
- 2025-04-23 00:00 ~ 2025-04-23 04:00 AM PDT

- Character Balance Update

★ Added
- Elrios Maid Café Event [View]
(2025-04-23 00:00 ~ 2025-07-15 23:59) - Class Change Event [View]
(2025-04-23 00:00 ~ 2025-05-06 23:59)
★ On-going
- Prof. Pho’s Attendance Event [View]
(2025-04-09 00:00 ~ 2025-05-06 23:59)

★ Added
- Pet: Poyong [View]
(2025-04-23 00:00 ~ 2025-05-20 23:59) - Lithia Flamingoooo Costume Suit [View]
(2025-04-23 00:00 ~ 2025-06-17 23:59) - Lithia Orange Puppy Costume Suit [View]
(2025-04-23 00:00 ~ 2025-06-17 23:59) - Lithia Magica Eyes [View]
(2025-04-23 00:00 ~ 2025-06-17 23:59) - Re-Order Shop: Burner [View]
- Flos Magica (New: Lithia)
- Dreaming Automata
- Royal Maid/Servant
- Evil Tracer 1
(2025-04-23 00:00 ~ 2025-06-17 23:59)
- Re-Order Shop: Burner (Buying Limit: 10 for each item) [View]
- Flos Magica (New: Lithia) 1+1 Burner Package
- Dreaming Automata 1+1 Burner Package
- Royal Maid/Servant 1+1 Burner Package
- Evil Tracer 1 1+1 Burner Package
(2025-04-23 00:00 ~ 2025-04-29 23:59)
★ Ended
- Re-Order Shop: Burner [View]
- Bloody Nightmare
- Tourbillon Assemble
- Nasod Battle Suit
- Archdevil
(2025-02-26 00:00 ~ 2025-04-22 23:59)

★ Character
- [Common]
- The Flos Magica Costume Hairs are now changed to be dyeable.
- The Charming Servant and Charming Maid Costume Hairs are now changed to be dyeable.
- Fixed a bug where the effects displayed at an unintended location when equipped with the Milky Way Party – Aurora Starlight in Spirit Falls.
- [Elsword]
- Improved the foot size for the following costumes.
Item Name Elsword’s Curious Fox (Ver. Gold) Elsword’s Curious Fox (Ver. Snow) Elsword’s Pet Costume ‘Swordsman Hoya’ - Fixed a bug where the appearance did not display as intended when equipped with the Hedgehog Costume Suit in certain dungeons.
- Improved the foot size for the following costumes.
- [Aisha]
- Improved the foot size for the following costumes.
Item Name Aisha’s Curious Fox (Ver. Gold) Aisha’s Curious Fox (Ver. Snow) Aisha’s Pet Costume ‘Fire Fox Shiho’ Aisha’s Pet Costume ‘Dark Fox Naho’ Aisha’s Pet Costume ‘Silver Fox Miho’ - Fixed a bug where the hair did not display as intended when equipped with Agent Nous Hair and Chocolatier Top Piece.
- Fixed a bug where the ribbon was equipped in an unintended location when equipped with the Charming Maid Classic Original Ribbon.
- [Oz Sorcerer]
- Fixed a bug where a drop in frame rates occurred when the player repeatedly used the [Mod] Abysmal Field skill in certain environments.
- Improved the foot size for the following costumes.
- [Rena]
- Improved the foot size for the following costumes.
Item Name Rena’s Curious Fox (Ver. Gold) Rena’s Curious Fox (Ver. Snow) Rena’s Pet Costume ‘Fire Fox Shiho’ Rena’s Pet Costume ‘Dark Fox Naho’ Rena’s Pet Costume ‘Silver Fox Miho’
- Improved the foot size for the following costumes.
- [Raven]
- Improved the foot size for the following costumes.
Item Name Raven’s Curious Fox (Ver. Gold) Raven’s Curious Fox (Ver. Snow) Raven’s Pet Costume ‘Swordsman Hoya’
- Improved the foot size for the following costumes.
- [Eve]
- Improved the foot size for the following costumes.
Item Name Eve’s Curious Fox (Ver. Gold) Eve’s Curious Fox (Ver. Snow) Eve’s Pet Costume ‘Fire Fox Shiho’ Eve’s Pet Costume ‘Dark Fox Naho’ Eve’s Pet Costume ‘Silver Fox Miho’ - Fixed a bug where the earmuff placement had an unintended display when equipped with the Hedgehog Earmuffs.
- Fixed a bug where the leg area had an unintended display in certain motions when equipped with the Pit-a-Pat Romance Bottom Piece.
- [Code: Exotic]
- Fixed a bug where the Code: Exotic Promotion Bottom Piece had an unintended display in the Character Creation window.
- Improved the foot size for the following costumes.
- [Chung]
- Improved the foot size for the following costumes
Item Name Chung’s Curious Fox (Ver. Gold) Chung’s Curious Fox (Ver. Snow) Chung’s Pet Costume ‘Swordsman Hoya’ - Fixed a bug where the arm area had an unintended movement when the Warm and Lovely motion was used after equipping the Blossom Bird Top Piece.
- Improved the foot size for the following costumes
- [Ara]
- Fixed a bug where Ara had an unintended display when equipped with the Charming Maid Hair.
- Fixed a bug where Ara had an unintended display in certain motions when equipped with the Royal Maid – Black Swan Bottom Piece.
- [Add]
- Fixed a bug where the blush was placed in an unintended location when equipped with the Blush accessory.
- Fixed a bug where the knee area had an unintended display in certain motions that bend the knee when equipped with the Luxury Wedding Bottom Piece.
- Fixed a bug where Add had an unintended display when equipped with the Steam Fever (Gold) Bottom Piece.
- Fixed a bug where the bottom of the pants had an unintended display when equipped with Cutie Tiger Slippers and other set costumes.
- [Lu/Ciel]
- Fixed a bug where the skirt had an unintended display when “Innocent Voice Lu” motion was used after Lu equipped the Snow Foxy Bottom Piece.
- Fixed a bug where the waist area had an unintended display when Lu equipped the Candy Devil Top Piece and Bottom Piece.
- [Turbids]
- Fixed an error in the Invite Abyss skill tooltip.
- Before: – Increase target’s damage reduction depending on Combination Gauge used.
- After: – Ignore defense depending on Combination Gauge used.
- Fixed an error in the Invite Abyss skill tooltip.
- [Rose]
- [Storm Trooper]
- Improved the Plasma Shock skill effect to be toned down for smoother gameplay.
- [Metal Heart]
- Improved the Air Mecha: Gale Force skill sound effect to be toned down for smoother gameplay.
- [Storm Trooper]
- [Ain]
- [Richter]
- Fixed a bug where the size increase effect from [Mod] Fragarach did not apply as intended.
- Fixed a bug where the hat had an unintended display when equipped with the Flos Magica Another Hair.
- [Bluhen]
- Fixed a bug where the attack damage values were displayed at a distance away from the hit location, depending on where the skill was cast when [Mod] Sakrosankt Zertreten: Feierlich was used.
- [Richter]
- [Laby]
- Fixed a bug where the wrist had an unintended display when equipped with the Beginner’s Black Forest Top Piece.
- Fixed a bug where the accessory effects had an unintended placement when equipped with the Incomplete Eid: Mut, Rein, Wille accessory.
- Fixed a bug where the knee area had an unintended display in certain motions that bend the knee when equipped with Remote Chairman Shoes.
- [Twinkle Child]
- Fixed a bug where certain set effects from Shaviana Truffles (Black) did not align with other characters.
- Fixed a bug where the display afterimages remained on the sleeves of the top piece when equipped with the Lapis Arbiter Bottom Piece.
- Fixed a bug where the blush was placed in an unintended location when equipped with the Blush accessory.
- Fixed a bug where the accessory effects had an unintended placement when equipped with the Incomplete Eid: Mut, Rein, Wille accessory.
- Fixed a bug where the accessory had an unintended placement when equipped with the Devious Fox Mask (Naho).
- Fixed a bug where the accessory had an unintended size when equipped with the Fox Bandit Mask.
★ Dungeon/PvP/Field
- Fixed a bug where ally summons could be hit by the energy orbs instead in Wilting Tower: Flight under certain circumstances.
- Fixed a bug where a character’s summon did not move as intended in certain areas of Dessert Cafe.
- Fixed a bug where choir members would not be killed upon entering certain patterns in Orchestra Hall.
- Fixed a bug where the gate mark displayed as a red dot in the minimap in the Outer Edge of Black Forest.
- Fixed a bug where the screen did not reset after zooming out for the boss’ ultimate in Phase 3 of Plegas’s Labyrinth.
- Fixed a bug where players were able to step on an unintended platform in the Secret Dungeon – Reclaim the Supply Train.
- Fixed a bug where the boss of Shadow Earl’s Castle became invincible during its groggy state under certain circumstances.
- Fixed a bug where the ‘Weekly Reward – Wilting Tower: Flight’ category in the Rewards Info UI did not display as cleared after clearing Wilting Tower: Fall.
- Fixed a bug where the Wilting Tower: Fall dungeon was unintentionally displayed as cleared in the Dungeon Map UI after clearing Phase 1 of Wilting Tower: Flight Difficulty 1.
- Fixed a bug where pets did not use their skills as intended on certain platforms.
★ Item
- Fixed a bug where the fireworks did not display as intended for the Harmony Festival Candle Fireworks Custom.
- Fixed the old skill level-related description in the Hero’s Ring item tooltip.
- Before: A ring that increases actives, special actives and buffs by 2 skill levels.
- After: A ring that enhances active and special active skills
★ ETC
- Optimized frames to ensure a smoother game experience.
- Fixed a bug where the list of appearances in possession did not display as intended in the Magic Wardrobe viewer slot.
- Fixed a bug where characters in the Mail Block List could not be unblocked until they logged in again if they changed their nickname.
- Improved so that players can obtain Promotion Costumes for both Lu and Ciel when the basic class Lu/Ciel opens the ‘Promotion Costume Cube (15 Days)’ available from Sealed Relic Burners.

Character | Mod | Skill | Before | After |
Elsword | Way of the Sword | The Way of the Sword Gauge will be removed. (Players can switch between Vitality and Destruction using a special action key and it will be permanently activated.) The gauge description will be removed for the Way of the Sword skill. |
||
Lord Knight | Wind Slicer | Adds a chance to create bonus wind attacks while attacking. When wind attack activates, reduce special active skill cooldown. [Dungeon] Chance: 45% Sword Gust (Physical): 1300% Cooldown: 2 sec. Skill Cooldown Reduction: 7 sec. Cooldown: 5 sec. [PvP] Chance: 45% Sword Gust (Physical): 65% Cooldown: 2 sec. Skill Cooldown Reduction: 3 sec. |
The special active cooldown reduction requirements will be changed.
Based on Skill Level 4 Adds a chance to create bonus wind attacks while attacking.
[Dungeon] Special Active Skill Cooldown Reduction: 25%
[PvP] Special Active Skill Cooldown Reduction: 12.5% |
|
Lord Knight | Counter Patience | Increases damage when debuffed.
[Dungeon]
[PvP] |
The activation requirements for Counter Patience effects will be changed.
