react

[Dungeon]
Wall (Physical): 2291%
Received Damage Reduction: 20%
Physical Attack Power Increase: 25%

[PvP]
Wall (Physical): 545%
Received Damage Reduction: 8%
Physical Attack Power Increase: 5%

Physical/Magical Defense Reduction effect will be added to Defense Mechanism.

Create a sturdy wall that will protect Laby from all things.
(Can also be used in midair.)

Defense Mechanism
– Received Damage Reduction for 10 sec.
– Physical Attack Power Increased for 20 sec.
– Physical/Magical Defense Reduction for enemies hit for 25 sec. (PvP: 10 sec.)

[Laby’s Friend?]
– Summoned Memory of the Forest will react

[Dungeon]
Wall (Physical): 2291%
Received Damage Reduction: 20%
Physical Attack Power Increase: 25%
– Physical/Magical Defense Reduction: 10%

[PvP]
Wall (Physical): 545%
Received Damage Reduction: 8%
Physical Attack Power Increase: 5%
– Physical/Magical Defense Reduction: 3.3%

Daydreamer Bibi…! Reminisce about Bibi, a monster from the Black Forest
– Nisha, do you remember that time, when Laby tried to pet this really cute friend, and she tried to bite me! –

[Memory of the Forest]
– [Laby’s Friend?] skill will allow Laby to grow and use special interactive skill.
– Apply a debuff that reduces Physical/Magical Defense when it appears.
– Warp next to the closest enemy and apply a bleeding debuff.
– Each stage will apply an increasing bleeding debuff stack.

[See You Next Time]
– When using the skill again, the summon will appear next to the nearest enemy and explode. (Teleport distance reduced for PvP)
– Each stage will increase explosion damage by 10%

[Dungeon]
Chew (Physical): 1055%
– Physical/Magical Defense Reduction: 10%
– Duration: 25 sec.
Bite (Physical): 729%
See You Next Time (Physical): 465% x 5

[PvP]
Chew (Physical): 374%
– Physical/Magical Defense Reduction: 3.3%
– Duration: 10 sec.
Bite (Physical): 245%
See You Next Time (Physical): 157% x 5

Removed the Physical/Magical Defense Reduction effect to Chew hits.

Reminisce about Bibi, a monster from the Black Forest
– Nisha, do you remember that time, when Laby tried to pet this really cute friend, and she tried to bite me! –

[Memory of the Forest]
– [Laby’s Friend?] skill will allow Laby to grow and use special interactive skill.
– Upon summoning, deal damage to enemies within a set range.
– Warp next to the closest enemy and apply a bleeding debuff.
– Each stage will apply an increasing bleeding debuff stack.

[See You Next Time]
– When using the skill again, the summon will appear next to the nearest enemy and explode. (Teleport distance reduced for PvP)
– Each stage will increase explosion damage by 10%

[Dungeon]
Chew (Physical): 1055%
Bite (Physical): 729%
See You Next Time (Physical): 465% x 5

[PvP]
Chew (Physical): 374%
Bite (Physical): 245%
See You Next Time (Physical): 157% x 5

Nisha Labyrinth Nisha Power [Dungeon]
Poco
– Pretty Flower Projectile (Physical): 130% Multi Hit (Max 20 Hits)
– Poco Power Duration: 20 sec.
Wooki
– Skill Cooldown Reduction: 1.5 (Max 3 sec.)
– Wooki Power Duration: 20 sec.
Zumyu
– Spin Attack (Physical) 2104% x 2
– Zumyu Power Duration: 20 sec.
Bibi
– Bleeding Debuff HP Reduction Increase 1.5 times
– Bibi Power Duration: 3 sec.

[PvP]
Poco
– Pretty Flower Projectile (Physical): 54% Multi Hit (Max 20 Hits)
– Poco Power Duration: 20 sec.
Wooki
– Skill Cooldown Reduction: 1.5 (Max 3 sec.)
– Wooki Power Duration: 20 sec.
Zumyu
– Spin Attack (Physical) 801% x 2
– Zumyu Power Duration: 20 sec.
Bibi
– Bleeding Debuff HP Reduction Increase 1.5 times
– Bibi Power Duration: 1 sec.

