• 2025-03-26 00:00 ~ 2025-03-26 04:00 AM PDT
  • Doom Aporia Raid Stage 4
  • New Raid Weapon
  • Synergy Balance Update
  • Elrios Pass Season 10
  • Ann’s Growth Support Pass

★ Added

  • Cobo Company Support Event [View]
    (2025-03-26 00:00 ~ 2025-04-08 23:59)

★ On-going

  • Raid Accessory Support Event [View]
    (2025-03-12 00:00 ~ 2025-04-15 23:59)

★ Ended

  • ELSTAR 2 Comeback Celebration Event [View]
    (2024-11-20 00:00 ~ 2025-03-25 23:59)
  • Let’s Go Raid Event [View]
    (2025-03-05 00:00 ~ 2025-03-25 23:59)

★ Added

  • Elrios Pass Season 10 (Premium) [View]
    (2025-03-26 00:00 ~ 2025-07-15 23:59)
  • Elrios Pass 2000XP Ticket [View]
    (2025-03-26 00:00 ~ 2025-07-15 23:59)
  • Ann’s Growth Support Pass (Premium) [View]
    (2025-03-26 00:00 ~ 2025-07-15 23:59)
  • Ann’s Growth Support Pass 2000XP Ticket [View]
    (2025-03-26 00:00 ~ 2025-07-15 23:59)
  • Burner Re-Order Shop [View]
    • Nox Venator
    • Aether Nobilitas
    • Salvatore Solace
    • Velder Imperial Guard

    (2025-03-26 00:00 ~ 2025-05-20 23:59)

  • Burner Re-Order Shop (Buying Limit for each item: 10 during duration) [View]
    • Nox Venator 1+1 Package
    • Aether Nobilitas 1+1 Package
    • Salvatore Solace 1+1 Package
    • Velder Imperial Guard 1+1 Package

    (2025-03-26 00:00 ~ 2025-04-01 23:59)

★ Ended

  • Squishy ELSTAR 2 Accessory [View]
    (2024-11-20 00:00 ~ 2025-03-25 23:59)
  • ELSTAR 2 Skill Cut-In [View]
    (2024-11-20 00:00 ~ 2025-03-25 23:59)
  • ELSTAR 2 Stickers [View]
    (2024-11-20 00:00 ~ 2025-03-25 23:59)
  • Elrios Pass Season 9 (Premium) [View]
    (2024-12-04 00:00 ~ 2025-03-25 23:59)
  • Elrios Pass 2000XP Ticket [View]
    (2024-12-04 00:00 ~ 2025-03-25 23:59)
  • Ann’s Growth Support Pass (Premium) [View]
    (2024-12-04 00:00 ~ 2025-03-25 23:59)
  • Ann’s Growth Support Pass 2000XP Ticket [View]
    (2024-12-04 00:00 ~ 2025-03-25 23:59)
  • ELSTAR 2 Track 2 Stickers [View]
    (2024-12-18 00:00 ~ 2025-03-25 23:59)

★ Doom Aporia Raid – Wilting Tower

  • Doom Aporia Raid Stage 4, the Wilting Tower will be updated.
Type Dungeon Name CP Requirement per Difficulty Demon Realm Debuff # of players Equipment Requirement Resurrection Stone Limit
Dungeon 4 Wilting Tower Stage 1:
15,000,000
Stage 2:
17,000,000
Stage 3:
20,000,000
95% 6 Tenebrous Armor or Higher 3
    • Players must have 100% of the previous dungeon’s progress before they can play the next dungeon.
    • Clear records reset every week on Wednesday 00:00.
    • Players can obtain item drop rewards and repeat item drop rewards from Doom Aporia Raids 1 time per week.

★ Doom Aporia Raid – Wilting Tower Item Drop Rewards

  • [Wilting Tower]
    Item Drop Table Difficulty Phase Obtainable Items
    Weekly 1 1 T Type Amplified Circuit
    2 T Type Amplified Circuit
    3 T Type Amplified Circuit
    T.E.S System Chip
    2 1 T Type Amplified Circuit
    2 T Type Amplified Circuit
    3 T Type Amplified Circuit
    T.E.S System Chip
    Core Data Backup Module
    3 1 T Type Amplified Circuit
    T.E.S System Chip
    2 T Type Amplified Circuit
    T.E.S System Chip
    3 T Type Amplified Circuit
    T.E.S System Chip
    Core Data Backup Module
    Repeat 1 3 T Type Amplified Circuit
    Small~Large Zetrium Ore
    2 T Type Amplified Circuit
    Small~Large Zetrium Ore
    3 T Type Amplified Circuit
    T.E.S System Chip
    System Chip Reset Ticket
    Core Data Backup Module
    Undead Dragon’s Will – Mortal Weapon Cube

★ Doom Aporia Raid Weapon

The Undead Dragon’s Will – Mortal Weapon will be added during the 03/26 update.

  • Players can gain growth stats for the Undead Dragon’s Will – Mortal Weapon through completing Weapon Advancement Quests.
    Stage Advancement Quest Advancement Effect
    Stage 1 Clear Cornerstone of Prophecy at stage 2 difficulty or above 10 times All Skill Damage +15%
    30% chance on attack to activate Undead Dragon’s Breath (Cooldown: 50 sec.)
    Stage 2 Clear Nightmare: Reset Room at stage 2 difficulty or above 20 times All Skill Damage +15%
    Physical/Magical Attack Level +15
    30% chance on attack to activate Undead Dragon’s Breath (Cooldown: 50 sec.)
    Stage 3 Clear Queen’s Throne Hall at stage 2 difficulty or above 20 times All Skill Damage +15%
    Physical/Magical Attack Level +20
    30% chance on attack to activate Undead Dragon’s Breath (Cooldown: 50 sec.
    Stage 4 Clear Wilting Tower at stage 2 difficulty or above 20 times
    Collect 120 Undead Dragon’s Heart Fragment
    All Skill Damage +20%
    Physical/Magical Attack Level +20
    30% chance on attack to activate Undead Dragon’s Breath (Cooldown: 50 sec.)
    Stage 5 Clear Wilting Tower at stage 3 difficulty or above 10 times
    Collect 240 Undead Dragon’s Heart Fragment
    All Skill Damage +20%
    Physical/Magical Attack Level +25
    30% chance on attack to activate Undead Dragon’s Breath (Cooldown: 50 sec.)
    Stage 6 Clear Wilting Tower at stage 3 difficulty 2 times without any party members dying All Skill Damage +20%
    Physical/Magical Attack Level +25
    30% chance on attack to activate Undead Dragon’s Roar (Cooldown: 50 sec.)
    • The Advancement Quest is cleared only when players complete the dungeon with Undead Dragon’s Will – Mortal Weapon equipped.
  • The Stat Change System will be added.
    • The [Stat Change] System can be used through NPC Haivan from Camp: Steel Wall.
    • ED is consumed when attempting Stat Change. Stats and values in all slots will be reset.
    • Stats of the same kind only appear on 1 line.
    • Players can choose to either change or keep the stats when a ‘Core Data Backup Module’ is used during Stat Change.
    • Players can obtain ‘Core Data Backup Modules’ from Doom Aporia Raids.
    • The stats and values that appear for Stat Change are shown below.
      Stat List Min. Max.
      Physical/Magical Attack Power per Weapon Enhancement Level 0.8% 1.5%
      Physical/Magical Attack Level per Weapon Enhancement Level 0.8 1.5
      Critical Damage per Weapon Enhancement Level 0.8% 1.5%
      All Skill’s Damage per Weapon Enhancement Level 0.8% 1.5%
      Physical/Magical Defense per Weapon Enhancement Level 0.8% 1.5%
      Deals continuous damage by n% of damage dealt for 3 sec 5% 12%
      Ignore Enemies’ Physical/Magical Defense 4.5% 8%
      Physical/Magical Attack Power 6% 13%
      Polarize: Attack/Attacked Damage 5% 12%
      Critical Damage 6% 13%
      Physical/Magical Attack Level 6 13
      Physical/Magical Defense 6% 13%
      Damage Reduction 8% 15%
      Damage Increase to Boss Monsters 8% 15%
      Damage Decrease from Boss Monsters 8% 15%
      Tenacity Skill Damage Increase 6% 13%
      Strength Skill Damage Increase 6% 13%
      Bravery Skill Damage Increase 6% 13%
      All Skill Damage Increase 6% 13%
      Action Speed 8% 15%
  • Players cannot enter Sparring or match for PvP while equipping the Undead Dragon’s Will – Mortal Weapon.
  • The Weapon Advancement Quest UI will be changed for the Undead Dragon’s Will – Mortal Weapon, as well as the Vestige of Soul – Weapon of Requiem and Submergence of Abyss – Phantom Weapon.
    • The Weapon Advancement Quest UI will be changed to display the currently applied advancement effect, upcoming advancement effect, and the advancement quest requirements.

★ Doom Aporia Raid Improvements
[Nightmare: Reset Room]

  • Phase 1
    • Adjusted Bifron’s HP.
  • Phase 2
    • Adjusted the Specter Swarm’s HP.
    • Fixed so that the attack count does not increase for Specter Swarm’s specter wave and soul realm patterns.

★ Elrios Pass Season 10

Clear missions every day and receive various rewards with the Elrios Pass Season 10 update! Season Pass will go on for 16 weeks. Once the season ends, players will no longer be able to receive the rewards.

  • ‘Elrios Pass Season 10’ will be from March 26, 2025 After MA – July 16, 2025 Before MA.
  • Once Elrios Pass Season 10 ends, players will no longer be able to receive the rewards.
  • How to Use Elrios Pass
    • Click on the Elrios Pass UI at the top of the screen to enter.
    • Clear Daily/Weekly/Season missions to gain Season Pass EXP. Achieve specific levels to obtain Normal (Free)/Premium rewards
  • Elrios Pass Item Mall Items
    Item Name Item Effects
    Elrios Pass Season 10
    (Premium)
    – Additional Elrios Pass season missions will be added.
    – Obtain even more special rewards such as Elrios Pass Season 10 Mark, Abyss Mystic Stone Support Cube, [Luriel] Elrios Pass Season 10 Special Support Cube (Contents: [Luriel] Title Count x2 Medal – Abyss Raid (3 Days), [Luriel] Title Count x2 Medal – Serpentium Raid (3 Days), [Luriel] Title Count x2 Medal – Ruben~Tirnog (3 Days)), [Luriel] Secret Dungeon Clear Ticket, Refined Exikel, Hair Color Palette (Reflected Sunlight), [Luriel] Golden Promotion Weapon Cube
    – x2 Daily Special Reward Available (1 Time Per Dungeon; Daily)
    Pass 2000XP Ticket – Obtain 2,000 EXP on the current Season Pass.
    • [Luriel] Title Count x2 Medal – Abyss Raid (3 Days), [Luriel] Title Count x2 Medal – Serpentium Raid (3 Days), [Luriel] Title Count x2 Medal – Ruben~Tirnog (3 Days) items’ same medal effects are not stacked.
    • The Abyss Mystic Stone Support Cube cannot be traded. However, players can open the cube to trade the contents.

★ Ann’s Growth Support Pass

Ann’s Growth Support Pass is added to help beginning adventurers obtain useful items to progress.
Ann’s Growth Support Pass will go on for the same duration as the Elrios Season Pass, and the rewards can be obtained separately from the Elrios Pass rewards.

  • ‘Ann’s Growth Support Pass’ will be from March 26, 2025 After MA – July 16, 2025 Before MA.
  • Once the Ann’s Growth Support Pass season ends, players will no longer be able to receive the rewards.
  • How to Use Ann’s Growth Support Pass
    • Click on Ann’s Growth Support Pass UI at the top of the screen to enter.
    • Clear Daily/Weekly/Season missions to gain Ann’s Growth Support Pass EXP. Achieve specific levels to obtain Normal (Free)/Premium rewards.
  • Ann’s Growth Support Pass Item Mall Item
    Item Name Item Effects
    Ann’s Growth Support Pass (Premium) -Additional Ann’s Growth Support Pass season missions will be added.
    – Obtain even more special rewards such as Ann’s Growth Support Pass Mark, [Luriel] Tenebrous Reforge Amulet Lv. 18, [Luriel] Tenebrous Effect Select Ticket, Ann’s Growth Support Pass El Resonance Potion 2 (For ERP Lv. 1-349 Only), [Luriel] Enchant ED Fee Exemption Ticket, [Luriel] Tenebrous Reforge ED Fee Exemption Ticket, [Luriel] Imprint ED Fee Exemption Ticket, [Luriel] Ann’s Growth Support Pass Special Medal Cube (Contents: [Luriel] Weapon Growth Quest Count x5 Medal – Vestige of Soul (3 Days), [Luriel] Title Count x2 Medal – Pruinaum Raid (3 Days)).
    Ann’s Growth Support Pass 2000XP Ticket – Obtain 2,000 EXP on the current Ann’s Growth Support Pass.
    • [Luriel] Title Count x2 Medal – Pruinaum Raid (3 Days), [Luriel] Weapon Growth Quest Count x5 Medal – Vestige of Soul (3 Days) items’ same medal effects are not stacked.

