• 2025-04-23 00:00 ~ 2025-04-23 04:00 AM PDT
  • Character Balance Update

★ Added

  • Elrios Maid Café Event [View]
    (2025-04-23 00:00 ~ 2025-07-15 23:59)
  • Class Change Event [View]
    (2025-04-23 00:00 ~ 2025-05-06 23:59)

★ On-going

  • Prof. Pho’s Attendance Event [View]
    (2025-04-09 00:00 ~ 2025-05-06 23:59)

★ Added

  • Pet: Poyong [View]
    (2025-04-23 00:00 ~ 2025-05-20 23:59)
  • Lithia Flamingoooo Costume Suit [View]
    (2025-04-23 00:00 ~ 2025-06-17 23:59)
  • Lithia Orange Puppy Costume Suit [View]
    (2025-04-23 00:00 ~ 2025-06-17 23:59)
  • Lithia Magica Eyes [View]
    (2025-04-23 00:00 ~ 2025-06-17 23:59)
  • Re-Order Shop: Burner [View]
    • Flos Magica (New: Lithia)
    • Dreaming Automata
    • Royal Maid/Servant
    • Evil Tracer 1

    (2025-04-23 00:00 ~ 2025-06-17 23:59)

  • Re-Order Shop: Burner (Buying Limit: 10 for each item) [View]
    • Flos Magica (New: Lithia) 1+1 Burner Package
    • Dreaming Automata 1+1 Burner Package
    • Royal Maid/Servant 1+1 Burner Package
    • Evil Tracer 1 1+1 Burner Package

    (2025-04-23 00:00 ~ 2025-04-29 23:59)

★ Ended

  • Re-Order Shop: Burner [View]
    • Bloody Nightmare
    • Tourbillon Assemble
    • Nasod Battle Suit
    • Archdevil

    (2025-02-26 00:00 ~ 2025-04-22 23:59)

★ Character

  • [Common]
    • The Flos Magica Costume Hairs are now changed to be dyeable.
    • The Charming Servant and Charming Maid Costume Hairs are now changed to be dyeable.
    • Fixed a bug where the effects displayed at an unintended location when equipped with the Milky Way Party – Aurora Starlight in Spirit Falls.
  • [Elsword]
    • Improved the foot size for the following costumes.
      Item Name
      Elsword’s Curious Fox (Ver. Gold)
      Elsword’s Curious Fox (Ver. Snow)
      Elsword’s Pet Costume ‘Swordsman Hoya’
    • Fixed a bug where the appearance did not display as intended when equipped with the Hedgehog Costume Suit in certain dungeons.
  • [Aisha]
    • Improved the foot size for the following costumes.
      Item Name
      Aisha’s Curious Fox (Ver. Gold)
      Aisha’s Curious Fox (Ver. Snow)
      Aisha’s Pet Costume ‘Fire Fox Shiho’
      Aisha’s Pet Costume ‘Dark Fox Naho’
      Aisha’s Pet Costume ‘Silver Fox Miho’
    • Fixed a bug where the hair did not display as intended when equipped with Agent Nous Hair and Chocolatier Top Piece.
    • Fixed a bug where the ribbon was equipped in an unintended location when equipped with the Charming Maid Classic Original Ribbon.
    • [Oz Sorcerer]
      • Fixed a bug where a drop in frame rates occurred when the player repeatedly used the [Mod] Abysmal Field skill in certain environments.
  • [Rena]
    • Improved the foot size for the following costumes.
      Item Name
      Rena’s Curious Fox (Ver. Gold)
      Rena’s Curious Fox (Ver. Snow)
      Rena’s Pet Costume ‘Fire Fox Shiho’
      Rena’s Pet Costume ‘Dark Fox Naho’
      Rena’s Pet Costume ‘Silver Fox Miho’
  • [Raven]
    • Improved the foot size for the following costumes.
      Item Name
      Raven’s Curious Fox (Ver. Gold)
      Raven’s Curious Fox (Ver. Snow)
      Raven’s Pet Costume ‘Swordsman Hoya’
  • [Eve]
    • Improved the foot size for the following costumes.
      Item Name
      Eve’s Curious Fox (Ver. Gold)
      Eve’s Curious Fox (Ver. Snow)
      Eve’s Pet Costume ‘Fire Fox Shiho’
      Eve’s Pet Costume ‘Dark Fox Naho’
      Eve’s Pet Costume ‘Silver Fox Miho’
    • Fixed a bug where the earmuff placement had an unintended display when equipped with the Hedgehog Earmuffs.
    • Fixed a bug where the leg area had an unintended display in certain motions when equipped with the Pit-a-Pat Romance Bottom Piece.
    • [Code: Exotic]
      • Fixed a bug where the Code: Exotic Promotion Bottom Piece had an unintended display in the Character Creation window.
  • [Chung]
    • Improved the foot size for the following costumes
      Item Name
      Chung’s Curious Fox (Ver. Gold)
      Chung’s Curious Fox (Ver. Snow)
      Chung’s Pet Costume ‘Swordsman Hoya’
    • Fixed a bug where the arm area had an unintended movement when the Warm and Lovely motion was used after equipping the Blossom Bird Top Piece.
  • [Ara]
    • Fixed a bug where Ara had an unintended display when equipped with the Charming Maid Hair.
    • Fixed a bug where Ara had an unintended display in certain motions when equipped with the Royal Maid – Black Swan Bottom Piece.
  • [Add]
    • Fixed a bug where the blush was placed in an unintended location when equipped with the Blush accessory.
    • Fixed a bug where the knee area had an unintended display in certain motions that bend the knee when equipped with the Luxury Wedding Bottom Piece.
    • Fixed a bug where Add had an unintended display when equipped with the Steam Fever (Gold) Bottom Piece.
    • Fixed a bug where the bottom of the pants had an unintended display when equipped with Cutie Tiger Slippers and other set costumes.
  • [Lu/Ciel]
    • Fixed a bug where the skirt had an unintended display when “Innocent Voice Lu” motion was used after Lu equipped the Snow Foxy Bottom Piece.
    • Fixed a bug where the waist area had an unintended display when Lu equipped the Candy Devil Top Piece and Bottom Piece.
    • [Turbids]
      • Fixed an error in the Invite Abyss skill tooltip.
        • Before: – Increase target’s damage reduction depending on Combination Gauge used.
        • After: – Ignore defense depending on Combination Gauge used.
  • [Rose]
    • [Storm Trooper]
      • Improved the Plasma Shock skill effect to be toned down for smoother gameplay.
    • [Metal Heart]
      • Improved the Air Mecha: Gale Force skill sound effect to be toned down for smoother gameplay.
  • [Ain]
    • [Richter]
      • Fixed a bug where the size increase effect from [Mod] Fragarach did not apply as intended.
      • Fixed a bug where the hat had an unintended display when equipped with the Flos Magica Another Hair.
    • [Bluhen]
      • Fixed a bug where the attack damage values were displayed at a distance away from the hit location, depending on where the skill was cast when [Mod] Sakrosankt Zertreten: Feierlich was used.
  • [Laby]
    • Fixed a bug where the wrist had an unintended display when equipped with the Beginner’s Black Forest Top Piece.
    • Fixed a bug where the accessory effects had an unintended placement when equipped with the Incomplete Eid: Mut, Rein, Wille accessory.
    • Fixed a bug where the knee area had an unintended display in certain motions that bend the knee when equipped with Remote Chairman Shoes.
    • [Twinkle Child]
      • Fixed a bug where certain set effects from Shaviana Truffles (Black) did not align with other characters.
  • [Noah]
    • Fixed a bug where the display afterimages remained on the sleeves of the top piece when equipped with the Lapis Arbiter Bottom Piece.
    • Fixed a bug where the blush was placed in an unintended location when equipped with the Blush accessory.
  • [Lithia]
    • Fixed a bug where the accessory effects had an unintended placement when equipped with the Incomplete Eid: Mut, Rein, Wille accessory.
    • Fixed a bug where the accessory had an unintended placement when equipped with the Devious Fox Mask (Naho).
    • Fixed a bug where the accessory had an unintended size when equipped with the Fox Bandit Mask.

★ Dungeon/PvP/Field

  • Fixed a bug where ally summons could be hit by the energy orbs instead in Wilting Tower: Flight under certain circumstances.
  • Fixed a bug where a character’s summon did not move as intended in certain areas of Dessert Cafe.
  • Fixed a bug where choir members would not be killed upon entering certain patterns in Orchestra Hall.
  • Fixed a bug where the gate mark displayed as a red dot in the minimap in the Outer Edge of Black Forest.
  • Fixed a bug where the screen did not reset after zooming out for the boss’ ultimate in Phase 3 of Plegas’s Labyrinth.
  • Fixed a bug where players were able to step on an unintended platform in the Secret Dungeon – Reclaim the Supply Train.
  • Fixed a bug where the boss of Shadow Earl’s Castle became invincible during its groggy state under certain circumstances.
  • Fixed a bug where the ‘Weekly Reward – Wilting Tower: Flight’ category in the Rewards Info UI did not display as cleared after clearing Wilting Tower: Fall.
  • Fixed a bug where the Wilting Tower: Fall dungeon was unintentionally displayed as cleared in the Dungeon Map UI after clearing Phase 1 of Wilting Tower: Flight Difficulty 1.
  • Fixed a bug where pets did not use their skills as intended on certain platforms.

★ Item

  • Fixed a bug where the fireworks did not display as intended for the Harmony Festival Candle Fireworks Custom.
  • Fixed the old skill level-related description in the Hero’s Ring item tooltip.
    • Before: A ring that increases actives, special actives and buffs by 2 skill levels.
    • After: A ring that enhances active and special active skills

★ ETC

  • Optimized frames to ensure a smoother game experience.
  • Fixed a bug where the list of appearances in possession did not display as intended in the Magic Wardrobe viewer slot.
  • Fixed a bug where characters in the Mail Block List could not be unblocked until they logged in again if they changed their nickname.
  • Improved so that players can obtain Promotion Costumes for both Lu and Ciel when the basic class Lu/Ciel opens the ‘Promotion Costume Cube (15 Days)’ available from Sealed Relic Burners.
Character Mod Skill Before After
Elsword Way of the Sword The Way of the Sword Gauge will be removed.
(Players can switch between Vitality and Destruction using a special action key and it will be permanently activated.)


The gauge description will be removed for the Way of the Sword skill. 
Lord Knight Wind Slicer Adds a chance to create bonus wind attacks while attacking.
When wind attack activates, reduce special active skill cooldown.

[Dungeon]
Chance: 45%
Sword Gust (Physical): 1300%
Cooldown: 2 sec.

Skill Cooldown Reduction: 7 sec.
Cooldown: 5 sec.


[PvP]
Chance: 45%
Sword Gust (Physical): 65%
Cooldown: 2 sec.

Skill Cooldown Reduction: 3 sec.
Cooldown: 5 sec.

The special active cooldown reduction requirements will be changed.

Based on Skill Level 4

Adds a chance to create bonus wind attacks while attacking.
While awakened, reduce special active skill cooldown.

[Dungeon]
Chance: 45%
Sword Gust (Physical): 1300%
Cooldown: 2 sec.

Special Active Skill Cooldown Reduction: 25%

[PvP]
Chance: 45%
Sword Gust (Physical): 65%
Cooldown: 2 sec.

Special Active Skill Cooldown Reduction: 12.5%

Lord Knight Counter Patience Increases damage when debuffed.

[Dungeon]
Physical Attack Power Increase: 11%
Duration: 30 sec. (Max 3 Stacks)

[PvP]
Physical Attack Power Increase: 1.1%
Duration: 30 sec. (Max 3 Stacks)

The activation requirements for Counter Patience effects will be changed.

Based on Skill Level 4

Every time skills affected by Way of the Sword is used,
increase attack power.

[Dungeon]
Physical Attack Power Increase: 2% (Max 10 Stacks)
Duration: 20 sec. (Remove 5 stacks when the duration ends)

[PvP]
Physical Attack Power Increase: 0.2% (Max 10 Stacks)
Duration: 20 sec. (Remove 5 stacks when the duration ends)

Lord Knight Grand Cross Apply sword aura into the ground to blow up the area. Can charge while skill key is being held, increasing explosion range and damage per charge.

Grand Cross
– Consume 25 additional MP per 0.5s to charge up (Max 50 MP)
– Range +50%, Damage +25% per charge
– At max charge, inflict [Overwhelm] debuff to targets

Overwhelm
– Damage Received from Physical Attack Increase: 12% (PvP: 6%)
– Duration: 10 sec.

Destruction Skill
– Consumes Destruction Gauge and acquire Vitality Gauge
– Attack Power ↑ when Destruction activated

The skill activation speed will increase by about 40% until it hits the ground.

The Overwhelm effect will be changed so that it is applied upon hit.

Apply sword aura into the ground to blow up the area. Can charge while skill key is being held, increasing explosion range and damage per charge.

Grand Cross
– Consume 25 additional MP per 0.5s to charge up (Max 50 MP)
– Range +50%, Damage +25% per charge
– Inflict [Overwhelm] debuff to targets

Overwhelm
– Damage Received from Physical Attack Increase: 12% (PvP: 6%)
– Duration: 10 sec.

Destruction Skill
– Attack Power ↑ when Destruction activated

Knight Emperor Battle Ready Even while resting, always be ready for battle.
Being at rest for 1 sec. or longer will activate the [Battle Ready] buff. Released when moving.
[Battle Ready] buff will recover HP and MP per certain duration and decrease cooldown for 1 random skill equipped in skill slots. (Excludes Hyperactive/Bond Skills)
After receiving [Battle Ready] buff, receive following effects when entering battle. This effect will apply even after [Battle Ready] buff is gone.
– After [Battle Ready] buff had been activated, your attack’s first hit or first skill does more damage. (Excludes Hyperactive)
– First skill’s MP cost decrease.


[Dungeon]
[Battle Ready]
– HP Recovery: 3%
– MP Recovery: 3%
– Cooldown Decrease: 5 sec.
– Buff Cooldown when active: 3 sec.
– Buff Cooldown when inactive: 10 sec.

First Hit or First Skill Effect
– Critical: 100%
– Maximize: 100%


First Skill Effect
– MP Cost Decrease: 20%


[PvP]
[Battle Ready]
– HP Recovery: 1%
– MP Recovery: 1%
– Cooldown Decrease: 5 sec.
– Buff Cooldown when active: 10 sec.
– Buff Cooldown when inactive: 30 sec.

First Hit or First Skill Effect
– Critical: 100%
– Maximize: 100%

First Skill Effect
– MP Cost Decrease: 8%

The passive will be renewed.

Always check equipment wherever, whenever to be ready for battle.
Upon entering combat, enter [Battle Ready] state. Continuing to stay in combat while staying alive with [Battle Ready] state will cause [Battle Ready] to be upgraded into [Victory Spirit].



[Dungeon]
[Battle Ready]
All Speed Increase: 3%
HP, MP Recovery: 3%
Duration: 30 sec.

[Victory Spirit]
All Speed Increase: 10%
Special Active MP Cost Decrease: 10%
Damage to Mid Boss, Boss Increase: 20%



[PvP]
[Battle Ready]
HP, MP Recovery: 1%
All Speed Increase: 1.5%
Duration: 30 sec.

[Victory Spirit]
All Speed Increase: 5%
Special Active MP Cost Decrease: 5%
Damage to Mid Boss, Boss Increase: 20%

Magic Knight Rising Slash The magic sword attack will be changed to not launch enemies into the air.
Magic Knight Storm Blade The storm blade attack will be changed to not launch enemies into the air.
Rune Master New Heights A new understanding of Rune magic enables you to use Runes more effectively.