[Dungeon]
Poco
– Pretty Flower Projectile (Physical): 130% Multi Hit (Max 20 Hits)
– Poco Power Duration: 60 sec.
Wooki
– Skill Cooldown Reduction: 1.5 (Max 3 sec.)
– Wooki Power Duration: 60 sec.
Zumyu
– Spin Attack (Physical) 2104% x 2
– Zumyu Power Duration: 60 sec.
Bibi
– Bleeding Debuff HP Reduction Increase 1.5 times
– Bibi Power Duration: 3 sec.

[PvP]
Poco
– Pretty Flower Projectile (Physical): 54% Multi Hit (Max 20 Hits)
– Poco Power Duration: 18 sec.
Wooki
– Skill Cooldown Reduction: 1.5 (Max 3 sec.)
– Wooki Power Duration: 18 sec.
Zumyu
– Spin Attack (Physical) 801% x 2
– Zumyu Power Duration: 18 sec.
Bibi
– Bleeding Debuff HP Reduction Increase 1.5 times
– Bibi Power Duration: 1 sec.

Second Selection Natal Chart Read the stars to predict the target’s future. Randomly get either an [Infortune] or an [Unfortune] effect for 40 sec. May acquire an unexpected Mystical Effect.

[Dungeon]
[Infortune]
Force Awakening for 15 sec.
Special Active Cooldown Acceleration: 1.1 times

[Unfortune]
Body Size reduced by 15%
5% MP Recovery Per Sec.

The two effects do not stack.

[PvP]
[Infortune]
Force Awakening for 15 sec.
Special Active Cooldown Acceleration: 1.1 times

[Unfortune]
Body Size reduced by 15%
0.25% MP Recovery Per Sec.

The two effects do not stack.

The skill cooldown will be changed.
30 sec. → 10 sec.

When skill is used, effects other than the current effect will be applied.
(Luminary duration excluded)

Special Active Skill Cooldown Acceleration effect from Fortune of Unknown will also be adjusted.
Fortune of Unknown Special Active Skill Cooldown Acceleration: 1.2 times → 1.3 times (PvP: 1.2 times)

Hyperactive Skill Cooldown Acceleration effect will be added to Unfortune and Fortune of Unknown.
Fortune of Unknown Hyperactive Skill Cooldown Acceleration: 1.2 times (PvP: 1.1 times)

Removed the Body Size adjustment effect.

Read the stars to predict the target’s future. Alternate between [Infortune] or [Unfortune] effect every 40 sec. May acquire an unexpected Mystical Effect.

[Dungeon]
[Infortune]
Force Awakening for 15 sec.
Special Active Skill Cooldown Acceleration: 1.2 times

[Unfortune]
5% MP Recovery Per Sec.
Hyperactive Skill Cooldown Acceleration: 1.1 times

The two effects do not stack.

[PvP]
[Infortune]
Force Awakening for 15 sec.
Special Active Cooldown Acceleration: 1.1 times

[Unfortune]
0.25% MP Recovery Per Sec.
Hyperactive Skill Cooldown Acceleration: 1.05 times

The two effects do not stack.

Second Selection Galaxias The skill cast speed will increase by about 40%.
Stellar Caster Nebula [Horoscope] Skill
Throw 3 stella dice to create a nebula. A nebula with a different effect will emerge from each stella die. (Can only be activated midair)

[Dungeon]
Purple Nebula: Physical/Magical Defense Reduction: 15%
Purple Nebula (Magical): 1887%
Debuff Duration: 10 sec.

Yellow Nebula: 9.6% HP Recovery per sec. for Allies within Range
Yellow Nebula (Magical): 516% Multi Hit

Blue Nebula: Received Critical Damage Increase: 4%
Blue Nebula (Magical): 1636%
Debuff Duration: 10 sec.