★ Character

  • [Common]
    • The Oatmeal Latte Hairs are now changed to be dyeable.
    • Fixed a bug where the flower vase had an unintended appearance when ending the Leisurely Afternoon Picnic Sit Motion.
  • [Elsword]
    • Fixed a bug where the wrist had an unintended appearance when the Warm and Lovely custom motion was applied after certain top pieces were equipped.
    • Fixed a bug where the bottom piece had an unintended appearance when equipped with the Heart El Magical Bright Bottom Piece.
  • [Aisha]
    • Fixed a bug where the bottom piece had an unintended appearance when equipped with Tartan Check Bottom Piece while in ‘Middle’ graphic settings.
    • Fixed a bug where the shoes had an unintended appearance when equipped with Steam Fever Shoes and certain bottom pieces.
  • [Rena]
    • Fixed a bug where Rena had an unintended appearance when equipped with the Lord Chesterfield Bottom Piece and certain set costume shoes.
    • Fixed a bug where the ear area had an unintended appearance when equipped with certain costume hairs.
    • Fixed a bug where the ankle area had an unintended appearance when equipped with El Search Party Officer’s Shoes.
    • Fixed a bug where the bottom piece had an unintended appearance when the trinityACE Magic Hour Idle Motion was used after equipping the GFRIEND ‘Rough’ Bottom Piece.
  • [Raven]
    • Fixed a bug where the legs and lace area had an unintended appearance when equipped with the April Fool’s Maid Bottom Piece.
    • Fixed a bug where the bottom piece had an unintended appearance when equipped with the Elrios Schoolwear Jacket (Navy) and certain bottom pieces.
    • [Mutant Reaper]
      • Fixed a bug where the Physical/Magical Defense Decrease effects from the Saprophyte passive did not reflect on Attack Support of the Dungeon Detailed Results window.
  • [Eve]
    • Fixed a bug where Eve had an unintended appearance when equipped with the Shark Hunter Bottom Piece and Thanatos Death Instinct Shoes.
    • Fixed a bug where Eve had an unintended appearance when equipped with the Winter Salvation Hair and Spring Lolita Mask.
    • Fixed a bug where the hair had an unintended appearance when equipped with the Heart El Shining Change Hair while in ‘High’ graphic settings.
  • [Chung]
    • Fixed a bug where the bottom piece had an unintended appearance when equipped with [Cobo] Fantasy Cleric Shoes and certain costume bottom pieces.
    • [Shooting Guardian]
      • Fixed a bug where the ankle had an unintended appearance when equipped with Shooting Guardian Promotion Shoes.
    • [Centurion]
      • Fixed a bug where the ankle had an unintended appearance when equipped with Centurion Promotion Shoes.
  • [Ara]
    • Fixed a bug where the neck and lace area had an unintended appearance when equipped with the Charming Maid Top Piece.
    • Fixed a bug where Ara had an unintended appearance when equipped with the Sweet Waitress Top Piece and certain costume bottom pieces.
    • Fixed a bug where the bottom piece had an unintended appearance when using the Leisurely Afternoon Picnic Sit Motion.
    • Fixed a bug where Ara had an unintended appearance when equipped with the Sanctus Seraphim Spear.
    • Fixed a bug where the bottom piece had an unintended appearance when equipped with the School Swimwear Bottom Piece and Nereid: Tidal Shoes while in ‘Middle’ graphic settings.
    • Fixed a bug where the wrist had an unintended appearance when equipped with the B1A4 Sweet Girl Top Piece.
  • [Elesis]
    • Fixed a bug where the thigh area had an unintended appearance when equipped with the Orange-aid Bottom Piece.
    • Fixed a bug where Elesis had an unintended appearance when equipped with the Sweet Honey Pajama Top Piece and Trump Bunny Bottom Piece.
    • [Crimson Avenger]
      • Fixed a bug where the cooldown of the Remove Debuff effect from the Overflowing Blood passive was reset under certain circumstances.
  • [Add]
    • Fixed a bug where the Particle Storm passive effects displayed at an unintended location when hit on certain grounds of PvP maps.
    • Fixed a bug where Add had an unintended appearance when equipped with the Floral Holiday Another Top Piece and certain costume bottom pieces.
    • Fixed a bug where Add had an unintended appearance when equipped with the Abandoned Nobility Bottom Piece and certain costume shoes.
    • Fixed a bug where Add had an unintended appearance when equipped with the Steam Fever Bottom Piece and certain costume shoes.
    • Fixed a bug where Add had an unintended appearance when equipped with Elite Tailor Shoes and certain costume bottom pieces.
    • [Diabolic Esper]
      • Fixed a bug where there was no facial expression changes made when Paranoia was used.
  • [Lu/Ciel]
    • Fixed a bug where the MP gauge gained from the Force skill was not filled when reconnecting after Eroding Energy was equipped.
    • Fixed a bug where Magic Wardrobe Hanger Items registered to Lu was also applied to Ciel in the Character Selection window under certain circumstances.
    • Fixed a bug where Ciel had an unintended appearance when equipped with the French Chic Bottom Piece and Street Star Shoes.
  • [Rose]
    • Improved the appearance of certain costumes and accessories to look more natural.
    • [Crimson Rose]
      • Fixed a bug where Frenzy passive effects did not reflect on Attack Support of the Dungeon Detailed Results window as intended.
    • [Tempest Burster]
      • Fixed a bug where the Physical mark was missing for the [Cannon Skill Effect] section in the tooltip for the Enhanced Heavy Weaponry passive.
  • [Ain]
    • Fixed a bug where the hair outlines had an unintended appearance when equipped with the Butterfly Garden Hair.
    • Fixed a bug where Ain had an unintended appearance when equipped with the Velder Academy Uniform Bottom Piece and Dragon’s Illusion Shoes.
    • Fixed a bug where Ain had an unintended appearance when equipped with Velder Academy Uniform Shoes.
    • [Herrscher]
      • Fixed a bug where the wrist area had an unintended appearance in idle motions when equipped with the Elite Tailor Top Piece.
  • [Laby]
    • Fixed a bug where the skin tone had an unintended appearance when equipped with the Eternal Love Costume Suit.
    • Fixed a bug where the hair had an unintended appearance when equipped with the Archpriest – Leader of Light Hair and Hopping Bunny Twitching Ears accessory.
    • [Sparky Child]
      • Fixed a bug where Laby unintentionally received damage if command skills were used under certain circumstances.
      • Fixed a bug where command skills could not be used under certain circumstances.
  • [Lithia]
    • Fixed a bug where the headphones had an unintended size when equipped with the Advanced Nasod Headphones.

 

★ Dungeon/PvP/Field

  • Fixed a bug where monster marks displayed on unintended areas in the minimap for certain stages of Water Dragon Sanctum.
  • Fixed a bug where monster marks displayed on unintended areas in the minimap for certain stages of Sea of Ruin.
  • Fixed a bug where monster marks remained in the minimap even when no monsters were left for certain stages of Shadow Vein.
  • Fixed a bug where players could not step on platforms after jumping towards stairs on certain areas of Shrine of Dedication Entrance.
  • Fixed a bug where players were placed in immobilizing areas in Hunter’s Hideout under certain circumstances.
  • Fixed a bug where players could not move through curved platforms if the player had fast action speed in Phantasmal Geyser.
  • Fixed a bug where platforms had an unintentional display when clearing the cube stage of Tricky House under certain circumstances.
  • Fixed so that players cannot enter the Hallucination Space while affected by the After-effects debuff in Phase 2 of Nightmare: Reset Room.
  • Fixed a bug where the laser was not reflected as intended or did not reflect as intended during Phase 1 of Cornerstone of Prophecy under certain circumstances.
  • Fixed a bug where the laser conduit’s outline effect upon connection with laser did not work as intended during Phase 1 of Cornerstone of Prophecy under certain circumstances.
  • Fixed a bug where the debuff stacks appeared to be different for host and non-host in Phase 2 of Nightmare: Reset Room.
  • Fixed a bug where Type-E Echidna could not swallow characters if Lu/Ciel was in a berserk state in Phase 1 of Cornerstone of Prophecy.
  • Fixed a bug where the Jazz Bar Manager doll unintentionally floated in Fabricated City under certain circumstances.
  • Fixed a bug where monsters were unintentionally marked in locations where monsters did not exist in the minimap for Black Forest.

★ Item

  • Fixed a bug where the Star Witch’s Cape did not display on certain PC systems.
  • Fixed a bug where the cape had an unintended movement when equipped with the Star Witch’s Cape.

★ ETC

  • Fixed a bug where the artifact effects had an unintended display when playing in dungeons while having the Master Artifact UI open.
  • Fixed a bug where long chats had unintended line breaks when adjusting the chat window size.
  • Fixed a bug where previous versions of the hanger icon were displayed in the Character UI if equipped with costumes that were registered to the Magic Wardrobe.

 

★ Character Balance Update

 

Character Mod Skill Before After

Immortal

Master of Combat

[Dungeon]
Conwell Skill Attack Power Increase: 27%

Successful hit with Conwell skills will activate [Sharp Wound] debuff
– Movement Speed Decrease: 50%
– Received Physical Damage Increase: 12%
– Duration: 10 sec.

[PvP]
Conwell Skill Attack Power Increase: 13.5%

Successful hit with Conwell skills will activate [Sharp Wound] debuff
– Movement Speed Decrease: 50%
– Received Physical Damage Increase: 12%
– Duration: 5 sec.

[Dungeon]
Conwell Skill Attack Power Increase: 27%

Successful hit with Conwell skills will activate [Sharp Wound] debuff
– Movement Speed Decrease: 50%
– Received Physical Damage Increase: 18%
– Duration: 10 sec.

[PvP]
Conwell Skill Attack Power Increase: 13.5%

Successful hit with Conwell skills will activate [Sharp Wound] debuff
– Movement Speed Decrease: 50%
– Received Physical Damage Increase: 9%
– Duration: 10 sec.

Immortal

O

Infinite Chaser

Summon multiple Conwells that pierce the enemies multiple times. Increase Attack Power and Movement Speed for you and your allies.

Vitality Skill
-Consumes Destruction Gauge and acquire Vitality Gauge
– MP consumption ↓ MP gains ↑ when Vitality activated

[Dungeon]
Sword Attack (Physical): 56% Multi Hit

Endless Power
– Attack Power Increase: 10%
– Movement Speed Increase: 30%
– Duration: 10 sec.

[PvP]
Sword Attack (Physical): 12% Multi Hit

Endless Power
– Attack Power Increase: 10%
– Movement Speed Increase: 30%
– Duration: 5 sec.

Attack Power Increase effect for allies will be changed to Special Active Skill Cooldown Acceleration.

Summon multiple Conwells that pierce the enemies multiple times. Special Active skill cooldown is accelerated and increase Movement Speed for you and your allies.

Vitality Skill
-Consumes Destruction Gauge and acquire Vitality Gauge
– MP consumption ↓ MP gains ↑ when Vitality activated

[Dungeon]
Sword Attack (Physical): 56% Multi Hit

Endless Power
– Special Active Cooldown Acceleration: 1.3 times
– Movement Speed Increase: 30%
– Duration: 10 sec.

[PvP]
Sword Attack (Physical): 12% Multi Hit

Endless Power
– Special Active Cooldown Acceleration: 1.15 times
– Movement Speed Increase: 30%
– Duration: 5 sec.

Sacred Templar

Divine Lift

[Dungeon]
Purification Spear (Magical): 974% Multi Hit
Power of El (Magical): 1248% Multi Hit
Received Magical Damage Increase: 12%
Duration: 10 sec.

[PvP]
Purification Spear (Magical): 371% Multi Hit
Power of El (Magical): 475% Multi Hit
Received Magical Damage Increase: 6%
Duration: 10 sec.

[Dungeon]
Purification Spear (Magical): 974% Multi Hit
Power of El (Magical): 1248% Multi Hit
Received Magical Damage Increase: 16%
Duration: 10 sec.

[PvP]
Purification Spear (Magical): 371% Multi Hit
Power of El (Magical): 475% Multi Hit
Received Magical Damage Increase: 8%
Duration: 10 sec.

Genesis

O

Divine Lift

[Dungeon]
Purification Spear (Magical): 416% Multi Hit
Power of El (Magical): 1181% Multi Hit
Received Magical Damage Increase: 12%
Duration: 10 sec.

[PvP]
Purification Spear (Magical): 151% Multi Hit
Power of El (Magical): 426% Multi Hit
Received Magical Damage Increase: 6%
Duration: 10 sec.

[Dungeon]
Purification Spear (Magical): 416% Multi Hit
Power of El (Magical): 1181% Multi Hit
Received Magical Damage Increase: 16%
Duration: 10 sec.

[PvP]
Purification Spear (Magical): 151% Multi Hit
Power of El (Magical): 426% Multi Hit
Received Magical Damage Increase: 8%
Duration: 10 sec.

Dark Magician

Acceleration Aura

[Dungeon]
Physical Attack Power Increase: 10%
Magical Attack Power Increase: 10%

[Acceleration Space]
– Action Speed Increase: 10%
– Jump Speed Increase: 10%
– Movement Speed Increase: 10%

Duration: 30 sec.

[PvP]
Physical Attack Power Increase: 5%
Magical Attack Power Increase: 5%

[Acceleration Space]
– Action Speed Increase: 10%
– Jump Speed Increase: 10%
– Movement Speed Increase: 10%

Duration: 15 sec.

[Dungeon]
Physical Attack Power Increase: 15%
Magical Attack Power Increase: 15%

[Acceleration Space]
– Action Speed Increase: 10%
– Jump Speed Increase: 10%
– Movement Speed Increase: 10%

Duration: 30 sec.

[PvP]
Physical Attack Power Increase: 7.5%
Magical Attack Power Increase: 7.5%

[Acceleration Space]
– Action Speed Increase: 10%
– Jump Speed Increase: 10%
– Movement Speed Increase: 10%

Duration: 15 sec.

Battle Magician

Power Aura

[Dungeon]
Physical Attack Power Increase: 25%
Duration: 30 sec.

[PvP]
Physical Attack Power Increase: 10%
Duration: 15 sec.

[Dungeon]
Physical Attack Power Increase: 20%
Duration: 30 sec.

[PvP]
Physical Attack Power Increase: 10%
Duration: 15 sec.

Dimension Witch

Impact Zone

Strike the ground and twist the space. The twisted space will expand forward. Enemies hit by the twisted space will have decreased physical defense and become immobile.

[Dungeon]
Space Crash (Physical): 2782% Multi Hit

[Space Distortion]
Cannot Move/Jump
Physical Defense Decrease: 15%
Duration: 6 sec.

[PvP]
Space Crash (Physical): 759% Multi Hit

[Space Distortion]
Cannot Move/Jump
Physical Defense Decrease: 7.5%
Duration: 3 sec.

The Physical Defense Decrease and immobility effect for enemies hit will be removed.

Strike the ground and twist the space.

[Dungeon]
Space Crash (Physical): 2782% Multi Hit

[PvP]
Space Crash (Physical): 759% Multi Hit

Dimension Witch

Awakened Will: Dimension Witch

[Dungeon]
Critical Increase: 15%
Maximize Increase: 15%

[Energy Fatigue]
Physical Defense Decrease: 3%
Duration: 5 sec.
Max Stacks: 10
Cooldown: 2.5 sec.