Based on Skill Level 4
[Dungeon]
[PvP] |
|
Lord Knight | Grand Cross | Apply sword aura into the ground to blow up the area. Can charge while skill key is being held, increasing explosion range and damage per charge.
Grand Cross Overwhelm Destruction Skill |
The skill activation speed will increase by about 40% until it hits the ground.
The Overwhelm effect will be changed so that it is applied upon hit. Apply sword aura into the ground to blow up the area. Can charge while skill key is being held, increasing explosion range and damage per charge. Grand Cross Overwhelm Destruction Skill |
|
Knight Emperor | Battle Ready | Even while resting, always be ready for battle. Being at rest for 1 sec. or longer will activate the [Battle Ready] buff. Released when moving. [Battle Ready] buff will recover HP and MP per certain duration and decrease cooldown for 1 random skill equipped in skill slots. (Excludes Hyperactive/Bond Skills) After receiving [Battle Ready] buff, receive following effects when entering battle. This effect will apply even after [Battle Ready] buff is gone. – After [Battle Ready] buff had been activated, your attack’s first hit or first skill does more damage. (Excludes Hyperactive) – First skill’s MP cost decrease. [Dungeon] [Battle Ready] – HP Recovery: 3% – MP Recovery: 3% – Cooldown Decrease: 5 sec. – Buff Cooldown when active: 3 sec. – Buff Cooldown when inactive: 10 sec. First Hit or First Skill Effect – Critical: 100% – Maximize: 100% First Skill Effect – MP Cost Decrease: 20% [PvP] [Battle Ready] – HP Recovery: 1% – MP Recovery: 1% – Cooldown Decrease: 5 sec. – Buff Cooldown when active: 10 sec. – Buff Cooldown when inactive: 30 sec. First Hit or First Skill Effect First Skill Effect |
The passive will be renewed.
Always check equipment wherever, whenever to be ready for battle.
[Victory Spirit] [Victory Spirit] |
|
Magic Knight | Rising Slash | The magic sword attack will be changed to not launch enemies into the air. | ||
Magic Knight | Storm Blade | The storm blade attack will be changed to not launch enemies into the air. | ||
Rune Master | New Heights | A new understanding of Rune magic enables you to use Runes more effectively.
– Rune Skills: Lodestar, Fire Rune, Enchant Dash, Luna Blade, Rune Field, Splash Explosion, Triple Saber, Extreme Rune Buster, [Mod] Flame Geyser: Radiant Blaze, [Mod] Unlimited Blade: Burst Saber
[Dungeon] Using Rune skills 3 times will decrease all skill cooldown
[PvP] Using Rune skills 4 times will decrease all skill cooldown |
The special active cooldown reduction activation requirements will be changed.
The skill tooltip will be improved. A new understanding of Rune magic enables you to use Runes more effectively. Upon successful hits with command rune attack, create a rune to deal damage to enemies and upon using Rune skill, reduce remaining special active skill cooldown. (The skill that activated the skill cooldown reduction will be excluded from this effect.) – Rune Skills: Lodestar, Fire Rune, Enchant Dash, Luna Blade, Rune Field, Splash Explosion, Triple Saber, Extreme Rune Buster, [Mod] Flame Geyser: Radiant Blaze, [Mod] Unlimited Blade: Burst Saber
[Dungeon] Using Rune skills will decrease special active skill cooldown
[PvP] Using Rune skills will decrease special active skill cooldown |
|
Sheath Knight | Harsh Chaser | If the skill is used without designating an aim point, the aim point will be changed to be created at the front of the character. | ||
Infinity Sword | Infinite Strike | All hits will be applied even when the motion ends. | ||
Infinity Sword | Phantom Sword | The stun effect applied to the target and caster when casting the skill to a nearby target will be removed. | ||
Infinity Sword | Master of Infinity | Increase Max MP. Iron Body will now add status effect immunity and for 5 sec., all successful command attacks/Active skills will prevent enemies from dashing.(Effective even after Iron Body is gone) The MP burn from Brutal Slayer will now be absorbed. Whenever using ‘Infinite Chaser’ and ‘Infinite Strike’, [Master of Infinity] will be stacked.(Max 5 Stacks). At Max Stack, [Infinite Power] effect will be activated. [Infinite Power] – (Dungeon) The following special active skill will not use MP and will not have a cooldown. – (PvP) The following special active skill will use half MP and have half the usual cooldown. |
Increase Max MP. Iron Body will now add status effect immunity and for 5 sec., all successful command attacks/Active skills will prevent enemies from dashing.(Effective even after Iron Body is gone) The MP burn from Brutal Slayer will now be absorbed. Whenever using ‘Infinite Chaser’ and ‘Infinite Strike’, [Master of Infinity] will be stacked. (Max 3 Stacks). At Max Stack, [Infinite Power] effect will be activated. [Infinite Power] – (Dungeon) The following special active skill will not use MP and will not have a cooldown. – (PvP) The following special active skill will use half MP and have half the usual cooldown. |
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Immortal | O | Infinite Strike | The skill activation speed will increase by about 40%.
The skill motion will be fixed to be affected by action speed. |
|
Sacred Templar | Dilution | Something important fades away, while the reason for my existence becomes clearer. But the path of my sword never wavers. Additional effect added to Aura of Vitality and Aura of Destruction. Aura of Vitality – Increase Awakening Charge Speed Aura of Destruction – Increase Damage to Boss Monsters [Dungeon] Awakening Charge Speed Increase: 30% Damage Against Boss Monster Increase: 15% [PvP] Awakening Charge Speed Increase: 15% Damage Against Boss Monster Increase: 7.5% |
Dilute passive effects will be changed to apply to all of the skill hits based on the Way of the Sword status that is active when the skill is used.
Based on Skill Level 4 Something important fades away, while the reason for my existence becomes clearer. Aura of Vitality – Increase Awakening Charge Speed
[Dungeon]
[PvP] |
|
Genesis | O | Unlimited Blade: Trial |
[Dungeon] Purifying Sword (Magical): 1712% Chains of Judgment (Magical): 379% Multi Hit Chains of Judgment Ignore Defense: 50% [PvP] Purifying Sword (Magical): 325% Chains of Judgment (Magical): 72% Multi Hit Chains of Judgment Ignore Defense: 20% |
The Chains of Judgment generation location will be adjusted.
[Dungeon]
[PvP] |
Aisha | Memorize | Aisha can memorize skills after 2 seconds in the standby mode. The skills that can be memorized are highlighted with Yellow Borders. The skills memorized can be used without MP cost, and 70% of original skill damage is applied. |
The Memorize function will be revamped. – Players can no longer activate skills using Memorize. – Skills registered to Memorize have increased damage. – Players can reset the cooldown for skills registered to Memorize by using the special action key. Aisha can memorize skills after 1 seconds in the standby mode. The skills that can be memorized are highlighted with Yellow Borders. The skills memorized have 20% increased skill damage. (PvP: 8%) Also, pressing the Special Action Key (V) will remove the skill registered in Memorize and reset the skill cooldown. |
|
Elemental Master | Awakened Will: Elemental Master | Critical and Maximize is increased. Memorizing a skill will lower the MP cost and also reduce the cooldown of the skill. [Dungeon] Critical Increase: 15% Maximize Increase: 15% Memorize Skill Cooldown Decreased: 90% Memorize Skill MP Decreased: 10% [PvP] Critical Increase: 15% Maximize Increase: 15% Memorize Skill Cooldown Decreased: 50% Memorize Skill MP Decreased: 10% |
Critical and Maximize is increased. Memorizing a skill will lower the MP cost and also reduce the cooldown of the skill. [Dungeon] Critical Increase: 15% Maximize Increase: 15% Memorize Skill Cooldown Decreased: 30% Memorize Skill MP Decreased: 10% [PvP] Critical Increase: 15% Maximize Increase: 15% Memorize Skill Cooldown Decreased: 30% Memorize Skill MP Decreased: 10% |
|
Aether Sage | Double Casting | Double casting is possible using elemental magic with the new power of Aether. Press the skill key again to activate a chain skill. – Chain skills using double casting uses less MP. – Cooldown reduction to the first skill using double casting. Double casting will not activate if either one of the chain skills are Memorized. Double Casting Skill (Chain Skill) – Gust Storm (Lightning Shower) – Meteor Call (Frost Barrage) – Icicle Spear (Circle Flame) – Lightning Bolt (Cyclone) |
The memorize-related limitations will be removed following the Memorize revamp.
Double casting is possible using elemental magic with the new power of Aether. Press the skill key again to activate a chain skill. Double Casting Skill (Chain Skill) |
|
Aether Sage | Sage’s Wisdom | Increase Magical Attack Power and damage towards enemies under the influence of elements. (Does not apply to elemental attribute on weapon.) When hitting with a powerful elemental magic, elemental attribute will be activated. Collect activated elemental attribute and enhance elemental magic through Aether effect. Fire Element Activation Skill: Gust Storm, Meteor Call, Meteor Shower, Circle Flame, Blaze Step Ice Element Activation Skill: Blizzard Shower, Frost Barrage, Icicle Spear, [Mod] Gust Storm: Hydra Lightning Element Activation Skill: Lightning Bolt, Cyclone, Lightning Shower When collecting 30 elements per attribute, fuse all collected elements to create an Aether. The created Aether will remain for 30 sec. Element Enhance Skill: Meteor Call, Lightning Bolt, Icicle Spear Enhance Skill Activation Condition: Use 5 element attribute, or created Aether (Memorized skills cannot have Aether effect.) |
The element and aether visibility will be improved by changing them from the existing buff stack-type to a dedicated UI.
The memorize-related limitations will be removed following the Memorize revamp. Increase Magical Attack Power and damage towards enemies under the influence of elements. When hitting with a powerful elemental magic, elemental attribute will be activated. Fire Element Activation Skill: Gust Storm, Meteor Call, Meteor Shower, Circle Flame, Blaze Step Element Enhance Skill: Meteor Call, Lightning Bolt, Icicle Spear |
|
Dark Magician | Death Field |
[Dungeon] Death Field (Magical): 4146% [PvP] Death Field (Magical): 1500% |
The attack range for Death Field will be greatly increased. (The range of instant death hitbox will not increase.) The skill cooldown will be changed. 120 sec. -> 14 sec. [Dungeon] Death Field (Magical): 4975% [PvP] Death Field (Magical): 1258% |
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Dark Magician | [Enhanced] Death Field | Final Enhanced Skill – Normal Monster Instant Death target increased to 2. |
Final Enhanced Skill – Damage increased by 1.2 times |
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Dark Magician | Hell Stone | Summon a hellish stone that damages nearby enemies. Increase number of hits and damage if used while Awakened. Can be casted twice within 1.5 seconds. Does not affect the cooldown of the skill. (Does not apply to Memorize) |
The memorize-related limitations will be removed following the Memorize revamp.
Summon a hellish stone that damages nearby enemies. |
|
Wiz Magician | Drop Poising | [Aer Skill] Find up to 5 enemies within a set range and drop flasks with mystical liquid. Poisonous gas will spread where the flask is dropped and poison nearby enemies for 5 sec. (The skill does not activate when there are no enemies nearby. However, if the skill is memorized, the skill will activate even when there’s no enemy and the flasks will fall where the caster is standing.) |
The memorize-related limitations will be removed following the Memorize revamp.