– Rune Skills: Lodestar, Fire Rune, Enchant Dash, Luna Blade, Rune Field, Splash Explosion, Triple Saber, Extreme Rune Buster, [Mod] Flame Geyser: Radiant Blaze, [Mod] Unlimited Blade: Burst Saber

[Dungeon]
Additional Rune created after successful Rune command attack (Disappears after 3 hits)
– Damage (Magical): 1050%
– Hit Enemy MP Burn: -2
– Duration: 15 sec.

Using Rune skills 3 times will decrease all skill cooldown
– Special Active Skill Cooldown Decrease: 14 sec.
– Cooldown: 10 sec
.

[PvP]
Additional Rune created after successful Rune command attack (Disappears after 3 hits)
– Damage (Magical): 105%
– Hit Enemy MP Burn: -2
– Duration: 15 sec.

Using Rune skills 4 times will decrease all skill cooldown
– Special Active Skill Cooldown Decrease: 5 sec.
– Cooldown: 10 sec.

The special active cooldown reduction activation requirements will be changed.

The skill tooltip will be improved.

A new understanding of Rune magic enables you to use Runes more effectively.

Upon successful hits with command rune attack, create a rune to deal damage to enemies and upon using Rune skill, reduce remaining special active skill cooldown. (The skill that activated the skill cooldown reduction will be excluded from this effect.)

– Rune Skills: Lodestar, Fire Rune, Enchant Dash, Luna Blade, Rune Field, Splash Explosion, Triple Saber, Extreme Rune Buster, [Mod] Flame Geyser: Radiant Blaze, [Mod] Unlimited Blade: Burst Saber

[Dungeon]
Additional Rune created after successful Rune command attack (Disappears after 3 hits)
– Damage (Magical): 1050%
– Hit Enemy MP Burn: -2
– Duration: 15 sec.

Using Rune skills will decrease special active skill cooldown
– Special Active Cooldown Decrease: 3 sec.

[PvP]
Additional Rune created after successful Rune command attack (Disappears after 3 hits)
– Damage (Magical): 105%
– Hit Enemy MP Burn: -2
– Duration: 15 sec.

Using Rune skills will decrease special active skill cooldown
– Special Active Cooldown Decrease: 1 sec.

Sheath Knight Harsh Chaser If the skill is used without designating an aim point, the aim point will be changed to be created at the front of the character.
Infinity Sword Infinite Strike All hits will be applied even when the motion ends. 
Infinity Sword Phantom Sword The stun effect applied to the target and caster when casting the skill to a nearby target will be removed.
Infinity Sword Master of Infinity Increase Max MP. Iron Body will now add status effect immunity and for 5 sec., all successful command attacks/Active skills will prevent enemies from dashing.(Effective even after Iron Body is gone)
The MP burn from Brutal Slayer will now be absorbed.
Whenever using ‘Infinite Chaser’ and ‘Infinite Strike’, [Master of Infinity] will be stacked.(Max 5 Stacks). At Max Stack, [Infinite Power] effect will be activated.

[Infinite Power]
– (Dungeon) The following special active skill will not use MP and will not have a cooldown.
– (PvP) The following special active skill will use half MP and have half the usual cooldown.
Increase Max MP. Iron Body will now add status effect immunity and for 5 sec., all successful command attacks/Active skills will prevent enemies from dashing.(Effective even after Iron Body is gone)
The MP burn from Brutal Slayer will now be absorbed.
Whenever using ‘Infinite Chaser’ and ‘Infinite Strike’, [Master of Infinity] will be stacked. (Max 3 Stacks). At Max Stack, [Infinite Power] effect will be activated.

[Infinite Power]
– (Dungeon) The following special active skill will not use MP and will not have a cooldown.
– (PvP) The following special active skill will use half MP and have half the usual cooldown.
Immortal O Infinite Strike The skill activation speed will increase by about 40%.

The skill motion will be fixed to be affected by action speed.

Sacred Templar Dilution Something important fades away, while the reason for my existence becomes clearer.
But the path of my sword never wavers.
Additional effect added to Aura of Vitality and Aura of Destruction.

Aura of Vitality – Increase Awakening Charge Speed
Aura of Destruction – Increase Damage to Boss Monsters

[Dungeon]
Awakening Charge Speed Increase: 30%
Damage Against Boss Monster Increase: 15%

[PvP]
Awakening Charge Speed Increase: 15%
Damage Against Boss Monster Increase: 7.5%
Dilute passive effects will be changed to apply to all of the skill hits based on the Way of the Sword status that is active when the skill is used.

Based on Skill Level 4

Something important fades away, while the reason for my existence becomes clearer.
But the path of my sword never wavers.
Additional effect added to Aura of Vitality and Aura of Destruction.

Aura of Vitality – Increase Awakening Charge Speed
Aura of Destruction – Increase Special Active Skill Damage

[Dungeon]
Awakening Charge Speed Increase: 30%
Special Active Skill Damage Increase: 15%

[PvP]
Awakening Charge Speed Increase: 15%
Special Active Skill Damage Increase: 7.5%

Genesis O Unlimited Blade: Trial
[Dungeon]
Purifying Sword (Magical): 1712%
Chains of Judgment (Magical): 379% Multi Hit

Chains of Judgment Ignore Defense: 50%

[PvP]
Purifying Sword (Magical): 325%
Chains of Judgment (Magical): 72% Multi Hit

Chains of Judgment Ignore Defense: 20%
The Chains of Judgment generation location will be adjusted.

[Dungeon]
Purifying Sword (Magical): 342%
Chains of Judgment (Magical): 440% Multi Hit

Chains of Judgment Ignore Defense: 50%

[PvP]
Purifying Sword (Magical): 64%
Chains of Judgment (Magical): 83% Multi Hit

Chains of Judgment Ignore Defense: 20%

Aisha Memorize Aisha can memorize skills after 2 seconds in the standby mode.
The skills that can be memorized are highlighted with Yellow Borders.

The skills memorized can be used without MP cost, and 70% of original skill damage is applied.
The Memorize function will be revamped.
– Players can no longer activate skills using Memorize.
– Skills registered to Memorize have increased damage.
– Players can reset the cooldown for skills registered to Memorize by using the special action key.


Aisha can memorize skills after 1 seconds in the standby mode.
The skills that can be memorized are highlighted with Yellow Borders.

The skills memorized have 20% increased skill damage. (PvP: 8%)
Also, pressing the Special Action Key (V) will remove the skill registered in Memorize and reset the skill cooldown.
Elemental Master Awakened Will: Elemental Master Critical and Maximize is increased.
Memorizing a skill will lower the MP cost and also reduce the cooldown of the skill.

[Dungeon]
Critical Increase: 15%
Maximize Increase: 15%
Memorize Skill Cooldown Decreased: 90%
Memorize Skill MP Decreased: 10%

[PvP]
Critical Increase: 15%
Maximize Increase: 15%
Memorize Skill Cooldown Decreased: 50%
Memorize Skill MP Decreased: 10%
Critical and Maximize is increased.
Memorizing a skill will lower the MP cost and also reduce the cooldown of the skill.

[Dungeon]
Critical Increase: 15%
Maximize Increase: 15%
Memorize Skill Cooldown Decreased: 30%
Memorize Skill MP Decreased: 10%

[PvP]
Critical Increase: 15%
Maximize Increase: 15%
Memorize Skill Cooldown Decreased: 30%
Memorize Skill MP Decreased: 10%
Aether Sage Double Casting Double casting is possible using elemental magic with the new power of Aether. Press the skill key again to activate a chain skill.
– Chain skills using double casting uses less MP.
– Cooldown reduction to the first skill using double casting.

Double casting will not activate if either one of the chain skills are Memorized.

Double Casting Skill (Chain Skill)
– Gust Storm (Lightning Shower)
– Meteor Call (Frost Barrage)
– Icicle Spear (Circle Flame)
– Lightning Bolt (Cyclone)
The memorize-related limitations will be removed following the Memorize revamp.

Double casting is possible using elemental magic with the new power of Aether. Press the skill key again to activate a chain skill.
– Chain skills using double casting uses less MP.
– Cooldown reduction to the first skill using double casting.

Double Casting Skill (Chain Skill)
– Gust Storm (Lightning Shower)
– Meteor Call (Frost Barrage)
– Icicle Spear (Circle Flame)
– Lightning Bolt (Cyclone)

Aether Sage Sage’s Wisdom Increase Magical Attack Power and damage towards enemies under the influence of elements.
(Does not apply to elemental attribute on weapon.)

When hitting with a powerful elemental magic, elemental attribute will be activated.
Collect activated elemental attribute and enhance elemental magic through Aether effect.

Fire Element Activation Skill: Gust Storm, Meteor Call, Meteor Shower, Circle Flame, Blaze Step
Ice Element Activation Skill: Blizzard Shower, Frost Barrage, Icicle Spear, [Mod] Gust Storm: Hydra
Lightning Element Activation Skill: Lightning Bolt, Cyclone, Lightning Shower
When collecting 30 elements per attribute, fuse all collected elements to create an Aether.
The created Aether will remain for 30 sec.

Element Enhance Skill: Meteor Call, Lightning Bolt, Icicle Spear
Enhance Skill Activation Condition: Use 5 element attribute, or created Aether
(Memorized skills cannot have Aether effect.)
The element and aether visibility will be improved by changing them from the existing buff stack-type to a dedicated UI.

The memorize-related limitations will be removed following the Memorize revamp.

Increase Magical Attack Power and damage towards enemies under the influence of elements.
(Does not apply to elemental attribute on weapon.)

When hitting with a powerful elemental magic, elemental attribute will be activated.
Collect activated elemental attribute and enhance elemental magic through Aether effect.

Fire Element Activation Skill: Gust Storm, Meteor Call, Meteor Shower, Circle Flame, Blaze Step
Ice Element Activation Skill: Blizzard Shower, Frost Barrage, Icicle Spear, [Mod] Gust Storm: Hydra
Lightning Element Activation Skill: Lightning Bolt, Cyclone, Lightning Shower
When collecting 30 elements per attribute, fuse all collected elements to create an Aether.
The created Aether will remain for 30 sec.

Element Enhance Skill: Meteor Call, Lightning Bolt, Icicle Spear
Enhance Skill Activation Condition: Use 5 element attribute, or created Aether

Dark Magician Death Field
[Dungeon]
Death Field (Magical): 4146%

[PvP]
Death Field (Magical): 1500%
The attack range for Death Field will be greatly increased.
(The range of instant death hitbox will not increase.)


The skill cooldown will be changed.
120 sec. -> 14 sec.


[Dungeon]
Death Field (Magical): 4975%

[PvP]
Death Field (Magical): 1258%
Dark Magician [Enhanced] Death Field Final Enhanced Skill
– Normal Monster Instant Death target increased to 2.
Final Enhanced Skill
– Damage increased by 1.2 times
Dark Magician Hell Stone Summon a hellish stone that damages nearby enemies.
Increase number of hits and damage if used while Awakened.
Can be casted twice within 1.5 seconds.
Does not affect the cooldown of the skill.
(Does not apply to Memorize)
The memorize-related limitations will be removed following the Memorize revamp.

Summon a hellish stone that damages nearby enemies.
Increase number of hits and damage if used while Awakened.
Can be casted twice within 1.5 seconds.
Does not affect the cooldown of the skill.

Wiz Magician Drop Poising [Aer Skill]
Find up to 5 enemies within a set range and drop flasks with mystical liquid.
Poisonous gas will spread where the flask is dropped and poison nearby enemies for 5 sec.
(The skill does not activate when there are no enemies nearby.
However, if the skill is memorized, the skill will activate even when there’s no enemy and the flasks will fall where the caster is standing.)
The memorize-related limitations will be removed following the Memorize revamp.

[Aer Skill]
Find up to 5 enemies within a set range and drop flasks with mystical liquid.
Poisonous gas will spread where the flask is dropped and poison nearby enemies for 5 sec.
(The skill does not activate when there are no enemies nearby.)

Wind Sneaker Rhythm of Combat Based on Skill Level 4

[Dungeon]
Received Damage Decrease: 10%
Upon using Dive Kick Bombing, Violent Attack Cooldown Decrease: 3 sec.
Upon using Violent Attack, Dive Kick Bombing Cooldown Decrease: 5 sec.

[PvP]
Received Damage Decrease: 10%
Upon using Dive Kick Bombing, Violent Attack Cooldown Decrease: 3 sec.
Upon using Violent Attack, Dive Kick Bombing Cooldown Decrease: 5 sec.

Based on Skill Level 4

[Dungeon]
Received Damage Decrease: 10%
Upon using Dive Kick Bombing, Violent Attack Cooldown Decrease: 5 sec.
Upon using Violent Attack, Dive Kick Bombing Cooldown Decrease: 5 sec.

[PvP]
Received Damage Decrease: 10%
Upon using Dive Kick Bombing, Violent Attack Cooldown Decrease: 5 sec.
Upon using Violent Attack, Dive Kick Bombing Cooldown Decrease: 5 sec.

Anemos O Dive Kick Bombing The skill activation speed will increase by about 17%.

The movement distance during skill use will be reduced.

Night Watcher Calculated Strike Based on Skill Level 4

[Dungeon]
Critical Chance Increase: 15%
Maximize Increase: 15%

Cooldown Decrease: 7 sec.
Cooldown: 3 sec.

[PvP]
Critical Chance Increase: 15%
Maximize Increase: 15%

Cooldown Decrease: 3.5 sec.
Cooldown: 6 sec.

Based on Skill Level 4

[Dungeon]
Critical Chance Increase: 15%
Maximize Increase: 15%

Cooldown Decrease: 7 sec.
Cooldown: 2 sec.

[PvP]
Critical Chance Increase: 15%
Maximize Increase: 15%

Cooldown Decrease: 3.5 sec.
Cooldown: 6 sec.

Twilight Aero Tornado: Darkened Forest
[Dungeon]
Darkened Forest (Physical): 695% Multi Hit
Ignore Defense: 40%

[PvP]
Darkened Forest (Physical): 132% Multi Hit
Ignore Defense: 20%

[Dungeon]
Darkened Forest (Physical): 695% Multi Hit
Ignore Defense: 60%

[PvP]
Darkened Forest (Physical): 132% Multi Hit
Ignore Defense: 20%
Tale Spinner Lyrical Flow The skill activation speed will increase by about 30%.

The movement distance during skill use will be reduced.

The skill cancel time window will be adjusted.

Prophetess Aero Tornado: Chorus of Unity
[Dungeon]
Chorus of Unity (Magical): 3168% Multi Hit

[PvP]
Chorus of Unity (Magical): 915% Multi Hit

[Dungeon]
Chorus of Unity (Magical): 3960% Multi Hit

[PvP]
Chorus of Unity (Magical): 716% Multi Hit
Blade Master Extreme Response
[Dungeon]
Max MP Increase: 100

Movement Speed, Jump Speed, Awakening Charge Speed Increase: 10%
Damage to Mid Boss, Boss Increase: 15%
Duration: 20 sec.

[PvP]
Max MP Increase: 100
Movement Speed, Jump Speed, Awakening Charge Speed Increase: 5%
Damage to Mid Boss, Boss Increase: 15%
Duration: 20 sec.
Based on Skill Level 4

[Dungeon]
Max MP Increase: 100

Movement Speed, Jump Speed, Awakening Charge Speed Increase: 10%
Damage to Mid Boss, Boss Increase: 15%
Duration: 30 sec.

[PvP]
Max MP Increase: 100
Movement Speed, Jump Speed, Awakening Charge Speed Increase: 5%
Damage to Mid Boss, Boss Increase: 15%
Duration: 20 sec.

Blade Master Sharp Charge The skill trait will be changed.
Killing Blow (1) -> Haste
Blade Master Counter Wave A skill slot border effect will be added so that players can differentiate skills applied with MP Cost Decrease and Ignore Enemies’ Defense effects.
Furious Blade Blade Acceleration
[Dungeon]
Sharp Charge
– Casting Speed Increase: 30%

Shoot Up Genocide
– Skill Cooldown Decrease with successful attack: 50%
Cooldown: 3 sec.