[PvP]
Critical Increase: 15%
Maximize Increase: 15%

[Energy Fatigue]
Physical Defense Decrease: 3%
Duration: 5 sec.
Max Stacks: 10
Cooldown: 2.5 sec.

[Dungeon]
Critical Increase: 15%
Maximize Increase: 15%

[Energy Fatigue]
Physical Defense Decrease: 12%
Duration: 10 sec.
Max Stacks: 3
Cooldown: 1 sec.

[PvP]
Critical Increase: 15%
Maximize Increase: 15%

[Energy Fatigue]
Physical Defense Decrease: 6%
Duration: 10 sec.
Max Stacks: 3
Cooldown: 1 sec.

Metamorphy

O

Impact Zone

Create a twisted space around you. Enemies hit by the twisted space will have decreased physical defense and become immobile.

[Dungeon]
Space Crash (Physical): 1849% Multi Hit

[Space Distortion]
Cannot Move/Jump
Physical Defense Decrease: 15%
Duration: 6 sec.

[PvP]
Space Crash (Physical): 467% Multi Hit

[Space Distortion]
Cannot Move/Jump
Physical Defense Decrease: 7.5%
Duration: 3 sec.

The Physical Defense Decrease and immobility effect for enemies hit will be removed.

Create a twisted space around you.

[Dungeon]
Space Crash (Physical): 1849% Multi Hit

[PvP]
Space Crash (Physical): 467% Multi Hit

Mystic Alchemist

Refined

[Merus Skill]
Crystalize nearby enemies to give physical/magical defense decrease debuff.
Allies’ debuffs will be crystalized and removed. When their debuffs are removed, they will receive an All Skill Damage Increase buff.

[Dungeon]
Crystalize (Physical): 1407%
– Physical/Magical Defense Decrease: 10%
– All Skill Damage Increase: 10%
– Duration: 25 sec.

[PvP]
Crystalize (Physical): 562%
– Physical/Magical Defense Decrease: 5%
– All Skill Damage Increase: 5%
– Duration: 15 sec.

Allies’ debuff removal and All Skill Damage buff will be removed.

[Merus Skill]
Crystalize nearby enemies to give physical/magical defense decrease debuff.

[Dungeon]
Crystalize (Physical): 1407%
– Physical/Magical Defense Decrease: 20%
– Duration: 25 sec.

[PvP]
Crystalize (Physical): 562%
– Physical/Magical Defense Decrease: 10%
– Duration: 15 sec.

Mystic Alchemist

Philosopher’s Stone

After becoming one with the Philosopher’s Stone, Aisha gained another power of the Arche.

Grant great power to allies receiving all Arche effects.
– Increase Allies’ Physical/Magical Attack Power.
– Decrease Allies’ Quick Slot Cooldown.
– Refined skill is upgraded so it grants buffs without having to remove a debuff.

The Refined skill upgrade will be removed.

After becoming one with the Philosopher’s Stone, Aisha gained another power of the Arche.

Grant great power to allies receiving all Arche effects.
– Increase Allies’ Physical/Magical Attack Power.
– Decrease Allies’ Quick Slot Cooldown.

Wind Sneaker

Airelinna

[Dungeon]
MP Recovery Increase: 7% per sec.
Physical Attack Power Increase: 15%
All Speed Increase: 15%
Duration: 30 sec.

[PvP]
MP Recovery Increase: 0.5% per sec.
Physical Attack Power Increase: 7.5%
All Speed Increase: 10%
Duration: 15 sec.

[Dungeon]
MP Recovery Increase: 5% per sec.
Physical Attack Power Increase: 20%
All Speed Increase: 15%
Duration: 30 sec.

[PvP]
MP Recovery Increase: 0.5% per sec.
Physical Attack Power Increase: 10%
All Speed Increase: 10%
Duration: 15 sec.

Grand Archer

Stigma Shot

Fire a magical arrow to debuff enemies
Enemies hit will receive increased damage from Magical Attack and Critical, and have decreased Magical Defense for 10 sec.

[Dungeon]
Stigma Arrow (Magical): 1097%

Received Magical Damage Increase: 5%
Damage from Critical Increased: 15%
Magical Defense Decrease: 10%

[PvP]
Stigma Arrow (Magical): 274%

Received Magical Damage Increase: 5%
Damage from Critical Increased: 15%
Magical Defense Decrease: 5%

The Magical Defense Decrease effect will be removed.

Fire a magical arrow to debuff enemies
Enemies hit will receive increased damage from Magical Attack and Critical for 10 sec.

[Dungeon]
Stigma Arrow (Magical): 1097%

Received Magical Damage Increase: 5%
Damage from Critical Increased: 15%

[PvP]
Stigma Arrow (Magical): 274%

Received Magical Damage Increase: 5%
Damage from Critical Increased: 15%

Grand Archer

[Enhanced] Stigma Shot

Final Enhanced Skill
– Magical Defense Reduction increased to 20% (PvP: 10%)

Final Enhanced Skill
– MP consumption is decreased by 20%

Daybreaker

Remaining Stigma

[Dungeon]
[Advanced Stigma]
Received Magical Damage Increase: 10%
Critical Damage Increase: 15%
Magical Defense Decrease: 25%
Duration: 10 sec.
Additional Duration: 10 sec.

(Does not stack with Stigma Shot)
(3 sec. Cooldown)

[PvP]
[Advanced Stigma]
Received Magical Damage Increase: 10%
Critical Damage Increase: 15%
Magical Defense Decrease: 12.5%
Duration: 10 sec.
Additional Duration: 10 sec.

(Does not stack with Stigma Shot)
(3 sec. Cooldown)

The Magical Defense Decrease effect will be removed.

[Dungeon]
[Advanced Stigma]
Received Magical Damage Increase: 10%
Critical Damage Increase: 15%
Duration: 10 sec.
Additional Duration: 10 sec.

(Does not stack with Stigma Shot)
(3 sec. Cooldown)

[PvP]
[Advanced Stigma]
Received Magical Damage Increase: 10%
Critical Damage Increase: 15%
Duration: 10 sec.
Additional Duration: 10 sec.

(Does not stack with Stigma Shot)
(3 sec. Cooldown)

Trapping Ranger

Evoke

Drop an exploding seed. The seed will explode upon hitting the ground and create a smoke screen.

Smoke screen duration is 3 sec.
Allies that come in contact with the smoke screen will have 40% damage reduction for 6 sec., and Enemies’s Physical Defense will decrease by 40% for 6 sec. (PvP: The effects will be 20% and last for 3 sec.)

NF Consumption Skill
– Uses 2 NF on hit

Drop an exploding seed. The seed will explode upon hitting the ground and create a smoke screen.

Smoke screen duration is 3 sec.
Allies that come in contact with the smoke screen will have 40% damage reduction for 6 sec., and Enemies’s Physical Defense will decrease by 30% for 6 sec. (PvP: Allies’ Damage Reduction will be 20%, Enemies’ Physical Defense Reduction will be 15%, and last for 3 sec.)

NF Consumption Skill
– Uses 2 NF on hit

Night Watcher

Trapping Arrow – Fungus

Fire an explosive poison arrow.
The poison mist will last for 10 seconds and deliver constant damage.
Enemies within the area will receive increased damage, while also having their movement speed and action speed decreased.

NF Consumption Skill
– Uses 2 NF on hit

[Dungeon]
Arrow (Physical): 128%
Poison Explosion (Physical): 2727%
Poison Mist (Physical): 109% Multi Hit
Movement Speed Decrease: 20%
Action Speed Decrease: 20%
Received Damage Increase: 20%

[PvP]
Arrow (Physical): 43%
Poison Explosion (Physical): 924%
Poison Mist (Physical): 36% Multi Hit
Movement Speed Decrease: 20%
Action Speed Decrease: 20%
Received Damage Increase: 20%

The Received Damage Increase effect will be changed to the Received Physical Damage Increase effect.

Fire an explosive poison arrow.
The poison mist will last for 10 seconds and deliver constant damage.
Enemies within the area will receive increased physical damage, while also having their movement speed and action speed decreased.

NF Consumption Skill
– Uses 2 NF on hit

[Dungeon]
Arrow (Physical): 128%
Poison Explosion (Physical): 2727%
Poison Mist (Physical): 109% Multi Hit
Movement Speed Decrease: 20%
Action Speed Decrease: 20%
Received Physical Damage Increase: 15%

[PvP]
Arrow (Physical): 43%
Poison Explosion (Physical): 924%
Poison Mist (Physical): 36% Multi Hit
Movement Speed Decrease: 20%
Action Speed Decrease: 20%
Received Physical Damage Increase: 7.5%

Twilight

O

Trapping Arrow – Fungus

Fire an explosive poison arrow.
The poison mist will last for 10 seconds and deliver constant damage.
Enemies within the area will receive increased damage, while also having their movement speed and action speed decreased.
(Can also be activated midair)

NF Consumption Skill
– Uses 2 NF on hit

[Dungeon]
Arrow (Physical): 129%
Poison Explosion (Physical): 2901%
Poison Mist (Physical): 93% Multi Hit
Movement Speed Decrease: 20%
Action Speed Decrease: 20%
Received Damage Increase: 20%

[PvP]
Arrow (Physical): 38%
Poison Explosion (Physical): 858%
Poison Mist (Physical): 27% Multi Hit
Movement Speed Decrease: 20%
Action Speed Decrease: 20%
Received Damage Increase: 20%

The Received Damage Increase effect will be changed to the Received Physical Damage Increase effect.

Fire an explosive poison arrow.
The poison mist will last for 10 seconds and deliver constant damage.
Enemies within the area will receive increased physical damage, while also having their movement speed and action speed decreased.
(Can also be activated midair)

NF Consumption Skill
– Uses 2 NF on hit

[Dungeon]
Arrow (Physical): 129%
Poison Explosion (Physical): 2901%
Poison Mist (Physical): 93% Multi Hit
Movement Speed Decrease: 20%
Action Speed Decrease: 20%
Received Physical Damage Increase: 15%

[PvP]
Arrow (Physical): 38%
Poison Explosion (Physical): 858%
Poison Mist (Physical): 27% Multi Hit
Movement Speed Decrease: 20%
Action Speed Decrease: 20%
Received Physical Damage Increase: 7.5%

Tale Spinner

Song of Courage

[Dungeon]
Special Active Damage Increase: 15%
Duration: 20 sec.

[Literacy – Strong Will]
Magical Attack Increase: 15%
Duration: 30 sec.

[PvP]
Special Active Damage Increase: 7.5%
Duration: 20 sec.

[Literacy – Strong Will]
Magical Attack Increase: 7.5%
Duration: 30 sec.

Based on Skill Level 4

[Dungeon]
Special Active Damage Increase: 15%
Duration: 20 sec.

[Literacy – Strong Will]
Magical Attack Increase: 10%
Duration: 30 sec.

[PvP]
Special Active Damage Increase: 7.5%
Duration: 20 sec.

[Literacy – Strong Will]
Magical Attack Increase: 5%
Duration: 30 sec.

Prophetess

Echo

[Dungeon]
[Literacy – Tenacious Echo]
Magical Defense Decrease: 25%
Duration: 30 sec.
Caster Tenacity Skill Damage Increase: 20%
Duration: 30 sec.
[Literacy – Strong Echo]
Damage from Boss Decrease: 15%
Caster Strength Skill Damage Increase: 20%
Duration: 30 sec.
[Literacy – Brave Echo]
Barrier: 10% of Max HP
All Damage Increase: 10%
Caster Bravery Skill Damage Increase: 20%
Duration: 30 sec.

[PvP]
[Literacy – Tenacious Echo]
Magical Defense Decrease: 12.5%
Duration: 15 sec.
Caster Tenacity Skill Damage Increase: 10%
Duration: 30 sec.
[Literacy – Strong Echo]
Damage from Boss Decrease: 15%
Caster Strength Skill Damage Increase: 10%
Duration: 30 sec.
[Literacy – Brave Echo]
Barrier: 5% of Max HP
All Damage Increase: 5%
Caster Bravery Skill Damage Increase: 10%
Duration: 30 sec.

[Dungeon]
[Literacy – Tenacious Echo]
Magical Defense Decrease: 20%
Duration: 30 sec.
Caster Tenacity Skill Damage Increase: 20%
Duration: 30 sec.
[Literacy – Strong Echo]
Damage from Boss Decrease: 15%
Caster Strength Skill Damage Increase: 20%
Duration: 30 sec.
[Literacy – Brave Echo]
Barrier: 10% of Max HP
All Damage Increase: 10%
Caster Bravery Skill Damage Increase: 20%
Duration: 30 sec.

[PvP]
[Literacy – Tenacious Echo]
Magical Defense Decrease: 10%
Duration: 15 sec.
Caster Tenacity Skill Damage Increase: 10%
Duration: 30 sec.
[Literacy – Strong Echo]
Damage from Boss Decrease: 15%
Caster Strength Skill Damage Increase: 10%
Duration: 30 sec.
[Literacy – Brave Echo]
Barrier: 5% of Max HP
All Damage Increase: 5%
Caster Bravery Skill Damage Increase: 10%
Duration: 30 sec.

Blade Master

Winning Strategy

[Dungeon]
MP Recovery Increase: 5%

Received Physical Damage Increase: 12%
Duration: 10 sec.

[PvP]
MP Recovery Increase: 5%

Received Physical Damage Increase: 6%
Duration: 10 sec.

Based on Skill Level 4

[Dungeon]
MP Recovery Increase: 5%

Received Physical Damage Increase: 15%
Duration: 10 sec.

[PvP]
MP Recovery Increase: 5%

Received Physical Damage Increase: 7.5%
Duration: 10 sec.

Over Taker

Weapon Crash

[Dungeon]
Strong Hit (Magical): 726%
Weapon Break: Attack Power Reduced by 30%
Duration: 7 sec.

[PvP]
Strong Hit (Magical): 180%
Weapon Break: Attack Power Reduced by 30%
Duration: 7 sec.