[PvP]
Purple Nebula: Physical/Magical Defense Reduction: 7.5%
Purple Nebula (Magical): 718%
Debuff Duration: 5 sec.

Yellow Nebula: 0.96% HP Recovery per sec. for Allies within Range
Yellow Nebula (Magical): 196% Multi Hit

Blue Nebula: Received Critical Damage Increase: 2%
Blue Nebula (Magical): 623%
Debuff Duration: 5 sec.

Changed so that the same effects will be applied in the area of effect of the Nebula regardless of the dice type.

Removed the ally HP recovery effect.

[Horoscope] Skill
Throw 3 stella dice to create a nebula. A nebula with various effects will emerge from stella dice.(Can be only activated while in air)

[Dungeon]
Purple Nebula (Magical): 1887%
Yellow Nebula (Magical): 516% Multi Hit
Blue Nebula (Magical): 1636%

Physical/Magical Defense Reduction: 15%
Received Critical Damage Increase: 4%
Debuff Duration: 10 sec.

[PvP]
Purple Nebula (Magical): 718%
Yellow Nebula (Magical): 196% Multi Hit
Blue Nebula (Magical): 623%

Physical/Magical Defense Reduction: 7.5%
Received Critical Damage Increase: 2%
Debuff Duration: 5 sec.

Stellar Caster Horary Increased the skill cast speed by about 30%.

Changed so that [Collection of Light] and [Judgment] brings the same effects.

Changed so that [Culmination] Hits deal damage that ignores guard and 100% defense (PvP: 10%).

Use the present to create an astrology sign that foresees the future. Apply [Collection of Light], [Void of Course], or [Judgment] effect to enemies or allies within the sign.
May apply Mystical Effect when you observe with a ‘Brilliant’ mind.

[Dungeon]
Pillar of Destiny (Magical): 7682%

[Collection of Light]
All Damage Increase for Allies: 8%
Duration: 10 sec.

[Void of Course]
Pillar of Destiny becomes Multi Hit and Ignores Guard and Defense by 100%
Duration: 1 sec.

[Judgment]
Allies recover certain special resources for a set duration.
NF/Cannon Ball/Energy/Mutation Point/Combination Gauge/Power Gauge/Sentimental Point/Gemstone
Special Resource Recovery per sec.: 20%
Duration: 8 sec.

[PvP]
Pillar of Destiny (Magical): 2081%

[Collection of Light]
All Damage Increase for Allies: 4%
Duration: 10 sec.

[Void of Course]
Pillar of Destiny becomes Multi Hit and Ignores Guard and Defense by 10%
Duration: 1 sec.

[Judgment]
Allies recover certain special resources for a set duration.
NF/Cannon Ball/Energy/Mutation Point/Combination Gauge/Power Gauge/Sentimental Point/Gemstone
Special Resource Recovery per sec.: 20%
Duration: 2 sec.

Increased the skill cast speed by about 30%.

Changed so that [Collection of Light] and [Judgment] brings the same effects.

Changed so that [Culmination] Hits deal damage that ignores guard and 100% defense (PvP: 10%).

Use the present to create an astrology sign that foresees the future. Apply [Collection of Light], [Void of Course], or [Judgment] effect to enemies or allies within the sign.
May apply Mystical Effect when you observe with a ‘Brilliant’ mind.

[Dungeon]
Pillar of Destiny (Magical): 7682%

[Collection of Light]
All Damage Increase for Allies: 6%
Allies recover certain special resources for a set duration.
NF/Cannon Ball/Energy/Mutation Point/Combination Gauge/Power Gauge/Sentimental Point/Gemstone
Special Resource Recovery per sec.: 20%
Duration: 10 sec.

[Void of Course]
Pillar of Destiny becomes Multi Hit and Ignores Guard and Defense by 100%
Duration: 1 sec.