Giga Drive – Limiter
– Attack Range Increase: 20%

Rising Dance
– When the target is Mid Boss or Boss, Rising Dance Critical Damage Increase: 10%

Hypersonic Stab
– After Skill, Movement Speed Increase: 20%
Duration: 10 sec.

[PvP]
Sharp Charge
– Casting Speed Increase: 30%

Shoot Up Genocide
– Skill Cooldown Decrease with successful attack: 13%
Cooldown: 3 sec.

Giga Drive – Limiter
– Attack Range Increase: 20%

Rising Dance
– When the target is Mid Boss or Boss, Rising Dance Critical Damage Increase: 10%

Hypersonic Stab
– After Skill, Movement Speed Increase: 20%
Duration: 10 sec.

The special active cooldown reduction requirements for Shoot Up Genocide will be changed.

[Dungeon]
Sharp Charge
– Casting Speed Increase: 30%

Shoot Up Genocide
– Special Active Skill Cooldown Decrease upon using skill: 50%
Cooldown: 3 sec.

Giga Drive – Limiter
– Attack Range Increase: 20%

Rising Dance
– When the target is Mid Boss or Boss, Rising Dance Critical Damage Increase: 10%

Hypersonic Stab
– After Skill, Movement Speed Increase: 20%
Duration: 10 sec.

[PvP]
Sharp Charge
– Casting Speed Increase: 30%

Shoot Up Genocide
– Special Active Skill Cooldown Decrease upon using skill: 13%
Cooldown: 3 sec.

Giga Drive – Limiter
– Attack Range Increase: 20%

Rising Dance
– When the target is Mid Boss or Boss, Rising Dance Critical Damage Increase: 10%

Hypersonic Stab
– After Skill, Movement Speed Increase: 20%
Duration: 10 sec.

Rage Hearts Relentless Power Using Nasod hand skills consecutively will increase damage. Using skills midair will decrease cooldown.

Relentless Power
– Using Nasod hand special active skills consecutively will increase skill damage of the following skill.
– Target Skills: Cannon Blade, Seven Burst, Close Impact, Earth Crush, Wild Charge, Ground Crusher, X Crash, Maximum Dive, Power Bomb, Devastating Strike, [Mod] Power Assault: Uppercut

Air Combat Specialist
– Using skills midair will decrease cooldown for Special Active Skills
– Target Skills: Valkyrie’s Javelin, Guardian Strike, Maximum Dive, Power Bomb, Devastating Strike, [Mod] Seven Burst: Heartless Fist

Maximum Cannon and Guardian Strike will be added to the target skills of Relentless Power.

Using Nasod hand skills consecutively will increase damage. Using skills midair will decrease cooldown.

Relentless Power
– Using Nasod hand special active skills consecutively will increase skill damage of the following skill.
– Target Skills: Maximum Cannon, Cannon Blade, Seven Burst, Close Impact, Guardian Strike, Earth Crush, Wild Charge, Ground Crusher, X Crash, Maximum Dive, Power Bomb, Devastating Strike, [Mod] Power Assault: Uppercut

Air Combat Specialist
– Using skills midair will decrease cooldown for Special Active Skills
– Target Skills: Valkyrie’s Javelin, Guardian Strike, Maximum Dive, Power Bomb, Devastating Strike, [Mod] Seven Burst: Heartless Fist

Rage Hearts [Enhanced] Devastating Strike Final Enhanced Skill
– Cooldown decreased by 4 sec.
Final Enhanced Skill
– Damage increased by 1.2 times
Veteran Commander Ignition Crow – Napalm Shoot a flaming crow which leaves a flame trail on the ground.
Enemies within flames will receive increased magical damage.

Overheat
– Uses HP to deal additional damage
– Activate by repeat presses of skill key
– Attack power +5% for 10 sec.

[Dungeon]
Fire Crow (Magical): 3084% (Overheat 4287%)
Sea of Flame (Magical): 99% Multi Hit (Overheat 138%)
Magical Damage in Fire Increase: 12%
Fire Duration: 8.3 sec.


[PvP]
Fire Crow (Magical): 891% (Overheat 1238%)
Sea of Flame (Magical): 29% Multi Hit (Overheat 40%)
Magical Damage in Fire Increase: 6%
Fire Duration: 8.3 sec
.
The Magical Damage in Fire Increase effect will be removed.

Shoot a flaming crow which leaves a flame trail on the ground.

Overheat
– Uses HP to deal additional damage
– Activate by repeat presses of skill key
– Attack power +5% for 10 sec.

[Dungeon]
Fire Crow (Magical): 3084% (Overheat 4287%)
Sea of Flame (Magical): 99% Multi Hit (Overheat 138%)

[PvP]
Fire Crow (Magical): 891% (Overheat 1238%)
Sea of Flame (Magical): 29% Multi Hit (Overheat 40%)

Veteran Commander Ignition Crow – Incinerator Shoot a flaming crow which flies towards targets and inflicts a burn on whoever it touches.

Overheat
– Uses HP to deal additional damage
– Activate by repeat presses of skill key
– Attack power +5% for 10 sec.

[Dungeon]
Flaming Crows (Magic): 3552% (Overheat 4937%)
Burn
– Cause damage to enemy and nearby enemies
– Duration: 10 Seconds (Overheat: 15 Seconds)

[PvP]
Flaming Crows (Magic): 1285% (Overheat 1787%)
Burn
– Cause damage to enemy and nearby enemies
– Duration: 10 Seconds (Overheat: 15 Seconds)

The Magical Damage Increase effect will be added to Burn.

Shoot a flaming crow which flies towards targets and inflicts a burn on whoever it touches and increase their magical damage received.

Overheat
– Uses HP to deal additional damage
– Activate by repeat presses of skill key
– Attack power +5% for 10 sec.

[Dungeon]
Flaming Crows (Magic): 3552% (Overheat 4937%)
Burn
– Cause damage to enemy and nearby enemies
– Damage from Magical Attack Increase: 12%
– Duration: 10 Seconds (Overheat: 15 Seconds)

[PvP]
Flaming Crows (Magic): 1285% (Overheat 1787%)
Burn
– Cause damage to enemy and nearby enemies
– Damage from Magical Attack Increase: 6%
– Duration: 10 Seconds (Overheat: 15 Seconds)

Nova Imperator O Ignition Crow – Incinerator Shoot flaming crows which flies to surrounding areas. The crows will explode to deal damage and inflicts a burn on whoever it touches.
(Can also be activated midair)Overheat
– Uses HP to deal additional damage
– Activate by repeat presses of skill key
– Attack power +5% for 10 sec.

[Dungeon]
Flaming Crows (Magic): 1487%
Explosion (Magical): 2761% (Overheat 3838%)
Burn
– Cause damage to enemy and nearby enemies
– Duration: 10 Seconds (Overheat: 15 Seconds)

[PvP]
Flaming Crows (Magic): 508%
Explosion (Magical): 944% (Overheat 1312%)
Burn
– Cause damage to enemy and nearby enemies
– Duration: 10 Seconds (Overheat: 15 Seconds)
The Magical Damage Increase effect will be added to Burn.

Shoot flaming crows which flies to surrounding areas. The crows will explode to deal damage and inflicts a burn on whoever it touches and increase their magical damage received.
(Can also be activated midair)

Overheat
– Uses HP to deal additional damage
– Activate by repeat presses of skill key
– Attack power +5% for 10 sec.

[Dungeon]
Flaming Crows (Magic): 1487%
Explosion (Magical): 2761% (Overheat 3838%)
Burn
– Cause damage to enemy and nearby enemies
– Damage from Magical Attack Increase: 12%
– Duration: 10 Seconds (Overheat: 15 Seconds)

[PvP]
Flaming Crows (Magic): 508%
Explosion (Magical): 944% (Overheat 1312%)
Burn
– Cause damage to enemy and nearby enemies
– Damage from Magical Attack Increase: 6%
– Duration: 10 Seconds (Overheat: 15 Seconds)

Mutant Reaper Catacomb The Soul of the Dead will be changed so that it is generated at the location of the hit.

Movement speed will increase for the Soul of the Dead.

Mutant Reaper Obliteration Wherever he goes, only the remains of revenge is left behind.

When the target with Valasia seed is killed, Ruined Soul Trace will form. When the target is a Mid Boss, or a Boss, Dense Ruined Soul Trace will form.
When an ally absorbs the Ruined Soul Trace decrease Cooldown of 1 skill that’s still on Cooldown and increase all Speed. (Prioritize Special Actives/Exclude Hyperactives)
When an ally absorbs Dense Ruined Soul Trace, also Recover HP and increase MP Recovery when Attacking/Attacked.

[Dungeon]
Ruined Soul Trace Chance: 30%
Dense Ruined Soul Trace Chance: 100%
Cooldown Decrease: 5 sec.
Movement Speed, Jump Speed, Action Speed Increase: 10%
HP Recovery: 10%
MP Recovery when Attacking/Attacked Increase: 1.5 times
Duration: 20 sec.

[PvP]
Ruined Soul Trace Chance: 30%
Dense Ruined Soul Trace Chance: 100%
Cooldown Decrease: 5 sec.
Movement Speed, Jump Speed, Action Speed Increase: 5%
HP Recovery: 10%
MP Recovery when Attacking/Attacked Increase: 1.25 times
Duration: 10 sec.

The Ruined Soul Trace and Dense Ruined Soul Trace form will be changed.

The HP Recovery effect from Dense Ruined Soul Trace effects will be removed.

Based on Skill Level 4

Wherever he goes, only the remains of revenge is left behind.

When the target with Valasia seed is killed, Ruined Soul Trace will form. When the target is a Mid Boss, or a Boss, Dense Ruined Soul Trace will form.
Reduce 1 remaining skill cooldown for allies within the area of effect of the Ruined Soul Trace and increase all Speed. (Prioritize Special Actives/Exclude Hyperactives)
When an ally absorbs Dense Ruined Soul Trace, also Recover HP and increase MP Recovery when Attacking/Attacked.

[Dungeon]
Ruined Soul Trace Chance: 30%
Dense Ruined Soul Trace Chance: 100%
Cooldown Decrease: 3 sec.
Movement Speed, Jump Speed, Action Speed Increase: 10%
MP Recovery when Attacking/Attacked Increase: 1.5 times
Duration: 20 sec.

[PvP]
Ruined Soul Trace Chance: 30%
Dense Ruined Soul Trace Chance: 100%
Cooldown Decrease: 3 sec.
Movement Speed, Jump Speed, Action Speed Increase: 5%
MP Recovery when Attacking/Attacked Increase: 1.25 times
Duration: 10 sec.

Revenant Path of the Dead
[Dungeon]
Awakening Charge Speed Increase: 1.5 times
Damage to Boss Monster Increase: 15%
Path of the Dead Duration: 10 sec.
Cooldown: 30 sec.

[PvP]
Awakening Charge Speed Increase: 1.5 times
Damage to Boss Monster Increase: 7.5%
Path of the Dead Duration: 8 sec.
Cooldown: 180 sec. (Cooldown applies upon start)

[Dungeon]
Awakening Charge Speed Increase: 1.5 times
Damage to Boss Monster Increase: 15%
Path of the Dead Duration: 15 sec.
Cooldown: 30 sec.

[PvP]
Awakening Charge Speed Increase: 1.5 times
Damage to Boss Monster Increase: 7.5%
Path of the Dead Duration: 9 sec.
Cooldown: 180 sec. (Cooldown applies upon start)
Eve Destruction Aura The Aura effects will be changed so that it is only applied to the caster.
Code: Exotic Generate Black Hole The knockback distance during skill use will be reduced.
Code: Exotic Code: Recovery – Trick Key [Code: Recovery – Trick Key]
– Consume 20 MP to recover 5% HP
– Cooldown: 30 sec.
– Increase Magical Attack Power by 15% (PvP: 7.5%) and adds 3 numbers of midair movement (PvP: 1 time) for 12 sec. 
[Code: Recovery – Trick Key]
– Consume 20 MP to recover 5% HP
– Cooldown: 30 sec.
– Increase Magical Attack Power by 15% (PvP: 7.5%) and adds 3 numbers of midair movement (PvP: 1 time) for 15 sec.
Code: Exotic Concentration Aura Become able to use auras effectively. Grant additional effects to the caster.

[Dungeon]
Enhanced Auras
– Caster Critical Damage Increase: 15%
– Aura Duration Increase: 25 sec.
– Aura MP Cost Decrease: 20%

[PvP]
Enhanced Auras
– Caster Critical Damage Increase: 7.5%
– Aura Duration Increase: 12.5 sec.
– Aura MP Cost Decrease: 5%

The Magical Defense Decrease effect will be added.

Based on Skill Level 4

Become able to use auras effectively.
Upon using aura skill, apply additional effects to the caster and reduce magical defense for a set duration upon enemies hit by special active skills while the aura effect is active.

[Dungeon]
Enhanced Auras
– Caster Critical Damage Increase: 15%
– Aura Duration Increase: 25 sec.
– Aura MP Cost Decrease: 20%

Magical Defense Decrease: 30%
Duration: 10 sec.

[PvP]
Enhanced Auras
– Caster Critical Damage Increase: 7.5%
– Aura Duration Increase: 12.5 sec.
– Aura MP Cost Decrease: 5%

Magical Defense Decrease: 15%
Duration: 10 sec.

Code: Nemesis Atomic Shield The skill activation speed will increase by about 20%.

The Energy Field effect will be changed so that it is applied faster.

The Atomic Shield will be changed to move with the caster.

Code: Nemesis Atomic Blaster
[Dungeon]
Plasma Bullet (Magical): 534% Multi Hit

[PvP]
Plasma Bullet (Magical): 192% Multi Hit
The skill motion will be fixed to be affected by action speed.

The character will no longer move upon using the skill.

The skill cancel time window will be adjusted.

The Plasma Bullet generation location will be adjusted.

[Dungeon]
Plasma Bullet (Magical): 1066% Multi Hit

[PvP]
Plasma Bullet (Magical): 308% Multi Hit

Code: Nemesis Iron Scraps
[Dungeon]
Fragment Damage (Magical): 308% Multi Hit (Awakening: 231%, Hit Count Increase)

[PvP]
Fragment Damage (Magical): 117% Multi Hit (Awakening: 88%, Hit Count Increase)
The skill activation speed will increase by about 50%.

[Dungeon]
Fragment Damage (Magical): 370% Multi Hit (Awakening: 334%, Hit Count Increase)

[PvP]
Fragment Damage (Magical): 127% Multi Hit (Awakening: 114%, Hit Count Increase)

Code: Ultimate O Iron Scraps
[Dungeon]
Scraps (Magical): 346%

[PvP]
Scraps (Magical): 148%
The skill activation speed will increase by about 50%.

[Dungeon]
Scraps (Magical): 623%

[PvP]
Scraps (Magical): 166%

Code: Ultimate Reinforced Nasod Weapons Enhances Nasod Spear damage.
When Nasod Spear Skills are used, [Enhanced Nasod Spear] buff applies.

– Nasod Spear Skills: Illusion Stinger, Queen’s Verdict, Junk Break, Assault Spear – Judgement, Spear Burst, Illusion Thorns, Sin Scissors, Extreme Cutter, [Mod] Dimension Link – Guardian: Shellfire

[Dungeon]
[Enhanced Nasod Spear]
– Nasod Spear Skills Attack Range: 1.2 times
– Nasod Spear Skills and Command Damage Increase: 20%
– Nasod Spear Skills MP Cost Decrease: 20%
– Duration: 10 sec. (10 sec. Cooldown)

[PvP]
[Enhanced Nasod Spear]
– Nasod Spear Skills Attack Range: 1.2 times
– Nasod Spear Skills and Command Damage Increase: 10%
– Nasod Spear Skills MP Cost Decrease: 20%
– Duration: 10 sec. (10 sec. Cooldown)
The Skill Damage Increase effect range will be expanded to also apply to Strength and Bravery skills.