[Dungeon]
Strong Hit (Magical): 726%
Weapon Break: Attack Power Reduced by 15%
Duration: 7 sec.

[PvP]
Strong Hit (Magical): 180%
Weapon Break: Attack Power Reduced by 15%
Duration: 7 sec.

Rage Hearts

O

Nuclear

[Dungeon]
Spear Hit (Magical):  770%
Explosion (Magical): 223% Multi Hit
Magical Defense Decrease: 20%
Elemental Resistance Decrease: 150
Chance of Receiving Critical Damage for enemies within range increase: 14%
Duration: 10 sec.

[PvP]
Spear Hit (Magical):  248%
Explosion (Magical): 64% Multi Hit
Magical Defense Decrease: 20%
Elemental Resistance Decrease: 150
Chance of Receiving Critical Damage for enemies within range increase: 14%
Duration: 10 sec.

[Dungeon]
Spear Hit (Magical):  770%
Explosion (Magical): 223% Multi Hit
Magical Defense Decrease: 25%
Elemental Resistance Decrease: 150
Chance of Receiving Critical Damage for enemies within range increase: 18%
Duration: 10 sec.

[PvP]
Spear Hit (Magical):  248%
Explosion (Magical): 64% Multi Hit
Magical Defense Decrease: 12.5%
Elemental Resistance Decrease: 150
Chance of Receiving Critical Damage for enemies within range increase: 9%
Duration: 10 sec.

Veteran Commander

Ignition Crow – Napalm

Shoot a flaming crow which leaves a flame trail on the ground.
Enemies within flames will receive increased damage.

Overheat
– Uses HP to deal additional damage
– Activate by repeat presses of skill key
– Attack power +5% for 10 sec.

[Dungeon]
Fire Crow (Magical): 3084% (Overheat 4287%)
Sea of Flame (Magical): 99% Multi Hit (Overheat 138%)
Damage in Fire Increase: 15%
Fire Duration: 8.3 sec.

[PvP]
Fire Crow (Magical): 891% (Overheat 1238%)
Sea of Flame (Magical): 29% Multi Hit (Overheat 40%)
Damage in Fire Increase: 7.5%
Fire Duration: 8.3 sec.

The Damage in Fire Increase effect will be changed to the Received magical Damage Increase effect.

Shoot a flaming crow which leaves a flame trail on the ground.
Enemies within flames will receive increased magical damage.

Overheat
– Uses HP to deal additional damage
– Activate by repeat presses of skill key
– Attack power +5% for 10 sec.

[Dungeon]
Fire Crow (Magical): 3084% (Overheat 4287%)
Sea of Flame (Magical): 99% Multi Hit (Overheat 138%)
Magical Damage in Fire Increase: 12%
Fire Duration: 8.3 sec.

[PvP]
Fire Crow (Magical): 891% (Overheat 1238%)
Sea of Flame (Magical): 29% Multi Hit (Overheat 40%)
Magical Damage in Fire Increase: 6%
Fire Duration: 8.3 sec.

Venom Taker

Sprout

[Dungeon]
Sword Aura (Physical): 1607% Multi Hit
Growing Valasia (Physical): 901% Multi Hit

[Valasia Response]
Damage from Physical Attack Increase per Seed Growth Stage
Stage 1 Growth: 4%
Stage 2 Growth: 6%
Stage 3 Growth: 8%
Duration: 15 sec.

[PvP]
Sword Aura (Physical): 612% Multi Hit
Growing Valasia (Physical): 344% Multi Hit

[Valasia Response]
Damage from Physical Attack Increase per Seed Growth Stage
Stage 1 Growth: 2%
Stage 2 Growth: 3%
Stage 3 Growth: 4%
Duration: 15 sec.

[Dungeon]
Sword Aura (Physical): 1607% Multi Hit
Growing Valasia (Physical): 901% Multi Hit

[Valasia Response]
Damage from Physical Attack Increase per Seed Growth Stage
Stage 1 Growth: 8%
Stage 2 Growth: 10%
Stage 3 Growth: 12%
Duration: 15 sec.

[PvP]
Sword Aura (Physical): 612% Multi Hit
Growing Valasia (Physical): 344% Multi Hit

[Valasia Response]
Damage from Physical Attack Increase per Seed Growth Stage
Stage 1 Growth: 4%
Stage 2 Growth: 5%
Stage 3 Growth: 6%
Duration: 15 sec.

Mutant Reaper

Merciless Revenge

Rip in to space with your Valasia Hand. The deathly aura that seeps out from the ripped fissure will attack enemies.
(Can also be activated midair)

[Valasia Response] Skill
The duration of the enemy’s debuff increase when it hits enemies with a Valasia Seed.(Cooldown: 5 sec.)

[Dungeon]
Ripped Space (Physical): 662% Multi Hit

[Valasia Response]
Debuff Duration Increase per Seed Growth Stage
Stage 1 Growth: 2%
Stage 2 Growth: 4%
Stage 3 Growth: 8%

[PvP]
Ripped Space (Physical): 252% Multi Hit

[Valasia Response]
Debuff Duration Increase per Seed Growth Stage
Stage 1 Growth: 2%
Stage 2 Growth: 4%
Stage 3 Growth: 8%

The [Valasia Response] skill effects will be changed from Debuff Duration Increase to Merciless Revenge Damage Increase.

Rip in to space with your Valasia Hand. The deathly aura that seeps out from the ripped fissure will attack enemies.
(Can also be activated midair)

[Valasia Response] Skill
Ripped Space will deal more damage when it hits enemies with a Valasia Seed.

[Dungeon]
Ripped Space (Physical): 662% Multi Hit

[Valasia Response]
Damage from Ripped Space Increase per Seed Growth Stage
Stage 1 Growth: 9%
Stage 2 Growth: 12%
Stage 3 Growth: 15%

[PvP]
Ripped Space (Physical): 252% Multi Hit

[Valasia Response]
Damage from Ripped Space Increase per Seed Growth Stage
Stage 1 Growth: 4.5%
Stage 2 Growth: 6%
Stage 3 Growth: 7.5%

Revenant

O

Sprout

[Dungeon]
Sword Aura (Physical): 1299% Multi Hit
Growing Valasia (Physical): 414% Multi Hit

[Valasia Response]
Damage from Physical Attack Increase per Seed Growth Stage
Stage 1 Growth: 4%
Stage 2 Growth: 6%
Stage 3 Growth: 8%
Duration: 15 sec.

[PvP]
Sword Aura (Physical): 494% Multi Hit
Growing Valasia (Physical): 158% Multi Hit

[Valasia Response]
Damage from Physical Attack Increase per Seed Growth Stage
Stage 1 Growth: 2%
Stage 2 Growth: 3%
Stage 3 Growth: 4%
Duration: 15 sec.

[Dungeon]
Sword Aura (Physical): 1299% Multi Hit
Growing Valasia (Physical): 414% Multi Hit

[Valasia Response]
Damage from Physical Attack Increase per Seed Growth Stage
Stage 1 Growth: 8%
Stage 2 Growth: 10%
Stage 3 Growth: 12%
Duration: 15 sec.

[PvP]
Sword Aura (Physical): 494% Multi Hit
Growing Valasia (Physical): 158% Multi Hit

[Valasia Response]
Damage from Physical Attack Increase per Seed Growth Stage
Stage 1 Growth: 4%
Stage 2 Growth: 5%
Stage 3 Growth: 6%
Duration: 15 sec.

Code: Nemesis

Cheat Code: Destruction

Upon casting Queen’s Throne, drastically increase MP Recovery from normal attacks for a set duration. Reduce the cooldown for Nasod Spear. 100% chance to activate enhanced commands from enhanced Nasod Weapons for a set duration.

Increase damage received by enemies hit by the Nasod Spear used while Awakening is active. If the enemy is at or less than 50% HP, further increase the damage received.

[Dungeon]
Mana Recovery (Normal Attack): 150%
Nasod Spear Cooldown Decrease: 10%
Nasod’s Weapon Enhancement Chance: 100%

Received Damage Increase: 10%
Received Damage Increase for Targets at or less than 50% HP: 20%
Received Damage Increase Duration: 15 sec.

[PvP]
Mana Recovery (Normal Attack): 150%
Nasod Spear Cooldown Decrease: 5%
Nasod’s Weapon Enhancement Chance: 100%

Received Damage Increase: 5%
Received Damage Increase for Targets at or less than 50% HP: 10%
Received Damage Increase Duration: 15 sec.

Enemies’ Received Damage Increase effect will be changed to the Received Magical Damage Increase effect.

Upon casting Queen’s Throne, drastically increase MP Recovery from normal attacks for a set duration. Reduce the cooldown for Nasod Spear. 100% chance to activate enhanced commands from enhanced Nasod Weapons for a set duration.

Increase magical damage received by enemies hit by the Nasod Spear used while Awakening is active. If the enemy is at or less than 50% HP, further increase the damage received.

[Dungeon]
Mana Recovery (Normal Attack): 150%
Nasod Spear Cooldown Decrease: 10%
Nasod’s Weapon Enhancement Chance: 100%

Received Magical Damage Increase: 10%
Received Magical Damage Increase for Targets at or less than 50% HP: 20%
Duration: 15 sec.

[PvP]
Mana Recovery (Normal Attack): 150%
Nasod Spear Cooldown Decrease: 5%
Nasod’s Weapon Enhancement Chance: 100%

Received Magical Damage Increase: 5%
Received Magical Damage Increase for Targets at or less than 50% HP: 10%
Duration: 15 sec.

Code: Empress

Riseon Pride

Release the limit code to bathe the area in high voltage explosion. A dimensional gate is opened summoning Ferdinand, Oberon, Ophelia. Oberon and Ophelia will be buffed with [Queen’s Authority] for a set duration due to the limit code.

[Queen’s Authority: Oberon] – Decrease target’s Physical Defense
[Queen’s Authority: Ophelia] – Decrease target’s attribute resistance

Core Activation Skill
– Successful attack made during awakening will activate the Core Attack.

[Dungeon]
High Voltage (Physical): 4580%
Ferdinand – Disk Bullets (Physical): 192% × 8
Oberon – Continuous Slashes (Physical): 176% × 4
Ophelia – Electric Field (Physical): 96% × 8

[Queen’s Authority]
Buff Duration: 30 sec.

Queen’s Authority: Oberon: Physical Defense Decrease: 10% (Max 3 Stacks)
Queen’s Authority: Ophelia: Attribute Resistance Decrease: 50 (Max 3 Stacks)
Debuff Duration: 10 sec.

[PvP]
High Voltage (Physical): 1653%
Ferdinand – Disk Bullets (Physical): 68% × 8
Oberon – Continuous Slashes (Physical): 60% × 4
Ophelia – Electric Field (Physical): 33% × 8

[Queen’s Authority]
Buff Duration: 30 sec.

Queen’s Authority: Oberon: Physical Defense Decrease: 10% (Max 3 Stacks)
Queen’s Authority: Ophelia: Attribute Resistance Decrease: 5 (Max 3 Stacks)
Debuff Duration: 10 sec.

The [Queen’s Authority] effect that is applied to Oberon and Ophelia will be removed.

Physical Defense Decrease and All Elemental Resistance Decrease effects will be applied to targets hit with High Voltage.

Release the limit code to bathe the area in high voltage explosion. Enemies hit with High Voltage receive Physical Defense Decrease and All Elemental Resistance Decrease for a certain period of time. A dimensional gate is opened summoning Ferdinand, Oberon, Ophelia.

Core Activation Skill
– Successful attack made during awakening will activate the Core Attack.

[Dungeon]
High Voltage (Physical): 4580%
Ferdinand – Disk Bullets (Physical): 192% × 8
Oberon – Continuous Slashes (Physical): 176% × 4
Ophelia – Electric Field (Physical): 96% × 8

Physical Defense Decrease: 30%
All Elemental Resistance Decrease: 150
Duration: 30 sec.

[PvP]
High Voltage (Physical): 1653%
Ferdinand – Disk Bullets (Physical): 68% × 8
Oberon – Continuous Slashes (Physical): 60% × 4
Ophelia – Electric Field (Physical): 33% × 8

Physical Defense Decrease: 15%
All Elemental Resistance Decrease: 75
Duration: 30 sec.

Code:Failess

Awakened Will: Code: Failess

[Dungeon]
Physical Defense Decrease: 10%
Received Physical Damage Increase: 12%
Duration: 10 sec.

[PvP]
Physical Defense Decrease: 10%
Received Physical Damage Increase: 4.8%
Duration: 5 sec.

[Dungeon]
Physical Defense Decrease: 20%
Received Physical Damage Increase: 12%
Duration: 10 sec.

[PvP]
Physical Defense Decrease: 10%
Received Physical Damage Increase: 4.8%
Duration: 5 sec.

Fury Guardian

Pandemonium

[Dungeon]
Shout (Physical): 2772%

[Fear]
– Received Damage Increase: 20%
– Duration: 8 sec.

[PvP]
Shout (Physical): 501%

[Fear]
– Received Damage Increase: 10%
– Cannot use Skills
– Duration: 4 sec.

The Received Damage Increase effect will be changed to the Received Physical Damage Increase effect.

[Dungeon]
Shout (Physical): 2772%

[Fear]
– Received Physical Damage Increase: 12%
– Duration: 8 sec.

[PvP]
Shout (Physical): 501%

[Fear]
– Received Physical Damage Increase: 6%
– Cannot use Skills
– Duration: 4 sec.

Iron Paladin

Rapid Guardian

[Dungeon]
Shout (Physical): 4934%

[Rapid Guardian]
Cooldown Accelerated by 1.4 times (Hyperactive/Bond Skills Excluded)
MP Recovery when attacking: 200%
Action Speed Increase: 8%
Duration: 12 sec.

[PvP]
Shout (Physical): 1879%

[Rapid Guardian]
Cooldown Accelerated by 1.4 times (Hyperactive/Bond Skills Excluded)
MP Recovery when attacking: 150%
Action Speed Increase: 8%
Duration: 6 sec.

[Dungeon]
Shout (Physical): 4934%

[Rapid Guardian]
Cooldown Accelerated by 1.3 times (Hyperactive/Bond Skills Excluded)
MP Recovery when attacking: 200%
Action Speed Increase: 8%
Duration: 12 sec.