[Aer Skill] |
|
Wind Sneaker | Rhythm of Combat | Based on Skill Level 4
[Dungeon]
[PvP] |
Based on Skill Level 4
[Dungeon]
[PvP] |
|
Anemos | O | Dive Kick Bombing | The skill activation speed will increase by about 17%.
The movement distance during skill use will be reduced. |
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Night Watcher | Calculated Strike | Based on Skill Level 4
[Dungeon] Cooldown Decrease: 7 sec.
[PvP] Cooldown Decrease: 3.5 sec. |
Based on Skill Level 4
[Dungeon] Cooldown Decrease: 7 sec.
[PvP] Cooldown Decrease: 3.5 sec. |
|
Twilight | Aero Tornado: Darkened Forest |
[Dungeon] Darkened Forest (Physical): 695% Multi Hit Ignore Defense: 40% [PvP] Darkened Forest (Physical): 132% Multi Hit Ignore Defense: 20% |
[Dungeon] Darkened Forest (Physical): 695% Multi Hit Ignore Defense: 60% [PvP] Darkened Forest (Physical): 132% Multi Hit Ignore Defense: 20% |
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Tale Spinner | Lyrical Flow | The skill activation speed will increase by about 30%.
The movement distance during skill use will be reduced. The skill cancel time window will be adjusted. |
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Prophetess | Aero Tornado: Chorus of Unity |
[Dungeon] Chorus of Unity (Magical): 3168% Multi Hit [PvP] Chorus of Unity (Magical): 915% Multi Hit |
[Dungeon] Chorus of Unity (Magical): 3960% Multi Hit [PvP] Chorus of Unity (Magical): 716% Multi Hit |
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Blade Master | Extreme Response |
[Dungeon] Max MP Increase: 100 Movement Speed, Jump Speed, Awakening Charge Speed Increase: 10% Damage to Mid Boss, Boss Increase: 15% Duration: 20 sec. [PvP] Max MP Increase: 100 Movement Speed, Jump Speed, Awakening Charge Speed Increase: 5% Damage to Mid Boss, Boss Increase: 15% Duration: 20 sec. |
Based on Skill Level 4
[Dungeon] Movement Speed, Jump Speed, Awakening Charge Speed Increase: 10%
[PvP] |
|
Blade Master | Sharp Charge | The skill trait will be changed. Killing Blow (1) -> Haste |
||
Blade Master | Counter Wave | A skill slot border effect will be added so that players can differentiate skills applied with MP Cost Decrease and Ignore Enemies’ Defense effects. | ||
Furious Blade | Blade Acceleration |
[Dungeon] Sharp Charge – Casting Speed Increase: 30% Shoot Up Genocide – Skill Cooldown Decrease with successful attack: 50% Cooldown: 3 sec. Giga Drive – Limiter – Attack Range Increase: 20% Rising Dance – When the target is Mid Boss or Boss, Rising Dance Critical Damage Increase: 10% Hypersonic Stab
[PvP] Shoot Up Genocide Giga Drive – Limiter Rising Dance Hypersonic Stab |
The special active cooldown reduction requirements for Shoot Up Genocide will be changed.
[Dungeon] Shoot Up Genocide Giga Drive – Limiter Rising Dance Hypersonic Stab
[PvP] Shoot Up Genocide Giga Drive – Limiter Rising Dance Hypersonic Stab |
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Rage Hearts | Relentless Power | Using Nasod hand skills consecutively will increase damage. Using skills midair will decrease cooldown.
Relentless Power Air Combat Specialist |
Maximum Cannon and Guardian Strike will be added to the target skills of Relentless Power.
Using Nasod hand skills consecutively will increase damage. Using skills midair will decrease cooldown. Relentless Power Air Combat Specialist |
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Rage Hearts | [Enhanced] Devastating Strike | Final Enhanced Skill – Cooldown decreased by 4 sec. |
Final Enhanced Skill – Damage increased by 1.2 times |
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Veteran Commander | Ignition Crow – Napalm | Shoot a flaming crow which leaves a flame trail on the ground. Enemies within flames will receive increased magical damage. Overheat – Uses HP to deal additional damage – Activate by repeat presses of skill key – Attack power +5% for 10 sec. [Dungeon] Fire Crow (Magical): 3084% (Overheat 4287%) Sea of Flame (Magical): 99% Multi Hit (Overheat 138%) Magical Damage in Fire Increase: 12% Fire Duration: 8.3 sec. [PvP] Fire Crow (Magical): 891% (Overheat 1238%) Sea of Flame (Magical): 29% Multi Hit (Overheat 40%) Magical Damage in Fire Increase: 6% Fire Duration: 8.3 sec. |
The Magical Damage in Fire Increase effect will be removed.
Shoot a flaming crow which leaves a flame trail on the ground. Overheat
[Dungeon]
[PvP] |
|
Veteran Commander | Ignition Crow – Incinerator | Shoot a flaming crow which flies towards targets and inflicts a burn on whoever it touches.
Overheat
[Dungeon]
[PvP] |
The Magical Damage Increase effect will be added to Burn.
Shoot a flaming crow which flies towards targets and inflicts a burn on whoever it touches and increase their magical damage received.
[Dungeon]
[PvP] |
|
Nova Imperator | O | Ignition Crow – Incinerator | Shoot flaming crows which flies to surrounding areas. The crows will explode to deal damage and inflicts a burn on whoever it touches. (Can also be activated midair)Overheat – Uses HP to deal additional damage – Activate by repeat presses of skill key – Attack power +5% for 10 sec. [Dungeon] Flaming Crows (Magic): 1487% Explosion (Magical): 2761% (Overheat 3838%) Burn – Cause damage to enemy and nearby enemies – Duration: 10 Seconds (Overheat: 15 Seconds) [PvP] Flaming Crows (Magic): 508% Explosion (Magical): 944% (Overheat 1312%) Burn – Cause damage to enemy and nearby enemies – Duration: 10 Seconds (Overheat: 15 Seconds) |
The Magical Damage Increase effect will be added to Burn.
Shoot flaming crows which flies to surrounding areas. The crows will explode to deal damage and inflicts a burn on whoever it touches and increase their magical damage received. Overheat
[Dungeon]
[PvP] |
Mutant Reaper | Catacomb | The Soul of the Dead will be changed so that it is generated at the location of the hit.
Movement speed will increase for the Soul of the Dead. |
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Mutant Reaper | Obliteration | Wherever he goes, only the remains of revenge is left behind.
When the target with Valasia seed is killed, Ruined Soul Trace will form. When the target is a Mid Boss, or a Boss, Dense Ruined Soul Trace will form.
[Dungeon]
[PvP] |
The Ruined Soul Trace and Dense Ruined Soul Trace form will be changed.
The HP Recovery effect from Dense Ruined Soul Trace effects will be removed. Based on Skill Level 4 Wherever he goes, only the remains of revenge is left behind. When the target with Valasia seed is killed, Ruined Soul Trace will form. When the target is a Mid Boss, or a Boss, Dense Ruined Soul Trace will form.
[Dungeon]
[PvP] |
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Revenant | Path of the Dead |
[Dungeon] Awakening Charge Speed Increase: 1.5 times Damage to Boss Monster Increase: 15% Path of the Dead Duration: 10 sec. Cooldown: 30 sec. [PvP] Awakening Charge Speed Increase: 1.5 times Damage to Boss Monster Increase: 7.5% Path of the Dead Duration: 8 sec. Cooldown: 180 sec. (Cooldown applies upon start) |
[Dungeon] Awakening Charge Speed Increase: 1.5 times Damage to Boss Monster Increase: 15% Path of the Dead Duration: 15 sec. Cooldown: 30 sec. [PvP] Awakening Charge Speed Increase: 1.5 times Damage to Boss Monster Increase: 7.5% Path of the Dead Duration: 9 sec. Cooldown: 180 sec. (Cooldown applies upon start) |
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Eve | Destruction Aura | The Aura effects will be changed so that it is only applied to the caster. | ||
Code: Exotic | Generate Black Hole | The knockback distance during skill use will be reduced. | ||
Code: Exotic | Code: Recovery – Trick Key | [Code: Recovery – Trick Key] – Consume 20 MP to recover 5% HP – Cooldown: 30 sec. – Increase Magical Attack Power by 15% (PvP: 7.5%) and adds 3 numbers of midair movement (PvP: 1 time) for 12 sec. |
[Code: Recovery – Trick Key] – Consume 20 MP to recover 5% HP – Cooldown: 30 sec. – Increase Magical Attack Power by 15% (PvP: 7.5%) and adds 3 numbers of midair movement (PvP: 1 time) for 15 sec. |
|
Code: Exotic | Concentration Aura | Become able to use auras effectively. Grant additional effects to the caster.
[Dungeon]
[PvP] |
The Magical Defense Decrease effect will be added.
Based on Skill Level 4 Become able to use auras effectively.
[Dungeon] Magical Defense Decrease: 30%
[PvP] Magical Defense Decrease: 15% |
|
Code: Nemesis | Atomic Shield | The skill activation speed will increase by about 20%.
The Energy Field effect will be changed so that it is applied faster. The Atomic Shield will be changed to move with the caster. |
||
Code: Nemesis | Atomic Blaster |
[Dungeon] Plasma Bullet (Magical): 534% Multi Hit [PvP] Plasma Bullet (Magical): 192% Multi Hit |
The skill motion will be fixed to be affected by action speed.
The character will no longer move upon using the skill. The skill cancel time window will be adjusted. The Plasma Bullet generation location will be adjusted.
[Dungeon]
[PvP] |
|
Code: Nemesis | Iron Scraps |
[Dungeon] Fragment Damage (Magical): 308% Multi Hit (Awakening: 231%, Hit Count Increase) [PvP] Fragment Damage (Magical): 117% Multi Hit (Awakening: 88%, Hit Count Increase) |
The skill activation speed will increase by about 50%.
[Dungeon]
[PvP] |
|
Code: Ultimate | O | Iron Scraps |
[Dungeon] Scraps (Magical): 346% [PvP] Scraps (Magical): 148% |
The skill activation speed will increase by about 50%.
[Dungeon]
[PvP] |
Code: Ultimate | Reinforced Nasod Weapons | Enhances Nasod Spear damage. When Nasod Spear Skills are used, [Enhanced Nasod Spear] buff applies. – Nasod Spear Skills: Illusion Stinger, Queen’s Verdict, Junk Break, Assault Spear – Judgement, Spear Burst, Illusion Thorns, Sin Scissors, Extreme Cutter, [Mod] Dimension Link – Guardian: Shellfire [Dungeon] [Enhanced Nasod Spear] – Nasod Spear Skills Attack Range: 1.2 times – Nasod Spear Skills and Command Damage Increase: 20% – Nasod Spear Skills MP Cost Decrease: 20% – Duration: 10 sec. (10 sec. Cooldown) [PvP] [Enhanced Nasod Spear] – Nasod Spear Skills Attack Range: 1.2 times – Nasod Spear Skills and Command Damage Increase: 10% – Nasod Spear Skills MP Cost Decrease: 20% – Duration: 10 sec. (10 sec. Cooldown) |
The Skill Damage Increase effect range will be expanded to also apply to Strength and Bravery skills.