Enhances Nasod Weapon.
Upon using Nasod Spear Skill, apply [Enhanced Nasod Weapon] buff.

– Nasod Spear Skills: Illusion Stinger, Queen’s Verdict, Junk Break, Assault Spear – Judgement, Spear Burst, Illusion Thorns, Sin Scissors, Extreme Cutter, [Mod] Dimension Link – Guardian: Shellfire

[Dungeon]
[Enhanced Nasod Weapon]
– Nasod Spear Skill Attack Range: 1.2 times
– Nasod Spear Command Damage Increase: 20%
– Nasod Spear Skill MP Cost Decrease: 20%
– Strength, Bravery Skill Damage Increase: 20%
– Duration: 10 sec. (10 sec. Cooldown)

[PvP]
[Enhanced Nasod Weapon]
– Nasod Spear Skill Attack Range: 1.2 times
– Nasod Spear Command Damage Increase: 10%
– Nasod Spear Skill MP Cost Decrease: 20%
– Strength, Bravery Skill Damage Increase: 10%
– Duration: 10 sec. (10 sec. Cooldown)

Code: Empress Queen’s Blessing Increase the critical chance of summons: Sentry, Oberon and Ophelia.
Reduce summoned unit skill cooldown based on [Queen’s Authority] stacks.

[Dungeon]
Critical Chance: 20%
Summon Skill Cooldown Decrease Per Stack of [Queen’s Authority]: 2% (Max 10 Stacks)

[PvP]
Critical Chance: 20%
Summon Skill Cooldown Decrease Per Stack of [Queen’s Authority]: 1% (Max 10 Stacks)
The Physical Damage Increase effect will be added.

Based on Skill Level 4

Increase the critical chance of summons: Sentry, Oberon and Ophelia.
Reduce summoned unit skill cooldown based on [Queen’s Authority] stacks.
Upon hitting the enemy with [Queen’s Call] skills, increase physical damage received for enemies hit for a set duration.

[Dungeon]
Critical Chance: 20%
Summon Skill Cooldown Decrease Per Stack of [Queen’s Authority]: 2% (Max 10 Stacks)

Physical Damage Received Increase: 12%
Duration: 10 sec.

[PvP]
Critical Chance: 20%
Summon Skill Cooldown Decrease Per Stack of [Queen’s Authority]: 1% (Max 10 Stacks)

Physical Damage Received Increase: 6%
Duration: 10 sec.

Code: Electra Code: Recovery – Breaker [Code: Recovery – Breaker]
– Consume 40 MP to recover 5% HP
– Cooldown: 30 sec.
– All Force Field skills ignores enemies’ defense by 30% for 12 sec. (1.5% in PvP)
– Force Field prioritizes mid bosses and bosses within a set range for 12 sec.
[Code: Recovery – Breaker]
– Consume 40 MP to recover 5% HP
– Cooldown: 30 sec.
– All Force Field skills ignores enemies’ defense by 30% for 15 sec. (1.5% in PvP)
– Force Field prioritizes mid bosses and bosses within a set range for 30 sec.
Code: Battle Seraph Electronic Fall The skill activation speed will increase by about 45%. 
Code: Sariel Dimension Link – Guardian: Breaker The character will no longer be knocked back upon using the skill.

The Electron Ball generation location will be adjusted and the size will be reduced.

Code: Sariel O Electronic Fall The skill activation speed will increase by about 50%.
Code: Sariel Evolution Temporarily release Code: Evolution which enables all command attacks to be affected by Force Fields.
Activating El Crystal Spectrum, Energetic Heart will enhance command attacks for a certain duration depending on the activated force field.

[Dungeon]
[Code: Evolution]
– Amplification Field (Red Field): Damage Increase 20%
– Spectrum Field (Blue Field): Double Attack (Activation Chance: 100%)
– Reactive Field (Green Field): Ignore Guard
– Fusion Field: Damage Increase: 20% / Double Attack / Ignore Guard
– Action Speed Increase: 10%
– Duration: 10 sec. (Cooldown 15 sec.)

[PvP]
[Code: Evolution]
– Amplification Field (Red Field): Damage Increase 20%
– Spectrum Field (Blue Field): Double Attack (Activation Chance: 50%)
– Reactive Field (Green Field): Ignore Guard
– Fusion Field: Damage Increase: 20% / Double Attack / Ignore Guard
– Action Speed Increase: 10%
– Duration: 10 sec. (Cooldown 15 sec.)
The Critical Damage Received Increase effect will be added.

Temporarily release Code: Evolution which enables all command attacks to be affected by Force Fields. Cause all skills under the effect of Force Fields to deal increased damage.

Activating El Crystal Spectrum, Energetic Heart will enhance command attacks for a certain duration depending on the activated force field. Allow force field activation with limiter removed to increase critical damage received for enemies hit by skills affected by force fields while awakened.

[Dungeon]
[Code: Evolution]
– Amplification Field (Red Field): Damage Increase 20%
– Spectrum Field (Blue Field): Double Attack (Activation Chance: 100%)
– Reactive Field (Green Field): Ignore Guard
– Fusion Field: Damage Increase: 20% / Double Attack / Ignore Guard
– Action Speed Increase: 10%
– Duration: 10 sec. (Cooldown 15 sec.)

[Limiter Removal: Force Field]
– Critical Damage Received Increase: 10%
– Critical Damage Received Increase Duration: 10 sec.
– Limiter Removal Duration: 30 sec.

[PvP]
[Code: Evolution]
– Amplification Field (Red Field): Damage Increase 20%
– Spectrum Field (Blue Field): Double Attack (Activation Chance: 50%)
– Reactive Field (Green Field): Ignore Guard
– Fusion Field: Damage Increase: 20% / Double Attack / Ignore Guard
– Action Speed Increase: 10%
– Duration: 10 sec. (Cooldown 15 sec.)

[Limiter Removal: Force Field]
– Critical Damage Received Increase: 5%
– Critical Damage Received Increase Duration: 10 sec.
– Limiter Removal Duration: 30 sec.

Code: Unknown Unknown Code Max MP Increase: 100

[Negative Code]
The effect will apply depending on the corruption stage of the Negative Code. All previous stage will apply with current stage.

[Dungeon]
Negative Code Stage 1: All Speed increased by 10%.

Negative Code Stage 2: When using special active skill, receive damage equivalent of 10% of current HP.
Does not apply when current HP is less than 20% of max HP.

Negative Code Stage 3: All Damage increased by 20%/All Received Damage increased by 20%.

[PvP]
Negative Code Stage 1: All Speed increased by 10%.

Negative Code Stage 2: When using special active skill, receive damage equivalent of 1% of current HP.
Does not apply when current HP is less than 20% of max HP.

Negative Code Stage 3: All Damage increased by 10%/All Received Damage increased by 10%.

Based on Skill Level 4

Max MP Increase: 100

[Negative Code]
The effect will apply depending on the corruption stage of the Negative Code. All previous stage will apply with current stage.

[Dungeon]
Negative Code Stage 1: All Speed increased by 10%.

Negative Code Stage 2: When using special active skill, receive damage equivalent of 10% of current HP.
Does not apply when current HP is less than 20% of max HP.

Negative Code Stage 3: All Damage increased by 12%/All Received Damage increased by 12%.

[PvP]
Negative Code Stage 1: All Speed increased by 10%.

Negative Code Stage 2: When using special active skill, receive damage equivalent of 1% of current HP.
Does not apply when current HP is less than 20% of max HP.

Negative Code Stage 3: All Damage increased by 6%/All Received Damage increased by 6%.

Code: Failess Black Hat
[Dungeon]
Critical Increase: 9%
Critical Damage Increase: 8%

[Negative Code Enhance Corruption Effect]
Stage 1: All Speed Increase: 15%
Stage 2: When using special active skill, receive damage equivalent to 7% of current HP. Does not apply when current HP is at or less than 40% of max HP.
Stage 3: All Damage increased by 25%/All Received Damage increased by 10%.

[PvP]
Critical Increase: 9%
Critical Damage Increase: 4%

[Negative Code Enhance Corruption Effect]
Stage 1: All Speed Increase: 15%
Stage 2: When using special active skill, receive damage equivalent to 0.7% of current HP. Does not apply when current HP is at or less than 40% of max HP.
Stage 3: All Damage increased by 12.5%/All Received Damage increased by 5%.

[Dungeon]
Critical Increase: 9%
Critical Damage Increase: 8%

[Negative Code Enhance Corruption Effect]
Stage 1: All Speed Increase: 15%
Stage 2: When using special active skill, receive damage equivalent to 7% of current HP. Does not apply when current HP is at or less than 40% of max HP.
Stage 3: All Damage increased by 15%/All Received Damage increased by 10%.

[PvP]
Critical Increase: 9%
Critical Damage Increase: 4%

[Negative Code Enhance Corruption Effect]
Stage 1: All Speed Increase: 15%
Stage 2: When using special active skill, receive damage equivalent to 0.7% of current HP. Does not apply when current HP is at or less than 40% of max HP.
Stage 3: All Damage increased by 7.5%/All Received Damage increased by 5%.
Code: Failess Masquerade [Moby Access]
Open a strange masquerade where you don’t know who you are, or where this is.
Apply 2 kinds of mysterious debuffs on allies that are on the stage for 20 sec.
Damage increase depending on Negative Code Corruption Stage.

Core Activation Skill
– Successful attack made during awakening will activate the Core Attack

[Dungeon]
Masquerade (Physical): 809% Multi Hit
Damage Increase per Negative Code Stage: 10%

[PvP]
Masquerade (Physical): 248% Multi Hit
Damage Increase per Negative Code Stage: 5%
Enemies within the zone can deal damage to each other.
The Physical Damage Increase effect will be added.

[Moby Access]
Open a strange masquerade where you don’t know who you are, or where this is.
Apply Physical Attack Power Increase effect and 2 kinds of mysterious debuffs on allies that are on the stage for 20 sec.
Damage increase depending on Negative Code Corruption Stage.

Core Activation Skill
– Successful attack made during awakening will activate the Core Attack

[Dungeon]
Masquerade (Physical): 809% Multi Hit
Damage Increase per Negative Code Stage: 10%
Physical Attack Power Increase: 10%

[PvP]
Masquerade (Physical): 248% Multi Hit
Damage Increase per Negative Code Stage: 5%
Physical Attack Power Increase: 5%
Enemies within the zone can deal damage to each other.

Fury Guardian Lunatic Fury The movement distance during skill use will be reduced and the charge motion will be shortened.
Tactical Trooper Fatal Cannon
[Dungeon]
Cannonball Blast (Magical): 1357%
Magical Defense Decrease: 20% (Duration 7 sec.)

[PvP]
Cannonball Blast (Magical): 457%
Magical Defense Decrease: 10% (Duration 7 sec.)

[Dungeon]
Cannonball Blast (Magical): 1357%
Magical Defense Decrease: 20% (Duration 15 sec.)

[PvP]
Cannonball Blast (Magical): 457%
Magical Defense Decrease: 10% (Duration 7.5 sec.)
Centurion Aceldama: Thebez The skill activation speed will increase by about 30%.

The Quantum Platinum generation speed will be increased and generation location will be adjusted.

Centurion O Fatal Cannon
[Dungeon]
Cannonball Blast (Magical): 1474%
Magical Defense Decrease: 40% (Duration 7 sec.)

[PvP]
Cannonball Blast (Magical): 499%
Magical Defense Decrease: 20% (Duration 7 sec.)

[Dungeon]
Cannonball Blast (Magical): 1474%
Magical Defense Decrease: 40% (Duration 15 sec.)

[PvP]
Cannonball Blast (Magical): 499%
Magical Defense Decrease: 20% (Duration 7.5 sec.)
Little Devil Life Swap Recover 2 energy by consuming 8% HP. (1/2 in PvP)
Recover 6% HP when hitting enemies. (1/2 in PvP)
Skill MP Consumption will be added.
0 -> 100


Recover 10 energy by consuming 8% HP. (1/2 in PvP)
Recover 6% HP when hitting enemies. (1/2 in PvP)
Devi O Life Swap Consume HP to recover energy. Afterwards, consume additional HP while recovering more energy for a certain duration.

[Dungeon]
Blood Strike (Magical): 742%
HP Consumption: 5%
Energy Gain: 1

Duration: 25 sec. (Activated Every 5 sec.)

[PvP]
Blood Strike (Magical): 186%
HP Consumption: 10%
Energy Gain: 1
Duration: 25 sec. (Activated Every 5 sec.)

Consume HP to recover energy. Afterwards, consume additional HP while recovering more energy for a certain duration.

[Dungeon]
Blood Strike (Magical): 742%
HP Consumption: 2.5%
Energy Gain: 2

Duration: 25 sec. (Activated Every 1 sec.)

[PvP]
Blood Strike (Magical): 186%
HP Consumption: 10%
Energy Gain: 1
Duration: 25 sec. (Activated Every 5 sec.)

Devi O Falling Dragon: Nirvana’s Calamity Skill MP Consumption will be changed.
150 -> 180


The Energy Consumption will be changed.
5 -> 4
Devi O Shadoweave: Huodou’s Descent Skill MP Consumption will be changed.
110 -> 140


The Energy Consumption will be changed.
5 -> 4
Marici Joining Based on Skill Level 4

[Joining]
Max Stack: 100
Stack by Skill Used
– Active: 1
– Tenacity: 2
– Strength: 3
– Bravery: 4

[Dungeon]
[Mystics]
Skill Damage Increase: Number of [Joining] Stack x0.2%
Duration: 30 sec.

[PvP]
[Mystics]
Skill Damage Increase: Number of [Joining] Stack x0.1%
Duration: 30 sec.

Based on Skill Level 4

[Joining]
Max Stack: 50
Stack by Skill Used
– Active: 1
– Tenacity: 2
– Strength: 3
– Bravery: 4

[Dungeon]
[Mystics]
Skill Damage Increase: Number of [Joining] Stack x0.4%
Duration: 30 sec.

[PvP]
[Mystics]
Skill Damage Increase: Number of [Joining] Stack x0.2%
Duration: 30 sec.

Elesis Knighthood The Knighthood Gauge will be removed.
(Players can switch between Gale and Annihilation using a special action key and it will be permanently activated.)


The gauge description will be removed for the Knighthood skill. 
Saber Knight Triple Sonic The character will no longer march forward after using the skill. 
Saber Knight Enhanced Agility Increases action and movement speed and each execution of Dodge and Slash or Rushing Sword will grant an action/movement speed buff.

[Dungeon]
Movement Speed: +12%
Action Speed Increase: +5%
Spirit of Wind
– Acquire during Dodge/Rushing
– Movement, Action Speed increased by 1% (Max 5 stacks)
– Duration: 10 sec.


[PvP]
Movement Speed: +12%
Action Speed Increase: +5%
Spirit of Wind
– Acquire during Dodge/Rushing
– Movement, Action Speed increased by 1% (Max 5 stacks)
– Duration: 10 sec.
The Movement Speed and Action Speed buff acquisition method will be changed.

The skill tooltip will be improved.

Based on Skill Level 4

Increase Movement Speed and Action Speed.
When Knight of Gale is activated, further Increase Movement Speed and Action Speed.


[Dungeon]
Movement Speed Increase: 12%
Action Speed Increase: 5%

Movement Speed, Action Speed Additional Increase: 3%
Duration: 30 sec.


[PvP]
Movement Speed Increase: 12%
Action Speed Increase: 5%

Movement Speed, Action Speed Additional Increase: 1.5%
Duration: 30 sec.

Grand Master Provoke The skill trait will be changed.
Ruthless -> Killing Blow (1)
Grand Master Waltz of the Sword Enhances Dodge and Slash and Rushing Sword Skill.