[PvP]
Shout (Physical): 1879%

[Rapid Guardian]
Cooldown Accelerated by 1.15 times (Hyperactive/Bond Skills Excluded)
MP Recovery when attacking: 150%
Action Speed Increase: 8%
Duration: 6 sec.

Comet Crusader

O

Burst Wolf

[Dungeon]
Shockwave (Physical): 320% Multi Hit

[Fear]
– Received Damage Increase: 10%
– Duration: 4 sec.

[PvP]
Shockwave (Physical): 103% Multi Hit

[Fear]
– Received Damage Increase: 5%
– Cannot use Skills
– Duration: 1 sec.

The Received Damage Increase effect will be changed to the Received Physical Damage Increase effect.

[Dungeon]
Shockwave (Physical): 320% Multi Hit

[Fear]
– Received Physical Damage Increase: 6%
– Duration: 4 sec.

[PvP]
Shockwave (Physical): 103% Multi Hit

[Fear]
– Received Physical Damage Increase: 3%
– Cannot use Skills
– Duration: 1 sec.

Tactical Trooper

Heavy Field

[Dungeon]
Field (Magical): 7247%

[Heavy Field]
Received Damage Increase: 20%
Duration: 10 sec.

[PvP]
Field (Magical): 2348%

[Heavy Field]
Cannot Dash/Jump
Received Damage Increase: 20%
Duration: 10 sec.

The Received Damage Increase effect will be changed to the Received Magical Damage Increase effect.

[Dungeon]
Field (Magical): 7247%

[Heavy Field]
Received Magical Damage Increase: 14%
Duration: 10 sec.

[PvP]
Field (Magical): 2348%

[Heavy Field]
Cannot Dash/Jump
Received Magical Damage Increase: 7%
Duration: 10 sec.

Centurion

O

Heavy Field

[Dungeon]
Field (Magical): 5834%

[Heavy Field]
Received Damage Increase: 20%
Duration: 10 sec.

[PvP]
Field (Magical): 2111%

[Heavy Field]
Cannot Dash/Jump
Received Damage Increase: 20%
Duration: 10 sec.

The Received Damage Increase effect will be changed to the Received Magical Damage Increase effect.

[Dungeon]
Field (Magical): 5834%

[Heavy Field]
Received Magical Damage Increase: 14%
Duration: 10 sec.

[PvP]
Field (Magical): 2111%

[Heavy Field]
Cannot Dash/Jump
Received Magical Damage Increase: 7%
Duration: 10 sec.

Divine Phanes

Pioneer’s Dignity

[Dungeon]
Special Active Cooldown Decrease: 2 sec.
Allies’ All Skill Damage Increase: 10%
Duration: 15 sec.

[PvP]
Special Active Cooldown Decrease: 2 sec.
Allies’ All Skill Damage Increase: 5%
Duration: 15 sec.

[Dungeon]
Special Active Cooldown Decrease: 2 sec.
Allies’ All Skill Damage Increase: 18%
Duration: 15 sec.

[PvP]
Special Active Cooldown Decrease: 2 sec.
Allies’ All Skill Damage Increase: 9%
Duration: 15 sec.

Dius Aer

Dius Aer
(Stage 3)

Create an explosion of holy light and cast a large crest of light.
The Light Crest grants an effect that allows certain special resources costs to be 0.
(NF/Cannon Ball/Energy/Mutation Point/Combination Gauge/Power Gauge/Sentimental Point/Gemstone)

Master Skill is not affected by skill power increase effects other than Master Skill specific effects.

[Dungeon]
Holy Light (Physical):   2034% Multi Hit
Crest (Physical): 6563%
Cross (Physical): 3886%
Light Explosion (Physical): 4194%
Duration: 15 sec.

[PvP]
Holy Light (Physical): 237% Multi Hit
Crest (Physical): 682%
Cross (Physical): 454%
Light Explosion (Physical): 490%
Duration: 3 sec.

The Special Active Skill Cooldown Acceleration effect will be added to Light Crest.

Create an explosion of holy light and cast a large crest of light.
The Light Crest grants an effect that accelerates Special Active Skill Cooldowns and allows certain special resources costs to be 0.
(NF/Cannon Ball/Energy/Mutation Point/Combination Gauge/Power Gauge/Sentimental Point/Gemstone)

Master Skill is not affected by skill power increase effects other than Master Skill specific effects.

[Dungeon]
Holy Light (Physical): 2034% Multi Hit
Crest (Physical): 6563%
Cross (Physical): 3886%
Light Explosion (Physical): 4194%

Special Active Skill Cooldown Acceleration: 1.25 times
Duration: 15 sec.

[PvP]
Holy Light (Physical): 237% Multi Hit
Crest (Physical): 682%
Cross (Physical): 454%
Light Explosion (Physical): 490%

Special Active Skill Cooldown Acceleration: 1.12 times
Duration: 3 sec.

Dius Aer

Dius Aer
(Stage 4)

Create a holy field ‘Dius Aer’ for those who must be protected.
The Light Crest grants an effect that allows certain special resources costs to be 0.
(NF/Cannon Ball/Energy/Mutation Point/Combination Gauge/Power Gauge/Sentimental Point/Gemstone)

Master Skill is not affected by skill power increase effects other than Master Skill specific effects.

[Dungeon]
Holy Light (Physical): 2339% Multi Hit
Crest (Physical): 8021%
Cross (Physical): 4194%
Water Splash (Physical): 894% Multi Hit
Light Explosion (Physical): 4825%
Duration: 15 sec.

[PvP]
Holy Light (Physical): 238% Multi Hit
Crest (Physical): 721%
Cross (Physical): 427%
Water Splash (Physical): 91% Multi Hit
Light Explosion (Physical): 492%
Duration: 3 sec.

The Special Active Skill Cooldown Acceleration effect will be added to Light Crest.

Create a holy field ‘Dius Aer’ for those who must be protected.
The Light Crest grants an effect that accelerates Special Active Skill Cooldowns and allows certain special resources costs to be 0.
(NF/Cannon Ball/Energy/Mutation Point/Combination Gauge/Power Gauge/Sentimental Point/Gemstone)

Master Skill is not affected by skill power increase effects other than Master Skill specific effects.

[Dungeon]
Holy Light (Physical): 2339% Multi Hit
Crest (Physical): 8021%
Cross (Physical): 4194%
Water Splash (Physical): 894% Multi Hit
Light Explosion (Physical): 4825%

Special Active Skill Cooldown Acceleration: 1.25 times
Duration: 15 sec.

[PvP]
Holy Light (Physical): 238% Multi Hit
Crest (Physical): 721%
Cross (Physical): 427%
Water Splash (Physical): 91% Multi Hit
Light Explosion (Physical): 492%

Special Active Skill Cooldown Acceleration: 1.12 times
Duration: 3 sec.

Sakra Devanam

Ultimate Spearmanship

Based on Skill Level 4

[Dungeon]
All Defense Decrease: 5%
Received Physical Damage Increase: 15%

[PvP]
All Defense Decrease: 2.5%
Received Physical Damage Increase: 7.5%

Based on Skill Level 4

[Dungeon]
All Defense Decrease: 5%
Received Physical Damage Increase: 12%

[PvP]
All Defense Decrease: 2.5%
Received Physical Damage Increase: 6%

Devi

Chi Release

[Dungeon]
Wolf Stance, Rakshasa Stance Effects
– Special Active Skill Damage Increase: 30%
– Special Active Skill Cooldown Acceleration: 1.5 times
– Duration: 30 sec.

Successful hit with Wolf Stance activate [Fear of Wolves] effect
– Critical Damage Increase: 20%
– Ignore Guard: 100%
– Duration: 30 sec.

Successful hit with Rakshasa Stance activate [Terror of Rakshasa] effect
– Magical Defense Decrease: 20%
– Damage from Magical Attack Increase: 18%
– Duration: 30 sec.

[PvP]
Wolf Stance, Rakshasa Stance Effects
– Special Active Skill Damage Increase: 12%
– Special Active Skill Cooldown Acceleration: 1.5 times
– Duration: 30 sec.

Successful hit with Wolf Stance activate [Fear of Wolves] effect
– Critical Damage Increase: 10%
– Ignore Guard: 100%
– Duration: 30 sec.

Successful hit with Rakshasa Stance activate [Terror of Rakshasa] effect
– Magical Defense Decrease: 10%
– Damage from Magical Attack Increase: 18%
– Duration: 30 sec.

The Ignore Guard effect of [Fear of Wolves] will be removed.

[Dungeon]
Wolf Stance, Rakshasa Stance Effects
– Special Active Skill Damage Increase: 30%
– Special Active Skill Cooldown Acceleration: 1.5 times
– Duration: 30 sec.

Successful hit with Wolf Stance activate [Fear of Wolves] effect
– Critical Damage Increase: 20%
– Duration: 30 sec.

Successful hit with Rakshasa Stance activate [Terror of Rakshasa] effect
– Magical Defense Decrease: 20%
– Damage from Magical Attack Increase: 12%
– Duration: 30 sec.

[PvP]
Wolf Stance, Rakshasa Stance Effects
– Special Active Skill Damage Increase: 12%
– Special Active Skill Cooldown Acceleration: 1.5 times
– Duration: 30 sec.

Successful hit with Wolf Stance activate [Fear of Wolves] effect
– Critical Damage Increase: 10%
– Duration: 30 sec.

Successful hit with Rakshasa Stance activate [Terror of Rakshasa] effect
– Magical Defense Decrease: 10%
– Damage from Magical Attack Increase: 6%
– Duration: 30 sec.

Asura

Specter Walk

Veils the body in shadows for 7 seconds, increasing movement speed by 20%.
Gain super armor reducing physical defense of enemies Ara passes through by 10% for 7 seconds while in Specter Walk.
Specter Walk will be removed if Ara attacks.

Energy Consumption
-1 energy

The Physical Defense Decrease effect will be removed.

Veils the body in shadows for 7 seconds, increasing movement speed by 20%.
Gain super armor while in Specter Walk.
Specter Walk will be removed if Ara attacks.

Energy Consumption
-1 energy

Asura

Fox Spirit

[Dungeon]
Fox Spirit (Physical): 267% x3
Physical Defense Decrease: 5%
Duration: 5 sec.

[PvP]
Fox Spirit (Physical): 112% x3
Physical Defense Decrease: 5%
Duration: 5 sec.

[Dungeon]
Fox Spirit (Physical): 267% x3
Physical Defense Decrease: 10%
Duration: 12 sec.

[PvP]
Fox Spirit (Physical): 112% x3
Physical Defense Decrease: 5%
Duration: 6 sec.

Asura

Repose of Souls

[Dungeon]
Exorcism Stance Damage Increase: 40%
Exorcism Arts Chain Speed Increase
– Stance 2: 30%
– Stance 3: 20%
– Stance 4: 30%

[Soul Orbs]
MP Recovery: 10%
Special Active Skill Cooldown Accelerated 2 times
Duration: 1 sec.

[PvP]
Exorcism Stance Damage Increase: 40%
Exorcism Arts Chain Speed Increase
– Stance 2: 30%
– Stance 3: 20%
– Stance 4: 30%

[Soul Orbs]
MP Recovery: 1%
Special Active Skill Cooldown Accelerated 2 times
Duration: 1 sec.

[Dungeon]
Exorcism Stance Damage Increase: 40%
Exorcism Arts Chain Speed Increase
– Stance 2: 30%
– Stance 3: 20%
– Stance 4: 30%

[Soul Orbs]
MP Recovery: 10%
Special Active Skill Cooldown Accelerated 1.5 times
Duration: 1 sec.

[PvP]
Exorcism Stance Damage Increase: 40%
Exorcism Arts Chain Speed Increase
– Stance 2: 30%
– Stance 3: 20%
– Stance 4: 30%

[Soul Orbs]
MP Recovery: 1%
Special Active Skill Cooldown Accelerated 1.5 times
Duration: 1 sec.

Shakti

Mana Release

[Dungeon]
Activate [Mana Release] when using spell skills
– Special Active Skill Cooldown Acceleration: 2 times (Excludes Hyperactive/Bond Skills)
– Skill MP Cost decrease by 20%
– Duration: 3 sec.
– Using Skill cancels [Mana Release] effect regardless of remaining duration
– Spell Skills: Spell: Storm, Spell: Thunder, Spell: Necromancy, Spell: Ellipse of Blades

Activate [Power of Darkness] on enemies hit by Shadow Skills
– Received Damage Increase: 10%
– Duration: 8 sec.
– Spell Skills: Exorcism Stance 2: Specter Restraints, Exorcism Stance 3: Shadoweave, Exorcism Stance 4: Darkness Sever, Shadow Blast

[PvP]
Activate [Mana Release] when using spell skills
– Special Active Skill Cooldown Acceleration: 2 times (Excludes Hyperactive/Bond Skills)
– Skill MP Cost decrease by 20%
– Duration: 3 sec.
– Using Skill cancels [Mana Release] effect regardless of remaining duration
– Spell Skills: Spell: Storm, Spell: Thunder, Spell: Necromancy, Spell: Ellipse of Blades

Activate [Power of Darkness] on enemies hit by Shadow Skills
– Received Damage Increase: 10%
– Duration: 8 sec.
– Spell Skills: Exorcism Stance 2: Specter Restraints, Exorcism Stance 3: Shadoweave, Exorcism Stance 4: Darkness Sever, Shadow Blast

The Received Damage Increase effect for [Power of Darkness] will be changed to the Received Physical Damage Increase effect.