Enhances Nasod Weapon. – Nasod Spear Skills: Illusion Stinger, Queen’s Verdict, Junk Break, Assault Spear – Judgement, Spear Burst, Illusion Thorns, Sin Scissors, Extreme Cutter, [Mod] Dimension Link – Guardian: Shellfire
[Dungeon]
[PvP] |
|
Code: Empress | Queen’s Blessing | Increase the critical chance of summons: Sentry, Oberon and Ophelia. Reduce summoned unit skill cooldown based on [Queen’s Authority] stacks. [Dungeon] Critical Chance: 20% Summon Skill Cooldown Decrease Per Stack of [Queen’s Authority]: 2% (Max 10 Stacks) [PvP] Critical Chance: 20% Summon Skill Cooldown Decrease Per Stack of [Queen’s Authority]: 1% (Max 10 Stacks) |
The Physical Damage Increase effect will be added.
Based on Skill Level 4 Increase the critical chance of summons: Sentry, Oberon and Ophelia.
[Dungeon] Physical Damage Received Increase: 12%
[PvP] Physical Damage Received Increase: 6% |
|
Code: Electra | Code: Recovery – Breaker | [Code: Recovery – Breaker] – Consume 40 MP to recover 5% HP – Cooldown: 30 sec. – All Force Field skills ignores enemies’ defense by 30% for 12 sec. (1.5% in PvP) – Force Field prioritizes mid bosses and bosses within a set range for 12 sec. |
[Code: Recovery – Breaker] – Consume 40 MP to recover 5% HP – Cooldown: 30 sec. – All Force Field skills ignores enemies’ defense by 30% for 15 sec. (1.5% in PvP) – Force Field prioritizes mid bosses and bosses within a set range for 30 sec. |
|
Code: Battle Seraph | Electronic Fall | The skill activation speed will increase by about 45%. | ||
Code: Sariel | Dimension Link – Guardian: Breaker | The character will no longer be knocked back upon using the skill.
The Electron Ball generation location will be adjusted and the size will be reduced. |
||
Code: Sariel | O | Electronic Fall | The skill activation speed will increase by about 50%. | |
Code: Sariel | Evolution | Temporarily release Code: Evolution which enables all command attacks to be affected by Force Fields. Activating El Crystal Spectrum, Energetic Heart will enhance command attacks for a certain duration depending on the activated force field. [Dungeon] [Code: Evolution] – Amplification Field (Red Field): Damage Increase 20% – Spectrum Field (Blue Field): Double Attack (Activation Chance: 100%) – Reactive Field (Green Field): Ignore Guard – Fusion Field: Damage Increase: 20% / Double Attack / Ignore Guard – Action Speed Increase: 10% – Duration: 10 sec. (Cooldown 15 sec.) [PvP] [Code: Evolution] – Amplification Field (Red Field): Damage Increase 20% – Spectrum Field (Blue Field): Double Attack (Activation Chance: 50%) – Reactive Field (Green Field): Ignore Guard – Fusion Field: Damage Increase: 20% / Double Attack / Ignore Guard – Action Speed Increase: 10% – Duration: 10 sec. (Cooldown 15 sec.) |
The Critical Damage Received Increase effect will be added.
Temporarily release Code: Evolution which enables all command attacks to be affected by Force Fields. Cause all skills under the effect of Force Fields to deal increased damage. Activating El Crystal Spectrum, Energetic Heart will enhance command attacks for a certain duration depending on the activated force field. Allow force field activation with limiter removed to increase critical damage received for enemies hit by skills affected by force fields while awakened.
[Dungeon] [Limiter Removal: Force Field]
[PvP] [Limiter Removal: Force Field] |
|
Code: Unknown | Unknown Code | Max MP Increase: 100
[Negative Code]
[Dungeon] Negative Code Stage 2: When using special active skill, receive damage equivalent of 10% of current HP. Negative Code Stage 3: All Damage increased by 20%/All Received Damage increased by 20%.
[PvP] Negative Code Stage 2: When using special active skill, receive damage equivalent of 1% of current HP. Negative Code Stage 3: All Damage increased by 10%/All Received Damage increased by 10%. |
Based on Skill Level 4
Max MP Increase: 100 [Negative Code]
[Dungeon] Negative Code Stage 2: When using special active skill, receive damage equivalent of 10% of current HP. Negative Code Stage 3: All Damage increased by 12%/All Received Damage increased by 12%.
[PvP] Negative Code Stage 2: When using special active skill, receive damage equivalent of 1% of current HP. Negative Code Stage 3: All Damage increased by 6%/All Received Damage increased by 6%. |
|
Code: Failess | Black Hat |
[Dungeon] Critical Increase: 9% Critical Damage Increase: 8% [Negative Code Enhance Corruption Effect] Stage 1: All Speed Increase: 15% Stage 2: When using special active skill, receive damage equivalent to 7% of current HP. Does not apply when current HP is at or less than 40% of max HP. Stage 3: All Damage increased by 25%/All Received Damage increased by 10%. [PvP] Critical Increase: 9% Critical Damage Increase: 4% [Negative Code Enhance Corruption Effect] Stage 1: All Speed Increase: 15% Stage 2: When using special active skill, receive damage equivalent to 0.7% of current HP. Does not apply when current HP is at or less than 40% of max HP. Stage 3: All Damage increased by 12.5%/All Received Damage increased by 5%. |
[Dungeon] Critical Increase: 9% Critical Damage Increase: 8% [Negative Code Enhance Corruption Effect] Stage 1: All Speed Increase: 15% Stage 2: When using special active skill, receive damage equivalent to 7% of current HP. Does not apply when current HP is at or less than 40% of max HP. Stage 3: All Damage increased by 15%/All Received Damage increased by 10%. [PvP] Critical Increase: 9% Critical Damage Increase: 4% [Negative Code Enhance Corruption Effect] Stage 1: All Speed Increase: 15% Stage 2: When using special active skill, receive damage equivalent to 0.7% of current HP. Does not apply when current HP is at or less than 40% of max HP. Stage 3: All Damage increased by 7.5%/All Received Damage increased by 5%. |
|
Code: Failess | Masquerade | [Moby Access] Open a strange masquerade where you don’t know who you are, or where this is. Apply 2 kinds of mysterious debuffs on allies that are on the stage for 20 sec. Damage increase depending on Negative Code Corruption Stage. Core Activation Skill – Successful attack made during awakening will activate the Core Attack [Dungeon] Masquerade (Physical): 809% Multi Hit Damage Increase per Negative Code Stage: 10% [PvP] Masquerade (Physical): 248% Multi Hit Damage Increase per Negative Code Stage: 5% Enemies within the zone can deal damage to each other. |
The Physical Damage Increase effect will be added.
[Moby Access] Core Activation Skill
[Dungeon]
[PvP] |
|
Fury Guardian | Lunatic Fury | The movement distance during skill use will be reduced and the charge motion will be shortened. | ||
Tactical Trooper | Fatal Cannon |
[Dungeon] Cannonball Blast (Magical): 1357% Magical Defense Decrease: 20% (Duration 7 sec.) [PvP] Cannonball Blast (Magical): 457% Magical Defense Decrease: 10% (Duration 7 sec.) |
[Dungeon] Cannonball Blast (Magical): 1357% Magical Defense Decrease: 20% (Duration 15 sec.) [PvP] Cannonball Blast (Magical): 457% Magical Defense Decrease: 10% (Duration 7.5 sec.) |
|
Centurion | Aceldama: Thebez | The skill activation speed will increase by about 30%.
The Quantum Platinum generation speed will be increased and generation location will be adjusted. |
||
Centurion | O | Fatal Cannon |
[Dungeon] Cannonball Blast (Magical): 1474% Magical Defense Decrease: 40% (Duration 7 sec.) [PvP] Cannonball Blast (Magical): 499% Magical Defense Decrease: 20% (Duration 7 sec.) |
[Dungeon] Cannonball Blast (Magical): 1474% Magical Defense Decrease: 40% (Duration 15 sec.) [PvP] Cannonball Blast (Magical): 499% Magical Defense Decrease: 20% (Duration 7.5 sec.) |
Little Devil | Life Swap | Recover 2 energy by consuming 8% HP. (1/2 in PvP) Recover 6% HP when hitting enemies. (1/2 in PvP) |
Skill MP Consumption will be added. 0 -> 100 Recover 10 energy by consuming 8% HP. (1/2 in PvP) Recover 6% HP when hitting enemies. (1/2 in PvP) |
|
Devi | O | Life Swap | Consume HP to recover energy. Afterwards, consume additional HP while recovering more energy for a certain duration.
[Dungeon]
[PvP] |
Consume HP to recover energy. Afterwards, consume additional HP while recovering more energy for a certain duration.
[Dungeon]
[PvP] |
Devi | O | Falling Dragon: Nirvana’s Calamity | Skill MP Consumption will be changed. 150 -> 180 The Energy Consumption will be changed. 5 -> 4 |
|
Devi | O | Shadoweave: Huodou’s Descent | Skill MP Consumption will be changed. 110 -> 140 The Energy Consumption will be changed. 5 -> 4 |
|
Marici | Joining | Based on Skill Level 4
[Joining]
[Dungeon]
[PvP] |
Based on Skill Level 4
[Joining]
[Dungeon]
[PvP] |
|
Elesis | Knighthood | The Knighthood Gauge will be removed. (Players can switch between Gale and Annihilation using a special action key and it will be permanently activated.) The gauge description will be removed for the Knighthood skill. |
||
Saber Knight | Triple Sonic | The character will no longer march forward after using the skill. | ||
Saber Knight | Enhanced Agility | Increases action and movement speed and each execution of Dodge and Slash or Rushing Sword will grant an action/movement speed buff. [Dungeon] Movement Speed: +12% Action Speed Increase: +5% Spirit of Wind – Acquire during Dodge/Rushing – Movement, Action Speed increased by 1% (Max 5 stacks) – Duration: 10 sec. [PvP] Movement Speed: +12% Action Speed Increase: +5% Spirit of Wind – Acquire during Dodge/Rushing – Movement, Action Speed increased by 1% (Max 5 stacks) – Duration: 10 sec. |
The Movement Speed and Action Speed buff acquisition method will be changed.
The skill tooltip will be improved. Based on Skill Level 4 Increase Movement Speed and Action Speed. Movement Speed, Action Speed Additional Increase: 3% Movement Speed, Action Speed Additional Increase: 1.5% |
|
Grand Master | Provoke | The skill trait will be changed. Ruthless -> Killing Blow (1) |
||
Grand Master | Waltz of the Sword | Enhances Dodge and Slash and Rushing Sword Skill.
[Dungeon]
[PvP] |
The Damage to Boss Increase effect will be added.
Based on Skill Level 4 Enhances Dodge and Slash and Rushing Sword Skill.