[Judgment]
All Damage Increase for Allies: 6%
Allies recover certain special resources for a set duration.
NF/Cannon Ball/Energy/Mutation Point/Combination Gauge/Power Gauge/Sentimental Point/Gemstone
Special Resource Recovery per sec.: 20%
Duration: 8 sec.

[PvP]
Pillar of Destiny (Magical): 2081%

[Collection of Light]
All Damage Increase for Allies: 3%
Allies recover certain special resources for a set duration.
NF/Cannon Ball/Energy/Mutation Point/Combination Gauge/Power Gauge/Sentimental Point/Gemstone
Special Resource Recovery per sec.: 20%
Duration: 3 sec.

[Void of Course]
Pillar of Destiny becomes Multi Hit and Ignores Guard and Defense by 10%
Duration: 1 sec.

[Judgment]
All Damage Increase for Allies: 3%
Allies recover certain special resources for a set duration.
NF/Cannon Ball/Energy/Mutation Point/Combination Gauge/Power Gauge/Sentimental Point/Gemstone
Special Resource Recovery per sec.: 20%
Duration: 2 sec.

Celestia Luminary [Dungeon]
Harmony Symbol (Magical): 2430% Multi Hit
Resonate Duration: 40 sec.

[PvP]
Harmony Symbol (Magical): 291% Multi Hit
Resonate Duration: 20 sec.

[Dungeon]
Harmony Symbol (Magical): 2430% Multi Hit
Resonate Duration: 80 sec.

[PvP]
Harmony Symbol (Magical): 291% Multi Hit
Resonate Duration: 20 sec.

Celestia O [Mod] Nebula [Horoscope] Skill
Throw 3 stella dice to create a nebula. A nebula with a different effect will emerge from each stella die.

[Dungeon]
Purple Nebula: Physical/Magical Defense Reduction: 15%
Purple Nebula (Magical): 1905%
Debuff Duration: 10 sec.

Yellow Nebula: 9.6% HP Recovery per sec. for Allies within Range
Yellow Nebula (Magical): 521% Multi Hit

Blue Nebula: Received Critical Damage Increase: 4%
Blue Nebula (Magical): 1651%
Debuff Duration: 10 sec.

[PvP]
Purple Nebula: Physical/Magical Defense Reduction: 7.5%
Purple Nebula (Magical): 725%
Debuff Duration: 5 sec.

Yellow Nebula: 0.96% HP Recovery per sec. for Allies within Range
Yellow Nebula (Magical): 197% Multi Hit

Blue Nebula: Received Critical Damage Increase: 2%
Blue Nebula (Magical): 629%
Debuff Duration: 5 sec.

Changed so that the same effects will be applied in the area of effect of the Nebula regardless of the dice type.

Removed the ally HP recovery effect.

[Horoscope] Skill
Throw 3 stella dice to create a nebula. A nebula with a different effect will emerge from each stella die.

[Dungeon]
Purple Nebula (Magical): 1905%
Yellow Nebula (Magical): 521% Multi Hit
Blue Nebula (Magical): 1651%

Physical/Magical Defense Reduction: 15%
Received Critical Damage Increase: 4%
Debuff Duration: 10 sec.

[PvP]
Purple Nebula (Magical): 725%
Yellow Nebula (Magical): 197% Multi Hit
Blue Nebula (Magical): 629%

Physical/Magical Defense Reduction: 7.5%
Received Critical Damage Increase: 2%
Debuff Duration: 5 sec.

Pale Pilgrim Silver Moon’s Calling Summon the whale of the moon called by moonlight to protect your allies.
The guarding moon created by the whale of the moon will reduce damage received and increase action speed for allies within range. Allies within range will also have debuffs removed and are Debuff Immune.

[Dungeon]
Guarding Moon (Physical): 608% Multi Hit
Received Damage Reduction: 20%
Action Speed Increase: 15%
Duration: 60 sec.
Debuff Immunity, Removal Duration: 8 sec.