[Dungeon]
Dodge and Slash Enhancement
– Recover all MP used when Slash hits
– Using it during Annihilation will increase damage by 20%
Rushing Sword Enhancement
– Using it during Annihilation will increase damage by 20%
– Number of Cast Increase: 1
– MP Cost Decrease: 4

[PvP]
Dodge and Slash Enhancement
– Recover all MP used when Slash hits
– Using it during Annihilation will increase damage by 10%
Rushing Sword Enhancement
– Using it during Annihilation will increase damage by 10%
– Number of Cast Increase: 1
– MP Cost Decrease: 4

The Damage to Boss Increase effect will be added.

Based on Skill Level 4

Enhances Dodge and Slash and Rushing Sword Skill.
When Knight of Annihilation is activated, increase damage to boss monsters for a set duration.

[Dungeon]
Dodge and Slash Enhancement
– Recover all MP used when Slash hits
– Using it during Annihilation will increase damage by 20%
Rushing Sword Enhancement
– Using it during Annihilation will increase damage by 20%
– Number of Cast Increase: 1
– MP Cost Decrease: 4

Damage to Boss Increase: 10%
Duration: 30 sec.

[PvP]
Dodge and Slash Enhancement
– Recover all MP used when Slash hits
– Using it during Annihilation will increase damage by 10%
Rushing Sword Enhancement
– Using it during Annihilation will increase damage by 10%
– Number of Cast Increase: 1
– MP Cost Decrease: 4

Damage to Boss Increase: 10%
Duration: 30 sec.

Empire Sword O Provoke
[Dungeon]
Basic Slash (Physical): 1081%
Provoke
– Attack Power Increase: 20%
– Received Damage: 10%
– Duration: 10 sec.
Rage
– Attack Power Increase: 10%
– Received Physical Damage Increase: 8%
– Duration: 6 sec.

[PvP]
Basic Slash (Physical): 244%
Provoke
– Attack Power Increase: 10%
– Received Damage: 10%
– Duration: 5 sec.
Rage
– Attack Power Increase: 10%
– Received Physical Damage Increase: 8%
– Duration: 6 sec.

[Dungeon]
Basic Slash (Physical): 1081%
Provoke
– Attack Power Increase: 20%
– Received Damage: 10%
– Duration: 10 sec.
Rage
– Attack Power Increase: 10%
– Received Physical Damage Increase: 8%
– Duration: 10 sec.


[PvP]
Basic Slash (Physical): 244%
Provoke
– Attack Power Increase: 10%
– Received Damage: 10%
– Duration: 5 sec.
Rage
– Attack Power Increase: 10%
– Received Physical Damage Increase: 8%
– Duration: 5 sec.
Empire Sword Charge! Leave a [Knight’s Mark] on the enemy attacked.
When party members attack the enemy with a [Knight’s Mark], the mark will explode and deal damage to the enemy. (Knight’s Mark Cooldown after Explosion: 3 sec.)
Knight’s Mark will not explode by party member’s attack against monsters with debuff immunity.

If there’s an enemy with [Knight’s Mark] nearby, receive a Damage Reduction increase buff and gain [Charge!] stack. (Stack Cooldown: 2 sec.)

Once you gain 5 stacks, [Charge!] stack will reset and Cooldown acceleration will increase by 2 times for a certain duration. [Charge!] will not stack during cooldown acceleration.


[Dungeon]
Mark Explosion (Physical): 1748%
Damage Reduction Increase: 15%
Cooldown Acceleration Duration: 3 sec.

[PvP]
Mark Explosion (Physical): 699%
Damage Reduction Increase: 7.5%
Cooldown Acceleration Duration: 3 sec.
The cooldown acceleration activation requirements will be changed.

The skill tooltip will be improved.

Leave a [Knight’s Mark] on the enemy attacked.
When party members attack the enemy with a [Knight’s Mark], the mark will explode and deal damage to the enemy. (Knight’s Mark Cooldown after Explosion: 3 sec.)
Knight’s Mark will not explode by party member’s attack against monsters with debuff immunity.

If there’s an enemy with [Knight’s Mark] nearby, receive a Damage Reduction increase buff and gain [Charge!] stacks when using skills affected by Chivalry.

Once you gain 5 stacks, [Charge!] stack will reset and Cooldown acceleration will increase by 2 times for a certain duration. [Charge!] will not stack during cooldown acceleration.

[Dungeon]
Mark Explosion (Physical): 1748%
Damage Reduction Increase: 15%

Active, Special Active Cooldown Acceleration: 2 times
Cooldown Acceleration Duration: 3 sec.

[PvP]
Mark Explosion (Physical): 699%
Damage Reduction Increase: 7.5%

Active, Special Active Cooldown Acceleration: 1.5 times
Cooldown Acceleration Duration: 3 sec.

Pyro Knight Infernal Blade The distance moved during skill use will be reduced. 
Blazing Heart Seed of Fire
[Dungeon]
Burning Flower
– All Skill Cooldown decrease by 15% (Excludes Hyperactive/Bond Skills)
– Magical Attack Power Increase: 14%
– 5 MP Recovery per sec.
– Duration: 20 sec.

[PvP]
Burning Flower
– All Skill Cooldown decrease by 7.5% (Excludes Hyperactive/Bond Skills)
– Magical Attack Power Increase: 5.6%
– 1 MP Recovery per sec.
– Duration: 10 sec.
Based on Skill Level 4

[Dungeon]
Burning Flower
– All Skill Cooldown decrease by 20% (Excludes Hyperactive/Bond Skills)
– Magical Attack Power Increase: 14%
– 5 MP Recovery per sec.
– Duration: 20 sec.

[PvP]
Burning Flower
– All Skill Cooldown decrease by 10% (Excludes Hyperactive/Bond Skills)
– Magical Attack Power Increase: 5.6%
– 1 MP Recovery per sec.
– Duration: 10 sec.

Blazing Heart Ignis Crusher The skill will be changed so that the skill can be used midair.
Flame Lord O Ignis Crusher The skill will be changed so that the skill can be used midair.
Flame Lord O Infernal Blade The distance moved during skill use will be reduced. 
Dark Knight Brutal Cutter Surrounds the sword in evil energy and impales the enemy from the front.
While the evil sword is active, using active skills or commands will have a chance of inflicting double attack.
While using the skill, reuse the skill and enhance with [Sword of the Abyss].

Sword of the Abyss
– Duration increases by 50%
– Activation chance of a double attack increases by 25%
– Normal Close-Range Attack Increase by 10%

Blood Hit
– When your own HP is  above 20%, this skill will consume 10% HP to increase the damage of skills by 40%
(Blood Hit does not consume HP if your HP is below 20%)

Gale Skill
– Consumes Gale Gauge and acquire Annihilation Gauge
– MP Cost↓ Cooldown↓ when Gale activated
[Sword of the Abyss] will be changed to immediately enhance under certain circumstances.

Surrounds the sword in evil energy and impales the enemy from the front.
While the evil sword is active, using active skills or commands will have a chance of inflicting double attack.
While using the skill, reuse the skill and enhance with [Sword of the Abyss].
While awakened, use the skill with the Gale effect to enhance into the [Sword of the Abyss].

Sword of the Abyss
– Duration increases by 50%
– Activation chance of a double attack increases by 25%
– Normal Close-Range Attack Increase by 10%

Blood Hit
– When your own HP is  above 20%, this skill will consume 10% HP to increase the damage of skills by 40%
(Blood Hit does not consume HP if your HP is below 20%)

Gale Skill
– MP Cost↓ Cooldown↓ when Gale activated

Crimson Avenger Brandish Breaker Create rifts in space with a powerful attack.
Hold down the skill key for additional attacks at the cost of consuming your own HP.
(When your HP is below 35% additional attacks are possible without consuming HP)
Damage rises as HP gets lower.(Every 1% of current HP lower than Max HP will increase the Attack Power by 1%. Max 30% Attack Power Increase)

Annihilation Skill
– Consumes Annihilation Gauge and acquire Gale Gauge
– Ignores Guard and 10% of Enemies Defense (Guard/Knockdown) when Annihilation activated
The function that allows for damage to increase as HP decreases will be removed.

The skill will be changed to a Blood Hit skill.

Create rifts in space with a powerful attack.
Hold down the skill key for additional attacks at the cost of consuming your own HP.
(When your HP is below 35% additional attacks are possible without consuming HP)

Blood Hit
– When your own HP is  above 20%, this skill will consume 10% HP to increase the damage of skills by 40%
(Blood Hit does not consume HP if your HP is below 20%)

Annihilation Skill
– Ignores Guard and 10% of Enemies Defense (Guard/Knockdown) when Annihilation activated

Crimson Avenger Awakened Will: Crimson Avenger When HP is reduced to critical level, drastically increase all attack power related stats depending on the active Chivalry mode.
Also, additional functions are added when there are more enemies nearby.

[Dungeon]
[Knight of Darkness]
– Activate when Chivalry Mode is activated at 85% or below HP
[Annihilation]
– Physical Attack Power Increased by 5%
– Critical Increased by 5%
– Maximize Increased by 5%
[Gale]
– Physical Attack Power Increased by 5%
– All Speed Increased by 5%
– MP Recovery Attacking/Attacked Increased by 10%

[Avenger]
– Activated when there are more than 1 enemy nearby (1 Stack per enemy, Max 5 Stacks)
– Critical Damage Increased by 3%
– Absorb 0.5% Damage of Command/Active Attacks as HP
– Increase chance to activate Piercing/Plague effects by 5%

[PvP]
[Knight of Darkness]
– Activate when Chivalry Mode is activated at 20% or below HP
[Annihilation]
– Physical Attack Power Increased by 5%
– Critical Increased by 5%
– Maximize Increased by 5%
[Gale]
– Physical Attack Power Increased by 5%
– All Speed Increased by 5%
– MP Recovery Attacking/Attacked Increased by 10%

[Avenger]
– Activated when there are more than 1 enemy nearby (1 Stack per enemy, Max 5 Stacks)
– Critical Damage Increased by 3%
– Absorb 0.5% Damage of Command/Active Attacks as HP
– Increase chance to activate Piercing/Plague effects by 5%
[Knight of Darkness] effects are changed to remain for a certain period of time after activation.

When HP is reduced to critical level, drastically increase all attack power related stats for a set duration depending on the active Chivalry mode.
(Does not stack with Knight of Darkness effect.)
Also, additional functions are added when there are more enemies nearby.

[Dungeon]
[Knight of Darkness]
– Activate when Chivalry Mode is activated at 85% or below HP
[Annihilation]
– Physical Attack Power Increased by 5%
– Critical Increased by 5%
– Maximize Increased by 5%
– Duration: 30 sec.
[Gale]
– Physical Attack Power Increased by 5%
– All Speed Increased by 5%
– MP Recovery Attacking/Attacked Increased by 10%
– Duration: 30 sec.

[Avenger]
– Activated when there are more than 1 enemy nearby (1 Stack per enemy, Max 3 Stacks)
– Critical Damage Increased by 5%
– Absorb 0.8% Damage of Command/Active Attacks as HP
– Increase chance to activate Piercing/Plague effects by 8%

[PvP]
[Knight of Darkness]
– Activate when Chivalry Mode is activated at 20% or below HP
[Annihilation]
– Physical Attack Power Increased by 5%
– Critical Increased by 5%
– Maximize Increased by 5%
– Duration: 30 sec.
[Gale]
– Physical Attack Power Increased by 5%
– All Speed Increased by 5%
– MP Recovery Attacking/Attacked Increased by 10%
– Duration: 30 sec.

[Avenger]
– Activated when there are more than 1 enemy nearby (1 Stack per enemy, Max 3 Stacks)
– Critical Damage Increased by 2.5%
– Absorb 0.4% Damage of Command/Active Attacks as HP
– Increase chance to activate Piercing/Plague effects by 4%

Bloody Queen O Brandish Breaker Tear the space towards the front, causing evil energy to spout from the cracks to strike upon the enemies.
Damage rises as HP gets lower.(Every 1% of current HP lower than Max HP will increase the Attack Power by 1%. Max 50% Attack Power Increase)

Annihilation Skill
– Consumes Annihilation Gauge and acquire Gale Gauge
– Ignores Guard and 10% of Enemies Defense (Guard/Knockdown) when Annihilation activated
The function that allows for damage to increase as HP decreases will be removed.

The skill will be changed to a Blood Hit skill.

Tear the space towards the front, causing evil energy to spout from the cracks to strike upon the enemies.

Blood Hit
– When your own HP is above 20%, this skill will consume 10% HP to increase the damage of skills by 40%
(Blood Hit does not consume HP if your HP is below 20%)

Annihilation Skill
– Ignores Guard and 10% of Enemies Defense (Guard/Knockdown) when Annihilation activated

Adrestia Indomitable Countless battle and trial got in the way, but there’s no longer the anxiety and fear felt in the beginning. The will to protect everyone, the unchanging faith, and belief in myself will never fail.

The strong will is applied to Chivalry and everything build will be materialized to use the power of El freely.
Upon Stage 3 Awakening, [Indomitable] buff activates, Chivalry gauge becomes neutral and the effect applies without using Chivalry gauge during the duration.

Using [Divinus Manus] skill will activate 1 of 3 additional hit to strike the enemy ahead.

The Indomitable effects will be changed.

Countless battle and trial got in the way, but there’s no longer the anxiety and fear felt in the beginning. The will to protect everyone, the unchanging faith, and belief in myself will never fail.

The strong will is applied to Chivalry and everything build will be materialized to use the power of El freely.
Upon Stage 3 Awakening, [Indomitable] buff activates, turning Chivalry gauge neutral and activating [Divinus Manus] regardless of the Chivalry Mode active during the duration of the buff.

Using [Divinus Manus] skill will activate 1 of 3 additional hit to strike the enemy ahead.

Doom Bringer O Particle Accelerator: Brutal Quake The skill activation speed will increase by about 10%.

Skill activation will be improved so that it does not consume Dynamo Mutation Points.

Mastermind Install – Starfall The install switch speed will be increased. 
Mastermind Install – Charged Impulser The install switch speed will be increased. 
Mastermind Install – Zero Kelvin Generator
[Dungeon]
Freeze (Physical): 392% Multi Hit
– Frostbite Duration: 5 sec.
Shockwave (Physical): 610%
– DP Recovery per Hit: 5 (Max 15 per 1 Shockwave)
Duration: 10 sec.

Received Physical Damage Increase: 7%
– Duration: 10 sec.

[PvP]
Freeze (Physical): 119% Multi Hit
– Frostbite Duration: 3 sec.
Shockwave (Physical): 231%
– DP Recovery per Hit: 3 (Max 9 per 1 Shockwave)
Duration: 10 sec.

Received Physical Damage Increase: 3.5%
– Duration: 10 sec.

[Dungeon]
Freeze (Physical): 392% Multi Hit
– Frostbite Duration: 5 sec.
Shockwave (Physical): 610%
– DP Recovery per Hit: 5 (Max 15 per 1 Shockwave)
Duration: 10 sec.

Received Physical Damage Increase: 7%
– Duration: 15 sec.

[PvP]
Freeze (Physical): 119% Multi Hit
– Frostbite Duration: 3 sec.
Shockwave (Physical): 231%
– DP Recovery per Hit: 3 (Max 9 per 1 Shockwave)
Duration: 10 sec.

Received Physical Damage Increase: 3.5%
– Duration: 15 sec.
Dominator O Install – Starfall
[Dungeon]
Plasma Beam (Physical): 145% Multi Hit

[PvP]
Plasma Beam (Physical): 52% Multi Hit
The install switch speed will be increased.

The attack form will be changed.

[Dungeon]
Plasma Beam (Physical): 241% Multi Hit

[PvP]
Plasma Beam (Physical): 87% Multi Hit

Dominator O Install – Charged Impulser The install switch speed will be increased. 
Dominator O Particle Accelerator: Install – Zero Trust The attack form will be changed.
Diabolic Esper ESP Phase Shift can also be activated in midair. Receive following effects depending on the number of enemies nearby.
– Damage received when attacked will have a chance of being reduced. The damage will reduce further when there are more enemies nearby.
– Special Active Skill damage will increase. The damage will increase further when there are less enemies nearby.