[Dungeon] Damage to Boss Increase: 10%
[PvP] Damage to Boss Increase: 10% |
|
Empire Sword | O | Provoke |
[Dungeon] Basic Slash (Physical): 1081% Provoke – Attack Power Increase: 20% – Received Damage: 10% – Duration: 10 sec. Rage – Attack Power Increase: 10% – Received Physical Damage Increase: 8% – Duration: 6 sec. [PvP] Basic Slash (Physical): 244% Provoke – Attack Power Increase: 10% – Received Damage: 10% – Duration: 5 sec. Rage – Attack Power Increase: 10% – Received Physical Damage Increase: 8% – Duration: 6 sec. |
[Dungeon] Basic Slash (Physical): 1081% Provoke – Attack Power Increase: 20% – Received Damage: 10% – Duration: 10 sec. Rage – Attack Power Increase: 10% – Received Physical Damage Increase: 8% – Duration: 10 sec. [PvP] Basic Slash (Physical): 244% Provoke – Attack Power Increase: 10% – Received Damage: 10% – Duration: 5 sec. Rage – Attack Power Increase: 10% – Received Physical Damage Increase: 8% – Duration: 5 sec. |
Empire Sword | Charge! | Leave a [Knight’s Mark] on the enemy attacked. When party members attack the enemy with a [Knight’s Mark], the mark will explode and deal damage to the enemy. (Knight’s Mark Cooldown after Explosion: 3 sec.) Knight’s Mark will not explode by party member’s attack against monsters with debuff immunity. If there’s an enemy with [Knight’s Mark] nearby, receive a Damage Reduction increase buff and gain [Charge!] stack. (Stack Cooldown: 2 sec.) Once you gain 5 stacks, [Charge!] stack will reset and Cooldown acceleration will increase by 2 times for a certain duration. [Charge!] will not stack during cooldown acceleration. [Dungeon] Mark Explosion (Physical): 1748% Damage Reduction Increase: 15% Cooldown Acceleration Duration: 3 sec. [PvP] Mark Explosion (Physical): 699% Damage Reduction Increase: 7.5% Cooldown Acceleration Duration: 3 sec. |
The cooldown acceleration activation requirements will be changed.
The skill tooltip will be improved. Leave a [Knight’s Mark] on the enemy attacked. If there’s an enemy with [Knight’s Mark] nearby, receive a Damage Reduction increase buff and gain [Charge!] stacks when using skills affected by Chivalry. Once you gain 5 stacks, [Charge!] stack will reset and Cooldown acceleration will increase by 2 times for a certain duration. [Charge!] will not stack during cooldown acceleration.
[Dungeon] Active, Special Active Cooldown Acceleration: 2 times
[PvP] Active, Special Active Cooldown Acceleration: 1.5 times |
|
Pyro Knight | Infernal Blade | The distance moved during skill use will be reduced. | ||
Blazing Heart | Seed of Fire |
[Dungeon] Burning Flower – All Skill Cooldown decrease by 15% (Excludes Hyperactive/Bond Skills) – Magical Attack Power Increase: 14% – 5 MP Recovery per sec. – Duration: 20 sec. [PvP] Burning Flower – All Skill Cooldown decrease by 7.5% (Excludes Hyperactive/Bond Skills) – Magical Attack Power Increase: 5.6% – 1 MP Recovery per sec. – Duration: 10 sec. |
Based on Skill Level 4
[Dungeon]
[PvP] |
|
Blazing Heart | Ignis Crusher | The skill will be changed so that the skill can be used midair. | ||
Flame Lord | O | Ignis Crusher | The skill will be changed so that the skill can be used midair. | |
Flame Lord | O | Infernal Blade | The distance moved during skill use will be reduced. | |
Dark Knight | Brutal Cutter | Surrounds the sword in evil energy and impales the enemy from the front. While the evil sword is active, using active skills or commands will have a chance of inflicting double attack. While using the skill, reuse the skill and enhance with [Sword of the Abyss]. Sword of the Abyss – Duration increases by 50% – Activation chance of a double attack increases by 25% – Normal Close-Range Attack Increase by 10% Blood Hit – When your own HP is above 20%, this skill will consume 10% HP to increase the damage of skills by 40% (Blood Hit does not consume HP if your HP is below 20%) Gale Skill – Consumes Gale Gauge and acquire Annihilation Gauge – MP Cost↓ Cooldown↓ when Gale activated |
[Sword of the Abyss] will be changed to immediately enhance under certain circumstances.
Surrounds the sword in evil energy and impales the enemy from the front. Blood Hit Gale Skill |
|
Crimson Avenger | Brandish Breaker | Create rifts in space with a powerful attack. Hold down the skill key for additional attacks at the cost of consuming your own HP. (When your HP is below 35% additional attacks are possible without consuming HP) Damage rises as HP gets lower.(Every 1% of current HP lower than Max HP will increase the Attack Power by 1%. Max 30% Attack Power Increase) Annihilation Skill – Consumes Annihilation Gauge and acquire Gale Gauge – Ignores Guard and 10% of Enemies Defense (Guard/Knockdown) when Annihilation activated |
The function that allows for damage to increase as HP decreases will be removed.
The skill will be changed to a Blood Hit skill. Create rifts in space with a powerful attack. Blood Hit Annihilation Skill |
|
Crimson Avenger | Awakened Will: Crimson Avenger | When HP is reduced to critical level, drastically increase all attack power related stats depending on the active Chivalry mode. Also, additional functions are added when there are more enemies nearby. [Dungeon] [Knight of Darkness] – Activate when Chivalry Mode is activated at 85% or below HP [Annihilation] – Physical Attack Power Increased by 5% – Critical Increased by 5% – Maximize Increased by 5% [Gale] – Physical Attack Power Increased by 5% – All Speed Increased by 5% – MP Recovery Attacking/Attacked Increased by 10% [Avenger] – Activated when there are more than 1 enemy nearby (1 Stack per enemy, Max 5 Stacks) – Critical Damage Increased by 3% – Absorb 0.5% Damage of Command/Active Attacks as HP – Increase chance to activate Piercing/Plague effects by 5% [PvP] [Knight of Darkness] – Activate when Chivalry Mode is activated at 20% or below HP [Annihilation] – Physical Attack Power Increased by 5% – Critical Increased by 5% – Maximize Increased by 5% [Gale] – Physical Attack Power Increased by 5% – All Speed Increased by 5% – MP Recovery Attacking/Attacked Increased by 10% [Avenger] – Activated when there are more than 1 enemy nearby (1 Stack per enemy, Max 5 Stacks) – Critical Damage Increased by 3% – Absorb 0.5% Damage of Command/Active Attacks as HP – Increase chance to activate Piercing/Plague effects by 5% |
[Knight of Darkness] effects are changed to remain for a certain period of time after activation.
When HP is reduced to critical level, drastically increase all attack power related stats for a set duration depending on the active Chivalry mode.
[Dungeon] [Avenger]
[PvP] [Avenger] |
|
Bloody Queen | O | Brandish Breaker | Tear the space towards the front, causing evil energy to spout from the cracks to strike upon the enemies. Damage rises as HP gets lower.(Every 1% of current HP lower than Max HP will increase the Attack Power by 1%. Max 50% Attack Power Increase) Annihilation Skill – Consumes Annihilation Gauge and acquire Gale Gauge – Ignores Guard and 10% of Enemies Defense (Guard/Knockdown) when Annihilation activated |
The function that allows for damage to increase as HP decreases will be removed.
The skill will be changed to a Blood Hit skill. Tear the space towards the front, causing evil energy to spout from the cracks to strike upon the enemies. Blood Hit Annihilation Skill |
Adrestia | Indomitable | Countless battle and trial got in the way, but there’s no longer the anxiety and fear felt in the beginning. The will to protect everyone, the unchanging faith, and belief in myself will never fail.
The strong will is applied to Chivalry and everything build will be materialized to use the power of El freely. Using [Divinus Manus] skill will activate 1 of 3 additional hit to strike the enemy ahead. |
The Indomitable effects will be changed.
Countless battle and trial got in the way, but there’s no longer the anxiety and fear felt in the beginning. The will to protect everyone, the unchanging faith, and belief in myself will never fail. The strong will is applied to Chivalry and everything build will be materialized to use the power of El freely. Using [Divinus Manus] skill will activate 1 of 3 additional hit to strike the enemy ahead. |
|
Doom Bringer | O | Particle Accelerator: Brutal Quake | The skill activation speed will increase by about 10%.
Skill activation will be improved so that it does not consume Dynamo Mutation Points. |
|
Mastermind | Install – Starfall | The install switch speed will be increased. | ||
Mastermind | Install – Charged Impulser | The install switch speed will be increased. | ||
Mastermind | Install – Zero Kelvin Generator |
[Dungeon] Freeze (Physical): 392% Multi Hit – Frostbite Duration: 5 sec. Shockwave (Physical): 610% – DP Recovery per Hit: 5 (Max 15 per 1 Shockwave) Duration: 10 sec. Received Physical Damage Increase: 7% – Duration: 10 sec. [PvP] Freeze (Physical): 119% Multi Hit – Frostbite Duration: 3 sec. Shockwave (Physical): 231% – DP Recovery per Hit: 3 (Max 9 per 1 Shockwave) Duration: 10 sec. Received Physical Damage Increase: 3.5% – Duration: 10 sec. |
[Dungeon] Freeze (Physical): 392% Multi Hit – Frostbite Duration: 5 sec. Shockwave (Physical): 610% – DP Recovery per Hit: 5 (Max 15 per 1 Shockwave) Duration: 10 sec. Received Physical Damage Increase: 7% – Duration: 15 sec. [PvP] Freeze (Physical): 119% Multi Hit – Frostbite Duration: 3 sec. Shockwave (Physical): 231% – DP Recovery per Hit: 3 (Max 9 per 1 Shockwave) Duration: 10 sec. Received Physical Damage Increase: 3.5% – Duration: 15 sec. |
|
Dominator | O | Install – Starfall |
[Dungeon] Plasma Beam (Physical): 145% Multi Hit [PvP] Plasma Beam (Physical): 52% Multi Hit |
The install switch speed will be increased.
The attack form will be changed.
[Dungeon]
[PvP] |
Dominator | O | Install – Charged Impulser | The install switch speed will be increased. | |
Dominator | O | Particle Accelerator: Install – Zero Trust | The attack form will be changed. | |
Diabolic Esper | ESP | Phase Shift can also be activated in midair. Receive following effects depending on the number of enemies nearby. – Damage received when attacked will have a chance of being reduced. The damage will reduce further when there are more enemies nearby. – Special Active Skill damage will increase. The damage will increase further when there are less enemies nearby. [Dungeon] Damage Reduction: 5% – Activation Chance: 100% – 5% additional reduction per enemy (Max 15%)Special Active Skill Damage Increase: 8% (When there are 5 or more enemies) – 3% additional increase per enemy removed (Max 12%) [PvP] Damage Reduction: 5% – Activation Chance: 100% – 5% additional reduction per enemy (Max 15%)Special Active Skill Damage Increase: 4% (When there are 5 or more enemies) – 1.5% additional increase per enemy removed (Max 6%) |
The Damage Reduction and Special Active Skill Damage Increase effect activation requirements will be changed.
Based on Skill Level 4 Permanently reduce damage received and Phase Shift can now be activated in midair. Receive following effects depending on the number of enemies nearby.