[Blessing of Moonlight – Full Moon]
Guarding Moon Field Size Increase: 20%

[PvP]
Guarding Moon (Physical): 184% Multi Hit
Received Damage Reduction: 10%
Action Speed Increase: 15%
Duration: 12 sec.
Debuff Immunity, Removal Duration: 8 sec.

[Blessing of Moonlight – Full Moon]
Guarding Moon Field Size Increase: 20%

Added Super Armor effect.

Summon the whale of the moon called by moonlight to protect your allies.
The guarding moon created by the whale of the moon will reduce damage received, apply super armor, apply debuff immunity and remove debuffs, and increase all speed for allies within range.

[Dungeon]
Guarding Moon (Physical): 608% Multi Hit
Received Damage Reduction: 20%
– All Speed Increase: 10%
Duration: 60 sec.
Debuff Immunity, Removal Duration: 8 sec.
Super Armor Duration: 30 sec.

[Blessing of Moonlight – Full Moon]
Guarding Moon Field Size Increase: 20%

[PvP]
Guarding Moon (Physical): 184% Multi Hit
Received Damage Reduction: 10%
– All Speed Increase: 10%
Duration: 12 sec.
Debuff Immunity, Removal Duration: 8 sec.
Super Armor Duration: 3 sec.

[Blessing of Moonlight – Full Moon]
Guarding Moon Field Size Increase: 20%

Nyx Pieta Storming Sea [Dungeon]
[Confession]
Physical/Magical Attack Increase: 12%
Duration: 60 sec.
[Rest]
Physical/Magical Defense Increase: 20%
Duration: 60 sec.

[PvP]
[Confession]
Physical/Magical Attack Increase: 6%
Duration: 12 sec.
[Rest]
Physical/Magical Defense Increase: 8%
Duration: 12 sec.

MP Recovery Increase effect will be added.

[Dungeon]
[Confession]
Physical/Magical Attack Increase: 12%
Duration: 60 sec.
[Rest]
Physical/Magical Defense Increase: 20%
MP Recovery Increase: 40%
Duration: 60 sec.

[PvP]
[Confession]
Physical/Magical Attack Increase: 6%
Duration: 12 sec.
[Rest]
Physical/Magical Defense Increase: 8%
MP Recovery Increase: 20%
Duration: 12 sec.

Greedy Wonder Harmattan Sandstorm imbued with golden mana moves forward. Dust storm will form on enemies hit by the sandstorm. Allies hit by sandstorm will have Physical/Magical Attack Power increased and have reduced received damage.

[Sandstorm Will]
– Caster and Vower enter Super Armor state for a set duration

[Dungeon]
Sandstorm (Physical): 1520% Multi Hit
Dust Storm (Physical): 487% Multi Hit
Physical/Magical Attack Increase: 12%
Received Damage Reduction: 20%
Duration: 60 sec.

[Sandstorm Will]
Super Armor State
Duration: 10 sec.

[PvP]
Sandstorm (Physical): 579% Multi Hit
Dust Storm (Physical): 186% Multi Hit
Physical/Magical Attack Increase: 6%
Received Damage Reduction: 10%
Duration: 12 sec.

[Sandstorm Will]
Super Armor State
Duration: 5 sec.

The [Sandstorm Will] effect will be changed.

Sandstorm imbued with golden mana moves forward. Dust storm will form on enemies hit by the sandstorm. Allies hit by sandstorm will have Physical/Magical Attack increased, reduced received damage, and apply Super Armor effect.

[Sandstorm Will]
– Caster and Vower have Critical increased for a set duration.

[Dungeon]
Sandstorm (Physical): 1520% Multi Hit
Dust Storm (Physical): 487% Multi Hit
Physical/Magical Attack Increase: 12%
Received Damage Reduction: 20%
Duration: 60 sec.
Super Armor Duration: 30 sec.

[Sandstorm Will]
Critical Increase: 5%
Duration: 60 sec.

[PvP]
Sandstorm (Physical): 579% Multi Hit
Dust Storm (Physical): 186% Multi Hit
Physical/Magical Attack Increase: 6%
Received Damage Reduction: 10%
Duration: 12 sec.
Super Armor Duration: 3 sec.