[Dungeon]
Damage Reduction: 5%
– Activation Chance: 100%
– 5% additional reduction per enemy (Max 15%)Special Active Skill Damage Increase: 8% (When there are 5 or more enemies)
– 3% additional increase per enemy removed (Max 12%)

[PvP]
Damage Reduction: 5%
– Activation Chance: 100%
– 5% additional reduction per enemy (Max 15%)Special Active Skill Damage Increase: 4% (When there are 5 or more enemies)
– 1.5% additional increase per enemy removed (Max 6%)
The Damage Reduction and Special Active Skill Damage Increase effect activation requirements will be changed.

Based on Skill Level 4

Permanently reduce damage received and Phase Shift can now be activated in midair. Receive following effects depending on the number of enemies nearby.
– Increase Special Active Skill damage when there are 1~3 enemies nearby.

[Dungeon]
Damage Received Decrease: 10%

Special Active Skill Damage Increase: 20%

[PvP]
Damage Received Decrease: 5%

Special Active Skill Damage Increase: 10%

Mad Paradox O Particle Accelerator: Entropy The area for Entropy is changed to generate faster.
Mad Paradox O Mind Break
[Dungeon]
Brain Wave Shock (Magical): 567%
Mind Break
– Magical Defense Decrease: 20%
– Duration: 5 sec.

[PvP]
Brain Wave Shock (Magical): 141%
Mind Break
– Magical Defense Decrease: 6%
– Duration: 2.5 sec.

[Dungeon]
Brain Wave Shock (Magical): 567%
Mind Break
– Magical Defense Decrease: 20%
– Duration: 12 sec.

[PvP]
Brain Wave Shock (Magical): 141%
Mind Break
– Magical Defense Decrease: 6%
– Duration: 6 sec.
Affect Tracer Stimpack The skill range will be increased.
Dissembler Cure The hitbox generated through allies will be removed.
Overmind O Particle Accelerator: Nocebo Effect Scan around and start giving unknown prescriptions to all the enemies scanned
Upon using the skill, certain skills will activate as enhanced for 10 sec.
– Anesthesia/
Immunity/PCA: Upon awakening, activate the max effect without consuming Dynamo Mutation Point
– Stimpack/
Detoxication: Increase buff effects by 1.25 times
The skill use requirements for certain skill enhancement statuses will be removed.

Scan around and start giving unknown prescriptions to all the enemies scanned
Upon using the skill, certain skills will activate as enhanced for 10 sec.
– Anesthesia/
Immunity/PCA: Upon awakening, activate the max effect without consuming Dynamo Mutation Point
– Stimpack/
Detoxication: Increase buff effects by 1.25 times

Lu/Ciel Aura of Punishment The Aura effects will be changed so that it is only applied to the caster.
Chiliarch Creeping Terror The Back Attack effect will be changed so that it is applied permanently to enemies that cannot look back.

The visibility of the effects of Creeping Terror will be improved.

Chiliarch Ambush Attack Ambush Attack will be changed so that it is applied permanently to enemies that cannot look back.
Dreadlord Supreme Punishment The range of Land of Death will be increased on the Y-axis.
Dreadlord Phantom Blade Dash forward swiftly. Appear and strike twice if coming into contact with an enemy. Half of the MP cost is refunded if there is no target. (Can also be activated midair.)

[Dungeon]
Ambush (Physical): 433%
Ambush Attack (Physical): 1872% x2

[PvP]
Ambush (Physical): 157%
Ambush Attack (Physical): 677% x2

The skill range will be increased.

Ambush Attack will be changed so that it is applied permanently to enemies that cannot look back.

Dash forward swiftly. Appear and strike twice if coming into contact with an enemy and reduce physical defense. Half of the MP cost is refunded if there is no target. (Can also be activated midair.)

[Dungeon]
Ambush (Physical): 433%
Ambush Attack (Physical): 1872% x2
– Physical Defense Decrease: 30%
– Duration: 10 sec.

[PvP]
Ambush (Physical): 157%
Ambush Attack (Physical): 677% x2
– Physical Defense Decrease: 30%
– Duration: 5 sec.

Catastrophe Gaze of Abyss The area of effect of Gaze of Abyss will be improved.
Royal Guard Soul Collector
[Dungeon]
Magic Bullet Enhancement
– Attack Power Increase: 25%
– Range Increase: 35%
– Pierce Increase: +2 (Affects Marbas Z Attack and 1st Movement-Accelerando)

[PvP]
Magic Bullet Enhancement
– Attack Power Increase: 25%
– Range Increase: 35%
– Pierce Increase: +2 (Affects Marbas Z Attack and 1st Movement-Accelerando)
The Collected Soul stack will be changed to reduce by 1 each when the duration ends.

Collected Soul Duration will be increased.

The skill tooltip will be improved.

Based on Skill Level 4

[Dungeon]
Collected Soul Duration: 30 sec.
Magic Bullet Enhancement
– Attack Power Increase: 25%
– Range Increase: 35%
– Pierce Increase: +2 (Affects Marbas Z Attack and 1st Movement-Accelerando)

[PvP]
Collected Soul Duration: 30 sec.
Magic Bullet Enhancement
– Attack Power Increase: 25%
– Range Increase: 35%
– Pierce Increase: +2 (Affects Marbas Z Attack and 1st Movement-Accelerando)

Noblesse Rain of Chaos The demonic spear fall speed will be increased.

Ciel will no longer move back upon using the skill.

Noblesse Shadow Bolt Summon a magic circle and drop demon spears on the enemy

Shadow Bolt
– Demon Spears explode when hitting either a target or the ground.
– Hold down the skill key to gain super armor and drop spears from the magic circle.
– Releasing the skill will auto adjust the magic circle and fire spears until the duration runs out.

[Dungeon]
Demon Spear (Magical): 179%
Explosion (Magical): 505%
– Demon Spear Count: 12

[PvP]
Demon Spear (Magical): 57%
Explosion (Magical): 163%
– Demon Spear Count: 12

The Critical Damage Received Increase effect will be added to the demon spear explosion.

Summon a magic circle and drop demon spears on the enemy
Increase critical damage received for enemies hit by the explosion.

[Dungeon]
Demon Spear (Magical): 179%
Explosion (Magical): 505%
– Demon Spear Count: 12
– Critical Damage Received Increase: 10%
– Duration: 15 sec.

[PvP]
Demon Spear (Magical): 57%
Explosion (Magical): 163%
– Demon Spear Count: 12
– Critical Damage Received Increase: 10%
– Duration: 7.5 sec.

Innocent O Shadow Bolt Drop a giant spear towards the ground.
Increase damage by 30% with [Noblesse Oblige] passive.

[Dungeon]
Demon Spear (Magical): 4302%
Shockwave (Magical): 1434%

[PvP]
Demon Spear (Magical): 1553%
Shockwave (Magical): 517%
The Critical Damage Received Increase effect will be added to Shockwave.

Drop a giant spear towards the ground.
Increase damage by 30% with [Noblesse Oblige] passive.
Enemies hit by the shockwave will receive increased critical damage.

[Dungeon]
Demon Spear (Magical): 4302%
Shockwave (Magical): 1434%
– Critical Damage Received Increase: 10%
– Duration: 15 sec.

[PvP]
Demon Spear (Magical): 1553%
Shockwave (Magical): 517%
– Critical Damage Received Increase: 10%
– Duration: 7.5 sec.

Innocent O Soul Infest: Chaos Ejection Skill activation will be improved so that it does not consume Combination Gauge.

Ciel will no longer fall into the ground upon using the skill on certain grounds.

Diabla Dark Plasma
[Dungeon]
Demonic Beam (Physical): 580% Multi Hit
Physical Damage Increase: 8%
Duration: 10 sec.

[PvP]
Demonic Beam (Physical): 145% Multi Hit
Physical Damage Increase: 8%
Duration: 10 sec.

[Dungeon]
Demonic Beam (Physical): 580% Multi Hit
Physical Damage Increase: 12%
Duration: 10 sec.

[PvP]
Demonic Beam (Physical): 145% Multi Hit
Physical Damage Increase: 12%
Duration: 10 sec.
Demonio Manic Demon Form – Thirst When enemies are nearby, attack power and damage reduction is increased. When enemies are far away, Movement/Jump Speed is increased.

[Dungeon]
Attack Power Increase: 0~15%
Damage Reduction Increase: 0~12%
Movement/Jump Speed Increase: 20%

[PvP]
Attack Power Increase: 0~7.5%
Damage Reduction Increase: 0~6%
Movement/Jump Speed Increase: 20%

The distance based Attack Power Increase, Damage Reduction, Movement/Jump Speed Increase effect will be removed.

Manic Demon Form – Thirst: The required range for Destructive Instinct activation will be increased.

Manic Demon Form – Thirst: The required range for Tracker Instinct activation will be increased.

When enemies are nearby, attack power and damage reduction is increased.
When enemies are far away, Movement/Jump Speed is increased.

Based on Skill Level 4

[Dungeon]
Attack Power Increase: 20%
Damage Reduction Increase: 12%
Movement/Jump Speed Increase: 20%

[PvP]
Attack Power Increase: 10%
Damage Reduction Increase: 6%
Movement/Jump Speed Increase: 20%

Diangelion O Dark Plasma
[Dungeon]
Demonic Beam (Physical): 440% Multi Hit
Physical Damage Increase: 8%
Duration: 10 sec.

[PvP]
Demonic Beam (Physical): 110% Multi Hit
Physical Damage Increase: 8%
Duration: 10 sec.

[Dungeon]
Demonic Beam (Physical): 440% Multi Hit
Physical Damage Increase: 12%
Duration: 10 sec.

[PvP]
Demonic Beam (Physical): 110% Multi Hit
Physical Damage Increase: 12%
Duration: 10 sec.
Diangelion O Altar of Evil Manic Demon Form
– Super Armor State
– ZZZZ and XXX(Hold) commands added.
– Death Touch: Multi Hit close enemies ahead
– Mortal Fear: Attack a small surrounding area
– Thorns of Hell: Attack small area ahead and target defense decrease
– Dark Plasma: Multi Hit Attack in a fan shape ahead and target physical damage increase
– Abyssal Gate: Attack small range attack ahead
– Entering and canceling Manic Mode will give a debuff that increase additional damage for 10 sec.
– Restore 1 Combination Point every 6 seconds of the remaining duration when cancelled.
– Duration: 30 sec. (PvP: 9 sec.)

[Dungeon]
Demonic Release (Physical): 406% Multi Hit
Defense Ignore Increases by 2% per Combination Gauge used (Max 20%)
Additional Damage Increase: 20%

[PvP]
Demonic Release (Physical): 123% Multi Hit
Defense Ignore Increases by 2% per Combination Gauge used (Max 10%)
Additional Damage Increase: 20%
The Additional Damage Increase effect will be changed to the Critical Damage Received Increase effect.

Manic Demon Form
– Super Armor State
– ZZZZ and XXX(Hold) commands added.
– Death Touch: Multi Hit close enemies ahead
– Mortal Fear: Attack a small surrounding area
– Thorns of Hell: Attack small area ahead and target defense decrease
– Dark Plasma: Multi Hit Attack in a fan shape ahead and target physical damage increase
– Abyssal Gate: Attack small range attack ahead
– Entering and canceling Manic Mode will give a debuff that increases critical damage received
– Restore 1 Combination Point every 6 seconds of the remaining duration when cancelled.
– Duration: 30 sec. (PvP: 9 sec.)

[Dungeon]
Demonic Release (Physical): 406% Multi Hit
Defense Ignore Increases by 2% per Combination Gauge used (Max 20%)
Critical Damage Received Increase: 12%
Duration: 15 sec.

[PvP]
Demonic Release (Physical): 123% Multi Hit
Defense Ignore Increases by 2% per Combination Gauge used (Max 10%)
Critical Damage Received Increase: 12%
Duration: 15 sec.

Diangelion O Soul Infest: Exultation The attack range of the demonic energy will be increased.
Turbids Amorphous The power of ID shoots from all direction to strike the area surrounding Lu. Allies within the area of effect will have accelerated skill cooldown.
(Can also be activated midair.)

[Dungeon]
Strike (Magical): 607% Multi Hit
Skill Cooldown Acceleration: 1.25 times
Duration: 10 sec.

[PvP]
Strike (Magical): 231% Multi Hit
Skill Cooldown Acceleration: 1.25 times
Duration: 5 sec.
The Damage Received Increase effect will be added.

The power of ID shoots from all direction to strike the area surrounding Lu. Allies within the area of effect will have accelerated skill cooldown and enemies within the area of effect will have increased damage received.
(Can also be activated midair.)

[Dungeon]
Strike (Magical): 607% Multi Hit
Skill Cooldown Acceleration: 1.25 times
Damage Received Increase: 12%
Duration: 10 sec.

[PvP]
Strike (Magical): 231% Multi Hit
Skill Cooldown Acceleration: 1.25 times
Damage Received Increase: 12%
Duration: 5 sec.

Turbids Infernal Hands
[Dungeon]
Ambush (Magical): 800%
Strike (Magical): 1599% Multi Hit
Explosion (Magical): 1350%
Physical/Magical Defense Decrease: 20%
Duration: 6 sec.

[PvP]
Ambush (Magical): 288%
Strike (Magical): 577% Multi Hit
Explosion (Magical): 433%
Physical/Magical Defense Decrease: 20%
Duration: 3 sec.

[Dungeon]
Ambush (Magical): 800%
Strike (Magical): 1599% Multi Hit
Explosion (Magical): 1350%
Physical/Magical Defense Decrease: 20%
Duration: 10 sec.

[PvP]
Ambush (Magical): 288%
Strike (Magical): 577% Multi Hit
Explosion (Magical): 433%
Physical/Magical Defense Decrease: 20%
Duration: 5 sec.
Turbids Awakened Will: Turbids
[Dungeon]
Active, Special Active Skill Cooldown Decrease upon using Dyad Skill: 10%
Receive 2 times Combination Gauge upon Successful Attack while Awakened

[PvP]
Active, Special Active Skill Cooldown Decrease upon using Dyad Skill: 10%
Receive 2 times Combination Gauge upon Successful Attack while Awakened

[Dungeon]
Active, Special Active Skill Cooldown Decrease upon using Dyad Skill: 15%
Receive 2 times Combination Gauge upon Successful Attack while Awakened

[PvP]
Active, Special Active Skill Cooldown Decrease upon using Dyad Skill: 15%
Receive 2 times Combination Gauge upon Successful Attack while Awakened
Demersio O Infernal Hands
[Dungeon]
Ground Movement (Magical): 91% Multi Hit
Explosion (Magical): 5063%
Physical/Magical Defense Decrease: 20%
Duration: 6 sec.

[PvP]
Ground Movement (Magical): 32% Multi Hit
Explosion (Magical): 1827%
Physical/Magical Defense Decrease: 20%
Duration: 3 sec.
The explosion generation location will be adjusted to be closer to the character.

[Dungeon]
Ground Movement (Magical): 91% Multi Hit
Explosion (Magical): 5063%
Physical/Magical Defense Decrease: 20%
Duration: 10 sec.

[PvP]
Ground Movement (Magical): 32% Multi Hit
Explosion (Magical): 1827%
Physical/Magical Defense Decrease: 20%
Duration: 5 sec.

Demersio O Soul Infest: Erupting Abyss The skill will be renewed.
Rose Over Strike ECP Using Skill
– Consumes ECP instead of MP.
– Upon activating Overstrike, skill cannot be used.
The activation requirements for Over Strike will be changed.

ECP Skills can now be used even when Over Strike is activated.

ECP Using Skill
– Consumes ECP instead of MP.