[Dungeon] Special Active Skill Damage Increase: 20%
[PvP] Special Active Skill Damage Increase: 10% |
|
Mad Paradox | O | Particle Accelerator: Entropy | The area for Entropy is changed to generate faster. | |
Mad Paradox | O | Mind Break |
[Dungeon] Brain Wave Shock (Magical): 567% Mind Break – Magical Defense Decrease: 20% – Duration: 5 sec. [PvP] Brain Wave Shock (Magical): 141% Mind Break – Magical Defense Decrease: 6% – Duration: 2.5 sec. |
[Dungeon] Brain Wave Shock (Magical): 567% Mind Break – Magical Defense Decrease: 20% – Duration: 12 sec. [PvP] Brain Wave Shock (Magical): 141% Mind Break – Magical Defense Decrease: 6% – Duration: 6 sec. |
Affect Tracer | Stimpack | The skill range will be increased. | ||
Dissembler | Cure | The hitbox generated through allies will be removed. | ||
Overmind | O | Particle Accelerator: Nocebo Effect | Scan around and start giving unknown prescriptions to all the enemies scanned Upon using the skill, certain skills will activate as enhanced for 10 sec. – Anesthesia/ Immunity/PCA: Upon awakening, activate the max effect without consuming Dynamo Mutation Point – Stimpack/ Detoxication: Increase buff effects by 1.25 times |
The skill use requirements for certain skill enhancement statuses will be removed.
Scan around and start giving unknown prescriptions to all the enemies scanned |
Lu/Ciel | Aura of Punishment | The Aura effects will be changed so that it is only applied to the caster. | ||
Chiliarch | Creeping Terror | The Back Attack effect will be changed so that it is applied permanently to enemies that cannot look back.
The visibility of the effects of Creeping Terror will be improved. |
||
Chiliarch | Ambush Attack | Ambush Attack will be changed so that it is applied permanently to enemies that cannot look back. | ||
Dreadlord | Supreme Punishment | The range of Land of Death will be increased on the Y-axis. | ||
Dreadlord | Phantom Blade | Dash forward swiftly. Appear and strike twice if coming into contact with an enemy. Half of the MP cost is refunded if there is no target. (Can also be activated midair.)
[Dungeon]
[PvP] |
The skill range will be increased.
Ambush Attack will be changed so that it is applied permanently to enemies that cannot look back. Dash forward swiftly. Appear and strike twice if coming into contact with an enemy and reduce physical defense. Half of the MP cost is refunded if there is no target. (Can also be activated midair.)
[Dungeon]
[PvP] |
|
Catastrophe | Gaze of Abyss | The area of effect of Gaze of Abyss will be improved. | ||
Royal Guard | Soul Collector |
[Dungeon] Magic Bullet Enhancement – Attack Power Increase: 25% – Range Increase: 35% – Pierce Increase: +2 (Affects Marbas Z Attack and 1st Movement-Accelerando) [PvP] Magic Bullet Enhancement – Attack Power Increase: 25% – Range Increase: 35% – Pierce Increase: +2 (Affects Marbas Z Attack and 1st Movement-Accelerando) |
The Collected Soul stack will be changed to reduce by 1 each when the duration ends.
Collected Soul Duration will be increased. The skill tooltip will be improved. Based on Skill Level 4
[Dungeon]
[PvP] |
|
Noblesse | Rain of Chaos | The demonic spear fall speed will be increased.
Ciel will no longer move back upon using the skill. |
||
Noblesse | Shadow Bolt | Summon a magic circle and drop demon spears on the enemy
Shadow Bolt
[Dungeon]
[PvP] |
The Critical Damage Received Increase effect will be added to the demon spear explosion.
Summon a magic circle and drop demon spears on the enemy
[Dungeon]
[PvP] |
|
Innocent | O | Shadow Bolt | Drop a giant spear towards the ground. Increase damage by 30% with [Noblesse Oblige] passive. [Dungeon] Demon Spear (Magical): 4302% Shockwave (Magical): 1434% [PvP] Demon Spear (Magical): 1553% Shockwave (Magical): 517% |
The Critical Damage Received Increase effect will be added to Shockwave.
Drop a giant spear towards the ground.
[Dungeon]
[PvP] |
Innocent | O | Soul Infest: Chaos Ejection | Skill activation will be improved so that it does not consume Combination Gauge.
Ciel will no longer fall into the ground upon using the skill on certain grounds. |
|
Diabla | Dark Plasma |
[Dungeon] Demonic Beam (Physical): 580% Multi Hit Physical Damage Increase: 8% Duration: 10 sec. [PvP] Demonic Beam (Physical): 145% Multi Hit Physical Damage Increase: 8% Duration: 10 sec. |
[Dungeon] Demonic Beam (Physical): 580% Multi Hit Physical Damage Increase: 12% Duration: 10 sec. [PvP] Demonic Beam (Physical): 145% Multi Hit Physical Damage Increase: 12% Duration: 10 sec. |
|
Demonio | Manic Demon Form – Thirst | When enemies are nearby, attack power and damage reduction is increased. When enemies are far away, Movement/Jump Speed is increased.
[Dungeon]
[PvP] |
The distance based Attack Power Increase, Damage Reduction, Movement/Jump Speed Increase effect will be removed.
Manic Demon Form – Thirst: The required range for Destructive Instinct activation will be increased. Manic Demon Form – Thirst: The required range for Tracker Instinct activation will be increased. When enemies are nearby, attack power and damage reduction is increased. Based on Skill Level 4
[Dungeon]
[PvP] |
|
Diangelion | O | Dark Plasma |
[Dungeon] Demonic Beam (Physical): 440% Multi Hit Physical Damage Increase: 8% Duration: 10 sec. [PvP] Demonic Beam (Physical): 110% Multi Hit Physical Damage Increase: 8% Duration: 10 sec. |
[Dungeon] Demonic Beam (Physical): 440% Multi Hit Physical Damage Increase: 12% Duration: 10 sec. [PvP] Demonic Beam (Physical): 110% Multi Hit Physical Damage Increase: 12% Duration: 10 sec. |
Diangelion | O | Altar of Evil | Manic Demon Form – Super Armor State – ZZZZ and XXX(Hold) commands added. – Death Touch: Multi Hit close enemies ahead – Mortal Fear: Attack a small surrounding area – Thorns of Hell: Attack small area ahead and target defense decrease – Dark Plasma: Multi Hit Attack in a fan shape ahead and target physical damage increase – Abyssal Gate: Attack small range attack ahead – Entering and canceling Manic Mode will give a debuff that increase additional damage for 10 sec. – Restore 1 Combination Point every 6 seconds of the remaining duration when cancelled. – Duration: 30 sec. (PvP: 9 sec.) [Dungeon] Demonic Release (Physical): 406% Multi Hit Defense Ignore Increases by 2% per Combination Gauge used (Max 20%) Additional Damage Increase: 20% [PvP] Demonic Release (Physical): 123% Multi Hit Defense Ignore Increases by 2% per Combination Gauge used (Max 10%) Additional Damage Increase: 20% |
The Additional Damage Increase effect will be changed to the Critical Damage Received Increase effect.
Manic Demon Form
[Dungeon]
[PvP] |
Diangelion | O | Soul Infest: Exultation | The attack range of the demonic energy will be increased. | |
Turbids | Amorphous | The power of ID shoots from all direction to strike the area surrounding Lu. Allies within the area of effect will have accelerated skill cooldown. (Can also be activated midair.) [Dungeon] Strike (Magical): 607% Multi Hit Skill Cooldown Acceleration: 1.25 times Duration: 10 sec. [PvP] Strike (Magical): 231% Multi Hit Skill Cooldown Acceleration: 1.25 times Duration: 5 sec. |
The Damage Received Increase effect will be added.
The power of ID shoots from all direction to strike the area surrounding Lu. Allies within the area of effect will have accelerated skill cooldown and enemies within the area of effect will have increased damage received.
[Dungeon]
[PvP] |
|
Turbids | Infernal Hands |
[Dungeon] Ambush (Magical): 800% Strike (Magical): 1599% Multi Hit Explosion (Magical): 1350% Physical/Magical Defense Decrease: 20% Duration: 6 sec. [PvP] Ambush (Magical): 288% Strike (Magical): 577% Multi Hit Explosion (Magical): 433% Physical/Magical Defense Decrease: 20% Duration: 3 sec. |
[Dungeon] Ambush (Magical): 800% Strike (Magical): 1599% Multi Hit Explosion (Magical): 1350% Physical/Magical Defense Decrease: 20% Duration: 10 sec. [PvP] Ambush (Magical): 288% Strike (Magical): 577% Multi Hit Explosion (Magical): 433% Physical/Magical Defense Decrease: 20% Duration: 5 sec. |
|
Turbids | Awakened Will: Turbids |
[Dungeon] Active, Special Active Skill Cooldown Decrease upon using Dyad Skill: 10% Receive 2 times Combination Gauge upon Successful Attack while Awakened [PvP] Active, Special Active Skill Cooldown Decrease upon using Dyad Skill: 10% Receive 2 times Combination Gauge upon Successful Attack while Awakened |
[Dungeon] Active, Special Active Skill Cooldown Decrease upon using Dyad Skill: 15% Receive 2 times Combination Gauge upon Successful Attack while Awakened [PvP] Active, Special Active Skill Cooldown Decrease upon using Dyad Skill: 15% Receive 2 times Combination Gauge upon Successful Attack while Awakened |
|
Demersio | O | Infernal Hands |
[Dungeon] Ground Movement (Magical): 91% Multi Hit Explosion (Magical): 5063% Physical/Magical Defense Decrease: 20% Duration: 6 sec. [PvP] Ground Movement (Magical): 32% Multi Hit Explosion (Magical): 1827% Physical/Magical Defense Decrease: 20% Duration: 3 sec. |
The explosion generation location will be adjusted to be closer to the character.
[Dungeon]
[PvP] |
Demersio | O | Soul Infest: Erupting Abyss | The skill will be renewed. | |
Rose | Over Strike | ECP Using Skill – Consumes ECP instead of MP. – Upon activating Overstrike, skill cannot be used. |
The activation requirements for Over Strike will be changed.
ECP Skills can now be used even when Over Strike is activated. ECP Using Skill |
|
Storm Trooper | Eagle’s Radar | Enemies in the line of vision are marked and have their weaknesses scoped out. | Eagle’s Radar’s area of effect will be increased.
Enemies towards the front are marked and have their weaknesses scoped out. |
|
Heavy Barrel | Over Strike Enhance | Consume all colorless aura to apply additional beneficial effects are applied for a certain duration when [Over Strike] is activated. | Additional beneficial effects are applied for a certain duration when [Over Strike] is activated. | |
Crimson Rose | Frenzy |
[Dungeon] [Frenzy] – Special Active Skill Damage Increase: 25% – Damage Reduction: 30% – Special Active Cooldown Decrease upon successful Active Skill hit: 30% – All Enemies’ Critical Damage Received Increase: 10% – Frenzy Cooldown: 5 sec. [PvP] [Frenzy] – Special Active Skill Damage Increase: 12.5% – Damage Reduction: 12% – Special Active Cooldown Decrease upon successful Active Skill hit: 30% – All Enemies’ Critical Damage Received Increase: 10% – Frenzy Cooldown: 30 sec. |
[Dungeon] [Frenzy] – Special Active Skill Damage Increase: 25% – Damage Reduction: 30% – Special Active Cooldown Decrease upon successful Active Skill hit: 30% – All Enemies’ Critical Damage Received Increase: 10% – Frenzy Cooldown: 3 sec. [PvP] [Frenzy] – Special Active Skill Damage Increase: 12.5% – Damage Reduction: 12% – Special Active Cooldown Decrease upon successful Active Skill hit: 30% – All Enemies’ Critical Damage Received Increase: 10% – Frenzy Cooldown: 30 sec. |
|
Black Massacre | Swift Assassin | [Swift Search] – Movement Speed Increase: 35% – Condition: No enemies within 600 [Dungeon] [Target Locked] – Target’s Received Critical Damage Increase: 10% – Duration: 20 sec. – Condition: All enemies within 1200 [PvP] [Target Locked] – Target’s Received Critical Damage Increase: 5% – Duration: 6 sec. – Condition: All enemies within 1200 |
The duration for Target Locked will be removed so that it can permanently remain within range.