[Sandstorm Will]
Critical Increase: 5%
Duration: 12 sec.

Greedy Wonder Deluxe Blessing Bloom a flower from barren land with holy aura.
Expand a domain to hit enemies. Enemies hit will have flowers bloom and fall, dealing additional damage.
With the influence of the holy aura, allies within the area of effect will recover Special Resources.

[Sandstorm Will]
– Caster and Vower’s Movement/Jump Speed Increase

[Dungeon]
Realm (Physical): 323% Multi Hit
Falling Flower (Physical): 467% Multi Hit
Recover certain special resources (NF/Cannon Ball/Energy/Mutation Point/Combination Gauge/Power Gauge/Sentimental Point/Gemstone)

[Sandstorm Will]
Movement/Jump Speed Increase: 15%
Duration: 60 sec.

[PvP]
Realm (Physical): 108% Multi Hit
Falling Flower (Physical): 177% Multi Hit
Recover certain special resources (NF/Cannon Ball/Energy/Mutation Point/Combination Gauge/Power Gauge/Sentimental Point/Gemstone)

[Sandstorm Will]
Movement/Jump Speed Increase: 15%
Duration: 12 sec.

The [Sandstorm Will] effect will be changed.

Bloom a flower from barren land with holy aura.
Expand a domain to hit enemies. Enemies hit will have flowers bloom and fall, dealing additional damage.
With the influence of the holy aura, allies within the area of effect will recover Special Resources.

[Sandstorm Will]
– Caster and Vower’s Maximize increase

[Dungeon]
Realm (Physical): 323% Multi Hit
Falling Flower (Physical): 467% Multi Hit
Recover certain special resources (NF/Cannon Ball/Energy/Mutation Point/Combination Gauge/Power Gauge/Sentimental Point/Gemstone)

[Sandstorm Will]
Maximize Increase: 5%
Duration: 60 sec.

[PvP]
Realm (Physical): 108% Multi Hit
Falling Flower (Physical): 177% Multi Hit
Recover certain special resources (NF/Cannon Ball/Energy/Mutation Point/Combination Gauge/Power Gauge/Sentimental Point/Gemstone)

[Sandstorm Will]
Maximize Increase: 5%
Duration: 12 sec.

Greedy Wonder Logical Choice Based on Skill Level 4

When using Gemstones in Awakening, increase All Skill Cooldown Acceleration, All Skill Damage, and Action Speed for a set duration for allies.

[Dungeon]
All Skill Damage Increase: 12%
Action Speed Increase: 15%
Cooldown Acceleration: 1.2 times
Duration: 60 sec.

[PvP]
All Skill Damage Increase: 6%
Action Speed Increase: 15%
Cooldown Acceleration: 1.2 times
Duration: 12 sec.

Based on Skill Level 4

When using Gemstones in Awakening, increase All Skill Cooldown Acceleration, All Skill Damage, and All Speed for a set duration for allies.

[Dungeon]
All Skill Damage Increase: 12%
All Speed Increase: 10%
Cooldown Acceleration: 1.2 times
Duration: 60 sec.

[PvP]
All Skill Damage Increase: 6%
All Speed Increase: 10%
Cooldown Acceleration: 1.2 times
Duration: 12 sec.

Avarice O [Mod] Deluxe Blessing Bloom a flower from barren land with holy aura.
Expand a domain to hit enemies. Enemies hit will have flowers bloom to deal additional damage.
With the influence of the holy aura, allies within the area of effect will recover Special Resources.
(Can also be used in midair.)

[Gem Skill]
– Use 3 Gemstones to increase area of effect to 20%

[Sandstorm Will]
– Caster and Vower’s Movement/Jump Speed Increase

[Dungeon]
Realm (Physical): 149% Multi Hit
Holy Flower (Physical): 1220% Multi Hit
Recover certain special resources (NF/Cannon Ball/Energy/Mutation Point/Combination Gauge/Power Gauge/Sentimental Point/Gemstone)

[Sandstorm Will]
Movement/Jump Speed Increase: 15%
Duration: 60 sec.