[Dungeon]
Activate [Mana Release] when using spell skills
– Special Active Skill Cooldown Acceleration: 2 times (Excludes Hyperactive/Bond Skills)
– Skill MP Cost decrease by 20%
– Duration: 3 sec.
– Using Skill cancels [Mana Release] effect regardless of remaining duration
– Spell Skills: Spell: Storm, Spell: Thunder, Spell: Necromancy, Spell: Ellipse of Blades

Activate [Power of Darkness] on enemies hit by Shadow Skills
– Received Physical Damage Increase: 10%
– Duration: 8 sec.
– Spell Skills: Exorcism Stance 2: Specter Restraints, Exorcism Stance 3: Shadoweave, Exorcism Stance 4: Darkness Sever, Shadow Blast

[PvP]
Activate [Mana Release] when using spell skills
– Special Active Skill Cooldown Acceleration: 2 times (Excludes Hyperactive/Bond Skills)
– Skill MP Cost decrease by 20%
– Duration: 3 sec.
– Using Skill cancels [Mana Release] effect regardless of remaining duration
– Spell Skills: Spell: Storm, Spell: Thunder, Spell: Necromancy, Spell: Ellipse of Blades

Activate [Power of Darkness] on enemies hit by Shadow Skills
– Received Physical Damage Increase: 5%
– Duration: 8 sec.
– Spell Skills: Exorcism Stance 2: Specter Restraints, Exorcism Stance 3: Shadoweave, Exorcism Stance 4: Darkness Sever, Shadow Blast

Marici

Joining

Based on Skill Level 4

[Joining]
Max Stack: 100
Stack by Skill Used
– Active: 1
– Tenacity: 2
– Strength: 3
– Bravery: 4

[Dungeon]
[Mystics]
Skill Damage Increase: Number of [Joining] stack * 0.1%
Duration: 30 sec.

[PvP]
[Mystics]
Skill Damage Increase: Number of [Joining] stack * 0.05%
Duration: 30 sec.

Based on Skill Level 4

[Joining]
Max Stack: 100
Stack by Skill Used
– Active: 1
– Tenacity: 2
– Strength: 3
– Bravery: 4

[Dungeon]
[Mystics]
Skill Damage Increase: Number of [Joining] stack * 0.2%
Duration: 30 sec.

[PvP]
[Mystics]
Skill Damage Increase: Number of [Joining] stack * 0.1%
Duration: 30 sec.

Grand Master

Provoke

[Dungeon]
Basic Slash (Physical): 1081%
Additional Slash (Physical): 274%
Rage: Attack Power Increases but Damage Received Increase
– Attack Power Increase: 10%
– Received Damage: 10%
– Duration: 6 sec.
Skill Key Additional Attack MP Cost: 10

[PvP]
Basic Slash (Physical): 244%
Additional Slash (Physical): 61%
Rage: Attack Power Increases but Damage Received Increase
– Attack Power Increase: 10%
– Received Damage: 10%
– Duration: 6 sec.
Skill Key Additional Attack MP Cost: 10

The Received Damage Increase effect from Rage debuff will be changed to the Received Physical Damage Increase effect.

[Dungeon]
Basic Slash (Physical): 1081%
Additional Slash (Physical): 274%
Rage: Attack Power Increases but Damage Received Increase
– Attack Power Increase: 10%
– Received Physical Damage Increase: 8%
– Duration: 6 sec.
Skill Key Additional Attack MP Cost: 10

[PvP]
Basic Slash (Physical): 244%
Additional Slash (Physical): 61%
Rage: Attack Power Increases but Damage Received Increase
– Attack Power Increase: 10%
– Received Physical Damage Increase: 8%
– Duration: 6 sec.
Skill Key Additional Attack MP Cost: 10

Empire Sword

O

Rage

[Dungeon]
Basic Slash (Physical): 1081%
Provoke
– Attack Power Increase: 20%
– Received Damage: 10%
– Duration: 10 sec.
Rage: Attack Power Increases but Damage Received Increase
– Attack Power Increase: 10%
– Received Damage: 10%
– Duration: 6 sec.

[PvP]
Basic Slash (Physical): 244%
Provoke
– Attack Power Increase: 10%
– Received Damage: 10%
– Duration: 5 sec.
Rage: Attack Power Increases but Damage Received Increase
– Attack Power Increase: 10%
– Received Damage: 10%
– Duration: 6 sec.

The Received Damage Increase effect from Rage debuff will be changed to the Received Physical Damage Increase effect.

[Dungeon]
Basic Slash (Physical): 1081%
Provoke
– Attack Power Increase: 20%
– Received Damage: 10%
– Duration: 10 sec.
Rage: Attack Power Increases but Damage Received Increase
– Attack Power Increase: 10%
– Received Physical Damage Increase: 8%
– Duration: 6 sec.

[PvP]
Basic Slash (Physical): 244%
Provoke
– Attack Power Increase: 10%
– Received Damage: 10%
– Duration: 5 sec.
Rage: Attack Power Increases but Damage Received Increase
– Attack Power Increase: 10%
– Received Physical Damage Increase: 8%
– Duration: 6 sec.

Bloody Queen

Blood Thirst

[Dungeon]
Movement Speed Increase: 10%

Damage Increase from Critical
– Target’s HP 100% ~ 76%: 17%
– Target’s HP 75% ~ 51%: 20%
– Target’s HP 50% ~ 0%: 23%
Duration: 10 sec.

[PvP]
Movement Speed Increase: 10%

Damage Increase from Critical
– Target’s HP 100% ~ 76%: 8.5%
– Target’s HP 75% ~ 51%: 10%
– Target’s HP 50% ~ 0%: 11.5%
Duration: 10 sec.

[Dungeon]
Movement Speed Increase: 10%

Damage Increase from Critical
– Target’s HP 100% ~ 76%: 15%
– Target’s HP 75% ~ 51%: 25%
– Target’s HP 50% ~ 0%: 30%
Duration: 10 sec.

[PvP]
Movement Speed Increase: 10%

Damage Increase from Critical
– Target’s HP 100% ~ 76%: 7.5%
– Target’s HP 75% ~ 51%: 12.5%
– Target’s HP 50% ~ 0%: 15%
Duration: 10 sec.

Lunatic Psyker

EMP Shock

[Dungeon]
Electromagnetic Pulse (Magical): 3987%
EMP Storm
– Damage Received from Critical Increase: 15%
Duration: 10 sec.
– MP Drain: -20
– Added Skill Cooldown on Enemies 5 sec.
(Cannot exceed Max Cooldown)
– Enemies within the radius of 700~1200 will receive 50% of the full effect

[PvP]
Electromagnetic Pulse (Magical): 721%
EMP Storm
– Damage Received from Critical Increase: 7.5%
Duration: 10 sec.
– MP Drain: -20
– Added Skill Cooldown on Enemies 5 sec.
(Cannot exceed Max Cooldown)
– Enemies within the radius of 700~1200 will receive 50% of the full effect

[Dungeon]
Electromagnetic Pulse (Magical): 3987%
EMP Storm
– Damage Received from Critical Increase: 18%
Duration: 10 sec.
– MP Drain: -20
– Added Skill Cooldown on Enemies 5 sec.
(Cannot exceed Max Cooldown)
– Enemies within the radius of 700~1200 will receive 50% of the full effect

[PvP]
Electromagnetic Pulse (Magical): 721%
EMP Storm
– Damage Received from Critical Increase: 6%
Duration: 10 sec.
– MP Drain: -20
– Added Skill Cooldown on Enemies 5 sec.
(Cannot exceed Max Cooldown)
– Enemies within the radius of 700~1200 will receive 50% of the full effect

Doom Bringer

O

EMP Shock

[Dungeon]
Electromagnetic Pulse (Magical): 4784%
Special Active Cooldown Decrease: 5 sec.
– Damage Received from Critical Increase: 15%
– Duration: 10 sec.

[PvP]
Electromagnetic Pulse (Magical): 865%
Special Active Cooldown Decrease: 5 sec.
– Damage Received from Critical Increase: 7.5%
– Duration: 10 sec.

[Dungeon]
Electromagnetic Pulse (Magical): 4784%
Special Active Cooldown Decrease: 5 sec.
– Damage Received from Critical Increase: 18%
– Duration: 10 sec.

[PvP]
Electromagnetic Pulse (Magical): 865%
Special Active Cooldown Decrease: 5 sec.
– Damage Received from Critical Increase: 6%
– Duration: 10 sec.

Mastermind

Install – Zero Kelvin Generator

Dynamo is changed to enter Zero Kelvin Generator mode.
When activated, install a drone that release an aura that gives frostbite to enemies. The caster can move freely after installing the drone.
The drone will create a shockwave every 3 sec. to deal damage.
The shockwave will recover DP depending on the number of enemies nearby. Enemies hit will receive more damage for a set duration.

[Dungeon]
Freeze (Physical): 392% Multi Hit
– Frostbite Duration: 5 sec.
Shockwave (Physical): 1018%
– DP Recovery per Hit: 5 (Max 15 per 1 Shockwave)
Duration: 10 sec.

Received Damage Increase: 10%
– Duration: 10 sec.

[PvP]
Freeze (Physical): 119% Multi Hit
– Frostbite Duration: 3 sec.
Shockwave (Physical): 387%
– DP Recovery per Hit: 3 (Max 9 per 1 Shockwave)
Duration: 10 sec.

Received Damage Increase: 5%
– Duration: 10 sec.

The Received Damage Increase effect will be changed to the Received Physical Damage Increase effect.

Dynamo is changed to enter Zero Kelvin Generator mode.
When activated, install a drone that release an aura that gives frostbite to enemies. The caster can move freely after installing the drone.
The drone will create a shockwave every 3 sec. to deal damage.
The shockwave will recover DP depending on the number of enemies nearby. Enemies hit will receive more physical damage for a set duration.

[Dungeon]
Freeze (Physical): 392% Multi Hit
– Frostbite Duration: 5 sec.
Shockwave (Physical): 1018%
– DP Recovery per Hit: 5 (Max 15 per 1 Shockwave)
Duration: 10 sec.

Received Physical Damage Increase: 7%
– Duration: 10 sec.

[PvP]
Freeze (Physical): 119% Multi Hit
– Frostbite Duration: 3 sec.
Shockwave (Physical): 387%
– DP Recovery per Hit: 3 (Max 9 per 1 Shockwave)
Duration: 10 sec.

Received Physical Damage Increase: 3.5%
– Duration: 10 sec.

Dissembler

Mass Examination

[Dungeon]
Examination (Physical): 2050% Multi Hit

[Mass Examination]
Stage 1 – Critical 50% or Lower: Critical Increase by 20%
Stage 2 – Maximize 50% or Lower: Maximize Increase by 20%
Stage 3 – Physical/Magical Defense Ignore 5% or Lower: Physical/Magical Defense Ignore Increase by 10%
Stage 4 – Physical/Magical Attack Power Increase: 8%
– Duration: 50 sec.

[PvP]
Examination (Physical): 246% Multi Hit

[Mass Examination]
Stage 1 – Critical 50% or Lower: Critical Increase by 20%
Stage 2 – Maximize 50% or Lower: Maximize Increase by 20%
Stage 3 – Physical/Magical Defense Ignore 5% or Lower: Physical/Magical Defense Ignore Increase by 10%
Stage 4 – Physical/Magical Attack Power Increase: 8%
– Duration: 25 sec.

[Dungeon]
Examination (Physical): 2050% Multi Hit

[Mass Examination]
Stage 1 – Critical 50% or Lower: Critical Increase by 20%
Stage 2 – Maximize 50% or Lower: Maximize Increase by 20%
Stage 3 – Physical/Magical Defense Ignore 5% or Lower: Physical/Magical Defense Ignore Increase by 10%
Stage 4 – Physical/Magical Attack Power Increase: 8%
– Duration: 120 sec.

[PvP]
Examination (Physical): 246% Multi Hit

[Mass Examination]
Stage 1 – Critical 50% or Lower: Critical Increase by 20%
Stage 2 – Maximize 50% or Lower: Maximize Increase by 20%
Stage 3 – Physical/Magical Defense Ignore 5% or Lower: Physical/Magical Defense Ignore Increase by 10%
Stage 4 – Physical/Magical Attack Power Increase: 8%
– Duration: 60 sec.

Overmind

Trolley Dilemma

[Dungeon]
Selection (Physical): 891% Multi Hit
Result (Physical): 1576% Multi Hit

[Trolley Dilemma]
– Special Active Skill Cooldown Decrease: 1.5 times
– Special Active Skill MP Cost Decrease: 20%
– Duration: 50 sec.

[PvP]
Selection (Physical): 106% Multi Hit
Result (Physical): 189% Multi Hit

[Trolley Dilemma]
– Special Active Skill Cooldown Decrease: 1.1 times
– Special Active Skill MP Cost Decrease: 5%
– Duration: 25 sec.

[Dungeon]
Selection (Physical): 891% Multi Hit
Result (Physical): 1576% Multi Hit

[Trolley Dilemma]
– Special Active Skill Cooldown Decrease: 1.5 times
– Special Active Skill MP Cost Decrease: 20%
– Duration: 120 sec.

[PvP]
Selection (Physical): 106% Multi Hit
Result (Physical): 189% Multi Hit

[Trolley Dilemma]
– Special Active Skill Cooldown Decrease: 1.1 times
– Special Active Skill MP Cost Decrease: 5%
– Duration: 60 sec.

Turbids

Amorphous

[Dungeon]
Strike (Magical): 506% Multi Hit
Skill Cooldown Acceleration: 1.5 times
Duration: 4 sec.

[PvP]
Strike (Magical): 192% Multi Hit
Skill Cooldown Acceleration: 1.5 times
Duration: 2 sec.

[Dungeon]
Strike (Magical): 506% Multi Hit
Skill Cooldown Acceleration: 1.25 times
Duration: 10 sec.

[PvP]
Strike (Magical): 192% Multi Hit
Skill Cooldown Acceleration: 1.25 times
Duration: 5 sec.

Tempest Burster

Enhanced Heavy Weaponry

[Dungeon]
[Laser Skill Effect]
– Natural MP Recovery Disabled
– Received Damage Increase: 10%
– Activation Chance: 50%
– Duration: 5 sec.

[Cannon Skill Effect]
– Additional Explosion Damage
– Damage (physical): 3900%
– Activation Chance: 100%
– Cooldown: 3 sec.

[PvP]
[Laser Skill Effect]
– Natural MP Recovery Disabled
– Received Damage Increase: 10%
– Activation Chance: 50%
– Duration: 5 sec.

[Cannon Skill Effect]
– Additional Explosion Damage
– Damage (physical): 195%
– Activation Chance: 100%
– Cooldown: 3 sec.

The Received Damage Increase effect from [Laser Skill Effect] will be changed to the Received Physical Damage Increase effect.