Storm Trooper Eagle’s Radar Enemies in the line of vision are marked and have their weaknesses scoped out. Eagle’s Radar’s area of effect will be increased.

Enemies towards the front are marked and have their weaknesses scoped out.

Heavy Barrel Over Strike Enhance Consume all colorless aura to apply additional beneficial effects are applied for a certain duration when [Over Strike] is activated. Additional beneficial effects are applied for a certain duration when [Over Strike] is activated.
Crimson Rose Frenzy
[Dungeon]
[Frenzy]
– Special Active Skill Damage Increase: 25%
– Damage Reduction: 30%
– Special Active Cooldown Decrease upon successful Active Skill hit: 30%
– All Enemies’ Critical Damage Received Increase: 10%
– Frenzy Cooldown: 5 sec.

[PvP]
[Frenzy]
– Special Active Skill Damage Increase: 12.5%
– Damage Reduction: 12%
– Special Active Cooldown Decrease upon successful Active Skill hit: 30%
– All Enemies’ Critical Damage Received Increase: 10%
– Frenzy Cooldown: 30 sec.

[Dungeon]
[Frenzy]
– Special Active Skill Damage Increase: 25%
– Damage Reduction: 30%
– Special Active Cooldown Decrease upon successful Active Skill hit: 30%
– All Enemies’ Critical Damage Received Increase: 10%
– Frenzy Cooldown: 3 sec.

[PvP]
[Frenzy]
– Special Active Skill Damage Increase: 12.5%
– Damage Reduction: 12%
– Special Active Cooldown Decrease upon successful Active Skill hit: 30%
– All Enemies’ Critical Damage Received Increase: 10%
– Frenzy Cooldown: 30 sec.
Black Massacre Swift Assassin [Swift Search]
– Movement Speed Increase: 35%
– Condition: No enemies within 600

[Dungeon]
[Target Locked]
– Target’s Received Critical Damage Increase: 10%
– Duration: 20 sec.
– Condition: All enemies within 1200

[PvP]
[Target Locked]
– Target’s Received Critical Damage Increase: 5%
– Duration: 6 sec.
– Condition: All enemies within 1200
The duration for Target Locked will be removed so that it can permanently remain within range.

[Swift Search]
– Movement Speed Increase: 35%
– Condition: No enemies within 600

[Dungeon]
[Target Locked]
– Target’s Received Critical Damage Increase: 10%
– Condition: All enemies within 1200

[PvP]
[Target Locked]
– Target’s Received Critical Damage Increase: 5%
– Condition: All enemies within 1200

Valkyrie G-18C Freezing Grenade The movement distance during skill use midair will be reduced.
Valkyrie G-35L Flash Grenade The movement distance during skill use midair will be reduced.
Freyja G-96 Pressure Grenade The movement distance during skill use midair will be reduced.
Freyja Einherjar The skill activation speed will increase by about 30%.
Freyja Awakened Will: Freyja Increase all speed and damage reduction permanently.
Using all loaded grenades will increase Magical Attack Power.
Holding down any Grenade skill key will throw all grenades at once while ignoring the range.

[Dungeon]
All Speed Increase: 8%
Damage Reduction: 20%
Magical Attack Power Increase When Using All Loaded Grenades: 10% (Max 3 Stacks)
Magical Attack Power Increase Duration: 30 sec.

[PvP]
All Speed Increase: 8%
Damage Reduction: 10%
Magical Attack Power Increase When Using All Loaded Grenades: 5% (Max 3 Stacks)
Magical Attack Power Increase Duration: 30 sec.
The skill tooltip will be improved.

A function that activates Over Strike after consuming all ECP when using all loaded grenades will be added.

Increase all speed and damage reduction permanently.
Using all loaded grenades will increase Magical Attack Power and consume all ECP to activate [Over Strike] mode.
Holding down any Grenade skill key will throw all grenades at once while ignoring the range.

[Dungeon]
All Speed Increase: 8%
Damage Reduction: 20%
Magical Attack Power Increase When Using All Loaded Grenades: 15% (Max 2 Stacks)
Magical Attack Power Increase Duration: 30 sec.

[PvP]
All Speed Increase: 8%
Damage Reduction: 10%
Magical Attack Power Increase When Using All Loaded Grenades: 7.5% (Max 2 Stacks)
Magical Attack Power Increase Duration: 30 sec.

Freyja Penetrating Bullet The movement distance during skill use will be reduced.
Minerva O G-18C Freezing Grenade The movement distance during skill use midair will be reduced.
Minerva O G-96 Pressure Grenade The movement distance during skill use midair will be reduced.
Minerva O M-3 Flamethrower: Rampaging Flames The skill cancel time window will be adjusted.
Minerva Enhanced Grenades
[Dungeon]
Upon hitting 3 different grenade types within 10 seconds, apply [Fusion] debuff
– Defense Decrease: 30%
– Magic Damage Received Increase: 15%
Duration: 15 sec.
– Grenade Skills: G-35L Flash Grenade, G-18C Freezing Grenade, G-96 Pressure Grenade

Grenade Throw
– Upon consuming all grenades, Special Active Skill Cooldown Reduction: 30%

[PvP]
Upon hitting 3 different grenade types within 10 seconds, apply [Fusion] debuff
– Defense Decrease: 15%
– Magic Damage Received Increase: 7.5%
Duration: 5 sec.
– Grenade Skills: G-35L Flash Grenade, G-18C Freezing Grenade, G-96 Pressure Grenade

Grenade Throw
– Upon consuming all grenades, Special Active Skill Cooldown Reduction: 9%

[Dungeon]
Upon hitting 2 different grenade types within 10 seconds, apply [Fusion] debuff
– Defense Decrease: 30%
– Magic Damage Received Increase: 15%
Duration: 15 sec.
– Grenade Skills: G-35L Flash Grenade, G-18C Freezing Grenade, G-96 Pressure Grenade

Grenade Throw
– Upon consuming all grenades, Special Active Skill Cooldown Reduction: 30%

[PvP]
Upon hitting 2 different grenade types within 10 seconds, apply [Fusion] debuff
– Defense Decrease: 15%
– Magic Damage Received Increase: 7.5%
Duration: 5 sec.
– Grenade Skills: G-35L Flash Grenade, G-18C Freezing Grenade, G-96 Pressure Grenade

Grenade Throw
– Upon consuming all grenades, Special Active Skill Cooldown Reduction: 9%
Metal Heart Mecha Drop The first attack activation speed upon skill use will be reduced.
Optimus G-Mastery Increases the efficiency of the G-Core System.
When the ‘G-Core Extension’ buff is max stacked, damage against boss monsters increase, all skill cost and cooldown is decreased for 15 sec. (Hyperactive, Bond Skills Excluded)
The skill tooltip will be improved.

A function that activates Over Strike after consuming all ECP when G-Core Extension buff reaches max stacks will be added.

Increases the efficiency of the G-Core System.
When the ‘G-Core Extension’ buff is max stacked,
– Consume all ECP to activate [Over Strike] mode.
– Increase damage to boss monsters for 15 sec.
– Reduce all skill cost and cooldown for 15 sec. (Hyperactive, Bond Skills Excluded)

Optimus G-Extension Improve the G-Core and strengthen the system.
Each time the G Skill transforms, attack power increases.(Max 5 stacks)
All speeds are increased with the influence of the upgraded G-Core. [Auto-gun]’s function is upgraded.
Improve the G-Core and strengthen the system.
Each time the G Skill is used, attack power increases.(Max 5 stacks)
All speeds are increased with the influence of the upgraded G-Core. [Auto-gun]’s function is upgraded.
Optimus G-1 Corona The skill cancel time window will be adjusted.
Prime Operator O G-1 Corona
[Dungeon]
Energy Bullet (Magical): 2478%
Received Magical Attack Damage Increase: 12%
Duration: 10 sec.

[PvP]
Energy Bullet (Magical): 795%
Received Magical Attack Damage Increase: 6%
Duration: 10 sec.
The skill cancel time window will be adjusted.

[Dungeon]
Energy Bullet (Magical): 2478%
Received Magical Attack Damage Increase: 12%
Duration: 20 sec.

[PvP]
Energy Bullet (Magical): 795%
Received Magical Attack Damage Increase: 6%
Duration: 10 sec.

Prime Operator O Mecha Drop The first attack activation speed upon skill use will be reduced.
Prime Operator O M-3 Flamethrower: Radial Flames The skill range will be fixed to not be affected by the character’s size.
Arme Thaumaturgy Power of Creation Critical Damage are permanently increased and when in [Authority: Creation] mode, damage of additional attacks and MP gain have a chance to be increased.
When using Projection Skill during awakening, all special active skills except the skill just casted have their cooldown reduced.

[Dungeon]
Critical Damage Increase: 15%

[Creation Mode Enhanced]
Damage Increase: 50%
MP Gain Increase: 35%
Activation Chance: 12%

[When Using Projection Skill During Awakening]
– Special Active Cooldown Reduction: 3 sec.

[PvP]
Critical Damage Increase: 7.5%

[Creation Mode Enhanced]
Damage Increase: 25%
MP Gain Increase: 35%
Activation Chance: 12%

[When Using Projection Skill During Awakening]
– Special Active Cooldown Reduction: 1.5 sec.

The Special Active Skill Damage Increase effect will be added.

The skill tooltip will be improved.

Based on Skill Level 4

Permanently increase Critical Damage. When in [Authority: Creation] mode, increase special active skill damage and increase additional attack damage and MP gain on a set chance.
When using Projection Skill during awakening, all special active skills except the skill used will have their cooldown reduced.

[Dungeon]
Critical Damage Increase: 15%

[Creation Mode Enhanced]
Special Active Damage Increase: 20%
Additional Hit Damage Increase: 50%
MP Recovery Increase: 35%
Activation Chance: 15%

[When Using Projection Skill During Awakening]
– Special Active Cooldown Reduction: 3 sec.

[PvP]
Critical Damage Increase: 7.5%

[Creation Mode Enhanced]
Special Active Damage Increase: 10%
Additional Hit Damage Increase: 25%
MP Recovery Increase: 35%
Activation Chance: 15%

[When Using Projection Skill During Awakening]
– Special Active Cooldown Reduction: 1.5 sec.

Arme Thaumaturgy Autosuggestion The mana storm will be changed to not launch enemies into the air.
Arme Thaumaturgy Dreimal · Schwerttanz The Upward Slash will be changed to not launch enemies into the air.
Arme Thaumaturgy Intervenor Deviate from the world and ignore all conventions.
March ahead with the power of the Goddess and reduce Time Stop and Stun duration. While in [God’s Power: Creation Magic] status, Afterimage damage is increased.
Gain the chance to inflict [Bleed] status for targets attacked.

[Dungeon]
Time Stop and Stun Duration Decrease: 10%
Afterimage Damage Increase: 20%
Bleeding Chance: 33%

[PvP]
Time Stop and Stun Duration Decrease: 10%
Afterimage Damage Increase: 20%
Bleeding Chance: 33%
The Action Speed Increase effect will be added.

The skill tooltip will be improved.

Deviate from the world and ignore all conventions.
March ahead with the power of the Goddess and reduce Time Stop and Stun duration. While in [God’s Power: Creation Magic] status, increase action speed and Afterimage damage.
Gain the chance to inflict [Bleed] status for targets attacked.

[Dungeon]
Time Stop and Stun Duration Decrease: 10%
Action Speed Increase: 10%
Afterimage Damage Increase: 20%
Bleeding Chance: 33%

[PvP]
Time Stop and Stun Duration Decrease: 10%
Action Speed Increase: 5%
Afterimage Damage Increase: 10%
Bleeding Chance: 33%

Richter The Justiciar Increases damage dealt to enemies under certain debuff and gains an ability to resist debuffs.

Time of Judgement
– Cycle Projection: Ignores certain defense when using Projection Skills on enemies under Freeze or Holy Shackles.

Power of the Justiciar
– Decrease Debuff Duration while Awakened
– Reaching Awakening: Phase 3 has a chance to remove currently active debuffs

[Dungeon]
[Time of Judgement]
Ignore Defense: 30%

[Power of the Justiciar]
Debuff Duration Decrease: 20%
Debuff Removal Chance: 50%

[PvP]
[Time of Judgement]
Ignore Defense: 15%

[Power of the Justiciar]
Debuff Duration Decrease: 20%
Debuff Removal Chance: 50%

The All Damage Increase effect will be added.

The Time of Judgement effect will be removed.

The skill tooltip will be improved.

Bring judgment to those who dare go against the goddess.
Increase all damage based on awakening stages.
Become resistant to the debuffs to reduce debuff duration while awakened and remove applied debuffs on a chance upon stage 3 awakening.  

[Dungeon]
All Damage Increase: Awakening Stage x 5%

Debuff Duration Decrease: 20%
Debuff Removal Chance: 50%

[PvP]
All Damage Increase: Awakening Stage x 2.5%

Debuff Duration Decrease: 20%
Debuff Removal Chance: 50%

Richter O Autosuggestion The mana storm will be changed to not launch enemies into the air.
Richter O Fragarach Continuously project and shoot [Fragarach], the orb of light concentrated with the magical power of Gods.

Projection Skill
– Skill uses projected weapon created from the borrowed power of god.

Fragarach
– Charging for 1 sec. will increase the damage and the size of the projectile by 1.2 times

Fragarach enhancement requirements will be changed.

Project and shoot [Fragarach], the orb of light concentrated with the magical power of Gods.

Projection Skill
– Skill uses projected weapon created from the borrowed power of god.

Fragarach
– Using the skill while awakened will increase the damage and the size of the projectile by 1.2 times

Richter Apotheosis Enhanced Projection stack effect. Additional hits created by [Power: Creation Magic] will trigger extra attacks.

Enhanced Projection Stack
– Have a chance to increase the Projection Stack buff by 2 levels when attempting projection.
– Whenever Projection Stack increases by 4 levels, increases all resistance and natural MP recovery, while also increasing damage to Boss monsters and decrease damage from Boss monsters.

Power of the Creator
– All additional hits caused by Creation Magic from Command and active skills will leave an explosive clones or cause additional hits

The skill tooltip will be improved.

Enhanced Projection stack effect. Additional hits created by [Power: Creation Magic] will trigger extra attacks.

Enhanced Projection Stack
– Have a chance to increase the Projection Stack buff by 2 levels when attempting projection.
– Whenever Projection Stack increases by 4 levels, increases all resistance and natural MP recovery, while also increasing damage to Boss monsters and decrease damage from Boss monsters.

Power of the Creator
– All additional hits caused by Creation Magic from Command and active skills will leave an explosive clones or cause additional hits

Lofty: Anpassen Blatt Blume The skill cancel time window will be adjusted.
Erbluhen Emotion Satz Aurora The skill activation speed will increase by about 20%.

The skill cancel time window will be adjusted.

The Chant · Revelation attack will be changed to not launch enemies into the air.

Erbluhen Emotion Vertrauen Melodie The Atmospheric Shockwave range will be increased.
Erbluhen Emotion Requiem The skill activation speed will increase by about 30%.
Bluhen O Requiem The skill activation speed will increase by about 30%.
Apostasia Befreiung Feld Release all corruption from within and plunge the world in absolute chaos. (Can also be activated midair)

Henir Release
– When the skill is used in the Henir (Awakening) state, add 1 [Released Power] stack per hit target.

Henir Release requirements will be changed.

Release all corruption from within and plunge the world in absolute chaos. (Can also be activated midair)

Henir Release
– Upon using skill while in the Henir (Awakening) state, gain 1 stack of [Released Power].

Herrscher O Befreiung Feld Release all corruption from within and plunge the world in absolute chaos.

Henir Release
– When the skill is used in the Henir (Awakening) state, add 1 [Released Power] stack per hit target.

Henir Release requirements will be changed.

Release all corruption from within and plunge the world in absolute chaos.

Henir Release
– Upon using skill while in the Henir (Awakening) state, gain 1 stack of [Released Power].