[Swift Search]
[Dungeon]
[PvP] |
|
Valkyrie | G-18C Freezing Grenade | The movement distance during skill use midair will be reduced. | ||
Valkyrie | G-35L Flash Grenade | The movement distance during skill use midair will be reduced. | ||
Freyja | G-96 Pressure Grenade | The movement distance during skill use midair will be reduced. | ||
Freyja | Einherjar | The skill activation speed will increase by about 30%. | ||
Freyja | Awakened Will: Freyja | Increase all speed and damage reduction permanently. Using all loaded grenades will increase Magical Attack Power. Holding down any Grenade skill key will throw all grenades at once while ignoring the range. [Dungeon] All Speed Increase: 8% Damage Reduction: 20% Magical Attack Power Increase When Using All Loaded Grenades: 10% (Max 3 Stacks) Magical Attack Power Increase Duration: 30 sec. [PvP] All Speed Increase: 8% Damage Reduction: 10% Magical Attack Power Increase When Using All Loaded Grenades: 5% (Max 3 Stacks) Magical Attack Power Increase Duration: 30 sec. |
The skill tooltip will be improved.
A function that activates Over Strike after consuming all ECP when using all loaded grenades will be added. Increase all speed and damage reduction permanently.
[Dungeon]
[PvP] |
|
Freyja | Penetrating Bullet | The movement distance during skill use will be reduced. | ||
Minerva | O | G-18C Freezing Grenade | The movement distance during skill use midair will be reduced. | |
Minerva | O | G-96 Pressure Grenade | The movement distance during skill use midair will be reduced. | |
Minerva | O | M-3 Flamethrower: Rampaging Flames | The skill cancel time window will be adjusted. | |
Minerva | Enhanced Grenades |
[Dungeon] Upon hitting 3 different grenade types within 10 seconds, apply [Fusion] debuff – Defense Decrease: 30% – Magic Damage Received Increase: 15% Duration: 15 sec. – Grenade Skills: G-35L Flash Grenade, G-18C Freezing Grenade, G-96 Pressure Grenade Grenade Throw – Upon consuming all grenades, Special Active Skill Cooldown Reduction: 30% [PvP] Upon hitting 3 different grenade types within 10 seconds, apply [Fusion] debuff – Defense Decrease: 15% – Magic Damage Received Increase: 7.5% Duration: 5 sec. – Grenade Skills: G-35L Flash Grenade, G-18C Freezing Grenade, G-96 Pressure Grenade Grenade Throw – Upon consuming all grenades, Special Active Skill Cooldown Reduction: 9% |
[Dungeon] Upon hitting 2 different grenade types within 10 seconds, apply [Fusion] debuff – Defense Decrease: 30% – Magic Damage Received Increase: 15% Duration: 15 sec. – Grenade Skills: G-35L Flash Grenade, G-18C Freezing Grenade, G-96 Pressure Grenade Grenade Throw – Upon consuming all grenades, Special Active Skill Cooldown Reduction: 30% [PvP] Upon hitting 2 different grenade types within 10 seconds, apply [Fusion] debuff – Defense Decrease: 15% – Magic Damage Received Increase: 7.5% Duration: 5 sec. – Grenade Skills: G-35L Flash Grenade, G-18C Freezing Grenade, G-96 Pressure Grenade Grenade Throw – Upon consuming all grenades, Special Active Skill Cooldown Reduction: 9% |
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Metal Heart | Mecha Drop | The first attack activation speed upon skill use will be reduced. | ||
Optimus | G-Mastery | Increases the efficiency of the G-Core System. When the ‘G-Core Extension’ buff is max stacked, damage against boss monsters increase, all skill cost and cooldown is decreased for 15 sec. (Hyperactive, Bond Skills Excluded) |
The skill tooltip will be improved.
A function that activates Over Strike after consuming all ECP when G-Core Extension buff reaches max stacks will be added. Increases the efficiency of the G-Core System. |
|
Optimus | G-Extension | Improve the G-Core and strengthen the system. Each time the G Skill transforms, attack power increases.(Max 5 stacks) All speeds are increased with the influence of the upgraded G-Core. [Auto-gun]’s function is upgraded. |
Improve the G-Core and strengthen the system. Each time the G Skill is used, attack power increases.(Max 5 stacks) All speeds are increased with the influence of the upgraded G-Core. [Auto-gun]’s function is upgraded. |
|
Optimus | G-1 Corona | The skill cancel time window will be adjusted. | ||
Prime Operator | O | G-1 Corona |
[Dungeon] Energy Bullet (Magical): 2478% Received Magical Attack Damage Increase: 12% Duration: 10 sec. [PvP] Energy Bullet (Magical): 795% Received Magical Attack Damage Increase: 6% Duration: 10 sec. |
The skill cancel time window will be adjusted.
[Dungeon]
[PvP] |
Prime Operator | O | Mecha Drop | The first attack activation speed upon skill use will be reduced. | |
Prime Operator | O | M-3 Flamethrower: Radial Flames | The skill range will be fixed to not be affected by the character’s size. | |
Arme Thaumaturgy | Power of Creation | Critical Damage are permanently increased and when in [Authority: Creation] mode, damage of additional attacks and MP gain have a chance to be increased. When using Projection Skill during awakening, all special active skills except the skill just casted have their cooldown reduced. [Dungeon] Critical Damage Increase: 15% [Creation Mode Enhanced] Damage Increase: 50% MP Gain Increase: 35% Activation Chance: 12% [When Using Projection Skill During Awakening] – Special Active Cooldown Reduction: 3 sec. [PvP] Critical Damage Increase: 7.5% [Creation Mode Enhanced] [When Using Projection Skill During Awakening] |
The Special Active Skill Damage Increase effect will be added.
The skill tooltip will be improved. Based on Skill Level 4 Permanently increase Critical Damage. When in [Authority: Creation] mode, increase special active skill damage and increase additional attack damage and MP gain on a set chance.
[Dungeon] [Creation Mode Enhanced] [When Using Projection Skill During Awakening]
[PvP] [Creation Mode Enhanced] [When Using Projection Skill During Awakening] |
|
Arme Thaumaturgy | Autosuggestion | The mana storm will be changed to not launch enemies into the air. | ||
Arme Thaumaturgy | Dreimal · Schwerttanz | The Upward Slash will be changed to not launch enemies into the air. | ||
Arme Thaumaturgy | Intervenor | Deviate from the world and ignore all conventions. March ahead with the power of the Goddess and reduce Time Stop and Stun duration. While in [God’s Power: Creation Magic] status, Afterimage damage is increased. Gain the chance to inflict [Bleed] status for targets attacked. [Dungeon] Time Stop and Stun Duration Decrease: 10% Afterimage Damage Increase: 20% Bleeding Chance: 33% [PvP] Time Stop and Stun Duration Decrease: 10% Afterimage Damage Increase: 20% Bleeding Chance: 33% |
The Action Speed Increase effect will be added.
The skill tooltip will be improved. Deviate from the world and ignore all conventions.
[Dungeon]
[PvP] |
|
Richter | The Justiciar | Increases damage dealt to enemies under certain debuff and gains an ability to resist debuffs.
Time of Judgement Power of the Justiciar
[Dungeon] [Power of the Justiciar]
[PvP] [Power of the Justiciar] |
The All Damage Increase effect will be added.
The Time of Judgement effect will be removed. The skill tooltip will be improved. Bring judgment to those who dare go against the goddess.
[Dungeon] Debuff Duration Decrease: 20%
[PvP] Debuff Duration Decrease: 20% |
|
Richter | O | Autosuggestion | The mana storm will be changed to not launch enemies into the air. | |
Richter | O | Fragarach | Continuously project and shoot [Fragarach], the orb of light concentrated with the magical power of Gods.
Projection Skill Fragarach |
Fragarach enhancement requirements will be changed.
Project and shoot [Fragarach], the orb of light concentrated with the magical power of Gods. Projection Skill Fragarach |
Richter | Apotheosis | Enhanced Projection stack effect. Additional hits created by [Power: Creation Magic] will trigger extra attacks.
Enhanced Projection Stack Power of the Creator |
The skill tooltip will be improved.
Enhanced Projection stack effect. Additional hits created by [Power: Creation Magic] will trigger extra attacks. Enhanced Projection Stack Power of the Creator |
|
Lofty: Anpassen | Blatt Blume | The skill cancel time window will be adjusted. | ||
Erbluhen Emotion | Satz Aurora | The skill activation speed will increase by about 20%.
The skill cancel time window will be adjusted. The Chant · Revelation attack will be changed to not launch enemies into the air. |
||
Erbluhen Emotion | Vertrauen Melodie | The Atmospheric Shockwave range will be increased. | ||
Erbluhen Emotion | Requiem | The skill activation speed will increase by about 30%. | ||
Bluhen | O | Requiem | The skill activation speed will increase by about 30%. | |
Apostasia | Befreiung Feld | Release all corruption from within and plunge the world in absolute chaos. (Can also be activated midair)
Henir Release |
Henir Release requirements will be changed.
Release all corruption from within and plunge the world in absolute chaos. (Can also be activated midair) Henir Release |
|
Herrscher | O | Befreiung Feld | Release all corruption from within and plunge the world in absolute chaos.
Henir Release |
Henir Release requirements will be changed.
Release all corruption from within and plunge the world in absolute chaos. Henir Release |
Sparky Child | Kapow Punch | The distance moved during skill use will be reduced. | ||
Eternity Winner | Great Birth | Laby gains confidence that using Nisha’s power will not plunge herself in sadness While in transformation, you cannot use skills and can only use command attacks. All command attack will unleash a powerful attack. [Great Birth] Super Armor Decrease Received Damage by 20% ‘I knew you were Laby’s original power, follow Laby’s order!’ Requires 1 El’s Essence (Item) – Uses 1 when Hyperactive Skill is used. (Unable to use without it) – Right-click on identified El Shards to obtain El’s Essence. (Sockets do not apply to Hyperactive skills unless they are [Hyperactive Damage Increase] sockets) [Dungeon] Amazing Shot (Physical): 2916% Duration: 40 sec.
[PvP] |
The skill can now be used during transformation.