[Dungeon]
[Laser Skill Effect]
– Natural MP Recovery Disabled
– Received Physical Damage Increase: 8%
– Activation Chance: 80%
– Duration: 20 sec.

[Cannon Skill Effect]
– Additional Explosion Damage
– Damage (physical): 3900%
– Activation Chance: 100%
– Cooldown: 3 sec.

[PvP]
[Laser Skill Effect]
– Natural MP Recovery Disabled
– Received Physical Damage Increase: 4%
– Activation Chance: 80%
– Duration: 10 sec.

[Cannon Skill Effect]
– Additional Explosion Damage
– Damage (physical): 195%
– Activation Chance: 100%
– Cooldown: 3 sec.

Arme Thaumatrugy

Autosuggestion

[Dungeon]
Magical Storm (Physical): 414% Multi Hit

Autosuggestion
– You and your party members gain [Autosuggestion] buff
– Physical Attack Power Increase 20%
– Max MP is increased by 60
– Movement speed is increased by 1.3 times
– Awakening charge speed is increased by 3 times (1.2 times for party members)
– Duration: 15 sec.

[PvP]
Magical Storm (Physical): 93% Multi Hit

Autosuggestion
– You and your party members gain [Autosuggestion] buff
– Physical Attack Power Increase 8%
– Max MP is increased by 60
– Movement speed is increased by 1.3 times
– Awakening charge speed is increased by 3 times (1.2 times for party members)
– Duration: 15 sec.

Awakening Charge Speed Increase effect will be changed to Special Active Skill Cooldown Acceleration.

[Dungeon]
Magical Storm (Physical): 414% Multi Hit

Autosuggestion
– You and your party members gain [Autosuggestion] buff
– Physical Attack Power Increase 20%
– Max MP is increased by 60
– Movement speed is increased by 1.3 times
– Special Active Skill Cooldown Acceleration: 1.3 times (1.2 times for party members)
– Duration: 15 sec.

[PvP]
Magical Storm (Physical): 93% Multi Hit

Autosuggestion
– You and your party members gain [Autosuggestion] buff
– Physical Attack Power Increase 8%
– Max MP is increased by 60
– Movement speed is increased by 1.3 times
– Special Active Skill Cooldown Acceleration: 1.3 times (1.2 times for party members)
– Duration: 7.5 sec.

Richter

The Justiciar

Increases damage dealt to enemies under certain debuff and gains an ability to resist debuffs. Brennen Pantasma Boden becomes enhanced.

Time of Judgement
– Cycle Projection: Ignores certain defense when using Projection Skills on enemies under Freeze or Holy Shackles

Power of the Justiciar
– Decrease Debuff Duration while Awakened
– Reaching Awakening: Phase 3 has a chance to remove currently active debuffs

Enhanced Brennen Pantasma Boden
– Caster’s Special Active Skill Cooldown Acceleration within the range

[Dungeon]
[Time of Judgement]
Ignore Defense: 30%

[Power of the Justiciar]
Debuff Duration Decrease: 20%
Debuff Removal Chance: 50%

[Enhanced Brennen Pantasma Boden]
Special Active Skill Cooldown Acceleration Increased by 1.25 times

[PvP]
[Time of Judgement]
Ignore Defense: 15%

[Power of the Justiciar]
Debuff Duration Decrease: 20%
Debuff Removal Chance: 50%

[Enhanced Brennen Pantasma Boden]
Special Active Skill Cooldown Acceleration Increased by 1.25 times

Brennen Pantasma Boden enhancement will be removed.

Increases damage dealt to enemies under certain debuff and gains an ability to resist debuffs.

Time of Judgement
– Cycle Projection: Ignores certain defense when using Projection Skills on enemies under Freeze or Holy Shackles

Power of the Justiciar
– Decrease Debuff Duration while Awakened
– Reaching Awakening: Phase 3 has a chance to remove currently active debuffs

[Dungeon]
[Time of Judgement]
Ignore Defense: 30%

[Power of the Justiciar]
Debuff Duration Decrease: 20%
Debuff Removal Chance: 50%

[PvP]
[Time of Judgement]
Ignore Defense: 15%

[Power of the Justiciar]
Debuff Duration Decrease: 20%
Debuff Removal Chance: 50%

Lofty: Wanderer

Geist Herrschaft

Resonate the twisted power of creation and weaken your enemies’ will then bend them to yours.
Inflict the hit target with continuous damage for 5 sec. and decrease physical and magical defense by 15% (PvP: 7.5%)

The attack range will be greatly increased.

Resonate the twisted power of creation and weaken your enemies’ will then bend them to yours.
Inflict the hit target with continuous damage for 7 sec. and decrease physical and magical defense by 20% (PvP: 8%)

Lofty: Wanderer

[Enhanced] Geist Herrschaft

Final Enhanced Skill
– Physical and magical defense decrease increased by 10% (PvP: 5%).

Final Enhanced Skill
– Physical and magical defense decrease increased by 15% (PvP: 6%).

Rumble Pumn

Nisha is Pocket

Pull out a variety of scraps from Nisha. Enemies hit by the attack will receive a debuff that increases damage received.

[Yucky!]
To Laby, it feels yucky to even touch Nisha. Laby feels discomfort that she came in contact with Nisha.
All speed is decreased by 5% for 5 seconds.

[Dungeon]
Junk (Physical): 992% Multi Hit

Received Damage Increase: 15%
Debuff Duration 15 sec.

[PvP]
Junk (Physical): 206% Multi Hit

Received Damage Increase: 15%
Debuff Duration 7.5 sec.

The Received Damage Increase effect will be changed to the Received Physical Damage Increase effect.

Pull out a variety of scraps from Nisha. Enemies hit by the attack will receive a debuff that increases physical damage received.

[Yucky!]
To Laby, it feels yucky to even touch Nisha. Laby feels discomfort that she came in contact with Nisha.
All speed is decreased by 5% for 5 seconds.

[Dungeon]
Junk (Physical): 992% Multi Hit

Received Physical Damage Increase: 15%
Debuff Duration 15 sec.

[PvP]
Junk (Physical): 206% Multi Hit

Received Physical Damage Increase: 7.5%
Debuff Duration 7.5 sec.

Twinkle Child

You and I

Based on Skill Level 4

[Hello, Laby]
Reset Special Active Cooldown when activated (Hyperactive/Bond Skills/Force Active Skills excluded)
Physical/Magical Attack Power Increase: 17%
MP Recovery Increase: 50%
Duration: 15 sec.

[PvP]
[Hello, Laby]
Reset Special Active Cooldown when activated (Hyperactive/Bond Skills/Force Active Skills excluded)
Physical/Magical Attack Power Increase: 17%
MP Recovery Increase: 50%
Duration: 6 sec.

Based on Skill Level 4

[Hello, Laby]
Reset Special Active Cooldown when activated (Hyperactive/Bond Skills/Force Active Skills excluded)
Physical/Magical Attack Power Increase: 20%
MP Recovery Increase: 50%
Duration: 15 sec.

[PvP]
[Hello, Laby]
Reset Special Active Cooldown when activated (Hyperactive/Bond Skills/Force Active Skills excluded)
Physical/Magical Attack Power Increase: 20%
MP Recovery Increase: 50%
Duration: 6 sec.

Nisha Labyrinth

Nisha Power

Nisha’s Power influence Memories of the Forest.
Memory of the Forest gives buffs to allies and will react to [Laby’s Friend?] skill to be enhanced.

Poco:
– Upon appearance, apply [Poco Power] to decrease nearby allies’ damage received from boss monsters by 10% for a certain duration
– Projectiles become 2 homing projectiles that attack multiple times
Wooki:
– Upon appearance, apply [Wooki Power] to increase nearby allies’ Physical Attack Power by 20% for a certain duration (PvP: 8%)
– Cooldown Reduction Increase
Zumyu:
– Upon appearance, apply [Zumyu Power] to increase nearby allies’ damage to boss monsters by 10% for a certain duration
– Spin Attack Damage Increase
Bibi:
– Upon appearance, apply [Bibi Power] to recover nearby allies’ HP by 12% per sec. (PvP: 1.2%)
– Bleeding Debuff Decrease HP More

Damage to Boss Monsters Increase effect will be changed to Special Active Skill Cooldown Acceleration.

Nisha’s Power influence Memories of the Forest.
Memory of the Forest gives buffs to allies and will react to [Laby’s Friend?] skill to be enhanced.

Poco:
– Upon appearance, apply [Poco Power] to decrease nearby allies’ damage received from boss monsters by 10% for a certain duration
– Projectiles become 2 homing projectiles that attack multiple times
Wooki:
– Upon appearance, apply [Wooki Power] to increase nearby allies’ Physical Attack Power by 20% for a certain duration (PvP: 8%)
– Cooldown Reduction Increase
Zumyu:
– Upon appearance, apply [Zumyu Power] to accelerate nearby allies’ Special Active Cooldown by 1.2 times for a certain duration
– Spin Attack Damage Increase
Bibi:
– Upon appearance, apply [Bibi Power] to recover nearby allies’ HP by 12% per sec. (PvP: 1.2%)
– Bleeding Debuff Decrease HP More

Punky Poppet

Twitter Whistle

[Dungeon]
Tweet Tweet (Magical): 2502%

[Can’t Hit Me!~]
Can move without colliding into enemies.
Received Damage Decrease 80%
Special Active Cooldown Speed Increase: 2 times
Duration: 3 sec.
Effect removed after being hit 5 times

[My Ears!]
Received Magical Attack Damage Increase: 12%
Duration: 12 sec.

[PvP]
Tweet Tweet (Magical): 810%

[Can’t Hit Me!~]
Can move without colliding into enemies.
Received Damage Decrease 16%
Special Active Cooldown Speed Increase: 2 times
Duration: 2.1 sec.
Effect removed after being hit 5 times

[My Ears!]
Received Magical Attack Damage Increase: 6%
Duration: 12 sec.

[Dungeon]
Tweet Tweet (Magical): 2502%

[Can’t Hit Me!~]
Can move without colliding into enemies.
Received Damage Decrease 80%
Special Active Cooldown Speed Increase: 2 times
Duration: 3 sec.
Effect removed after being hit 5 times

[My Ears!]
Received Magical Attack Damage Increase: 15%
Duration: 12 sec.

[PvP]
Tweet Tweet (Magical): 810%

[Can’t Hit Me!~]
Can move without colliding into enemies.
Received Damage Decrease 16%
Special Active Cooldown Speed Increase: 2 times
Duration: 2.1 sec.
Effect removed after being hit 5 times

[My Ears!]
Received Magical Attack Damage Increase: 7.5%
Duration: 12 sec.

Liberator

Unfamiliar Dawn

Obsidian Point Gain Upon Awakening: 1

[Dungeon]
Dark Mark Chance When Using Command: 50%
Shadow Wound (Physical): 1519%
Received Critical Damage Increase: 5% (Max 3 Stacks)
Received Critical Damage Increase Duration: 15 sec.

[PvP]
Dark Mark Chance When Using Command: 50%
Shadow Wound (Physical): 151%
Received Critical Damage Increase: 2.5% (Max 3 Stacks)
Received Critical Damage Increase Duration: 15 sec.

Obsidian Point Gain Upon Awakening: 1

[Dungeon]
Dark Mark Chance When Using Command: 50%
Shadow Wound (Physical): 1519%
Received Critical Damage Increase: 6% (Max 3 Stacks)
Received Critical Damage Increase Duration: 15 sec.

[PvP]
Dark Mark Chance When Using Command: 50%
Shadow Wound (Physical): 151%
Received Critical Damage Increase: 3% (Max 3 Stacks)
Received Critical Damage Increase Duration: 15 sec.

Second Selection

Natal Chart

Fortune of Unknown duration will be increased in dungeons.
40 sec. -> 120 sec.

Stellar Caster

Nebula

[Dungeon]
Purple Nebula: Magical Defense Decreased by 10%
Purple Nebula (Magical): 645% Multi Hit

Yellow Nebula: 8% HP Recovery per sec. for Allies within Range
Yellow Nebula (Magical): 516% Multi Hit

Blue Nebula: Damage from Critical Increased by 10%
Blue Nebula (Magical): 559% Multi Hit

[PvP]
Purple Nebula: Magical Defense Decreased by 10%
Purple Nebula (Magical): 245% Multi Hit

Yellow Nebula: 0.8% HP Recovery per sec. for Allies within Range
Yellow Nebula (Magical): 196% Multi Hit

Blue Nebula: Damage from Critical Increased by 10%
Blue Nebula (Magical): 212% Multi Hit

The dice generation location will be adjusted.
Purple and Blue Nebula hits will be changed to a single hit. Debuff duration will be applied.

[Dungeon]
Purple Nebula: Magical Defense Decreased by 15%
Purple Nebula (Magical): 1887%
Debuff Duration: 10 sec.

Yellow Nebula: 8% HP Recovery per sec. for Allies within Range
Yellow Nebula (Magical): 516% Multi Hit

Blue Nebula: Damage from Critical Increased by 10%
Blue Nebula (Magical): 1636%
Debuff Duration: 10 sec.

[PvP]
Purple Nebula: Magical Defense Decreased by 15%
Purple Nebula (Magical): 718%
Debuff Duration: 5 sec.

Yellow Nebula: 0.8% HP Recovery per sec. for Allies within Range
Yellow Nebula (Magical): 196% Multi Hit

Blue Nebula: Damage from Critical Increased by 10%
Blue Nebula (Magical): 623%
Debuff Duration: 5 sec.

Stellar Caster

Beyond

Charge ahead and throw stella dice in a fan shape while in Super Armor.
Enemies hit by stella dice will have decreased Magical Defense for 5 sec.

[Dungeon]
Stella Dice (Magical): 207% Multi Hit
Magical Defense Decrease: 8%

[PvP]
Stella Dice (Magical): 83% Multi Hit
Magical Defense Decrease: 8%

The Magical Defense Decrease effect will be removed.

Charge ahead and throw stella dice in a fan shape while in Super Armor.