Sparky Child Kapow Punch The distance moved during skill use will be reduced. 
Eternity Winner Great Birth Laby gains confidence that using Nisha’s power will not plunge herself in sadness
While in transformation, you cannot use skills and can only use command attacks. All command attack will unleash a powerful attack.

[Great Birth]
Super Armor
Decrease Received Damage by 20%

‘I knew you were Laby’s original power, follow Laby’s order!’

Requires 1 El’s Essence (Item)
– Uses 1 when Hyperactive Skill is used. (Unable to use without it)
– Right-click on identified El Shards to obtain El’s Essence.

(Sockets do not apply to Hyperactive skills unless they are [Hyperactive Damage Increase] sockets)

[Dungeon]
Amazing Shot (Physical): 2916%
Duration: 40 sec.

[PvP]
Amazing Shot (Physical): 349%
Duration: 20 sec.

The skill can now be used during transformation.

A function that increases charge when command activation skill is used during transformation will be added.

Laby gains confidence that using Nisha’s power will not plunge herself in sadness
While in transformation, all command attack will unleash a powerful attack and increase command activation skill count.

[Great Birth]
Super Armor
Decrease Received Damage by 20%

‘I knew you were Laby’s original power, follow Laby’s order!’

Requires 1 El’s Essence (Item)
– Uses 1 when Hyperactive Skill is used. (Unable to use without it)
– Right-click on identified El Shards to obtain El’s Essence.

(Sockets do not apply to Hyperactive skills unless they are [Hyperactive Damage Increase] sockets)

[Dungeon]
Amazing Shot (Physical): 2916%
Command Activation Skill Charge Increase: 2
Duration: 120 sec.

[PvP]
Amazing Shot (Physical): 349%
Command Activation Skill Charge Increase: 1
Duration: 20 sec.

Eternity Winner O Kapow Punch The distance moved during skill use will be reduced. 
Twinkle Child Rolly Rolly The skill cancel time window will be adjusted.
Shining Romantica Got You! The skill cancel time window will be adjusted.
Radiant Soul One Step Forward
[Dungeon]
Special Active Skill Cooldown Decrease per [Hello, Nisha] Point: 5%
Damage to Boss/Mid Boss Monster increase when [Hello, Laby] is activated: 10%

[PvP]
Special Active Skill Cooldown Decrease per [Hello, Nisha] Point: 5%
Damage to Boss/Mid Boss Monster increase when [Hello, Laby] is activated: 10%

[Dungeon]
Special Active Skill Cooldown Decrease per [Hello, Nisha] Point: 10%
Damage to Boss/Mid Boss Monster increase when [Hello, Laby] is activated: 20%

[PvP]
Special Active Skill Cooldown Decrease per [Hello, Nisha] Point: 5%
Damage to Boss/Mid Boss Monster increase when [Hello, Laby] is activated: 20%
Daydreamer Bibi…!
[Dungeon]
Chew (Physical): 1055%
– Physical Defense Decrease: 20%
– Duration: 10 sec.
Bite (Physical): 729%
See You Next Time (Physical): 465% x 5

[PvP]
Chew (Physical): 374%
– Physical Defense Decrease: 10%
– Duration: 10 sec.
Bite (Physical): 245%
See You Next Time (Physical): 157% x 5

[Dungeon]
Chew (Physical): 1055%
– Physical Defense Decrease: 30%
– Duration: 25 sec.
Bite (Physical): 729%
See You Next Time (Physical): 465% x 5

[PvP]
Chew (Physical): 374%
– Physical Defense Decrease: 10%
– Duration: 10 sec.
Bite (Physical): 245%
See You Next Time (Physical): 157% x 5
Daydreamer Flower Garden
[Dungeon]
Vines (Physical): 297% Multi Hit
Flower (Physical): 658% Multi Hit

[PvP]
Vines (Physical): 75% Multi Hit
Flower (Physical): 167% Multi Hit
The vines generation location will be adjusted to be closer to the character.

[Dungeon]
Vines (Physical): 826% Multi Hit
Flower (Physical): 352% Multi Hit

[PvP]
Vines (Physical): 149% Multi Hit
Flower (Physical): 63% Multi Hit

Daydreamer Fantasy The attack form will be changed.
Nisha Labyrinth O Fantasy Grow brambles to attack enemies from within. The bramble will slowly drag enemies in.
Use all Sentimental Points. Each point will decrease time between hits by 3%.
Grow brambles to attack enemies from within. The bramble will slowly drag enemies in.
Use all Sentimental Points. Each point will decrease time between hits by 5%. (PvP: 3%)
Nisha Labyrinth O Flower Garden
[Dungeon]
Summon Illusion (Physical): 758% Multi Hit
Illusion of the Black Forest (Physical): 482% Multi Hit

[PvP]
Summon Illusion (Physical): 259% Multi Hit
Illusion of the Black Forest (Physical): 164% Multi Hit

[Dungeon]
Summon Illusion (Physical): 2372% Multi Hit
Illusion of the Black Forest (Physical): 65% Multi Hit

[PvP]
Summon Illusion (Physical): 649% Multi Hit
Illusion of the Black Forest (Physical): 21% Multi Hit
Punky Poppet Twitter Whistle
[Dungeon]
Tweet Tweet (Magical): 2502%

[Can’t Hit Me!~]
Can move without colliding into enemies.
Received Damage Decrease 80%
Special Active Cooldown Speed Increase: 2 times
Duration: 3 sec.
Effect removed after being hit 5 times

[My Ears!]
Magical Damage Received Increase: 15%
Duration: 12 sec.

[PvP]
Tweet Tweet (Magical): 810%

[Can’t Hit Me!~]
Can move without colliding into enemies.
Received Damage Decrease 16%
Special Active Cooldown Speed Increase: 2 times
Duration: 2.1 sec.
Effect removed after being hit 5 times

[My Ears!]
Magical Damage Received Increase: 7.5%
Duration: 12 sec.


[Dungeon]
Tweet Tweet (Magical): 2502%

[Can’t Hit Me!~]
Can move without colliding into enemies.
Received Damage Decrease 80%
Special Active Cooldown Speed Increase: 2 times
Duration: 3 sec.
Effect removed after being hit 5 times

[My Ears!]
Magical Damage Received Increase: 18%
Duration: 12 sec.

[PvP]
Tweet Tweet (Magical): 810%

[Can’t Hit Me!~]
Can move without colliding into enemies.
Received Damage Decrease 16%
Special Active Cooldown Speed Increase: 2 times
Duration: 2.1 sec.
Effect removed after being hit 5 times

[My Ears!]
Magical Damage Received Increase: 9%
Duration: 12 sec.

Liberator End and Beginning
[Dungeon]
Remove Debuff Upon New Moon Awakening: 1
Chance to Remove All Debuff Upon New Moon Awakening 5%
Special Active Cooldown Decrease Upon New Moon Awakening: 20%
Special Active Skill Cooldown Acceleration When Using [Obsidian Darkness] Skill: 1.3 times
Cooldown Acceleration: 5 sec.
All Damage Increase When Using [Obsidian Darkness] Skill: 3% (Max 5 Stacks)
All Damage Increase Duration: 10 sec.

[PvP]
Remove Debuff Upon New Moon Awakening: 1
Chance to Remove All Debuff Upon New Moon Awakening 5%
Special Active Cooldown Decrease Upon New Moon Awakening: 20%
Special Active Skill Cooldown Acceleration When Using [Obsidian Darkness] Skill: 1.3 times
Cooldown Acceleration: 5 sec.
All Damage Increase When Using [Obsidian Darkness] Skill: 1.5% (Max 5 Stacks)
All Damage Increase Duration: 10 sec.

[Dungeon]
Remove Debuff Upon New Moon Awakening: 1
Chance to Remove All Debuff Upon New Moon Awakening 5%
Special Active Cooldown Decrease Upon New Moon Awakening: 20%
Special Active Skill Cooldown Acceleration When Using [Obsidian Darkness] Skill: 1.3 times
Cooldown Acceleration: 5 sec.
All Damage Increase When Using [Obsidian Darkness] Skill: 8% (Max 2 Stacks)
All Damage Increase Duration: 10 sec.

[PvP]
Remove Debuff Upon New Moon Awakening: 1
Chance to Remove All Debuff Upon New Moon Awakening 5%
Special Active Cooldown Decrease Upon New Moon Awakening: 20%
Special Active Skill Cooldown Acceleration When Using [Obsidian Darkness] Skill: 1.3 times
Cooldown Acceleration: 5 sec.
All Damage Increase When Using [Obsidian Darkness] Skill: 4% (Max 2 Stacks)
All Damage Increase Duration: 10 sec.
Pale Pilgrim Moon’s Origin Imbue the desire to protect others into the power of the moon.
Recover a set amount of HP and MP for allies within the range of the moon and grant the [Moon’s Origin] buff which will additionally heal allies for a certain duration.(Max 3 stacks)

[Rest]
Protect with the Relic of Rest.

[Blessing of Moonlight]
Upon awakening, enhance skill effect depending on the shape of the moon.

[Dungeon]
Origin Moon (Physical): 1276% Multi Hit
Instant HP/MP Recovery for Allies within Range: 20%
[Moon’s Origin]
HP/MP Recovery per sec.: 7%
HP Absorb upon Successful Command/Active Skill: 1%
Duration: 4 sec.

[Blessing of Moonlight – Full Moon]
Instant HP/MP Recovery within Range: 30%
[Blessing of Moonlight – Half Moon]
[Moon’s Origin] Duration: 6 sec.

[PvP]
Origin Moon (Physical): 409% Multi Hit
Instant HP/MP Recovery for Allies within Range: 2%
[Moon’s Origin]
HP/MP Recovery per sec.: 0.7%
HP Absorb upon Successful Command/Active Skill: 0.5%
Duration: 4 sec.

[Blessing of Moonlight – Full Moon]
Instant HP/MP Recovery within Range: 3%
[Blessing of Moonlight – Half Moon]
[Moon’s Origin] Duration: 6 sec.

The Origin Moon range will be increased.

Imbue the desire to protect others into the power of the moon.
Recover a set amount of HP and MP for allies within the range of the moon and grant the [Moon’s Origin] buff which will additionally heal allies for a certain duration. (Max 2 stacks)

[Rest]
Protect with the Relic of Rest.

[Blessing of Moonlight]
Upon awakening, enhance skill effect depending on the shape of the moon.

[Dungeon]
Origin Moon (Physical): 1276% Multi Hit
Instant HP/MP Recovery for Allies within Range: 20%
[Moon’s Origin]
HP/MP Recovery per sec.: 11%
HP Absorb upon Successful Command/Active Skill: 1%
Duration: 4 sec.

[Blessing of Moonlight – Full Moon]
Instant HP/MP Recovery within Range: 30%
[Blessing of Moonlight – Half Moon]
[Moon’s Origin] Duration: 6 sec.

[PvP]
Origin Moon (Physical): 409% Multi Hit
Instant HP/MP Recovery for Allies within Range: 2%
[Moon’s Origin]
HP/MP Recovery per sec.: 1.1%
HP Absorb upon Successful Command/Active Skill: 0.5%
Duration: 4 sec.

[Blessing of Moonlight – Full Moon]
Instant HP/MP Recovery within Range: 3%
[Blessing of Moonlight – Half Moon]
[Moon’s Origin] Duration: 6 sec.

Pale Pilgrim White Dwarf The skill activation speed will increase by about 20%.
Nyx Pieta O White Dwarf The skill activation speed will increase by about 20%.
Nyx Pieta O Extinction The attack effect generation speed will be increased.
Second Dejection Self-Portrait
[Dungeon]
Self-Portrait (Magical): 172% Multi Hit

[Blood Moon’s Dream]
Damage Increase: 20%

[PvP]
Self-Portrait (Magical): 52% Multi Hit

[Blood Moon’s Dream]
Damage Increase: 10%

[Dungeon]
Self-Portrait (Magical): 210% Multi Hit

[Blood Moon’s Dream]
Damage Increase: 20%

[PvP]
Self-Portrait (Magical): 63% Multi Hit

[Blood Moon’s Dream]
Damage Increase: 10%
Hazy Delusion Dark Blood Moon
[Dungeon]
Critical Damage Increase: 3% (Max 5 Stacks)

[PvP]
Critical Damage Increase: 1.5% (Max 5 Stacks)
Based on Skill Level 4

[Dungeon]
Critical Damage Increase: 5% (Max 3 Stacks)

[PvP]
Critical Damage Increase: 2.5% (Max 3 Stacks)

Hazy Delusion Polar Night
[Dungeon]
All Damage Increase: 3% (Max 5 Stacks)
Duration: 20 sec.

[PvP]
All Damage Increase: 1.5% (Max 5 Stacks)
Duration: 20 sec.

[Dungeon]
All Damage Increase: 5% (Max 3 Stacks)
Duration: 20 sec.

[PvP]
All Damage Increase: 2.5% (Max 3 Stacks)
Duration: 20 sec.
Morpheus O Eternal Fog Shoot an aura built with a collection of Nightmare Traces. A fog that contains another world will manifest where the trace comes in contact.
(Can also be activated midair.)

[Blood Moon’s Dream]
Using skill while Blood Moon Awakening is active increases damage, increases fog range, and increases magic attack for allies touched by the fog.

[Dungeon]
Trace of Nightmare (Magical): 2021%
Eternal Fog (Magical): 881% Multi Hit

[Blood Moon’s Dream]
Damage Increase: 20%
Fog Range Increase: 20%
Magical Attack Power Increase: 25%
Magical Attack Power Increase Duration: 15 sec.

[PvP]
Trace of Nightmare (Magical): 770%
Eternal Fog (Magical): 335% Multi Hit

[Blood Moon’s Dream]
Damage Increase: 10%
Fog Range Increase: 20%
Magical Attack Power Increase: 12.5%
Magical Attack Power Increase Duration: 15 sec.
The attack form will be changed.

Traces of nightmare spread across.
A dark unknown fog spreads to every corner.
(Can also be activated midair.)

[Blood Moon’s Dream]
Using skill while Blood Moon Awakening is active increases damage, increases fog range, and increases magic attack for allies touched by the fog.

[Dungeon]
Eternal Fog (Magical): 1224% Multi Hit

[Blood Moon’s Dream]
Damage Increase: 20%
Fog Range Increase: 20%
Magical Attack Power Increase: 25%
Magical Attack Power Increase Duration: 15 sec.

[PvP]
Eternal Fog (Magical): 418% Multi Hit

[Blood Moon’s Dream]
Damage Increase: 10%
Fog Range Increase: 20%
Magical Attack Power Increase: 12.5%
Magical Attack Power Increase Duration: 15 sec.

Poten Finder Drum Cutter The skill cancel time window upon using the skill on ground will be adjusted.
Mighty Miner The Path I’ve Chosen
[Dungeon]
Special Active Cooldown Decrease Upon [Cutter/Drill Skill] Activation: 12%
When Relic in Possession, All Damage Increase: 20%

[PvP]
Special Active Cooldown Decrease Upon [Cutter/Drill Skill] Activation: 12%
When Relic in Possession, All Damage Increase: 20%

[Dungeon]
Special Active Cooldown Decrease Upon [Cutter/Drill Skill] Activation: 18%
When Relic in Possession, All Damage Increase: 20%

[PvP]
Special Active Cooldown Decrease Upon [Cutter/Drill Skill] Activation: 18%
When Relic in Possession, All Damage Increase: 20%
Mighty Miner Grinder Strike The skill activation speed will increase by about 40%.

The skill cancel time window upon using the skill on ground will be adjusted.

Mighty Miner Mighty Mining The skill activation speed will increase by about 40%.

The skill cancel time window will be adjusted.

Gembliss O Spodumene: Gigadrill Destruction The skill activation speed will increase by about 40%.
Gembliss O Drum Cutter The skill activation speed will increase by about 25%.

The skill cancel time window upon using the skill on ground will be adjusted.

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