A function that increases charge when command activation skill is used during transformation will be added. Laby gains confidence that using Nisha’s power will not plunge herself in sadness [Great Birth] ‘I knew you were Laby’s original power, follow Laby’s order!’ Requires 1 El’s Essence (Item) (Sockets do not apply to Hyperactive skills unless they are [Hyperactive Damage Increase] sockets)
[Dungeon]
[PvP] |
|
Eternity Winner | O | Kapow Punch | The distance moved during skill use will be reduced. | |
Twinkle Child | Rolly Rolly | The skill cancel time window will be adjusted. | ||
Shining Romantica | Got You! | The skill cancel time window will be adjusted. | ||
Radiant Soul | One Step Forward |
[Dungeon] Special Active Skill Cooldown Decrease per [Hello, Nisha] Point: 5% Damage to Boss/Mid Boss Monster increase when [Hello, Laby] is activated: 10% [PvP] Special Active Skill Cooldown Decrease per [Hello, Nisha] Point: 5% Damage to Boss/Mid Boss Monster increase when [Hello, Laby] is activated: 10% |
[Dungeon] Special Active Skill Cooldown Decrease per [Hello, Nisha] Point: 10% Damage to Boss/Mid Boss Monster increase when [Hello, Laby] is activated: 20% [PvP] Special Active Skill Cooldown Decrease per [Hello, Nisha] Point: 5% Damage to Boss/Mid Boss Monster increase when [Hello, Laby] is activated: 20% |
|
Daydreamer | Bibi…! |
[Dungeon] Chew (Physical): 1055% – Physical Defense Decrease: 20% – Duration: 10 sec. Bite (Physical): 729% See You Next Time (Physical): 465% x 5 [PvP] Chew (Physical): 374% – Physical Defense Decrease: 10% – Duration: 10 sec. Bite (Physical): 245% See You Next Time (Physical): 157% x 5 |
[Dungeon] Chew (Physical): 1055% – Physical Defense Decrease: 30% – Duration: 25 sec. Bite (Physical): 729% See You Next Time (Physical): 465% x 5 [PvP] Chew (Physical): 374% – Physical Defense Decrease: 10% – Duration: 10 sec. Bite (Physical): 245% See You Next Time (Physical): 157% x 5 |
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Daydreamer | Flower Garden |
[Dungeon] Vines (Physical): 297% Multi Hit Flower (Physical): 658% Multi Hit [PvP] Vines (Physical): 75% Multi Hit Flower (Physical): 167% Multi Hit |
The vines generation location will be adjusted to be closer to the character.
[Dungeon]
[PvP] |
|
Daydreamer | Fantasy | The attack form will be changed. | ||
Nisha Labyrinth | O | Fantasy | Grow brambles to attack enemies from within. The bramble will slowly drag enemies in. Use all Sentimental Points. Each point will decrease time between hits by 3%. |
Grow brambles to attack enemies from within. The bramble will slowly drag enemies in. Use all Sentimental Points. Each point will decrease time between hits by 5%. (PvP: 3%) |
Nisha Labyrinth | O | Flower Garden |
[Dungeon] Summon Illusion (Physical): 758% Multi Hit Illusion of the Black Forest (Physical): 482% Multi Hit [PvP] Summon Illusion (Physical): 259% Multi Hit Illusion of the Black Forest (Physical): 164% Multi Hit |
[Dungeon] Summon Illusion (Physical): 2372% Multi Hit Illusion of the Black Forest (Physical): 65% Multi Hit [PvP] Summon Illusion (Physical): 649% Multi Hit Illusion of the Black Forest (Physical): 21% Multi Hit |
Punky Poppet | Twitter Whistle |
[Dungeon] Tweet Tweet (Magical): 2502% [Can’t Hit Me!~] Can move without colliding into enemies. Received Damage Decrease 80% Special Active Cooldown Speed Increase: 2 times Duration: 3 sec. Effect removed after being hit 5 times [My Ears!] Magical Damage Received Increase: 15% Duration: 12 sec. [PvP] Tweet Tweet (Magical): 810% [Can’t Hit Me!~] Can move without colliding into enemies. Received Damage Decrease 16% Special Active Cooldown Speed Increase: 2 times Duration: 2.1 sec. Effect removed after being hit 5 times [My Ears!] |
[Dungeon] Tweet Tweet (Magical): 2502% [Can’t Hit Me!~] Can move without colliding into enemies. Received Damage Decrease 80% Special Active Cooldown Speed Increase: 2 times Duration: 3 sec. Effect removed after being hit 5 times [My Ears!] Magical Damage Received Increase: 18% Duration: 12 sec. [PvP] Tweet Tweet (Magical): 810% [Can’t Hit Me!~] Can move without colliding into enemies. Received Damage Decrease 16% Special Active Cooldown Speed Increase: 2 times Duration: 2.1 sec. Effect removed after being hit 5 times [My Ears!] |
|
Liberator | End and Beginning |
[Dungeon] Remove Debuff Upon New Moon Awakening: 1 Chance to Remove All Debuff Upon New Moon Awakening 5% Special Active Cooldown Decrease Upon New Moon Awakening: 20% Special Active Skill Cooldown Acceleration When Using [Obsidian Darkness] Skill: 1.3 times Cooldown Acceleration: 5 sec. All Damage Increase When Using [Obsidian Darkness] Skill: 3% (Max 5 Stacks) All Damage Increase Duration: 10 sec. [PvP] Remove Debuff Upon New Moon Awakening: 1 Chance to Remove All Debuff Upon New Moon Awakening 5% Special Active Cooldown Decrease Upon New Moon Awakening: 20% Special Active Skill Cooldown Acceleration When Using [Obsidian Darkness] Skill: 1.3 times Cooldown Acceleration: 5 sec. All Damage Increase When Using [Obsidian Darkness] Skill: 1.5% (Max 5 Stacks) All Damage Increase Duration: 10 sec. |
[Dungeon] Remove Debuff Upon New Moon Awakening: 1 Chance to Remove All Debuff Upon New Moon Awakening 5% Special Active Cooldown Decrease Upon New Moon Awakening: 20% Special Active Skill Cooldown Acceleration When Using [Obsidian Darkness] Skill: 1.3 times Cooldown Acceleration: 5 sec. All Damage Increase When Using [Obsidian Darkness] Skill: 8% (Max 2 Stacks) All Damage Increase Duration: 10 sec. [PvP] Remove Debuff Upon New Moon Awakening: 1 Chance to Remove All Debuff Upon New Moon Awakening 5% Special Active Cooldown Decrease Upon New Moon Awakening: 20% Special Active Skill Cooldown Acceleration When Using [Obsidian Darkness] Skill: 1.3 times Cooldown Acceleration: 5 sec. All Damage Increase When Using [Obsidian Darkness] Skill: 4% (Max 2 Stacks) All Damage Increase Duration: 10 sec. |
|
Pale Pilgrim | Moon’s Origin | Imbue the desire to protect others into the power of the moon. Recover a set amount of HP and MP for allies within the range of the moon and grant the [Moon’s Origin] buff which will additionally heal allies for a certain duration.(Max 3 stacks) [Rest] Protect with the Relic of Rest. [Blessing of Moonlight] Upon awakening, enhance skill effect depending on the shape of the moon. [Dungeon] Origin Moon (Physical): 1276% Multi Hit Instant HP/MP Recovery for Allies within Range: 20% [Moon’s Origin] HP/MP Recovery per sec.: 7% HP Absorb upon Successful Command/Active Skill: 1% Duration: 4 sec. [Blessing of Moonlight – Full Moon] Instant HP/MP Recovery within Range: 30% [Blessing of Moonlight – Half Moon] [Moon’s Origin] Duration: 6 sec.
[PvP] [Blessing of Moonlight – Full Moon] |
The Origin Moon range will be increased.
Imbue the desire to protect others into the power of the moon. [Rest] [Blessing of Moonlight]
[Dungeon] [Blessing of Moonlight – Full Moon]
[PvP] [Blessing of Moonlight – Full Moon] |
|
Pale Pilgrim | White Dwarf | The skill activation speed will increase by about 20%. | ||
Nyx Pieta | O | White Dwarf | The skill activation speed will increase by about 20%. | |
Nyx Pieta | O | Extinction | The attack effect generation speed will be increased. | |
Second Dejection | Self-Portrait |
[Dungeon] Self-Portrait (Magical): 172% Multi Hit [Blood Moon’s Dream] Damage Increase: 20% [PvP] Self-Portrait (Magical): 52% Multi Hit [Blood Moon’s Dream] Damage Increase: 10% |
[Dungeon] Self-Portrait (Magical): 210% Multi Hit [Blood Moon’s Dream] Damage Increase: 20% [PvP] Self-Portrait (Magical): 63% Multi Hit [Blood Moon’s Dream] Damage Increase: 10% |
|
Hazy Delusion | Dark Blood Moon |
[Dungeon] Critical Damage Increase: 3% (Max 5 Stacks) [PvP] Critical Damage Increase: 1.5% (Max 5 Stacks) |
Based on Skill Level 4
[Dungeon]
[PvP] |
|
Hazy Delusion | Polar Night |
[Dungeon] All Damage Increase: 3% (Max 5 Stacks) Duration: 20 sec. [PvP] All Damage Increase: 1.5% (Max 5 Stacks) Duration: 20 sec. |
[Dungeon] All Damage Increase: 5% (Max 3 Stacks) Duration: 20 sec. [PvP] All Damage Increase: 2.5% (Max 3 Stacks) Duration: 20 sec. |
|
Morpheus | O | Eternal Fog | Shoot an aura built with a collection of Nightmare Traces. A fog that contains another world will manifest where the trace comes in contact. (Can also be activated midair.) [Blood Moon’s Dream] Using skill while Blood Moon Awakening is active increases damage, increases fog range, and increases magic attack for allies touched by the fog. [Dungeon] Trace of Nightmare (Magical): 2021% Eternal Fog (Magical): 881% Multi Hit [Blood Moon’s Dream] Damage Increase: 20% Fog Range Increase: 20% Magical Attack Power Increase: 25% Magical Attack Power Increase Duration: 15 sec. [PvP] Trace of Nightmare (Magical): 770% Eternal Fog (Magical): 335% Multi Hit [Blood Moon’s Dream] Damage Increase: 10% Fog Range Increase: 20% Magical Attack Power Increase: 12.5% Magical Attack Power Increase Duration: 15 sec. |
The attack form will be changed.
Traces of nightmare spread across. [Blood Moon’s Dream]
[Dungeon] [Blood Moon’s Dream]
[PvP] [Blood Moon’s Dream] |
Poten Finder | Drum Cutter | The skill cancel time window upon using the skill on ground will be adjusted. | ||
Mighty Miner | The Path I’ve Chosen |
[Dungeon] Special Active Cooldown Decrease Upon [Cutter/Drill Skill] Activation: 12% When Relic in Possession, All Damage Increase: 20% [PvP] Special Active Cooldown Decrease Upon [Cutter/Drill Skill] Activation: 12% When Relic in Possession, All Damage Increase: 20% |
[Dungeon] Special Active Cooldown Decrease Upon [Cutter/Drill Skill] Activation: 18% When Relic in Possession, All Damage Increase: 20% [PvP] Special Active Cooldown Decrease Upon [Cutter/Drill Skill] Activation: 18% When Relic in Possession, All Damage Increase: 20% |
|
Mighty Miner | Grinder Strike | The skill activation speed will increase by about 40%.
The skill cancel time window upon using the skill on ground will be adjusted. |
||
Mighty Miner | Mighty Mining | The skill activation speed will increase by about 40%.
The skill cancel time window will be adjusted. |
||
Gembliss | O | Spodumene: Gigadrill Destruction | The skill activation speed will increase by about 40%. | |
Gembliss | O | Drum Cutter | The skill activation speed will increase by about 25%.
The skill cancel time window upon using the skill on ground will be adjusted. |