[Dungeon]
Stella Dice (Magical): 207% Multi Hit

[PvP]
Stella Dice (Magical): 83% Multi Hit

Stellar Caster

[Enhanced] Beyond

Final Enhanced Skill
– Magical Defense decrease effect increased by 2%

Final Enhanced Skill
– MP Consumption is decreased by 20%

Stellar Caster

Horary

[Dungeon]
Pillar of Destiny (Magical): 6146%

[Collection of Light]
All Allies Damage Increase: 12%
Duration: 10 sec.

[Void of Course]
Pillar of Destiny becomes Multi Hit and Ignores Guard and Defense by 100%
Duration: 1 sec.

[Judgment]
Allies do not consume secondary resources.
NF/Cannon Ball/Energy/Mutation Point/Combination Gauge/Power Gauge/Sentimental Point/Gemstone
Duration: 8 sec.

[PvP]
Pillar of Destiny (Magical): 1665%

[Collection of Light]
All Allies Damage Increase: 6%
Duration: 10 sec.

[Void of Course]
Pillar of Destiny becomes Multi Hit and Ignores Guard and Defense by 10%
Duration: 1 sec.

[Judgment]
Allies do not consume secondary resources.
NF/Cannon Ball/Energy/Mutation Point/Combination Gauge/Power Gauge/Sentimental Point/Gemstone
Duration: 2 sec.

[Dungeon]
Pillar of Destiny (Magical): 6146%

[Collection of Light]
All Allies Damage Increase: 18%
Duration: 10 sec.

[Void of Course]
Pillar of Destiny becomes Multi Hit and Ignores Guard and Defense by 100%
Duration: 1 sec.

[Judgment]
Allies do not consume secondary resources.
NF/Cannon Ball/Energy/Mutation Point/Combination Gauge/Power Gauge/Sentimental Point/Gemstone
Duration: 8 sec.

[PvP]
Pillar of Destiny (Magical): 1665%

[Collection of Light]
All Allies Damage Increase: 9%
Duration: 10 sec.

[Void of Course]
Pillar of Destiny becomes Multi Hit and Ignores Guard and Defense by 10%
Duration: 1 sec.

[Judgment]
Allies do not consume secondary resources.
NF/Cannon Ball/Energy/Mutation Point/Combination Gauge/Power Gauge/Sentimental Point/Gemstone
Duration: 2 sec.

Celestia

O

Nebula

[Dungeon]
Purple Nebula: Magical Defense Decreased by 12%
Purple Nebula (Magical): 651% Multi Hit

Yellow Nebula: 9.6% HP Recovery per sec. for Allies within Range
Yellow Nebula (Magical): 521% Multi Hit

Blue Nebula: Damage from Critical Increased by 12%
Blue Nebula (Magical): 564% Multi Hit

[PvP]
Purple Nebula: Magical Defense Decreased by 12%
Purple Nebula (Magical): 248% Multi Hit

Yellow Nebula: 0.96% HP Recovery per sec. for Allies within Range
Yellow Nebula (Magical): 197% Multi Hit

Blue Nebula: Damage from Critical Increased by 12%
Blue Nebula (Magical): 214% Multi Hit

The dice generation location will be adjusted.
Purple and Blue Nebula hits will be changed to a single hit. Debuff duration will be applied.

[Dungeon]
Purple Nebula: Magical Defense Decreased by 18%
Purple Nebula (Magical): 1905%
Debuff Duration: 10 sec.

Yellow Nebula: 9.6% HP Recovery per sec. for Allies within Range
Yellow Nebula (Magical): 521% Multi Hit

Blue Nebula: Damage from Critical Increased by 12%
Blue Nebula (Magical): 1651%
Debuff Duration: 10 sec.

[PvP]
Purple Nebula: Magical Defense Decreased by 18%
Purple Nebula (Magical): 725%
Debuff Duration: 5 sec.

Yellow Nebula: 0.96% HP Recovery per sec. for Allies within Range
Yellow Nebula (Magical): 197% Multi Hit

Blue Nebula: Damage from Critical Increased by 12%
Blue Nebula (Magical): 629%
Debuff Duration: 5 sec.

Pale Pilgrim

Moon’s Origin

[Dungeon]
Origin Moon (Physical): 1276% Multi Hit
Instant HP/MP Recovery for Allies within Range: 20%
[Moon’s Origin]
HP/MP Recovery per sec.: 6%
HP Absorb upon Successful Command/Active Skill: 1%
Duration: 4 sec.

[Blessing of Moonlight – Full Moon]
Instant HP/MP Recovery within Range: 30%
[Blessing of Moonlight – Half Moon]
[Moon’s Origin] Duration: 6 sec.

[PvP]
Origin Moon (Physical): 409% Multi Hit
Instant HP/MP Recovery for Allies within Range: 2%
[Moon’s Origin]
HP/MP Recovery per sec.: 0.6%
HP Absorb upon Successful Command/Active Skill: 0.5%
Duration: 4 sec.

[Blessing of Moonlight – Full Moon]
Instant HP/MP Recovery within Range: 3%
[Blessing of Moonlight – Half Moon]
[Moon’s Origin] Duration: 6 sec.

[Dungeon]
Origin Moon (Physical): 1276% Multi Hit
Instant HP/MP Recovery for Allies within Range: 20%
[Moon’s Origin]
HP/MP Recovery per sec.: 7%
HP Absorb upon Successful Command/Active Skill: 1%
Duration: 4 sec.

[Blessing of Moonlight – Full Moon]
Instant HP/MP Recovery within Range: 30%
[Blessing of Moonlight – Half Moon]
[Moon’s Origin] Duration: 6 sec.

[PvP]
Origin Moon (Physical): 409% Multi Hit
Instant HP/MP Recovery for Allies within Range: 2%
[Moon’s Origin]
HP/MP Recovery per sec.: 0.7%
HP Absorb upon Successful Command/Active Skill: 0.5%
Duration: 4 sec.

[Blessing of Moonlight – Full Moon]
Instant HP/MP Recovery within Range: 3%
[Blessing of Moonlight – Half Moon]
[Moon’s Origin] Duration: 6 sec.

Nyx Pieta

Storming Sea

[Dungeon]
[Confession]
Physical/Magical Attack Power Increase: 8%
Duration: 10 sec.
[Rest]
Physical/Magical Defense Increase: 20%
Duration: 15 sec.

[PvP]
[Confession]
Physical/Magical Attack Power Increase: 4%
Duration: 10 sec.
[Rest]
Physical/Magical Defense Increase: 8%
Duration: 15 sec.

[Dungeon]
[Confession]
Physical/Magical Attack Power Increase: 12%
Duration: 10 sec.
[Rest]
Physical/Magical Defense Increase: 20%
Duration: 15 sec.

[PvP]
[Confession]
Physical/Magical Attack Power Increase: 6%
Duration: 10 sec.
[Rest]
Physical/Magical Defense Increase: 8%
Duration: 15 sec.

Hazy Delusion

Eternal Fog

[Dungeon]
Fog (Magical): 1203% Multi Hit
Unfamiliar Bird (Magical): 536% Multi Hit

[Blood Moon’s Dream]
Damage Increase: 20%
Fog Range Increase: 20%
Magical Attack Power Increase: 18%
Magical Attack Power Increase Duration: 15 sec.

[PvP]
Fog (Magical): 481% Multi Hit
Unfamiliar Bird (Magical): 213% Multi Hit

[Blood Moon’s Dream]
Damage Increase: 10%
Fog Range Increase: 20%
Magical Attack Power Increase: 9%
Magical Attack Power Increase Duration: 15 sec.

[Dungeon]
Fog (Magical): 1203% Multi Hit
Unfamiliar Bird (Magical): 536% Multi Hit

[Blood Moon’s Dream]
Damage Increase: 20%
Fog Range Increase: 20%
Magical Attack Power Increase: 25%
Magical Attack Power Increase Duration: 15 sec.

[PvP]
Fog (Magical): 481% Multi Hit
Unfamiliar Bird (Magical): 213% Multi Hit

[Blood Moon’s Dream]
Damage Increase: 10%
Fog Range Increase: 20%
Magical Attack Power Increase: 12.5%
Magical Attack Power Increase Duration: 15 sec.

Morpheus

O

Eternal Fog

[Dungeon]
Trace of Nightmare (Magical): 2021%
Eternal Fog (Magical): 881% Multi Hit

[Blood Moon’s Dream]
Damage Increase: 20%
Fog Range Increase: 20%
Magical Attack Power Increase: 18%
Magical Attack Power Increase Duration: 15 sec.

[PvP]
Trace of Nightmare (Magical): 770%
Eternal Fog (Magical): 335% Multi Hit

[Blood Moon’s Dream]
Damage Increase: 10%
Fog Range Increase: 20%
Magical Attack Power Increase: 9%
Magical Attack Power Increase Duration: 15 sec.

[Dungeon]
Trace of Nightmare (Magical): 2021%
Eternal Fog (Magical): 881% Multi Hit

[Blood Moon’s Dream]
Damage Increase: 20%
Fog Range Increase: 20%
Magical Attack Power Increase: 25%
Magical Attack Power Increase Duration: 15 sec.

[PvP]
Trace of Nightmare (Magical): 770%
Eternal Fog (Magical): 335% Multi Hit

[Blood Moon’s Dream]
Damage Increase: 10%
Fog Range Increase: 20%
Magical Attack Power Increase: 12.5%
Magical Attack Power Increase Duration: 15 sec.

Poten Finder

Power Stone

Bring out the power of Gemstones to attack nearby enemies and give physical attack buff to allies.

[Gem Skill]
– Use 2 Gemstones to increase buff effect to 20%

[Dungeon]
Ore (Physical): 2217%
Physical Attack Power Increase: 10%
– Duration: 20 sec.

[PvP]
Ore (Physical): 787%
Physical Attack Power Increase: 10%
– Duration: 10 sec.

Special Active Skill Cooldown Decrease effect will be added.

Bring out the power of Gemstones to attack nearby enemies,  reduce special active cooldown for nearby allies (excluding Power Stone), and give physical attack buff to allies.

[Gem Skill]
– Use 2 Gemstones to increase buff effect to 20%

[Dungeon]
Ore (Physical): 2217%
Special Active Cooldown Decrease: 4 sec.

Physical Attack Power Increase: 10%
– Duration: 20 sec.

[PvP]
Ore (Physical): 787%
Special Active Cooldown Decrease: 4 sec.

Physical Attack Power Increase: 10%
– Duration: 10 sec.

Fortune Finder

Inspire

[Dungeon]
Uplift (Physical): 523% Multi Hit
Cooldown Acceleration: 1.2 times
Duration: 5 sec.

[Sandstorm Will]
Cooldown Acceleration: 1.5 times
Duration: 5 sec.

[PvP]
Uplift (Physical): 209% Multi Hit
Cooldown Acceleration: 1.1 times
Duration: 5 sec.

[Sandstorm Will]
Cooldown Acceleration: 1.25 times
Duration: 5 sec.

[Dungeon]
Uplift (Physical): 523% Multi Hit
Cooldown Acceleration: 1.1 times
Duration: 5 sec.

[Sandstorm Will]
Cooldown Acceleration: 1.3 times
Duration: 5 sec.

[PvP]
Uplift (Physical): 209% Multi Hit
Cooldown Acceleration: 1.05 times
Duration: 5 sec.

[Sandstorm Will]
Cooldown Acceleration: 1.15 times
Duration: 5 sec.

Greedy Wonder

Reasonable Price

Based on Skill Level 4

[Dungeon]
[Pay]
Special Active MP Cost Decrease per 1 Pay: 0.2%

[Collection and Payment]
Max MP Increase: 12
Duration: 30 sec.

[Reasonable Price]
Inspire – Cooldown Acceleration: 1.3 times
Harmattan – Physical/Magical Attack Power Increase: 10%
Generosity – Damage Reduction: 18%
Duration: 30 sec.

[PvP]
[Pay]
Special Active MP Cost Decrease per 1 Pay: 0.1%

[Collection and Payment]
Max MP Increase: 1.2
Duration: 30 sec.

[Reasonable Price]
Inspire – Cooldown Acceleration: 1.15 times
Harmattan – Physical/Magical Attack Power Increase: 5%
Generosity – Damage Reduction: 9%
Duration: 30 sec.

Based on Skill Level 4

[Dungeon]
[Pay]
Special Active MP Cost Decrease per 1 Pay: 0.2%

[Collection and Payment]
Max MP Increase: 12
Duration: 30 sec.

[Reasonable Price]
Inspire – Cooldown Acceleration: 1.2 times
Harmattan – Physical/Magical Attack Power Increase: 10%
Generosity – Damage Reduction: 18%
Duration: 30 sec.

[PvP]
[Pay]
Special Active MP Cost Decrease per 1 Pay: 0.1%

[Collection and Payment]
Max MP Increase: 1.2
Duration: 30 sec.

[Reasonable Price]
Inspire – Cooldown Acceleration: 1.1 times
Harmattan – Physical/Magical Attack Power Increase: 5%
Generosity – Damage Reduction: 9%
Duration: 30 sec.

Achlys

Engrossed Researcher

[Dungeon]
Upon using [Rift Manifestation] 3 times
– Nearby Allies’ Special Active Skill Cooldown Decrease: 0.5 sec.

Upon using [Deep Rift Manifestation] 3 times
– Nearby Allies’ Special Active Skill Cooldown Decrease: 1 sec.

[PvP]
Upon using [Rift Manifestation] 3 times
– Nearby Allies’ Special Active Skill Cooldown Decrease: 0.5 sec.

Upon using [Deep Rift Manifestation] 3 times
– Nearby Allies’ Special Active Skill Cooldown Decrease: 1 sec.

The area of effect will be greatly increased.

[Dungeon]
Upon using [Rift Manifestation] 3 times
– Nearby Allies’ Special Active Skill Cooldown Decrease: 2 sec.

Upon using [Deep Rift Manifestation] 3 times
– Nearby Allies’ Special Active Skill Cooldown Decrease: 2.5 sec.

[PvP]
Upon using [Rift Manifestation] 3 times
– Nearby Allies’ Special Active Skill Cooldown Decrease: 2 sec.

Upon using [Deep Rift Manifestation] 3 times
– Nearby Allies’ Special Active Skill Cooldown Decrease: 2.5 sec.

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