[PvP]
Realm (Physical): 50% Multi Hit
Holy Flower (Physical): 464% Multi Hit
Recover certain special resources (NF/Cannon Ball/Energy/Mutation Point/Combination Gauge/Power Gauge/Sentimental Point/Gemstone)

[Sandstorm Will]
Movement/Jump Speed Increase: 15%
Duration: 12 sec.

The [Sandstorm Will] effect will be changed.

Bloom a flower from barren land with holy aura.
Expand a domain to hit enemies. Enemies hit will have flowers bloom to deal additional damage.
With the influence of the holy aura, allies within the area of effect will recover Special Resources.
(Can also be used in midair.)

[Gem Skill]
– Use 3 Gemstones to increase area of effect to 20%

[Sandstorm Will]
– Caster and Vower’s Maximize increase

[Dungeon]
Realm (Physical): 149% Multi Hit
Holy Flower (Physical): 1220% Multi Hit
Recover certain special resources (NF/Cannon Ball/Energy/Mutation Point/Combination Gauge/Power Gauge/Sentimental Point/Gemstone)

[Sandstorm Will]
Maximize Increase: 5%
Duration: 60 sec.

[PvP]
Realm (Physical): 50% Multi Hit
Holy Flower (Physical): 464% Multi Hit
Recover certain special resources (NF/Cannon Ball/Energy/Mutation Point/Combination Gauge/Power Gauge/Sentimental Point/Gemstone)

[Sandstorm Will]
Maximize Increase: 5%
Duration: 12 sec.

★ Added

  • Go El Resonance Fishing! Event [View]
    (August 12 ~ September 8, 2026, 11:59 PM PDT)
  • Master Artifact Growth Boost! Event [View]
    (August 12 ~ September 8, 2026, 11:59 PM PDT)
  • Chance for Class Change Event [View]
    (August 12 ~ 25, 2026, 11:59 PM PDT)

★ On-going

  • Quick Start Event [View]
    (July 29 ~ October 20, 2026, 11:59 PM PDT)
  • Combat Power Boost Event [View]
    (July 29 ~ October 20, 2026, 11:59 PM PDT)
  • +11 Submergence of Abyss Weapon Provision Event [View]
    (July 29 ~ October 20, 2026, 11:59 PM PDT)
  • Raid Party Assemble! Rollout! Event [View]
    (July 29 ~ October 20, 2026, 11:59 PM PDT)
  • Weekend Login Event [View]
    (July 29 ~ October 20, 2026, 11:59 PM PDT)

★ Ended

  • Summer Update Pre-Event [View]
    (July 15 ~ August 11, 2026, 11:59 PM PDT)

★ Added

  • Dumpling Servant & Dumpling Maid Costume Suit [View]
    (August 12 ~ September 8, 2026, 11:59 PM PDT)
  • Special Package Event [View]
    • Blessed Time and Space Scroll Package (Buying Limit: 2 during duration)
    • Blessed Master Artifact Hidden Scroll Package (Buying Limit: 2 during duration)

    (August 12 ~ 18, 2026, 11:59 PM PDT)

  • Re-Order Shop: Hair Color Palette [View]
    • Violet Mood
    • Sugar Rush
    • Nocturn Aurora
    • Tropical Sunset
    • Kitsch Catch
    • Drizzle and Whisper

    (August 12 ~ October 6, 2026, 11:59 PM PDT)

  • Re-Order Shop: Costume Color Palette [View]
    • Tropical Sunset
    • Kitsch Catch
    • Drizzle and Whisper

    (August 12 ~ October 6, 2026, 11:59 PM PDT)

★ Ended

  • Summon Stone: Yoo-Eff-Oh [View]
    (July 15 ~ August 11, 2026, 11:59 PM PDT)
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